An average three-story woodland mansion.
a woodland mansion
Woodland Mansion is dangerous for unprepared players: the [[[Guardian]] and Demon Summoner generated in it can deal high damage to the player; And since the brightness of many places is low, some overworld [[[monster]] will also spawn inside. But for players who are ready, they can get a lot of loot in Woodland Mansion.
Looking for Woodland Mansions
As shown, the easiest way to find Woodland Mansion without cheating is to use the Woodland Explorer map, which can be obtained by trading with villager
Finding woodland mansions is not so easy, as they spawn in Black Forest] and often spawn tens of thousands of blocks from the world's spawn point. Keep in mind that they can only spawn in the Black Forest and their variants, and the darkness of the Black Forest is enough to spawn monsters. You should bring at least three sets of torches. Of course, if you don't care about the monsters, you can also carry a few bottles Night Vision Potion to help you explore this huge structure.
In addition to stumbling upon while exploring the Black Forest, you can also find Woodland Mansion in two ways:
The first method is to use Woodland Explorer Map, which can lead you to Woodland Mansion. Explorer maps can be obtained by trading with cartographer villagers of the veteran level (level 3), which requires 14 emerald and 1 compass. It's also the easiest way to find Woodland Mansion without cheating.
The second method is to enter the command when the cheat is turned on. You can use the command /locate structure mansion to locate the coordinates of the woodland mansion.
You can also use some aids to find woodland mansions.
Once you have the Explorer map, notice the small white dots on the edges of the map. If the point is on the edge, go in the opposite direction to its bearing. The smaller the point, the greater the distance the player is from the mansion. Pay attention to the map, if the map starts rendering, it proves that you have entered the display area of the map. The top of the map is always north, which you can do by pressing F3[Java Edition only]} to know your bearings (in Java Edition There is another way: enter the Nether, go up to bedrock, and use elytra to hurry, see Tutorial/Nether Fast Travel #Nether Top).
Prepare
Here is a list of recommended items or creatures to bring when conquering a mansion:
- A Diamond Sword or [Nether Alloy Sword]], preferably with SharpV, SnatchIII, and [Flame Attached]] II enchantments (also recommended with Durability, Experience Patch, etc.).
- A bow with [[[power]]V, fire], shock enchantments (also recommended with enchantments such as durability, experience patch, or infinite).
- One arrow (if there is no infinite enchantment or use crossbow, one or two sets are required). It is also possible to carry Medicine Arrow to provide additional damage to monsters.
- A complete set of Nether Alloy armor or diamond armor (depending on your version) with ProtectionIV and Durability] III enchantments (also recommended with experience fixes and Thorn enchantments).
- A diamond pickaxe or Nether alloy pickaxe (depending on your version) that is used to dig for obsidian in the obsidian room and take away buried diamond blocks.
- A shield, preferably with durableIII and empirical patch.
- A axe (optional, iron is enough to be used with a sword, or it can be used to destroy woodland mansions, preferably with sharp enchantments).
- One elytra (optional, for going to the mansion.) It is best to carry Durability III and experience repair enchantment).
- Some fireworks rocket, if you plan to use elytra.
- Highly nutritious food, such as steak or cooked pork chops.
- Cheap foods, such as bread, eat on the road and avoid wasting your high-value food (optional).
- At least 3 bottles of regeneration potion (optional).
- } at least 5 golden apple. (Optional)
- A [enchanted golden apple]]. (Optional)
- An undead totem, which can be obtained in Attack (optional)
- At least 1 set of cobblestone or other blocks, it is recommended that the more easily obtainable blocks can be used to block the disaster-stricken villagers or build the way.
- A enderbox or Shadowbox. (Optional)
- some ender pearl. (Optional, but not very useful)
- Groups of [torches]], used to illuminate mansions or as signs.
- A bed (any color), set the respawn point, if you die in the Woodland Mansion, you can be directly respawned in the mansion.
