For the mob type in Minecraft Dungeons, see MCD:Undead.
Most of the individual undead mobs, besides zoglins and zombie horses.
Undead, by definition, refers to an entity that is dead, but still animate.
Classification[]
Within Minecraft, it refers to an in-game category of mobs that share the following characteristics:
- Are damaged by Instant Health and healed by Instant Damage;
- Are not affected by Regeneration and Poison;
- Take extra damage from Smite;
- Do not take drowning damage (husks and zombies turn into zombies and drowned, respectively);
- Are not targeted by the wither.
Some (but not all) undead mobs also possess these characteristics:
- Are hostile to the player;
- Catch fire under sunlight.
List of mobs[]
| Name | Face | Behavior | Notes | Type | Image |
|---|---|---|---|---|---|
| Chicken Jockey |
|
Hostile | Baby zombie or variants riding a chicken. | Zombie |
|
| Drowned |
|
Hostile Passive (if not touching water during daytime.) |
Drowned are common underwater zombie variants that spawn in oceans and rivers. | Zombie |
|
| Husk |
|
Hostile | Husks are a variant of zombie that spawns in deserts and do not burn in sunlight. | Zombie |
|
| Phantom |
|
Hostile | Phantoms are flying monsters that spawn when the player has not slept 3 or more in-game days. | Phantom |
|
| Skeleton |
|
Hostile | Skeletons are common ranged monsters that are equipped with bows. | Skeleton |
|
| Skeleton Horse |
|
Passive Hostile (as a trap) |
The skeleton horses are a skeleton variant of the horse that sometimes spawns when lightning strikes. | Skeleton |
|
| Skeleton Horseman |
|
Hostile | Skeletons riding skeleton horses. | Skeleton |
|
| Spider Jockey |
|
Hostile | Skeletons or variants riding spiders or cave spiders. | Skeleton |
|
| Stray |
|
Hostile | Strays are variants of skeletons that spawn only in frozen, ice, or snowy biomes. | Skeleton |
|
| Wither |
|
Hostile | The wither is a boss mob that floats and shoots explosive skulls at players and mobs. | Skeleton |
|
| Wither Skeleton |
|
Hostile | Wither skeletons are tall variants of skeletons found in nether fortresses. | Skeleton |
|
| Zoglin |
|
Hostile | Zoglins are zombified variants of the hoglin created when a hoglin leaves the Nether. | Zombie |
|
| Zombie |
|
Hostile | Zombies are common monsters that deal melee damage and attack in groups. | Zombie |
|
| Zombie Horse |
|
Passive | A zombie horse is an unused zombified variant of the regular horse. | Zombie |
|
| Zombie Villager |
|
Hostile | Zombie villagers are zombified variants of the villagers. | Zombie |
|
| Zombified Piglin | Neutral | Zombified piglins are zombie variants of piglins and piglin brutes that inhabit the Nether. | Zombie |
|
Trivia[]
A giant in a cave.
- Despite the giant being an oversized variant of the zombie, it's not considered an undead mob.
- Despite the ghast's ghost-like appearance, it is not considered an undead mob.[1]









































