|Catches fire from lava||
Underwater TNT can be broken instantly with any tool, or without a tool. However, primed underwater TNT cannot be broken, as it is an entity.
Underwater TNT blocks can be activated the same way as a normal TNT block.
Once activated, it explodes like a normal TNT block. However, unlike the traditional TNT block, it can damage blocks underwater. It can still explode in the air, although it does not work in lava. Underwater TNT has the same delayed detonation rate as normal TNT.
|Name||Identifier||Numeric ID||Form||Item ID[i 1]||Translation key|
|Underwater TNT||Block & Giveable Item[i 2]||Identical[i 3]|
- ID of block's direct item form, which is used in savegame files and addons.
- Available with
- The block's direct item form has the same id with the block.
|Name||Identifier||Numeric ID||Translation key|
|Primed Underwater TNT|
|Name||Metadata Bits||Default value||Allowed values||Values for
|allow_underwater_bit||This is normal TNT.|
|This is Underwater TNT.|
|explode_bit||Hitting the TNT block breaks it, dropping it as an item that can be picked up.|
|Hitting the TNT block causes it to ignite and then explode.|
- The inclusion of sodium is a reference to elemental sodium's explosive reaction with water. All alkaline metals react with water violently to form hydrogen gas and a hydroxide. The heat generated often ignites the gas.
|1.4.0||beta 220.127.116.11||Added underwater TNT.|
|1.0.27||Added underwater TNT.|