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End split biome

The End

Description

End biome is main biome in the end


MobSpawn weightGroup size
Monster category
Enderman14


Small End Islands

This biome generates as part of the outer islands of the End and consists of the empty expanse between the larger islands, populated only by smaller, circular islands.

Small end islands use the same mob spawning chances as the end.

End Midlands

This biome generates as part of the outer islands of the End, forming the gradual slope from the hilltops of each island down to the cliffs around the edge. End cities generate here, but chorus trees do not.

End midlands use the same mob spawning chances as the end.

End Highlands

This biome generates as part of the outer islands of the End, forming the hilltops of each island, and is the only biome in which both chorus trees and end cities can generate.

End highlands use the same mob spawning chances as the end.

End Barrens

This biome generates as part of the outer islands of the End, forming the outer rims of each island, with steep cliffs below the edge. Neither end cities nor chorus trees can generate in this biome.

End barrens use the same mob spawning chances as the end.

| id = the_end | data = 9 }}

This biome is used to generate the circle of radius 1000 centered at the 0,0 coordinates in the End. The End central island is generated at the center of this circle, surrounded by emptiness all the way to the edge of the biome. Most of the End features are exclusive to that island, including the ender dragon, the obsidian pillars, the end crystals, the 5×5 spawn platform, the exit portal, and the 20 central end gateways. Large amounts of endermen spawn in this biome. Most of the End's structure is provided by the dimension itself rather than the biome. It does not rain or snow in this biome, unlike the other low-temperature biomes. The outer islands, in the End, can be accessed using the end gateway portal after the ender dragon has been defeated. If the biome is used for a superflat world, the sky appears nearly black, and only endermen spawn at night.

MobSpawn weightGroup size
Monster category
Enderman14


Small End Islands

This biome generates as part of the outer islands of the End and consists of the empty expanse between the larger islands, populated only by smaller, circular islands.

Small end islands use the same mob spawning chances as the end.

End Midlands

This biome generates as part of the outer islands of the End, forming the gradual slope from the hilltops of each island down to the cliffs around the edge. End cities generate here, but chorus trees do not.

End midlands use the same mob spawning chances as the end.

End Highlands

This biome generates as part of the outer islands of the End, forming the hilltops of each island, and is the only biome in which both chorus trees and end cities can generate.

End highlands use the same mob spawning chances as the end.

End Barrens

This biome generates as part of the outer islands of the End, forming the outer rims of each island, with steep cliffs below the edge. Neither end cities nor chorus trees can generate in this biome.

End barrens use the same mob spawning chances as the end.

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