- A compass to orient the home to avoid getting lost. (Optional)
- A trident with durableIII, loyalIII, and empirical patching. (Optional, you can leave it without if you already have a suitable weapon)
- A crossbow with durableIII, Quick reloadIII, and penetrationIV. (Optional, if you already have a bow, you can leave it without)
- A flint, if you want to burn the mansion. (Optional)
- At least four Block of iron, a Carved Pumpkin, used to summon Iron Golem to fight for you. (Optional)
- Some iron ingots, combined with woodland mansions, synthesized tools, weapons and armor, and shields, and can also synthesize iron blocks to make iron golems. (Optional)
- Some tamed [[[wolves]], as cheap combat partners, recommend 3-5 as too many are easy to be accidentally injured by the player. (Optional)
Explore/conquer Woodland Mansion
Enter the mansion
Players can enter through the gate or break through the wall, but it is recommended to go to the window on the second or third floor first (you can go up to the top of the tree, the Black Forest has dense trees, many tree tops are connected), observe whether there are hostile creatures inside, if there are no or just some low-risk creatures (such as zombies), you can skip here and go to the next window. If there are only Guardians, you can first break a glass plate, attract them to the window, and then slowly kill them. If there is a demon summoner, shoot it with a bow immediately after breaking the window. Even if an annoying ghost is summoned, don't worry too much. Immediately run to the top of the nearby Black Forest tree, the empty space will make it easy for players to find annoyances.
Browse through all the windows and use the above methods to kill the monsters you see. Then you can enter the mansion with peace of mind, and the few remaining monsters will not pose much threat to the player.
Explore Mansion
If you are successful, build a shelter inside that contains workbench], bed, and box (preferably [[ender box]). The loot you hunt can be stored in your chest. If you want to merge the enchanted equipment you have collected, bring Anvil, Immediately set up a respawn point with the bed', if you die, you can be reborn directly in the mansion.
In the mansion, you must be vigilant. If possible, go online and bring two companions. Monsters spawned in the mansion can quickly kill a player who lets his guard down, even if they wear the Nether Alloy full set. The Guardian will cause you great damage, the Demon Summoner's Fang ignores the player's armor, and Creeper may blow up a falling pit for the mansion in the shadows. This makes vigilance "very" important.
There are two ways to get through the mansion. The first is to explore layer by layer, killing all the monsters, getting all the treasure, and planting torches. This method completely prevents monster spawning on the first floor, as the first floor is darker (without glass) than the others. Here you can refer to the CenTenEleven's perfect guide to Woodland Mansion tutorial on YouTube (because it has not been edited, the process is very detailed) Another way is to jump into the second floor and kill the demon summoner inside, not only can you quickly obtain [[[Undead Totem]]], but also ensure safety when exploring on other floors. The best way to explore is to look at what room it is – what does it contain? Is it possible that there will be a disaster for the villagers?
- The first thing to focus on is monsters. Kill them in order of danger. Kill dangerous monsters first (Calamity villagers and others), followed by medium monsters (creeper and witches and others), then low-risk monsters (undead creatures, spiders, and others). Don't look at the box in the storage room, there is nothing in the box, and looking at the box is the easiest time to kill.
- If you have any ranged attack weapons, kill the creeper first.
- If you plan to dress up the mansion as your home, first light up each area to prevent monsters from spawning in your home. Then be careful not to let anything catch fire (woodland mansions are wooden structures) and not to let [creepers]] explode.
- If you can, bring your wolf, [cat]], parrot, etc. to move into your new home. Parrots can mimic monster sounds so you can spot them, cats can scare off Phantom Wings and creepers trying to enter the mansion, and wolves are equivalent to your second iron puppet.
- It's a good idea to dig up all the walls so you can better discover the secret room, where most of the precious loot is usually hidden.
Shield
A shield (or two for backup) is recommended for a mansion venture because it can be used to block melee attacks. Just be more careful when using a shield against vindicators, as their axe attacks can disable it.
Explorer map
The main way to locate a woodland mansion without cheats. Woodland explorer maps can be obtained from cartographer villagers.
Elytra
As mansions are typically thousands of blocks away, a pair of elytra combined with firework rockets will suffice for a speedier and more efficient journey to the mansion. Just make sure you’ve packed enough phantom membranes for repair, or enchanted the elytra with Unbreaking (and possibly Mending) for it to last longer.
Conquest Mansion
There are two measures to kill monsters without damaging loot boxes:
- Build 3~4 Iron Golem. It's a bit expensive, but it's practical, so wait until they've cleaned up the monsters before going in and scavenging for loot!
- Set fire to the mansion. Monsters are burned or thrown to death, and the disaster-stricken villagers are no exception. The Demon Summoner will drop the Immortal Totem, and some structures containing precious mineral blocks will be revealed. To keep the fire under control, you can dig a tunnel under birch planks, the ceiling of the tunnel must be birch planks and 4-5 blocks away from the tunnel. In order not to spread the fire to the Black Forest, the mansion had to be cut from the dark oak around it. Then, grab the flint and burn it! (But be careful not to burn the loot dropped by the creatures!) )
Dealing with hostile creatures
Guardian
Guardian has 24 health, which is slightly higher than most monsters. They deal high damage, and in Hardmode they can deal 19 damage. Their way of fighting is the simplest among the Calamity villagers: they just need to draw their axes and attack their targets.
