This tutorial will help you understand and guide the Minecraft menu. While the menu content is usually quite obvious, there are some things that need to be explained. If you need help with guidance, you just need to find the appropriate part of this tutorial.
Minecraft mainly consists of two menus: the main menu and the pause menu.
Java Edition
main menu screen
Main Menu' is the interface you'll see when you enter the game. The background of the main menu is a panorama of the game world. The version of Minecraft is in the lower left corner, while flashing tagline is displayed at the bottom right of the game title. The main menu gives you the option to select the game type and access to Minecraft Realms interface, as well as the game Options and a button to exit the game.
| Keystroke | behavior |
|---|---|
| Single player | Enter the Single Player screen |
| Multiplayer | Enter the Multiplayer screen |
| Minecraft Realms | Enter the Minecraft Realms interface |
| Globe icon | Enter the game Language screen |
| Options... | Go to the Options screen |
| Exit the game | Close the game |
| Villain icon | Enter the accessibility settings interface |
Single Player
single-player interface
The "[[Single Player]" button is at the top of all the buttons in the main menu and takes you to the interface shown in the image on the right. From this screen, you can view, edit, and access your single-player World.
At the top, under Select Worlds, there is a search box where you can search for all the worlds that have been created.
Two different worlds are shown in the illustration on the right side of the interface. Each world has its own list, which contains the following information:
| Keystroke | behavior |
|---|---|
| World name | The name of the current world |
| The file name of the world | The name of the folder where the world is stored.
|
| More information | Displays the game mode of this world and the version of the game last time this map was run, and also shows whether this world is enabled [[[command | cheat]] |
Below the world list there are a few buttons, which are explained below:
| Keystroke | behavior |
|---|---|
| Enter the selected world | Play in the selected world |
| Create a new world | Enter another screen where you can change the settings of the created world and create a new game world |
| Edit | Enter another screen where you can change the settings for the selected world, such as renaming, updating thumbnails, opening archive folders, and more. |
| Delete | Deletes the selected world |
| Rebuild | Create a replica world with the same world setting, which is the original world before the player modifies the world |
| Cancel | Return to the main menu screen |
Create a new world
interface that appears when creating a new world
As mentioned earlier, clicking on the "Create New World" button will take you to this interface. From this screen, you can set up the new world you will create.
| Tab | Keystroke | behavior |
|---|---|---|
| Game | World name | Change the name of the world you want to create |
| Game Mode | Change the game default Game Mode | |
| Difficulty | Change the default [[difficulty] of the game | |
| Cheating is allowed | command The ability to be used within the world | |
| World | World Type, Custom | Change the World Type you want to create and set the Custom. |
| World Builder seed | Change the [[[seed (world generated)|seed]] you want to use. If left blank, the game will generate a completely random game seed | |
| Generate structure | Choose whether to generate some buildings (e.g. Village, Dungeon, etc.) | |
| Reward Box | Choose whether you want to generate a reward box} next to the spawn point | |
| More | Rules of the game | Change the world default game rules |
| Experimental content | Enable or disable experimental content packages | |
| Packet | Select packet to enable | |
| - | Create a new world | Create a world using the world option of your choice |
| Cancel | Return to the single-player interface |
- Packets
“ Select Packet "Interface
Select the packages that you want to enable. You can add a package by dragging and dropping files into the window.
| Keystroke | Description/behavior |
|---|---|
| Available selections | Packets that are not currently enabled |
| Selected selection | The currently enabled packet |
| Open the package folder | Open the directory where the available packets are stored |
| Done | Apply the current state and return to the Create New World interface |
- Ultra flat preset
Set a preset for the ultra-flat world to generate.
| Default | description |
|---|---|
| Classic Flat | The default ultra-flat world |
| Digger's Dream | A world with trees, plants and 200 layers [[[stones]]. |
| Water World | A world full of water. |
| Overworld | Imitate the world of Overworld. |
| Snow Kingdom | A world full of snow. |
| Bottomless Abyss | A world that lacks bedrock layers |
| desert | A desert world |
| Redstone | The sandstone world for redstone circuits |
| void | A world with only stone platforms |
- Customize the world of your choice
Customize the World interface
Customize how you generate custom worlds.
