- Performance / Stability
- Many optimizations to chunk rendering and game performance
- Chunk generation is now prioritized first to the chunks closest to the player
- Fixed several of the top crashes that occurred during gameplay
- General
- 'Delicious Fish' achievement can now be unlocked after cooking and eating Salmon
- Disconnecting a controller while making input no longer continues that input until the controller is reconnected
- Gameplay
- Crops can now be harvested continuously
- Fixed Villager trade items not being replenished
- Fixed some Villager trades not granting XP
- Bows will now inflict the same amount of damage to players and mobs
- Protection enchantment no longer makes players immune to fire damage
- Fixed fire spreading from covered lava
- Fixed Pick Block replacing the currently selected hotbar slot, even if other slots were empty
- The second player in split-screen can no longer die if their personal game mode is set to Creative
- Experience can now be earned from cooking Porkchops in a Furnace
- Players are no longer set on fire when walking on non-full blocks placed next to a lava source
- Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
- Fishing will now give the proper chance of catching a stack of 10 Ink Sacs
- Items
- Fixed items losing durability when used on other players and the PvP game rule is disabled
- Enchanted Apples can now be found in loot chests
- Name Tags can now be found from Villager trading and fishing
- Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
- The starting maps for Old Worlds are now zoomed in to level 1/4
- Maps will no longer show a green marker only for the last map that was placed in an item frame
- Glass Bottles can now be filled from water sources in Creative mode
- Pickaxes now break Stone Buttons faster than hands
- Bows can no longer be used to mine while charging
- Blocks
- Extra blocks will no longer be placed when placing a block straight down
- Glass Panes now align to Stairs
- Increased the hitbox of Soul Sand
- Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
- Fixed flowers that disappeared after being generated with Bone Meal
- Vines can no longer be placed invisibly under leaf blocks
- Leaves no longer cut through blocks when growing trees using Bone Meal
- Anvils now drop as items when falling on Torches
- Stone Slabs and Cobblestone Walls now have the proper blast resistance
- Top Snow falling on a Top Snow Block no longer loses one layer
- Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block
- Redstone
- Automated Chicken cookers using slabs will now function properly
- Fixed Redstone not powering horizontally adjacent blocks
- Hoppers and Droppers can now only put Music Discs inside Jukeboxes
- Minecart with Hopper and TNT will no longer shake on Activator Rails
- Renamed Shulker Boxes no longer lose their names when fired from a Dispenser
- Daylight Sensors can no longer generate power in the Nether
- Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
- Mobs in Minecarts no longer activate rails next to them as they try to walk
- Observers no longer visually cut Redstone Dust
- Rails will now take block power into account when attaching to other rails
- Dispensers, Droppers, and Redstone Lamps now activate properly when Redstone Dust is placed on top of them
- Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
- Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
- Minecarts no longer get stuck when passing through blocks on diagonal rails
- Armor can now be equipped to an Armor Stand using a Dispenser
- Mobs
- Baby Chickens no longer get stuck in the corners of fences
- Fixed mobs shaking while riding in Minecarts
- Horses can no longer be steered in deep water
- Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
- Llamas can now be healed by feeding them Hay Bales and Wheat
- Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
- Mobs can no longer spawn on carpet
- Mobs are now able to spawn when the player is below a height of 30 blocks
- Mobs will no longer spawn on transparent blocks like Glass and Fences
- Rabbits will now follow players that are holding carrots and flowers in Survival mode
- Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
- Smaller mobs can no longer trample farmland and crops
- Fixed medium Slimes not dealing damage to players
- Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
- Fixed Villager behavior when it's raining so they now disperse to separate houses
- The Wither will now face the right direction when attacking
- Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
- Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
- Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
- Fixed Witches not spawning inside Witch Huts
- Wolves will no longer run from Llamas if they are out of sight
- Increased the spawn rate of Slimes
- Increased the spawn rate of Ghasts in the Nether
- Increased the spawn rate of Ocelots
- Spiders no longer give up so easily when attacking
- Fire Resistance potions now protect Snow Golems from dying in warm biomes
- Parrots will now properly dismount when the player it's riding dies
- Parrots riding on players' shoulders will no longer hinder block placement while sneaking
- Parrots will no longer leave player shoulders when boarding a Boat
- Iron Golems will no longer turn hostile toward the player that spawned them
- Iron Golems no longer spawn when Mob Spawning is disabled
- When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer always be knocked toward the East
- Zombies and Skeletons now burn in daylight while in boats
- Crafting
- Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
- Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
- Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
- Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
- Exploits
- Players can no longer attack others with bows when Friendly Fire is disabled
- Minecart with Hopper can no longer duplicate items
- Items can no longer be duplicated using Item Frames and Hoppers
- Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
- Any item held by a player that is killed by Thorns armor will no longer be duplicated
- Rails can no longer be duplicated when pulled by two pistons simultaneously
- Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
- Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
- Items can no longer be duplicated using Item Frames and Hoppers
- Switching between bows while aiming will no longer transfer item durability
- Players can no longer attack through walls in third-person perspective
- Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
- Graphical
- The line is now properly connected to the Fishing Rod and floater
- Rain is now visible through glass
- Sugar Cane now has proper biome coloring
- Beacons will now shine through lava
- Maps are no longer cut off when being held on vertical split-screen
- Jungle Leaves now have transparency when held in-hand
- Slimes now emit slime particles when jumping
- Fixed a missing piece of the Hopper texture
- Flickering no longer occurs when looking through leaves that are next to snow
- Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
- Block breaking animation no longer goes out of sync when jumping or changing tools
- Fixed the jumping animation for Spiders
- Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
- Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
- Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
- Fixed the Wither textures during spawning and death animations
- Fixed the Axe not being attached to Vindicator's hand when attacking
- Pistons and beds no longer have large visual outlines for a split second when being placed
- Fixed being able to see through lava when Blindness effect is used
- End Crystal beam is now centered at the Crystal and not at the fire base
- End Crystal items now have the enchantment effect
- Zombie Villagers now produce red particles while being cured
- Resource Packs will now affect the look of the gamepad cursor
- The moon will no longer graphically stutter when Do Daylight Cycle is disabled
- TNT ignited by Redstone now shows the hopping animation
- Items held by Zombie Villagers are now in the right position
- Undyed Shulker Boxes no longer flash when being placed
- Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
- Smooth lighting will now be changed immediately after toggling in Settings
- Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
- Chests are now placed in Item Frames with the proper rotation
- Rain, smoke particles, and shadows are no longer visible through lava
- Fixed a rare issue where rain and snow would fall through roofs
- Disconnected water flows no longer visually show as connected
- Farmland and Grass Paths no longer have water textures when seen underwater
- Water source blocks surrounding Glass, Slime blocks, and Sea Lanterns no longer turn into flowing water blocks
- Snow covered leaves no longer appear red when Smooth Lighting is disabled
- Fixed the appearance of bubbles around the Guardian laser attack
- Audio
- Fixed the sound effect not playing when equipping armor from the hotbar
- Fixed missing sound when moving through End Gateways
- The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
- Thrown entities no longer play footstep sounds
- Sound will no longer continue to play on the disconnect screen
- Minecarts will no longer make walking sounds after being pushed off and back on to rails
- User Interface
- Fixed world names not being editable if they contained over 24 characters
- The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
- Several improvements to navigating menus while using a controller
- World save size is now properly reported immediately after saving and exiting
- The number of worlds on the Worlds tab is no longer overlapped by the world icon
- Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
- Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
- The player model no longer appears in from the 'Choose New Skin' button
- Disabling Controller Hints will now turn off hints on in-game menus
- Fixed the Creative hotbar not always clearing when X is pressed on the controller
- When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
- Items can now be dropped by moving them into the grey space of the Creative inventory screen
- Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
- Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
- Fixed incorrect items appearing in Creative inventory searches
- Shulker Box inventory tooltips are now properly translated to other languages
- A loading screen will now appear when applying Global Resources
- The Jukebox now has a controller tooltip for block use
- Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
- Fixed lowered frame rate when unfocusing from the Book & Quill
- HUD opacity now affects Banners and mob heads in the hotbar
- Fixed delays when typing in chat and other text fields
- Sea Lanterns now appear in the proper category when searching the inventory
- Fixed double notifications appearing when importing a world
- A warning now appears instructing players not to close the game when exporting a world
- Fixed some worlds not appearing on the Available Templates list when not downloaded
- Navigating left or right on the Available Templates list will no longer move focus to the top of the list
- Several translation fixes for Español (Mexico)
- Cached Data now appears on the Storage screen
- Commands
- Cloned Banners no longer appear as blank black Banners
- The "Facing" component of '/teleport' is no longer executed before teleporting a player
- Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
- Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
- Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
- The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
- Teleporting entities to or from a ticking area no longer fail to render or be interacted with
- Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
- Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
- Teleporting a horse while it's being ridden now works as intended
- Buttons cloned in a "pressed" state no longer remain pressed forever
- Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
- Ocelots no longer spawn in groups when spawned using commands
- '/clear' will now clear items held in hand when playing in Classic UI
- Commands in chains of Command Blocks will now run sequentially when other chains are running nearby
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