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Monster spawner traps differ from regular traps, in where monster spawner traps use the mob spawners found in dungeons. The purpose of these traps is to create an infinite source of items from various mobs that can be gathered in an efficient way. Two general rules for these traps are to keep the mobs and the player seperate and to allow the mobs to spawn. If you have created one of these kinds of traps, you may put it on this page.

Drowning Traps

Drowning traps use water to drown hostile mobs. The water currents also can be used to bring the items to you.


Burning Traps

Burning traps impliment lava or fire to burn the mobs to death. Depending on what you use, you must be careful designing your trap because fire and lava will destroy your loot on contact.


Other

Traps that use killing methods that aren't used that often, such as cactus or huge pits, fall into this catagory.

  • Bedrock Pit
For this method, you must dig a pit that reaches bedrock under the dungeon. Depending on the hight, the mob will die on impact. However, this method takes a lond time to make and only works for spawners near or above the surface.
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