| Keystroke | Description/behavior |
|---|---|
| Biome Selection | Choose which biome ability the world uses when generating terrain. The choice of biome determines things such as terrain, vegetation, spawned structures (if applicable), and to some extent spawned organisms |
Multiplayer
multiplayer interface with 2 servers
The "[[Multiplayer]" button is just below the single-player button, and clicking on it takes you to the multiplayer menu, which allows you to join the server to play with other players, whether online or LAN online. The first thing that will be displayed is a list of all the servers you have saved, and it will automatically detect the server's availability. The first time you log in to the game, the game will display "Scanning games on LAN", which means that the game is scanning your LAN for games that are "open to LAN" in pause menu. You can also find several buttons at the bottom of the interface.
| Keystroke | behavior |
|---|---|
| Join the server | Takes you to the server you have chosen |
| Direct connection | Enables you to join the server by entering the IP address directly |
| Add Server | Enables you to add a server to the list by entering its name and address
('WonCreate Your Own Server]) |
| Edit | Edit the name and address of the selected server |
| Delete | Removes a selected server from the list |
| Refresh | Reload the interface |
| Cancel | Go back to the main menu |
- Join the server
In order to add a server to the server list, you'll have to use the "Add Server" button, which will take you to a new interface where you can add a server by entering a name and address.
| keystroke | behavior |
|---|---|
| Server name | Enter the server name for the list |
| Server address | Enter the address of the server |
| Server resource bundles | Allows you to change how server resource bundles are handled
|
| finish | Save the changes and add the server to the list |
| Cancel | Returns a list of servers without adding servers |
Minecraft Realms
Realms main interface
The third button is "Minecraft Realms". This button allows you to connect to the Realms server and perform all its functions. This button will take you to the "Home" of the field. Here you can perform basic operations in all areas, such as:
- View the Realms you own/Be invited to Realms/Learn more about Realms
- Play on a Realms
- Purchase a new Realms
- Configure your own Realms
- Leave a Realms
- View new invitation information
Learn more about Realms
Most of the above functions can be achieved by clicking the button in the Realm interface. Invitations can be sent by tapping the Realm icon next to the envelope. The "What is Realm" button in the upper right corner connects to Realm website, where you can learn more about Realm.
There is a clear difference between the Realm interface and the multiplayer interface. Here you can see all the basic information about Realm. The exact layout is as follows:

| Keystroke | behavior |
|---|---|
| Realm name | Can be changed by the owner
|
| Realm Description | Can be changed by the owner
|
| Realm owner name | Displays the name of the owner of the currently selected Realms |
| The face of the Realm owner | It can be changed by changing the skin of the owner's face |
| Realm Status | There are 3 states: red, green, and gray
green: Realm online gray: Realm offline
10 days before the Realms expires, it will start flashing in the owner's interface. When hovering, "#天后过期" is displayed, where "#" is the number of days until expiration. On the expiration date, it will show "Expiring Soon" until it actually expires and turns red. |
| The number of players currently online | Constantly updated to show the number of players currently playing on Realm |
Request =

Invitations can be handled via the envelope next to the Realms logo. If you have an invitation, a small number will appear on the envelope. If this number is "!!" Instead, this means you have more than 5 invitations.

If you hover over the envelope, a prompt box will pop up that says "No pending invitations!" or Pending invitations. If you have an unprocessed invitation and click the envelope icon, you will be taken to the interface where the invitation is processed.
The image on the right lists all unprocessed invitations. The operation here is simple: you just have to tap on a Realm and you can choose to accept or decline the invitation.
Once you've accepted the invitation, you can click the "Leave Realm" button anytime, anywhere, and it will remove you from the Realm until you are invited again.
If you decline the invitation, someone else can invite you again at any time. If you've been invited multiple times by someone and you don't want to see it again, you can email support address. , they may be able to help.
Realm configuration
The owner of a Realm can configure his/her own Realm within Minecraft, and in order to go to the configuration interface, you simply click on your Realm and click on the "Configure" button.
