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Hi, since it seems to be impossible to raise the loop limit, I need to rewrite {{BlockGrid}} so that it doesn’t use loops anymore.

This involves rebuilding the recurring part, i.e. one HTML table cell and one invocation of {{BlockSprite}} into 30-HTML-characters-or-less chunks, because that’s the limit for the “#replace” parser function (unless you raise that limit instead). In order to do that, I need

  • The switch statement in {{BlockSprite}}, that translates names to positions
  • Template:Sprite/pos, the conveniently already-extracted template, that translates these positions to CSS.

What options I had:

  1. Extract the swich-statement to a sub-template, like {{BlockSprite/positions}}
    Pro
    Clean markup, separation of data and code, elegant. Can be used to create a generic sprite template, that uses both items and blocks
    Contra
    People need to edit that template instead of {{BlockSprite}} itself.
  2. Add an option to {{BlockSprite}} to output only the position instead of the whole HTML/CSS.
    Pro
    Slightly easier to edit, people don’t need to “find” a new template
    Contra
    Messes up the code, single purpose

The bold part did it por me. Option 1 was it.

Flying sheep 11:23, 15 September 2011 (UTC)

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