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New Update Available

The original message screen for Minecraft, indicating a new update has been released.

The evolution of Minecraft

The evolution of Minecraft

(Video)

Minecraft is never finished; it is constantly being developed further. An update is a bundle of changes to official Minecraft game clients that are released periodically by Mojang AB.

Generally speaking, updates must be installed on the user's local machine in order to remain compatible with the newest Minecraft features.

Overview

Updates to Minecraft may add, remove, or tweak features such as Blocks, Items, entities, Game Mechanics, etc.

Users will not be able to receive updates if they choose to play Minecraft offline.

Provided below, is an historical list of major updates to the PC version of Minecraft. For the content added, tweaked, or removed in each update, see Minecraft Updates Changelog.

NOTE: Alpha and Beta (that is, versions from June 30, 2010 to September 19, 2011) updates were only ported to the launcher. Unless one has third party mods or systems, the old sounds for doors, bows, etc. will not play.

Classic

Main article: Classic
  • Pre-classic: this phase of Classic was never publicly released. However, four versions are currently available to play in the launcher's "Time Machine" function:
    • rd-132211
    • rd-132328
    • rd-160052
    • rd-161348
Version Title/Number Date of Addition Additions Summary
0.0.15a May 28, 2009
  • Leaves have new texture
  • Trees have new shape
0.0.14a_08 May 28, 2009
  • Sound test
0.0.14a_02 May 28, 2009
  • Spawn point saving and reloading
0.0.14a_01 May 28, 2009
  • Sand, Gravel, Gold ore, Iron ore, Coal ore, Trees (made up of Log and Leaves)
  • Clouds
  • Controller support
  • Faster water flowing
  • Scroll-wheel block picking support
  • Mobs saved in level data
  • New texture for wooden planks and cobblestone
0.0.14a May 25, 2009
  • Random offset test[1]
0.0.13a_04 May 22, 2009
  • Changed Grass Block Texture back to original
0.0.13a_03 May 22, 2009
  • Changed Grass Block Texture (Grass overlay slightly higher)
    • This version is in the launcher
0.0.13a_02 May 22, 2009
  • Level saving added for players with accounts
0.0.13a May 21, 2009
  • Huge level test
  • Sapling texture changed back to original
  • Water is now see-through
    • This version is in the launcher
0.0.12a_03 May 20, 2009
  • Fixed bug where players had trouble selecting blocks
0.0.12a_02 May 20, 2009
  • Game runs "smoother than ever"
0.0.12a_01 May 20, 2009
  • "Resetting mobs on level restart. There's no way of killing the mobs now."
0.0.12a May 20, 2009
  • New level generator
  • Water, Lava, and Bedrock
  • Fog distance option
  • Ocean around map
  • Hitting N creates a new level without starting over
0.0.11a May 17, 2009
  • First single player creative mode release
  • Stability increase
  • Sapling texture changed
    • This version is in the launcher
0.0.9a May 16, 2009
  • First officially numbered version
Pre 0.0.9a (rd-20090515) May 15, 2009
  • Dirt, Wood Planks, and Stone added
  • Spawn Human mobs by pressing G
  • Block picking using the number keys
  • Block particles
  • Simple level generator
Pre 0.0.9a May 14, 2009
  • Renamed Cave Game to "Minecraft: Order of the Stone" Later changed to "Minecraft"[2]
Pre 0.0.9a (rd-132328) May 13, 2009
  • Human mobs
  • Block picking
  • Placing and destroying blocks
  • Dirt, Planks and Stone were added
Pre 0.0.9a (rd-132211) May 13, 2009
  • Placing and destroying blocks
  • Level generation improved to be not so messy and random (as shown in the Cave game tech test video) but rather completely flat.
Pre 0.0.0 May 10, 2009
  • Development on "Cave Game" started
  • Physics created
  • Cobblestone and Grass Block made with the same graphics from Notch's game RubyDung.

