Changes between the last pre-release and full release of a version. Search query.
- 1.14.1
- Added 2 splashes about Ph1lza and 10 years of MC.
- 1.10
- Added exclusive sounds for husks: their sounds are a more raspy version of regular zombie sounds. Before this, husks used to sound like regular zombies.
- The crafting recipe for end stone bricks will now again give four blocks instead of one.
- 1.8.1
- Using an NBT editor, beyond X/Z: 30,000,032, the player will get stuck in a glitched position and need to use a program to make their character back. Beyond X/Z: 30,000,064, blocks no longer render. The map is blank from here on out. At every power of two beyond here, rain will being to generate in a line (if only on one axis) and will be separated by larger and larger gaps. At X/Z: 2,147,483,512, blocks stop generating. Beyond X/Z: 25,769,804,000, the clouds no longer render. Beyond X/Z: 34,359,738,368 the game crashes due to chunks being overwritten.
- 1.8
- Barriers can be broken by withers again.
- 1.2.1
Two sandstone textures have now been added to the terrain.png and might be used as decorative sandstone variants. However, these textures do not appear in the game, at the moment.
- 1.1
- Golden apples are now made with gold nuggets instead of blocks of gold, restore 4 (

) and give 4 seconds of regeneration.
- 1.0.0
- Version number in top-left corner is now only displayed in the debug screen.
- Pressing F5 twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first person view.
- Beta 1.8
- Regeneration effect added, increasing health.
- Fist damage is decreased from 2
to 1
.
- Alpha 1.2
- Zombie pigmen now hold golden swords.