Properties[]
(this section to be merged with sounds.json)
Sound events have certain properties defined in code. Individual sounds have additional properties that are specified in sounds.json.
- Volume: Specifies the distance that the sound can be heard. For values less than 1, the audible volume diminishes and the sound has a smaller audible distance. For values greater than 1, the sound does not actually grow louder, but its audible range (a 16-block radius at 1) is multiplied by volume. For most sounds, there is a gradual falloff to silence based on the distance from the sound source.
- Pitch: The pitch that the sound will be played at. 1 is default pitch, 0.5 is an octave lower, and 2 is an octave higher.
- Category: The volume slider that the sound is affected by.
- (information on how audible distance is calculated)
Most sounds play from a fixed location; however, a few sounds (notably, the sound of riptide tridents) follow the location of an entity when playing.
Sound events (on individual pages)[]
| Sounds | Sound event ID | Description | Category | Subtitle | Translation key |
|---|---|---|---|---|---|
| entity.parrot.ambient | Plays randomly | Friendly Creatures | Parrot talks | subtitles.entity.parrot.ambient | |
| entity.parrot.hurt | Taking damage | Friendly Creatures | Parrot hurts | subtitles.entity.parrot.hurt |
Sound events (single combined page)[]
entity.parrot.ambient[]
| Sound event ID | Description | Category | Subtitle | Translation key | Volume | Pitch |
|---|---|---|---|---|---|---|
| entity.parrot.ambient | Plays randomly | Friendly Creatures | Parrot talks | subtitles.entity.parrot.ambient | 1 | 0.8–1.2 |
| Sound | Volume | Pitch | Attenuation distance |
Stream | Preload |
|---|---|---|---|---|---|
| idle1.ogg | 0.7 | 1 | 1 | No | No |
| idle2.ogg | 0.7 | 1 | 1 | No | No |
entity.parrot.hurt[]
| Sound event ID | Description | Category | Subtitle | Translation key | Volume | Pitch |
|---|---|---|---|---|---|---|
| entity.parrot.hurt | Taking damage | Friendly Creatures | Parrot hurts | subtitles.entity.parrot.hurt | 1 | 0.8–1.2 |
| Sound | Volume | Pitch | Attenuation distance |
Stream | Preload |
|---|---|---|---|---|---|
| hurt1.ogg | 0.7 | 1 | 1 | No | No |
| hurt2.ogg | 0.7 | 1 | 1 | No | No |
Alternative mockup[]
entity.parrot.ambient
| Sound event ID | Description | Category | Subtitle | Translation key | Volume | Pitch |
|---|---|---|---|---|---|---|
| entity.parrot.ambient | Plays randomly | Friendly Creatures | Parrot talks | subtitles.entity.parrot.ambient | 1 | 0.8–1.2 |
| Sound | Volume | Pitch | Attenuation distance |
Stream | Preload |
|---|---|---|---|---|---|
| idle1.ogg | 0.7 | 1 | 1 | No | No |
| idle2.ogg | 0.7 | 1 | 1 | No | No |
entity.parrot.hurt
| Sound event ID | Description | Category | Subtitle | Translation key | Volume | Pitch |
|---|---|---|---|---|---|---|
| entity.parrot.hurt | Taking damage | Friendly Creatures | Parrot hurts | subtitles.entity.parrot.hurt | 1 | 0.8–1.2 |
| Sound | Volume | Pitch | Attenuation distance |
Stream | Preload |
|---|---|---|---|---|---|
| hurt1.ogg | 0.7 | 1 | 1 | No | No |
| hurt2.ogg | 0.7 | 1 | 1 | No | No |