Multiplayer Test (Creative Mode)

Version Title/Number Date of Addition Additions Summary
0.0.23a July 11, 2009
  • Clicking a players' name under the Tab menu pastes their nick into chat
  • New button graphics
  • Options page
  • Custom keymappings
0.0.22a June 30, 2009
  • .ogg vorbis mutuiple sounds for blocks
0.0.21a_01 June 23, 2009
  • Hang bug fixed
0.0.21a June 23, 2009
  • "Hang bug" cause determined
0.0.20a_02 June 20, 2009
  • Better FPS
  • Players able to break Bedrock bug fixed 
0.0.20a June 20, 2009
  • /solid command makes Bedrock, only admins can break Bedrock
  • 16 colored Cloth blocks
  • Rose
  • Yellow flower
  • Red and Brown Mushrooms
  • Mushroom blocks
  • Gold block
  • Player inventory can be accessed by pressing B (lists all blocks and can pick which go into the box at the bottom)
  • Cobblestone returned after being removed in 0.0.19a.
0.0.19a_06 June 20, 2009
  • Sponges don't decay
  • New Glass texture
0.0.19a June 20, 2009
0.0.18a_02 June 14, 2009
0.0.18a_01 June 14, 2009
  • New chat characters
    • |
    • @
    • $
  • Unstable FPS problem fixed
  • Made font differentiate "l" and "I"
  • Made "{" render correctly
0.0.18a June 14, 2009
  • Custom skins released
0.0.17a_02 June 10, 2009
  • Custom player skin test
0.0.17a June 10, 2009
  • /setspawn command
  • /banip command fixed
  • Server flood exploit prevention
  • Chatlog when typing
  • List logged in players when Tab ⇆ is pressed
  • No level generation or loading
0.0.16a_01 June 10, 2009
  • /broadcast command changed to /say
0.0.16a June 8, 2009
  • Multiplayer released
  • Server flood exploit added
0.0.15a_03 June 8, 2009
  • Multiplayer
    • Admin commands
    • Reduced bandwidth usage
    • Other minor bug fixes
0.0.15a_02 June 3, 2009
  • Multiplayer
    • Players' name shows above their head
    • Chat added
0.0.15a June 1, 2009
  • Multiplayer test

