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This article is about the custom gamemode. For the joke gamemode, see Hardcore § Trivia.
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Ultra Hardcore (UHC) is a custom gamemode, similar to Hardcore, with the main difference being players cannot naturally regenerate health. UHC is most commonly used as a mini game on PvP servers.

Gameplay[]

In Ultra Hardcore, players cannot regenerate health from food and must use potions, suspicious stews, golden apples, or enchanted golden apples to regain lost health. While a UHC play through could theoretically last indefinitely, the primary goal is to defeat the Ender dragon, or defeat all of the other players in the case of a PvP competition. Like regular Hardcore, players cannot respawn if they die. Ultra Hardcore may be played either individually or in teams of a set number.

Oftentimes, game settings may be altered to add gameplay "handicaps," such as muting hostile mob sounds and/or setting render distance and brightness to their minimum. In addition, sometimes server owners add specials rules (e.g. random loot tables). This is called a "Custom UHC"

There are a few ways to set up UHC:

  • When a hardcore world is loaded with cheats enabled, the command /gamerule naturalRegeneration false is entered.
  • Setting the "Regenerate health" status to "false" in the "Game Rules" option from the world creation menu.

History[]

Ultra Hardcore was started by members of the MindCrack SMP server on February 23, 2012, and has been played by Dinnerbone.[1] Prior to the features added in snapshot 13w23a, including the addition of /gamerule naturalRegeneration, a mod was used to implement these features.

See also[]

References[]

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