As you can see from this interface, you can fully manage your Realm and its players. Here's how to manage your Realm.
| Player management |
|---|
| If you want to invite a player to your Realm, all you have to do is click on the "+" button and enter the player's name. When you click the invite button, that player will be added to the whitelist and will receive an invitation (explained above). From this list, you can see the player's name and avatar, and you can also promote them to admin, demote to player, or kick out of your Realm.
You can tap the crown next to a player's name to promote him to administrator. If he has been promoted, his name will be highlighted. If the player's name is grayed out, it means that the player has not been promoted. Promoting to administrator is equivalent to being ] in RealmOP。 Only the owner of the Realm can promote or demote a player. To remove a player, all you have to do is click on the red "x" next to their name. They will be excluded from the whitelist and your Realm will disappear from their Realm list.
Realm gives you the ability to manage player actions. In order to manage player actions, you can click the "Player Activity" button before the "+" button. From this screen, you'll see which players are playing in your Realm at a specific time/date. Each player is assigned a color code that shows when the player is playing in your Realm and shows the length of time he played in a single play in a square format. |
| Realm management |
|---|
Allows management of Realm
You can change the Realm information.
Displays the subscription and when it was renewed, as well as the extended connection. |
Expired Realms
When your subscription to a Realms expires, it will go to an expired state. Much of what is on the interface changes, as shown in the figure below. Your status light turns red and it shows a message: "Out-of-date server." So far, it will remain that way indefinitely. You can renew this Realm to keep the same server.
- Realms ExpiredWorldScreen .png
The Edit World menu on Expired Realm
Options
| Keystroke | Description/behavior |
|---|---|
| Back to the game | Return to the game |
| Progress | Go to the progress list. Each progress you complete unlocks more progress. Hover over the icon to display the progress name, requirements, and status |
| Statistics | Statistics are in-game features that allow players to track their progress in completing missions. |
| Options...
Open the "[[Options]" menu, which allows you to modify [[Difficulty], controls, settings, [Resource Packs], music, sound, etc. | |
| Open to LAN | Open your world to all Minecraft players on your local LAN. As a result, every player on the LAN can connect to your world to play (note that this setting is not available when you're playing multiplayer). The setting that is open to the LAN is reset when you exit the map, as does the command /publish.
|
| Save and return to the title screen | Save the world and return to the main menu |
Bedrock Edition
[[[Bedrock Edition]''The background of the main menu is the same as Java Edition, which is also a panorama of the game world, and also displays [[[flashing banner]] at the bottom right of the game title. Unlike Java Edition, the version number of Bedrock Edition is displayed in the lower right corner of the screen, and the keys are very different.
| Keystroke | behavior |
|---|---|
| Game | Enter the interface of selecting World], you can select or create a world to start the game; You can also play with players on the same LAN or on a public server. |
| Settings | Open the Settings menu. |
| Market | Go to the Market screen and browse the content in the Market. |
| PlayStation 4: Version | Switch the game version to Original console [verify]. |
| Changing room | Select/make skins, set emoticons. |
| Log in (after logging in, it turns into a bust of Steve with language bubbles) | Unlock features like achievements, friends, and Realms; After logging in, clicking on it will open the Feedback Website. |
| Achievements (Aquarius icon) | View locked, completed, and in progress [[achievements]. (If you do not log in, you will be prompted to log in) |
Games
The Game' button is at the top of all the buttons in the main menu, and clicking it will enter the screen for selecting World. From this screen, you can play your World and create or import a new world.
There are some buttons above the interface for selecting the world. The New' button is used to create a new world; The import button on the right is used to import other worlds outside, and clicking it will bring up a screen to select a .mcworld file to import the specified world.
Below it is Realms' and World two columns, "Realms" is used to display the field you own [verify][1]; "Worlds" is used to list screenshots, names, game modes, and last played time and world size of all your single-player worlds that were last saved and exited, or you can change the individual Settings for each world (level.dat stored in the corresponding world folder), where the UI for world settings is similar to old UI for creating new worlds.