Survival Test

Main article: Survival Test
Version Title/Number Date of Addition Additions Summary
0.30_03 December 22, 2009
  • Dynamic lighting test
  • Giant, Beast Boy, Steve (test mob), and Black Steve added
0.30_02 December 19, 2009
  • Player shadow (test)
  • Rana first seen
  • Wall hack protection
0.30_01 December 8, 2009
  • MD3 player model test
0.30 November 10, 2009
  • Sheep in public survival mode
  • Hitting an active TNT block defuses it and lets one pick it up
  • No more online saving for free accounts
0.29_02 October 30, 2009
  • Fixed bug that caused most people in servers to disconnect
0.29_01 October 29, 2009
  • Rain toggle in Creative Multiplayer
  • No more arrows in single player
  • Fixed bug where bedrock was impossible to destroy
  • Tree growing switch in server properties
  • Opping/deopping a player makes changes instantaneous instead of having to reload
  • One can build through players
  • Names don't appear over players unless mouse is on them
  • Names no longer hidden in terrain
0.29 October 29, 2009
  • TNT doesn't work in Creative
  • Can pick up a hit TNT block by clicking it
0.28_01 October 27, 2009
  • Bug fixed where players could "kill" each other as if they were mobs
0.28 October 27, 2009
  • Creative mode update
  • Left click removes block
  • Right click adds block
  • Players push each other when standing next to one another
  • All new block types added
0.27 SURVIVAL TEST 12 October 25, 2009
  • Sheep drop white cloth instead of red, eat grass, and drop mushrooms when killed
0.27 SURVIVAL TEST 11 October 25, 2009
0.27 SURVIVAL TEST 10 October 24, 2009
  • Spider released to the public
  • Mining rock drops Cobblestone
  • Mining ore gives the block corresponding with it
  • Instead of the ore block, mining coal gives half blocks
  • F5 toggles rain
  • Switch from frame rate limiting
  • Player starts with 10 TNT blocks
0.26 SURVIVAL TEST 9 October 24, 2009
0.26 SURVIVAL TEST 8 October 23, 2009
  • Spider test
  • Mushrooms only spawn underground (?)
0.26 SURVIVAL TEST 7 October 23, 2009
  • Half block nearly finished
0.26 SURVIVAL TEST 6 October 23, 2009
  • Inventory screen test
0.26 SURVIVAL TEST 5 October 22, 2009
  • Thinner rain
0.26 SURVIVAL TEST 4 October 22, 2009
  • Half-sized dirt block test
  • Rain
0.26 SURVIVAL TEST 3 October 20, 2009
  • Creeper explosions no longer destroy stone or stone-like blocks
  • Explosions leave smoldering
0.25 SURVIVAL TEST 2 September 3, 2009
  • Mobs "more dangerous"
  • Pigs drop mushrooms
  • Arrows deal more damage
  • Limited amount of arrows
  • Skeletons fire arrows
  • Killing skeletons makes arrows drop
  • Able to save and load files
  • Mobs respawn over time
  • Lone mobs die over time
  • Monster in fighting (skeleton shoots something, they battle to the death)
0.24 SURVIVAL TEST August 31, 2009
  • Faster rendering
  • Mobs and player jump back when taking damage
  • Creeper mobs
  • Mushrooms regain health
  • Arrows
  • Enemies fall over when killed
  • Humans have a new Ai where they attack a player 
0.24_07 August 28, 2009
  • Players' arm appears when nothing selected
  • Blocks and arm swing when mouse pressed
  • Mobs take damage
  • Harsher falling damage
  • Permadeath
0.24_06 August 25, 2009
  • New level generator
  • More cliffs
  • Longer and narrower caves
  • Flowers and mushrooms
  • Spawned on map
  • Surface lava possible but unlikely
  • The deeper one go, the bigger the caves are
  • Viewport bobbing
  • Currently selected block shows up in view
  • Leaves drop saplings
  • Saplings grow into trees
  • Mobs spawn in groups
  • Mobs and player can push each other around
  • Breaking log drops 3–5 wood blocks
  • Can hold breath underwater up to 15 seconds
  • Lava damage
0.24_05 August 22, 2009
0.24_04 August 20, 2009
  • Droppable signs with preset text
  • Health bar blinks when damage received
  • Invulnerable for a few seconds after being hit
  • Low health makes bar shake
0.24_03 August 18, 2009
  • Health bar
  • Fall damage
0.24_02 August 14, 2009
  • Zombie & Skeleton mob (No collision, No attack)
  • Each with random armor
  • Mouse button held down to break blocks (cracks cover the surface until it busts)
  • Gathering resources has an animation of block bobbing up
0.24_01 August 13, 2009
  • 3D anaglyph mode test
  • Mob armor test
0.24 August 4, 2009
  • Resource management
  • Start with nothing
  • Breaking blocks allows one to pick them up and place them, thus adding and removing from inventory

