|Catches fire from lava||
Underwater TNT can be broken instantly with any tool, or without a tool. However, primed underwater TNT cannot be broken, as it is an entity.
Underwater TNT blocks can be activated the same way as a normal TNT block.
Once activated, it explodes like a normal TNT block. However, unlike the traditional TNT block, it can damage blocks underwater. It can still explode in the air, although it does not work in lava. Underwater TNT has the same delayed detonation rate as normal TNT.
|Name||Namespaced ID||Numeric ID||Form||Translation key|
|Underwater TNT||Block & Item|
|Name||Namespaced ID||Numeric ID||Translation key|
|Primed Underwater TNT|
In Bedrock Edition, underwater TNT uses the following data values:
|0||Drops a TNT item when broken|
|1||TNT that activates when broken|
|2||Drops an underwater TNT item when broken|
|3||Underwater TNT that activates when broken|
|Name||Default value||Allowed values||Description|
|allow_underwater_bit||This is normal TNT.|
|This is Underwater TNT.|
|explode_bit||Hitting the TNT block breaks it, dropping it as an item that can be picked up.|
|Hitting the TNT block causes it to ignite and then explode.|
- The inclusion of sodium is a reference to elemental sodium's explosive reaction with water. All alkaline metals react with water violently to form hydrogen gas and a hydroxide. The heat generated often ignites the gas.
|1.4.0||beta 18.104.22.168||Added underwater TNT.|
|1.0.27||Added underwater TNT.|