- Can attack with sword/axe and defend with shield. However, defending against axe attacks is difficult (the shield can block an axe attack from an Guardian, but it takes five seconds to cool down [Java Edition only], sometimes it can save your life).
- Quickly attack them to make them die.
- They can drop Emerald and may also drop the iron axe they hold. You can attack with their axes.
- You can name it "Johnny" to attack all creatures except the Calamity villagers. This can be used in monster traps.
- It is best to snipe them with bow or crossbow.
- You can also use the Trident to kill the Guardian. It's best to have a loyalty enchantment, otherwise you'll approach the Guardian when you want to retrieve the Trident.
- Try to kill them one by one, and don't let the Demon Summoner detect you during the battle, otherwise these two angry Calamity villagers will quickly kill you.
- When there are no other monsters around, two blocks higher is the best option, if you are running away, first put one square in front and jump on it to put the second one instead of stopping and jumping twice and placing two under your feet.
Demon Summoner
[[[Demon Summoner]] has the same 24 health as the Guardian, but they deal ranged group spell damage and are more dangerous than the Guardian.
Summoners have a different attack style than other monsters. They do not actively approach the player, but run 16 blocks away from the player. Within this range, they summon their fangs to attack, spawning 16 fangs near the player, called offensive. Their fangs deal spell damage. If the player moves towards it, it summons a fangs ring around it to repel the player, called defensive. If their recent attacks do not hit the player, they try to move away from the player. They also summon annoying spirits, and these little demons do damage comparable to that of Guardians. How many brave players thought they could kill the demon summoner with their faces, only to be killed by an annoying sword. Moreover, demon summoners often use annoying ghosts to walk [[[Iron Golem]].
- Keep your distance from the Demon Summoner or you may be killed.
- The Demon Summoner will have a second Fang attack, which will summon a row of Fangs on the ground to attack the player.
- It also summons annoyances to attack, and although the annoying ghosts have high damage, they will die over time.
- Try to choose ranged attacks (highly recommended), but make sure your weapon does enough damage, as the Demon Summer can cast spells far away from the player, and if the weapon is too weak, the Annoying Ghost may be summoned before shooting the Demon Summoner.
- Fighting the Demon Summoner is very dangerous, but if you win, you will get an Undead Totem, which is extremely valuable and can save the user's life.
- If your technique is enough, slowly approach it by holding down and sneaking while it is in a blind spot, then pull out the axe and hit it with a jump strike and mend it with a sword, so that you only need to deal with three annoying ghosts, quickly retreat if one hit misses, and come back in two minutes.
- in Java Edition Press F3+B to detect the fangs of the demon summoner in advance and dodge.
Annoyance =
Annoyance is summoned by the Devil Summoner. To prevent them from pounce on you in droves, it is recommended to kill the Demon Summoner as soon as possible when they try to summon them.
They have a special attack style, flying in front of the player first and going around the player's rear to attack. Therefore, when you see an annoying ghost rushing in front of you, you can first attack with a sword or axe, and if you don't hit, immediately turn around 180 degrees and raise your shield.
- Annoying ghosts are usually the first target to kill, as they can go through walls and attack you in places you don't expect.
- If you are close to the Demon Summoner, kill the Demon Summer first and deal with the Annoyance, the death of the Demon Summer will prevent the generation of more Annoyance.
- Attack quickly when the Summoners are ready to cast spells, as their actions are unpredictable.
- They disappear after two minutes.
- No matter how confident you are in your sword or arrow skills, don't fight several annoying ghosts at the same time, it's best to wait two minutes for them to disappear naturally. When you aim at one annoyance, the other annoyance is dangerous to you.
- If you have a few wolves, they can help you very well, because annoying ghosts don't attack pets.
- If you can't avoid it, it's much better to block it with a shield and continue to escape.
Loot
Woodland Mansion consists of many rooms, some of which will have many trophies.
Most of the chests found here are the same as the loot of the boxes in the dungeons, but there are some exceptions:
- There are 8 flowers pompom onions in the box of the "potted planting room".
- There are 28 trees in the box of the "sapling room" dark oak sapling.
- There are 2 Ender Pearls in the trap box of the "Pseudo-End Portal" (note that opening the trap box will ignite the two TNTs next to it).