Indev

Main article: Indev
Version Title/Number Date of Addition Additions Summary
Minecraft Indev February 23, 2010
  • Making bread takes less wheat
  • Water works better
  • Busting log gives the block instead of planks
  • Cobblestone made smeltable into normal stone
  • Added Paintings
Minecraft Indev February 19, 2010
Minecraft Indev February 18, 2010
  • Armor can be crafted
  • F5 toggles third-person view
Minecraft Indev February 14, 2010
  • Paradise and Woods themes added
Minecraft Indev February 12, 2010
  • Day/night cycle
Minecraft Indev February 9, 2010
  • New armor model made
Minecraft Indev February 6, 2010
0.31 February 5, 2010
  • Difficulty slider
  • Peaceful causes health to regenerate and makes no monsters spawn
  • Rana, Black Steve, Beast Boy, and Steve mobs removed
0.31 February 4, 2010
  • Animals only spawn in bright areas
  • Monsters only spawn in dark areas
  • Pathfinding tweaked
  • Mobs can avoid cliffs, lava, etc.
0.31 February 2, 2010
  • Old mobs in MD3 format added
0.31 February 1, 2010
  • Flint and Steel available from mobs
  • Need pickaxe to mine stone
  • Harder materials require better tools
0.31 January 31, 2010
  • Tools take damage
  • Better tools last longer
  • Title screen
  • Water texture seen while underwater
  • Support for old mob models
  • Minor bug fixes
0.31 January 30, 2010
  • Emerald is now Diamond
  • Improved crafting - now with 36 recipes!
0.31 January 29, 2010
0.31 January 28, 2010
  • Items have 3D likeness
0.31 January 26, 2010
0.31 January 25, 2010
  • Block particles
  • Explosions lose power when going through stronger materials


Infdev

Main article: Infdev
Version Title/Number Date of Addition Additions Summary
Infdev April 13, 2010
  • New trees implemented, thanks to Paul Spooner's Forester editor script
  • Sand and gravel re-added
  • Lighting code fixed
  • Fixed a few bugs
  • Removed leaf decay and the Brick Pyramid
Infdev March 27, 2010
  • New terrain generator, with caves and flowers being removed
  • Autosave functionality
  • Player death causes all items to drop and respawns in starting location
  • No longer start with 64 of certain items
Infdev March 25, 2010
  • Caves, fire, grass-spreading, and farming re-added
Infdev March 20, 2010
  • Furnaces and chests work
  • Trees re-added
  • Fewer crash bugs
  • Randomly placed ore
  • Now only start with 64 of every item instead of 999
Infdev March 16, 2010
  • Entities work, resulting in the ability to mine and drop resources
  • Arrows re-added, and shot arrows spawn monsters
  • Crafting in the inventory
  • Day/night cycle
Infdev March 13, 2010
  • Faster lighting sky brightness recalculation
  • Working lights
  • Start with more items
Infdev February 27, 2010
  • Infinite map test
    • Used same method of generation as indev's
    • Long line of obsidian on the axes
    • Renamed Gears to Cogs
    • Large Brick Pyramids were generated for testing purposes
  • Golden Apple added
  • Skybox test (?)
  • Start with 999 glass and planks and 990 planks


Alpha

Main article: Alpha
Version Title/Number Date of Addition Additions Summary
Alpha 1.2.6 December 3, 2010
  • Added /kill command for SMP, which deals 500 hearts of damage to the player
  • Added small lakes and rare lava boths, both on the surface and underground
  • In SMP, players connecting to a server or respawning are now invulnerable for three seconds
  • Fixed some bugs
Alpha 1.2.5 December 1, 2010
  • Removed /home command
  • Fixed some bugs
Alpha 1.2.4_01 November 30, 2010
  • Fixed 1 bug
Alpha 1.2.4 November 30, 2010
  • Added proper hurt animations and sounds to mobs and players
  • The SMP join server screen now remembers the last IP entered
  • Creepers now animate before exploding, and explosions animate porperly
  • Increased chunk saving frequency on the server
  • You can now see sneaking players. Nametags of sneaking players aren't visible through walls.
  • Buttons, Levers, and Pressure Plates animate properly when activated
  • Fixed some bugs
Alpha 1.2.3_04 November 26, 2010
  • Fixed a couple bugs
Alpha 1.2.3_02 November 25, 2010
  • Fixed an SMP player respawn bug
Alpha 1.2.3_01 November 24, 2010
  • Fixed a couple bugs
Alpha 1.2.3 November 23, 2010
  • Player coordinates now shown in debug screen
  • Leaves now decay again
  • Players and mobs on fire in multiplayer now visibly on fire
  • Added ability to attack entities (mobs, boats, etc.) in multiplayer
  • New server configurations
  • F3 shows the debug screen now
  • Improvements to multiplayer


Beta

Main article: Beta

Official Update History

(Note: This is the info on updates for Java, so the dates may not be correct for Bedrock, or the updates simply do not exist on Bedrock.)