The "Friends" tab in the middle [1] shows players who are playing the world with you connected to the same LAN as you, friends you have added and online, and the world they are playing. The premise is that their world has the "multiplayer" option turned on so you can join it.
The "server" tab on the far right [1] allows you to play with third-party servers or add new public servers. By default there are seven featured servers [more information needed]} available.
On Windows platforms, you can switch between these three columns by pressing [and ].
Create a new world
Click the "New" button at the top of the "Games" tab, you will first enter the interface of "New...''><' </ref>The world template creates the world.
When creating a new world using a world template provided directly by the Marketplace, the device must be connected to the Internet, otherwise the world cannot be created. From the Marketplace Purchased Product Introduction screen, click "Create this world!" button can also jump to the "Create from template" page to create a world. When you create a world using a template, you are prompted above the Games tab that "The template world option is locked on the value set by the creator of the template." If you want to change the options of the world, you can click the "Unlock Template World Options" button below, and then you can freely adjust the game settings after another confirmation.
Old Design
Template:CollapseH Enter the Create New World screen, which is divided into two columns: left and right. The buttons on the left are described below:
| Keys/Tabs | behavior |
|---|---|
| Create | Create a new [[World] by setting |
| Create | on the Realms server Select a Realms service you have purchased and follow Settings to create a new world on Realms |
| Game | The main option of the world |
| Multiplayer | Options for multiplayer |
| Resource Packs | Enable or disable resource packs |
| Behavior Packs | Enable or disable behavior packs |
The "Games" tab shows the main options for the new world you want to create, as follows:
| First-level options | Secondary options | behavior |
|---|---|---|
| World name | Set the name of the world you will create. The default is minecraft.
| |
| Default Game Mode | Select the world's default game modes, including Creative Mode and Survival Mode. The default is survival mode. | |
| Difficulty | Choose the difficulty of the world, including peaceful, easy, ordinary and difficult. The default is normal. | |
| World Preferences | Initial map | Choose whether to give a local player or corresponding player a blank unexplored map with locators of dimensions 1024×1024 when a world is created or a new player joins. The default is Off. |
| Reward Box | Choose whether to generate a reward box with survival essentials near the player's spawn point when the world is created. The default is Off. | |
| Permissions when a player joins from an invitation | Choose the default permissions for local players when creating a world or when a new player joins, there are three types: guest, member, and operator. The default is a member. | |
| World type | Select the type of terrain generated by the world. There are flat [sic] and infinite world types. The default is unlimited. | |
| Seed | Set the seed of the world. The default is empty, and a seed is randomly taken according to the device timestamp. | |
| Simulation distance | Adjust the player-centric block loading range. Depending on the device configuration, the choice is given. | |
| World Options | Accidental injury | Choose whether players can attack each other. Open and you can, and vice versa. The default is On. |
| Displays Coordinates | Choose whether the player's coordinates are displayed in the upper-left corner of the screen when playing the world. The default is Off. | |
| Fire Flame spread | Select whether Fire can spread. The default is On. | |
| TNT explosion | Select whether [TNT]] will explode or not. The default is On. | |
| Respawn Block Explosion | Select whether Bed or Respawn Anchor will explode when used in an incorrect dimension. The default is On. | |
| Biological Loot | Choose whether to produce drops when the creature is killed. The default is On. | |
| Natural Life Restoration | Choose whether mobs (including Player) will naturally regain health when [[[Health]] decreases. The default is On. | |
| Block drops [sic] | Select whether drops will normally be generated when destroying blocks. The default is On. | |
| Immediately Reborn | Choose whether the player respawns immediately after death. If turned on, it will return to [[[Generate #Personal Generation|Respawn Point]] immediately after the player dies; If turned off, the player will be shown when they die, with the words "You are dead" and the two buttons to respawn and return to the main screen. The default is Off. | |
| Respawn radius | Adjust the unused bed (Overworld) or Respawn Anchor (Nether) [verify] to set the spawn point, and the Bed (Overworld) or Respawn Anchor (Nether) [verify]The maximum distance from the world's spawn point for an unavailable player's respawn location. The default is 5. | |
