This is my list of some piston designs.
Long-Period Clock[]
Before hoppers were introduced in 1.5, one of the most efficient long-period clocks were piston clocks which rotated a ring of blocks.
An even slower clock generator, with some enhancements to extend the period further. The smaller equivalent now will be a multiplicative hopper-dropper clock.
The clock shown in the schematic must receive a quick pulse in the input. Once activated, the repeater clock will activate the pistons, which will rotate the ring of blocks. Once a different type of block reaches the output, the clock releases a pulse. It can last long, so it generally should be limited with a pulse limiter.
My 6 Piston Extender[]
NOTE: I've only tested on a simulator, and as such might not work in real Minecraft. Feel free to test it.
This is a 6 piston extender designed by me. It is first made on a redstone simulator and is available here.
Schematic
When the input is on, the pistons are extended. When it turns off, the falling edge detector is activated, outputting a pulse, which is delayed on its way to the pulse extender. Shortly after all the pistons are deactivated, the pulse reaches the extender which extends it to approximately 3.6 seconds. During that time, the torch-repeater 4-clock is running, activating 2 stacked repeater lines. Both consist of 2-tick repeaters, except the first repeater on the top one is set to 4 ticks.
| General | |
|---|---|
| Sandboxes | |
| Technical | |
| Bot (Robot Werther) | |
| Also on | |