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Changes between the last pre-release and full release of a version. Search query.

1.14.1
  • Added 2 splashes about Ph1lza and 10 years of MC.
1.10
  • Added exclusive sounds for husks: their sounds are a more raspy version of regular zombie sounds. Before this, husks used to sound like regular zombies.
  • The crafting recipe for end stone bricks will now again give four blocks instead of one.
1.8.1
  • Using an NBT editor, beyond X/Z: 30,000,032, the player will get stuck in a glitched position and need to use a program to make their character back. Beyond X/Z: 30,000,064, blocks no longer render. The map is blank from here on out. At every power of two beyond here, rain will being to generate in a line (if only on one axis) and will be separated by larger and larger gaps. At X/Z: 2,147,483,512, blocks stop generating. Beyond X/Z: 25,769,804,000, the clouds no longer render. Beyond X/Z: 34,359,738,368 the game crashes due to chunks being overwritten.
1.8
  • Barriers can be broken by withers again.
1.2.1
  • Chiseled Sandstone (side texture) JE0 Cut Sandstone (side texture) JE0 Two sandstone textures have now been added to the terrain.png and might be used as decorative sandstone variants. However, these textures do not appear in the game, at the moment.
1.1
  • Golden apples are now made with gold nuggets instead of blocks of gold, restore 4 (🍗🍗) and give 4 seconds of regeneration.
1.0.0
  • Version number in top-left corner is now only displayed in the debug screen.
  • Pressing F5 twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first person view.
Beta 1.8
  • Regeneration effect added, increasing health.
  • Fist damage is decreased from 2♥ to 1♥.
Alpha 1.2
  • Zombie pigmen now hold golden swords.

References[]

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