Yet another miner from Germany with some programming, modding and mapping knowledge.
Also known as BarracudaATA, if Barracuda is already being used. Happens quite often for some reason.
I'm doing some image and template related optimizations here, mostly for the sprite system used for the navigation boxes in Template:Blocks, Template:Items, Template:Entities and Template:Environment. I also improved many of the isometric mob renderings, animations and screenshots.
Possibly Useful Stuff
- A small collection of scripts for automated image processing
- Sprite playground
- MusCode, a small Java tool to encode and decode .mus files from/to .ogg
- Most Minecraft 1.8.1 (and some 1.9 pre-release) models as Wavefront .obj files, directly extracted from the game code (last update: 31.10.2011)
- Blender .blend file used for the isometric renderings (last update: 29.11.2011)
Mods
Other Accounts
Trivia
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