| Experimental game content | There are several sub-options under this category that allow you to choose whether to enable the corresponding beta content, which cannot be turned off after the world is created. All sub-options default to Off. | |
| Cheating | Activate Cheat | Choose whether to activate cheating. Activating the cheat turns off the player's Achievements feature in this world while adjusting the world owner's privileges to Operator. The default is Off. |
| Education Edition [sic] | Choose whether to enable the Education Edition feature, if it is enabled, it will activate functions such as chemistry, and cannot be turned off after the world is created. The default is Off. | |
| It's daylight | Choose whether to play the game at noon or always. The default is Off. | |
| Turn on Day and Night | Choose whether time will flow when you play the game. The default is On. | |
| Keep inventory [sic] | Select whether to drop items and XP when the player dies. The default is Off. | |
| Creatures spawn | Choose whether creatures in the world can spawn naturally. The default is On. | |
| Biodestruction [sic] | Choose whether the creature can interact with or affect the blocks in the world. The default is On. | |
| Entity Drop loot | Select whether entities such as Minecart, Armor Rack produce a corresponding drop when destroyed. The default is On. | |
| Weather Turnover | Choose if weather in the world will change. The default is On. | |
| Command Block is turned on | Select whether the command block can run. The default is On. | |
| random speed | See engraved #randomized. The default is 1, you can click the "Reset random tick speed" button on the right side of the text box to reset it to the default value. | |
Turning on the Creative Mode or Flat option automatically activates cheats, as does manually setting player permissions to Operator.
In the "'Multiplayer tab, you can choose whether to allow other players to discover and enter the world while you play it, choose who can join your world, and choose whether to show online players on your connected LAN that you are playing the world.
In the "Packages" tab, you can enable and disable any resource packs you own and adjust the order in which they are applied, or you can view the resource packs recommended to you by Market. You can also choose whether to force players who join your world to apply the resource packs you apply.
In the Behavior Packs tab, you can likewise enable and disable any behavior packs you own and adjust the order in which they are applied. Some resource packs and behavior packs are bundled together, and when you enable or disable the corresponding resource pack, you also enable or disable the corresponding behavior pack. Template:CollapseE
Settings
Market
Marketplace Interface
'Market' is a built-in Bedrock Edition marketplace that contains many skins, texture packs, worlds, and mashup packs made by community members or official productions. Community creators or officials post their creations here for players to buy and play/use. Some titles for educational or experiential games are free, and the vast majority of others need to be purchased with
Minecoin
There are two buttons in the upper right corner, which are: "How many Minecoins I have', '
| Keystroke | illustrate |
|---|---|
| Plus button | Click on Rechargeable Minecoin, and the right side of the plus sign shows the amount of Minecoin you currently have. |
| Magnifying glass pattern | Can be used to search for works in the marketplace. |
There are six icons in the left sidebar, which can be expanded by clicking on the top three horizontal bars. Click any bottom-level button in the sidebar to go to the corresponding interface.
Please note that the table below is subject to change.
| Keystroke | illustrate |
|---|---|
| Market (house pattern) | Click to jump directly to the main interface of the market |
| New release (hanger, globe and brush combined pattern) | Click to see the latest releases in the market. |
| Best selling ([[[wandering merchant]] pattern) | Click to see the best-selling works in the market. |
| Popular (book pattern) | Click to see the highest-rated entries on the market. |
| Realms Plus | Click to enter the interface for subscribing to Realms Plus and FAQs. |
| My content [sic] (the pattern of the three books) | Tap to view your inventory, which will show you all your purchases. |
| Go to the dressing room | Click to open the locker room interface. |
- Marketplace inventory.png
Inventory in the Marketplace
- Marketplace minecoins.png
Minecoin top-up interface in the marketplace
- Marketplace search .png
The most recent top entries in the marketplace are displayed
PlayStation 4: Version
This button switches the game version to formerly console. [more information needed]
Login and Feedback
At the bottom left of the main menu. Display the word "Login" before logging in, and clicking on it will display an interface telling you that you can unlock features such as achievements, friends, and Realms after registering or logging in; After logging in, it turns into a bust of Steve with language bubbles, and clicking on it will open feedback website.