- There is 1 Iron Axe with the Efficiency I Spell in the chest in the "Logging House" (the chest in the Bedrock Edition may be empty or any item with the Efficiency I Spell).
- There is a probability of finding the Annoying Armor Decoration Forge Template.
The storage room in the mansion has many boxes. Although there are many boxes, they are empty. Pay attention to the walls, there are some hidden rooms that will have enchanted golden apples.
If you have no plans to use Woodland Mansion in the future, you can burn down Woodland Mansion, which is mainly made of wooden building materials, with lava and flint. Since the chest is not burnable, you may find hidden boxes after burning.
In addition to chests, some rooms contain valuable blocks. For example: the "Obsidian Room" and "Lava Room" contain a hidden diamond block (hidden inside the lava); In the "Statue Room of the Calamity Villagers" there is a hidden lapis lazuli block hidden in the head of the statue; A lot of furniture can be turned into trophies; And the "Redstone Prison" has some Redstone circuits. Here are just a few examples.
After the conquest of Woodland Mansion
After the mansion is ransacked, there are many things you can do. You can burn it here with lava and flint, or you can transform it into your base or leave it as it is.
Although there are many light sources in the woodland mansion, these light sources still cannot illuminate every corner of the mansion. If you want to transform it into your base, be sure to illuminate the mansion with more light sources to prevent monsters from spawning.
Temporary camp
Before you enter the mansion, you should set up a small base at its cobblestone entrance, where it is pre-lit by torches. Build a fence around the entrance to prevent hostile mobs from trespassing. Bring a bed so you can sleep at night and set your spawn point here temporary unless you want to use the mansion as your base. Make a smoker to prepare extra food and position your ender chest beside your bed. Don’t forget to bring along your shulker box if you have one, as you can store more items with it! Surround your camp with a roof to prevent hostile mobs from attacking you while you're sleeping.
Stay alert as you explore. There’s nothing more awful than getting surprised by a creeper explosion and dying on the spot, losing all your experience points in the process. Vindicator ambushes are another threat as they deal hefty amounts of damage, also having a chance to kill you if you're playing on hard difficulty.
For added security, you could head to the second floor immediately to kill an evoker and get its Totem of Undying, before exploring normally afterwards floor-by-floor.
If you spot groups of illagers in the distance, use a ranged weapon to take them out one-by-one. Against lone ones, however, don’t hesitate to dispatch them with your sword or axe.
Don't bother looking in storage room chests; they contain nothing, and looking through them leaves you vulnerable to vindicator ambushes.
Always look out for solid walls where windows should be, or strange missing spaces in-between rooms; these could indicate a secret room behind. Two of them contain obsidian with a diamond block in the center, so be sure to take with you a diamond pickaxe to extract the diamonds within.
If you plan to make the mansion your base, be sure to light up every room to prevent hostile mob spawning. Be careful not to accidentally set anything on fire or let creepers sneak up on you, although having a clump of vindicators near you while the creeper is about to blow up could be an advantage.
Killing the mobs
Vindicator
Vindicators have 24
× 12 HP, which means they’re not the beefiest mobs out there. However, their punishing axe blows deal a maximum of 19
× 9.5 damage on Hard difficulty, and are especially dangerous if their axes are enchanted.
- Shields are redundant, so quickly attack them until they die.
- Against a group, either strike before retreating, or build a 3-block tall pillar to hit your assailants from above.
- They drop 0-2 emeralds upon death and have a chance of dropping their iron axe as well.
- Try not to run into a group of vindicators because if each of them attack you it's easy to lose a lot of health.
- If there are any hostile mobs such as zombies around you or the vindicator, quickly lure the zombies to the vindicator and name the vindicator "Johnny" with your name tags so you can attack the vindicator while it's attacking the zombies. That way you can easily dispatch the vindicator without its attention entirely on you. Skeletons aren't a good idea, unless you make them accidentally shoot the vindicator instead, which requires good skills.
- Using a bow to kill them is a good idea, you can also locate a vindicator, stay away from it, and build a 3-block tall pillar so you can snipe the vindicator from the top of the pillar. If your bow is enchanted with Flame or Power, you can snipe it from far away so it can kill the vindicator in one hit. If you miss, it doesn't matter. The vindicator doesn't care if a arrow sails over its head, so you can snipe it again until it dies.
- The best strategy is attacking and running backwards so you can knock the vindicator away while running backwards, but be careful, vindicators can ambush you from behind if you don't pay attention to your surroundings.
