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Fixes

0 issues fixed


Fixes

110 issues fixed
From released versions before
  • MC-7200 – Cave/tunnel generation may cut tunnels a bit too soon.
  • MC-29274 – Withers will not pursue players in survival mode unless attacked.
  • MC-30560 – River through eroded badlands biome generates floating rock formations at water surface.
  • MC-44055 – Game fails to switch the audio output from one device to another after the game has started (from title screen).
  • MC-54545 – Client render distance doesn't adjust to server render distance if they are different, causing faulty chunk loading.
  • MC-65628 – Desert pyramids generate underground when using amplified or custom terrain.
  • MC-72831 – Water lakes can generate in deserts.
  • MC-85975 – Slimes don't spawn in the swamp hills biome.
  • MC-101917 – Andesite, diorite and granite won't generate above a height of about 80.
  • MC-116359 – Status effects aren't displayed in inventory when recipe book is open.
  • MC-118134 – Item frame texture as an item uses texture of oak planks.
  • MC-123277 – Too long scoreboard objectives and team names are not detected when commands are parsed.
  • MC-128762 – Strongholds do not generate in ocean buffet worlds.
  • MC-128770 – Woodland mansions still generate in dark forest hills.
  • MC-129266 – Jagged ocean transitions and slower biome generation.
  • MC-132175 – Beaches generate along swamp hills when bordering an ocean.
  • MC-132306 – Snowy grass without snow near lakes in snowy biome.
  • MC-133582 – Dolphins try to catch up with boat on land.
  • MC-136288 – Strongholds don't generate in swamp biomes.
  • MC-137140 – Llamas cannot spawn in shattered savanna plateau.
  • MC-137950 – Signs textures do not correspond to the actual texture of their handle.
  • MC-137956 – Lakes still generate in superflat preset "Overworld" after removing its tag.
  • MC-138734 – Spawn point for seed 0, world type Buffet with badlands plateau biome is under surface, ⇒ player dies.
  • MC-138782 – Stranded dolphin tries to catch the boat on the water and stops beating.
  • MC-138801 – The interactions between a biome and another biome and its variants are inconsistent.
  • MC-140151 – Modified jungle edge biomes only generate when a jungle borders a swamp hills biome.
  • MC-140690 – Giant spruce taiga hills have no difference with giant spruce taiga.
  • MC-142385 – Campfire texture has one pixel extending into hotbar outline.
  • MC-145376 – Bamboo can generate underground when generating in non-bamboo jungles.
  • MC-148182 – The zombie villager "profession" texture uses villager-skin-colored pixels.
  • MC-149822 – Bottom border on status effect displays in the inventory is missing.
  • MC-152506 – Wither skull projectile has faces with old texture.
  • MC-152966 – Increase in villages generating in versions after 1.10.
  • MC-158410 – Strongholds don't generate in beach surface and snowy beaches buffet worlds.
  • MC-159025 – Drowned do not spawn in warm ocean biomes.
  • MC-160256 – Texture of door items does not match the blocks.
  • MC-160710 – Chat messages written while sleeping are deleted after waking up.
  • MC-166423 – Splash water bottles don't damage endermen.
  • MC-166508 – Glitchy chunk rendering is back.
  • MC-167277 – Swamp hills don't naturally generate seagrass.
  • MC-169523 – As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes.
  • MC-173339 – Comparators lit base texture is incorrect.
  • MC-175929 – Ice spikes get cut off below height limit on AMPLIFIED worlds.
  • MC-177016 – Some lakes in frozen biomes generate unfrozen.
  • MC-182362 – Score callbacks with a too long name break callback chain.
  • MC-183184 – Sprinting stops as soon as you touch another block.
  • MC-186042 – Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taiga.
  • MC-188096 – Gravelly mountains+ is no different than gravelly mountains.
  • MC-190363 – Some biomes generate as "Single biome" worlds in "Floating islands" world type.
  • MC-190724 – Spawning in solid blocks in single biome "Badlands Plateau" world.
  • MC-193348 – Status effect bars shift the player's inventory in Creative mode.
  • MC-196723 – If the player gets an effect in Creative mode while their inventory is open and not having an effect before, they won’t see the effect in their inventory until they close and open their inventory.
