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structure text sprite-data-type default "EnvSprite" spawn_bonus_chest "BlockSprite"
sprite-id bastion_bridge "bastion-remnant" bastion_other "bastion-remnant" bastion_treasure "bastion-remnant" bastiontreasure "bastion-remnant" shipwreck_map "shipwreck" shipwreckmap "shipwreck" shipwreck_supply "shipwreck" shipwrecksupply "shipwreck" shipwreck_treasure "shipwreck" shipwrecktreasure "shipwreck" shipwreck "shipwreck" buried_treasure "buried-treasure" buriedtreasure "buried-treasure" underwater_ruin_big "underwater-ruins" underwater_ruin_small "underwater-ruins" village_fletcher "new-village" village_armorer "new-village" village_butcher "new-village" village_cartographer "new-village" village_fisherman "new-village" village_fisher "new-village" village_mason "new-village" village_shepherd "new-village" village_tannery "new-village" village_temple "new-village" village_toolsmith "new-village" village_weaponsmith "new-village" village_desert_house "new-village" village_plains_house "new-village" village_savanna_house "new-village" village_snowy_house "new-village" village_taiga_house "new-village" stronghold_corridor "stronghold" stronghold_library "stronghold" stronghold_crossing "stronghold" spawn_bonus_chest "chest" simple_dungeon "dungeon" abandoned_mineshaft "abandoned-mineshaft" nether_bridge "nether-fortress" desert_pyramid "desert-pyramid" jungle_temple "jungle-temple" jungle_temple_dispenser "jungle-temple" end_city_treasure "end-city" igloo "igloo" igloo_chest "igloo" pillager_outpost "pillager-outpost" bastion_hoglin_stable "bastion-remnant" ruined_portal "ruined-portal" woodland_mansion "woodland-mansion" village_blacksmith "new-village" monster_room "dungeon" dispenser_trap "jungle-temple" village_two_room_house "new-village"
item cov planks gold_block iron_block quartz porkchop experience_bottle name "bottle o' enchanting"
mutton beef nothing id "air" text "No" link "none"
leather_leggings leather_chestplate leather_helmet record_wait writable_book record_mellohi record_pigstep horsearmoriron horsearmorgold horsearmordiamond name "diamond horse armor"
yellow_flower deadbush muttonRaw record_13 record_cat appleEnchanted name "enchanted golden apple"
golden_rail stonebrick fireball speckled_melon name "glistering melon slice"
red_flower dye potion functions set_data 19 name "potion of water breathing"
28 name "potion of regeneration"
banner_pattern name "Banner Pattern" functions
log2 name "acacia log" functions
log double_plant sign tallgrass wool name "white wool" functions
sapling name "oak sapling" functions
book functions enchant_randomly enchant_with_levels
map cod salmon
sprite-data-type default "ItemSprite" gilded_blackstone "BlockSprite" chain "BlockSprite" bone_block "BlockSprite" obsidian "BlockSprite" crying_obsidian "BlockSprite" ancient_debris "BlockSprite" crimson_roots "BlockSprite" crimson_nylium "BlockSprite" soul_sand "BlockSprite" crimson_fungus "BlockSprite" glowstone "BlockSprite" lodestone "BlockSprite" pumpkin "BlockSprite" tnt "BlockSprite" oak_sapling "BlockSprite" spruce_sapling "BlockSprite" fern "BlockSprite" large_fern "BlockSprite" dandelion "BlockSprite" poppy "BlockSprite" snow_block "BlockSprite" furnace "BlockSprite" blue_ice "BlockSprite" acacia_sapling "BlockSprite" tripwire_hook "BlockSprite" grass "BlockSprite" tall_grass "BlockSprite" torch "BlockSprite" cactus "BlockSprite" dead_bush "BlockSprite" white_wool "BlockSprite" black_wool "BlockSprite" gray_wool "BlockSprite" light_gray_wool "BlockSprite" brown_wool "BlockSprite" stone "BlockSprite" stone_bricks "BlockSprite" smooth_stone "BlockSprite" barrel "BlockSprite" activator_rail "BlockSprite" detector_rail "BlockSprite" golden_rail "BlockSprite" powered_rail "BlockSprite" oak_planks "BlockSprite" dark_oak_log "BlockSprite" birch_log "BlockSprite" jungle_log "BlockSprite" spruce_log "BlockSprite" oak_log "BlockSprite" acacia_log "BlockSprite" gold_block "BlockSprite" nothing "BlockSprite" light_weighted_pressure_plate "BlockSprite" rail "BlockSprite" iron_block "BlockSprite" sand "BlockSprite" sapling "BlockSprite" wool "BlockSprite" yellow_flower "BlockSprite" red_flower "BlockSprite" tallgrass "BlockSprite" double_plant "BlockSprite" log "BlockSprite" snow "BlockSprite" moss_block "BlockSprite" stonebrick "BlockSprite" deadbush "BlockSprite" planks "BlockSprite" brown_mushroom "BlockSprite" log2 "BlockSprite"
note functions enchant_randomly enchant_with_levels 30 "text" 5-15 "text" 5-20 "text" 20-25 "text" 20-39 "text"
set_damage 0.05-0.15 "text" 0.1-0.5 "text" 0.1-0.9 "text" 0.1-0.95 "text" 0.15-0.45 "text" 0.15-0.8 "text" 0.15-0.85 "text" 0.15-0.95 "text" 0.2-0.65 "text" 0.8-1 "text"
assign nothing "text" map "text" suspicious_stew "text"