Evoker
Evokers have 24
× 12 HP like vindicators, but have a more unconventional fighting style. When within a 16-block radius, they summon a row of evocation fangs that bypass armor and shields, and when cornered, they summon a ring of said fangs instead. Evokers may also summon three vexes to join the fight, and flee at the player’s sprinting speed when cornered.
- Whenever possible, kill evokers upon sight as quickly as you can so that they won't have the chance to summon vexes or their fangs. This is especially important, since evokers cast their summoning spells upon being attacked inside most areas of a woodland mansion.
- Shooting them with a ranged weapon is the safest way to defeat an evoker, but keep your distance if the evoker senses that you're close, it has a chance to summon evoker fangs or vexes, which can be a nasty trouble for you. Try to get a Power 1-5 bow or you can enchant your bow with flame so the evoker can die in 1 hit, but if you see the evoker preparing to summon fangs or vexes, kill it immediately.
- Melee combat is also possible; corner the evoker into a small space while dodging any fangs that come your way, before striking repeatedly until it dies.
- Upon death, evokers drop their Totem of Undying as well as 0-1 emeralds, which can be good for later survival and trading.
- Evokers can walk as fast as the player's sprinting speed, so be sure to keep some food in your hotbar when you see one. If it flees, you can lose track of it if your hunger bar gets too low and cannot sprint.
- Bring a blue sheep and a few blue dyes so the evoker can focus on turning the blue sheep red, giving you time to finish the evoker. The evoker also have a cooldown before it can summon anything else.
Vex
Summoned by evokers, vexes can fly through walls and floors to attack their target by surprise. Despite their low health pool, they deal up to 13
× 6.5 damage on Hard difficulty, meaning that they’re not to be trifled with.
- Time your hits well against vexes, and retreat if necessary to avoid getting struck.
- Use your shield to block any attacks since vexes are hard to hit with their small size and they retreat for a few seconds after attacking.
- Against a swarm of vexes, just flee from the scene and ignore them; they drop nothing when killed anyway and despawn within 2 minutes.
General Strategy
Most people do this strategy when raiding the woodland mansion. Bring all your things with you and don't forget your ender chest containing your shulker boxes. When you enter the mansion, start illuminating it. Kill any hostile mobs you see. When you are looting a room, kill all hostile mobs and light the room up. Take all the furniture and loot because they will be useful later. This will also remind you that you have raided this room.
You can also mark the entrance if you don't want the furniture. Punch holes in the walls to check for secret rooms. If you find loot and your inventory gets full, open your ender chest and take out a shulker box to store your loot. Quickly put the shulker box in the ender chest so you don't risk losing it. Repeat for the other rooms. On the second floor and third floor, there are evokers, which summon vexes. Kill them first by sniping or cornering them. If your sword has Knockback, it is unrecommended to attack an evoker with it because you will knock it away and it can sprint as fast as the player. Once the evoker is dead, kill the vindicators and take the loot and furniture.
Again, punch holes in the walls to check for secret rooms. Some rooms are more dangerous than others and the loot and furniture are different, such as the conference rooms, where five vindicators and one evoker generates within. If you take all the loot and furniture, you will gain a lot of useful resources. Aside from the woodland mansion chest loot, you will get a lot of mob drops, carpets, stairs and slabs from furniture, bookshelves, flowerpots, flowers, banners, cauldrons, chests, diamond and lapis blocks, cobblestone, redstone, iron doors, dirt, wheat, seeds, melons, pumpkins, and dark oak saplings. Even those things aren't much value, they are worth taking because they can save you some resources. There are also many alternative strategies to loot a woodland mansion, it is based on personal preference.
Alternative strategies for defeat
Melee Warfare
Required Items:
- Fairly good fighting skills
Procedure: Using a sword or bow, attack the illagers head on. Take down the mansion room by room, and punch holes in the walls to look for secret rooms.
Water Defense
Required Items:
Procedure: When a vindicator spots you, apply the water bucket right underneath you to make a water pool. Stand in the water and hit the vindicators with your sword, as they will have a very hard time getting to you, since they cannot go to you while the water is flowing towards them.
Arrows from Above
Required Items:
Procedure: Climb to the top of the mansion where you’ll set up camp. From there, destroy the roof and whip out your ranged weapon of choice to shoot any illagers from above, room-by-room. After clearing a loot room containing illagers, use your water bucket to head downwards, extract the loot and head to the roof again for more shooting. This method is great in the sense that all secret rooms are guaranteed to be uncovered.
Infiltration
Required Items
Procedure:
A vindicator trapped with dirt blocks by the player under the effects of invisibility.