2011

  • 1.0 (Released November 18, 2011)
    • 1.0.1 (Released November 24, 2011)

2012

  • 1.1 (Released January 12, 2012)
  • 1.2.1 (Released March 1, 2012)
    • 1.2.2 (Released March 1, 2012)
    • 1.2.3 (Released March 2, 2012)
    • 1.2.4 (Released March 22, 2012)
    • 1.2.5 (Released April 4, 2012)
  • 1.3.1 (Released August 1, 2012)
    • 1.3.2 (Released August 16, 2012)
  • 1.4.2 - "The Pretty Scary Update" (Released October 25, 2012)
    • 1.4.4 (Released November 14, 2012)
    • 1.4.5 (Released November 20, 2012)
    • 1.4.6 (Released December 20, 2012)
    • 1.4.7 (Released January 9, 2013)

2013

  • 1.5 - "The Redstone Update" (Released March 13, 2013)
    • 1.5.1 (Released March 21, 2013)
    • 1.5.2 (Released May 2, 2013)
  • 1.6.1 - "The Horse Update" (Released July 1, 2013)
    • 1.6.2 (Released July 8, 2013)
    • 1.6.4 (Released September 19, 2013)
  • 1.7.2 - "The Update That Changed The World" (Released October 25, 2013)
    • 1.7.4 (Released December 10, 2013)
    • 1.7.5 (Released February 26, 2014)
    • 1.7.6 (Released April 9, 2014)
    • 1.7.7 (Released April 9, 2014)
    • 1.7.8 (Released April 11, 2014)
    • 1.7.9 (Released April 14, 2014)
    • 1.7.10 (Released June 26, 2014)

2014

  • 1.8 - "The Bountiful Update" (Released September 2, 2014)
    • 1.8.1 (Released November 24, 2014)
    • 1.8.2 (Released February 19, 2015)
    • 1.8.3 (Released February 20, 2015)
    • 1.8.4 (Released April 17, 2015)
    • 1.8.5 (Released May 22, 2015)
    • 1.8.6 (Released May 25, 2015)
    • 1.8.7 (Released June 5, 2015)
    • 1.8.8 (Released July 27, 2015)
    • 1.8.9 (Released December 9, 2015)

2016

  • 1.9 - "The Combat Update" (Released February 29, 2016)
    • 1.9.1 (Released March 30, 2016)
    • 1.9.2 (Released March 30, 2016)
    • 1.9.3 (Released May 10, 2016)
    • 1.9.4 (Released May 10, 2016)
  • 1.10 - "The Frostburn Update" (Released June 8, 2016)
    • 1.10.1 (Released June 22, 2016)
    • 1.10.2 (Released June 23, 2016)
  • 1.11 - "The Exploration Update" (Released November 14, 2016)
    • 1.11.1 (Released December 20, 2016)
    • 1.11.2 (Released December 21, 2016)

2017

  • 1.12 - "World of Color Update" (Released June 2, 2017)
    • 1.12.1 (Released August 3, 2017)
    • 1.12.2 (Released September 18, 2017)

2018

  • 1.13 - "The Update Aquatic" (Released July 18, 2018)
    • 1.13.1 (Released August 22, 2018)
    • 1.13.2 (Released October 22, 2018)

2019

  • 1.14 - "Village And Pillage" (Released April 23, 2019)
    • 1.14.1 (Released May 13, 2019)
    • 1.14.2 (Released May 27, 2019)

References

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