Deshman-gpuser
Kazakhstan
Recent Wiki Activity
- Edited File:Potted Mangrove Propagule JE1.png (diff | hist)
- Edited File:Mountain Meadows.png (diff | hist)
- Edited File:Potted Mangrove Propagule JE1.png (diff | hist)
- Created File:Copper lock.png (diff | hist)
- Created File:LoC2 Button.png (diff | hist)
- Created File:LoC2 Button Pressed.png (diff | hist)
- Created File:Iron lock.png (diff | hist)
- Created File:Template lock.png (diff | hist)
- Created File:Jade lock.png (diff | hist)
- Created File:Gold lock.png (diff | hist)
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Comment Archive
Recent Comments
Is it at all possible to obtain newer versions of mob_effects.png-atlas (experimental 1.19 snapshots), paintings.png-atlas (22w16a) and particles.png-atlas (several 1.19 snapshots) for their respective pages? Since they don't use model files I can't simply bleed the atlas via MC-236285, nor does the shader trick from onnowhere's resource pack work for 1.17 and up.
Not sure about the shader trick from onnowhere, but his OrthographicShaderRP works fine as of 22w16b (except for new glow layers of warden).
hi, please render water from Pocket Edition
and if we can make animated blocks in inventory
. The translation can't be wrong
Hello. I'll take on the water and inventory icons later.
Sorry for the too-late response. For some reason, I don't get notifications for my user profile.