Changing Room
locker room interface
At the bottom right of the main menu, above this button you'll find the skin you're currently using and your name in the game. Clicking the button will enter the """locker room" interface.
There are five buttons in the left sidebar of the interface, and you can also expand the sidebar by clicking on the top three horizontals. Click any bottom-level button in the sidebar to go to the corresponding interface.
| Keystroke | illustrate |
|---|---|
| My character (Alex's half face and two arrows) | View, replace, edit skins. |
| Character Creator (Steve Full Body Pattern) | The "Body" and "Style" of the two default skins (Steve and Alex) can be edited, and each of these eight sub-options can be selected to equip different components in the corresponding parts, although these components must be free or purchased. Below the skin, there is a featured item column that shows components that have recently been released in the market, and different background colors represent different rarities. |
| Classic skin [sic] (hanger pattern on green background) | YOU CAN SELECT SKINS OTHER THAN THE DEFAULT SKIN, INCLUDING THE "ALREADY OWNED", "GET MORE" AND "REALMS PLUS" COLUMNS, YOU CAN IMPORT SKINS AND PREVIEW SKINS THAT YOU HAVE PURCHASED OR NOT YET PURCHASED. These skins cannot equip components. |
| Expression (Full body image of Alex with one leg raised) | You can set emoticons, and by default there are six emoticon slots. Clicking on any of the empty emoticons will enter the interface for selecting emoticons, and you can choose a purchased or free emoji to equip, so that when you press B in the game, you can make the model make the corresponding emoji.
|
| Cape [sic] (Mojang's logo) | You can set Cloak. |
| Enter the market | Click to open the market interface. |
There are five characters that give you the one you want to use in the game. These five roles are empty by default, and you can create a new character by clicking + on the empty role. Similar to the market, there is also a button to top up Minecoin in the upper right corner.
Below the role there are three buttons, from left to right: "'Edit Role',
| Keystroke | illustrate |
|---|---|
| Edit Role | Go directly to the character creator interface, where you can edit certain characteristics, capes, and [[Emoticons] of the selected character; You can also import skins or select skins that have already been purchased in the marketplace. |
| Trash can pattern | To delete the specified character, a window will be displayed for the player to confirm whether they want to delete the character. |
| Gear pattern | Clicking will take you directly to the Settings screen. |
At the bottom, there are two columns, "Featured Items" and "Featured & Recommended Skin Packs", which show some of the popular skins or skin components in the market. Click to enter the corresponding introduction and purchase interface.
- Skin editor.png
Edit the character interface
- Skin delete confirmation .png
- Bedrock achievements.png
Achievements interface
- Skin esc expression.gif
The character's actions when exiting the edit character interface
Bedrock Edition pause menu screen
| button | illustrate |
|---|---|
| style="font-size: large; text-align: center; Continue playing
Close the pause menu and continue playing Minecraft. | |
| Settings
Open the Settings menu, which allows you to change the game mode, controls, settings, sound, and more. | |
| Market
Open the Market screen directly, but do not save the world. | |
| Feedback
Displays a link to Minecraft's feedback site (bug tracker) and the Mojang support interface. | |
| style="font-size: large; text-align: center; Save and exit
Save the world you're playing and return to the main menu. | |
| style="font-size: large; text-align: center; Dressing room
Go directly to the player's locker room interface, but don't save the world. | |
| style="font-size: large; text-align: center; Invite to join the game | If the option of "Multiplayer" is turned on, you can enter the "Invite friends to join your game" interface. Here you can invite friends into your world and send them invitations. Below the button lists all players currently playing in that world, and you can change their permissions if you're the owner of that world. Player permissions can also be customized in the options below. |
Comments
- ↑ a b c If you are not logged in to your Xbox account, clicking any button under this column will pop up a message box recommending you to register or log in to your Xbox account; If your Xbox account is set to "Can't play on Realms," you'll see a message that you can't play on Realms and a "Get help fixing this issue" button