  • MC-197688 – Mountain edge never generates.
  • MC-200640 – Despite being a coastal biome, mushroom field shores don't have a warm/unique water color.
  • MC-200803 – Gravelly mountains+/modified gravelly mountains placed incorrectly in the biome selection.
  • MC-202036 – Adding a biome to a datapack shifts biome IDs in existing chunks.
  • MC-202376 – Rabbits, instead of spawning on snow blocks, spawn on snow layers.
  • MC-203155 – Enchanting table GUI uses old lapis texture.
  • MC-204117 – 1 block water pond.
  • MC-208352 – Dark forest hills don't generate small patches of plains or sunflower plains, but dark forest does.
  • MC-208353 – Several hills biomes do not generate sporadically replacing patches of their regular biome counterparts.
  • MC-208601 – Axolotls do not avoid danger when pathfinding.
  • MC-212113 – Glow lichen can spawn underwater whilst not in a cave.
  • MC-213779 – FPS dramatically decreases when looking up in world with large height.
  • MC-214335 – Flower forest is much steeper than regular forest.
  • MC-214783 – Oceans generate with stone floors.
  • MC-214797 – Pointed dripstone can generate floating at transitions between local water levels.
  • MC-214799 – Aquifers sometimes create air pockets.
  • MC-214864 – Hard edges when new caves generate near surface.
  • MC-214894 – Bamboo generates in caves under jungles.
  • MC-214959 – Sugar cane generates in caves.
  • MC-215296 – Mineshafts often don't generate in floating island worlds.
  • MC-215876 – Dirt can generate below Y=0 from mineshafts.
  • MC-216784 – Ruined portals don't generate below Y=0.
  • MC-216952 – Some chunks interrupting with cave systems filled with blocks.
  • MC-216967 – Kelp and seagrass can generate in aquifers.
  • MC-217136 – Random noise pillars generating mid air.
  • MC-217465 – Unnatural shape looking like a chunk border but appears to be completely unrelated to chunk borders.
  • MC-217509 – Inefficient generation of aquifers, noise caves and ore veins.
  • MC-217906 – Large amounts of axolotls cause performance issues.
  • MC-218167 – Chatting causes lag to occur.
  • MC-219774 – Magma blocks spawn everywhere underwater in 21w10a.
  • MC-219946 – Weird flat sections of terrain.
  • MC-221777 – Horses, donkeys, mules, llamas, and trader llamas do not follow players holding food.
  • MC-221815 – Flat roofs in underwater caves.
  • MC-221917 – Dripstone, pointed dripstone, and cave magma generate in oceans.
  • MC-222051 – Iron ore generation was not increased in 21w13a.
  • MC-222379 – Magma can spawn under air in underwater caves.
  • MC-223044 – Floating water can generate in ravines.
  • MC-223051 – Dripstone can generate in surface lakes.
  • MC-223148 – Extended height message goes behind the scrolling bar.
  • MC-224494 – Regular dirt can generate naturally on the surface near pools.
  • MC-225030 – Dungeons are extremely rare compared to in the past.
  • MC-225506 – Grass blocks can generate naturally in underground pools.
  • MC-225781 – The noise cave lava level and the cave carver lava level generate 1 block apart.
  • MC-225842 – Flowers can generate on large plants near lakes.
  • MC-225858 – Seeds and flowers appear in ponds.
  • MC-225949 – Parity issue: Different Bedrock and Java sign items textures.
  • MC-226437 – Water lakes generating in snowy tundra's can sometimes contain dark spots.
  • MC-227064 – Floating grass can still generate above water lakes.
  • MC-227244 – Ore blocks from ore veins float in underwater magma ravines.
  • MC-227398 – Misplaced pixel on cave vines texture.
  • MC-229365 – Large amounts of goats cause performance issues.
  • MC-230302 – Glow item frame item texture is missing two pixels.
  • MC-230343 – Parity issue: Enchanting tables do not emit a light level of 7.
  • MC-231400 – Modified badlands plateau and mountain edge don't generate and gives out invalid biome data in single biome worlds.
  • MC-231863 – Game crashes when trying to access the Realms settings.
  • MC-233050#lava_pool_stone_replaceables tag name is misleading.
  • MC-233661 – In some cases, sand blocks generating over lakes do not cause light updates, resulting in large dark spots.
  • MC-238006 – Emerald ore and infested blocks do not generate in snowy mountain biomes.
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