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A Nomadic Experience is generally only for extreme players. There are rules and styles. The basic rules are: Keep moving, Keep game on hard mode, only build shelters for 1 night, don't stay in one area for more than a night. There are styles that specifies where you can go and where you stay to even how you survive and move.

Nomad Shelters

Nomadic shelters can range anywhere from absolute simplicity, to an easily deployable craft station. In principle, Nomadic shelters should be easy to make, and accessible almost anywhere on the various maps of Minecraft. Below are a list of Shelters that are organized by complexity. The most basic utility for nomanding is the bed. Easy, just 2 wood blocks (craft table) and 3 wool from sheep.

"Instant Shelter"

Instant shelters are the absolute basic, and while they keep you safe, you lack many luxuries and abilities. These shelters are useful when exploring a map or finding rare resources like clay or cacti. They are meant to be built in 5 to 10 seconds, anywhere on the land or in a cave.

There are 2 types of instant shelters you can do :

First one is a hole in the ground. This is exactly what it sounds like. All you need is to dig a hole according to the schematics below.


This one protects you from mobs even if you built the shelter at midnight. You should stay careful when going out of it, a mob may fall into your hole.


Second type of instant shelter is a pillar on which you will sleep.


This shelter is useful if you don't want to be surprised on your wake by mobs : You can clean the area around with a bow and an arrow.

Basic Hut

It's just what it sounds like. It's a ground level structure that can be a bit bigger than the "Instant Shelter". This structure does not need a diagram because it is basically just a box. What you have in it depends on what style you are playing to.

Mountainside Hut

Again, like the name implies, this is built on a mountainside for maximum protection. If your "bridge" to it is one block wide, mobs will have no chance of getting to you. However, mountains and cliffs are somewhat uncommon.

Tree "house"

This might be one of the most efficient, and safest, ways of making a one-night shelter. All you do is go up in a tree and barricade yourself with any material. This works especially well with larger trees (the ones with branches). Note that spiders may be able to get up the smaller trees. Also, a plus-side to this shelter is that you have a natural way to see outside.

Cave Dwelling

If you happen to have a pickaxe with you, which I'll assume, this is an easy one. If you stumble upon a cave, you only have to barricade the entrance and you're done. Of course, barricading the side of the cave which leads into the earth is also a good idea, since lots of hostile mobs might spawn. Like always, proper lighting is a must-have. Besides natural occurring caves, you can also dig a hole into the side of a cliff or mountain yourself, and seal off the entrance.

Inventory Management

The biggest part of this experience is the traveling. You'll need to pick up all your gear every morning and make off for the horizon. Storing your goods in chests won't help you come morning when it all has to fit into your personal inventory. I suggest not even making them at all.

You also need to pack in the most economic way possible. Try to only carry the base materials, that way you can hold more per stack. For instance, carrying wood instead of planks will allow you to hold four times as much materials. Carrying wood instead of sticks will allow you to hold sixteen times more! Only craft as many items as you need and carry the rest in raw materials.

Then you have to decide what is worth taking and what is easy to make more of later on. Is taking up a whole slot for your workbench worth it, or is four planks easy enough to come by to build another? What else could you carry instead of that, a whole stack of wood? Another weapon or pickaxe?

Another good tip is to use those rare materials early. Using those couple of iron ingots to make a faster axe or pickaxe will save you a lot of time versus chopping with a wood or stone tool. That time is crucial when you're fighting the clock each day and night.

Tips & Tricks

  • Placing a bed is one of the basic things to do to your shelter, as this will make it your new spawnpoint -you might die, after all-, and it provides a unique opportunity to skip the night, at least in survival.
  • Make sure your shelter is properly lit. If you don't, the living daylights might as well be scared out of you when you hear the hissing sound of a creeper, right next to you.
  • It's always a good idea to have a hole in the wall of your shelter, or have a clock with you. That way, you'll be able to see when it's day again. (Remember, spiders can't enter holes 1 block in width)

Advantages

This nomadic style of play lets you see and explore the world with only a few tools and items; stripping Minecraft down to the basics. It also will give a higher chance of you finding different biomes. The most common biome you will find is Taiga.

Disadvantages

As you could probably tell, the save files for the world will be HUGE. If you choose to use a mapping program, it will most certainly take quite a long time to load the simulated map of the entire strip of the world. Also, it is difficult to dig down and find diamond and other ores in a single day, so you will not have as many ores as you would otherwise.

Good nomad Mods

There are mods that make nomad experience better. I recommend:


-Snow mod - settable snow fall mod

-Repair my items - you can repair your items

-HUNGER MOD

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