Enter the mansion invisible. Trap illagers you see in blocks, making sure that you don’t come too close as they might notice you.
Raid Squad
Required Items
- Other players with regular supplies
Procedure: There are many different ways to raid a mansion in a group. It’s easiest to go full-on “Melee Warfare” with a team, though more organized players might assign roles for each teammate (e.g. melee fighter, sniper, potion lobber, etc.) before heading in.
Wolf Army
Required Items
- A pack of tamed wolves (the more the better)
- Extra meat to heal the wolves, preferably a stack of cooked meat of any type.
Procedure: Use regular stategies to go about raiding the mansion. Your wolves will serve as your guardians and increase your survivability. Make sure you heal them after defeating an illager or some illagers in a room.
Here’s Johnny!
Required Items
Procedure: Name vindicators "Johnny" such that they attack other hostile mobs in the mansion, which will make your raid much more pleasant. Invisibility potions reduce the likelihood of the vindicators noticing you as you name them, but you can charge up to them from behind and name them, then run.
Mass destruction
Equipment
- Some TNT
- Flint and steel
Procedure: It’s simple as blowing up parts of the mansion to destroy illagers, or burning everything away to reveal hidden chests. Just stay away from fires and explosion, of course! Don't do this if you want to keep the mansion as your base.
Dangerous rooms
- Spider room - There is a spider spawner in the center of the room. Kill all spiders in the room and light up the spawner. Take all the cobwebs with shears because they are strictly limited in a Minecraft world.
- Obsidian room - There is a diamond block in the middle of a obsidian pile. Mine the obsidian with a diamond or better pickaxe and take the diamond block.
- Jails - There are many vindicators in the jails. Kill all of them and break the iron doors. Take the cauldron and brown carpets because cauldrons are expensive to make. Free the allays if possible as well.
- Bedrooms - There are many vindicators, except in the master bedroom. Kill all of them and take the wool and carpet from the beds. The loft on one of the master bedrooms has a chest next to the bed.
- Fake End Portal room - There is a trapped chest next to two tnt. Destroy the tnt and take the trapped chest and the ender pearls. Destroy the wool end portal because you cannot use it as a real one. The stone blocks are infested, so be careful. If you want to remove them, break one and kill all silverfish, or use silk touch to mine them.
- Illager statue room - There is a large illager wool statue holding a torch in one of its hand with a lapis lazuli block inside its head. Light the room up with light source blocks and seal the entrance, one block above the ground with a horizontal row of blocks. Destroy the statue and collect the wool and the lapis block.
- Dining rooms - The small and medium don't have illagers. Take all the furniture. The large dining room has an evoker and 2 vindicators. Kill the evoker by sniping it to avoid vexes. Kill the vindicators using a sword or by shooting them.
- Conference room - This is the most dangerous room, containing 5 vindicators and an evoker. Kill the evoker as fast as possible before killing the vindicators. You can pillar jump a few blocks (2 or 3 blocks) after defeating the evoker to avoid being hit by the vindicators. Take the furniture when you are done.
- Map room - This room has 2 vindicators and an evoker. Fight them using the methods described in the conference room. Take the illagers' carpet map, table and bookshelves.
- Arena room - This room has no illagers, but it is dangerous because you can be surprised by monsters from the top loft. Start by lighting the room with any light source blocks. Destroy the center arena and kill the mobs in there. Then, pillar up a few blocks to snipe at the monsters in the loft. Be careful of skeletons and have your shield ready. If you see a creeper, immediately retreat. Kill it using your bow. Build a bridge to the loft or climb the ladder. There is a loot chest.
- Lava room - This room has lava surrounding a diamond block and the lava is in a glass cage surround partially by obsidian. Loot this room last because there is high risk of fire. Start by mining the top obsidian. Break one piece of glass on the top of the cage and quickly pour water to cover the lava. Extinguish any fires you set. Break all the glass and convert the first layer of lava to obsidian. Lower the water source and mine the obsidian. The next layer would have turned to obsidian. Repeat for the other layers. Take the diamond block when you are done removing the lava and extinguish all fires.
Loot
Many mansion rooms contain chests with “dungeon loot” in them, along with a extra disc.
- "Checkerboard room" - the loot chest is located above the entrance.
- "X room" - there’s a loot chest at the corner.
- "Gray banner room" - the loot chest is found behind the cobblestone construction.
- "Wood arch hallway" - the loot chest is located the end of the room.
- "Winding stairway room" - the loot chest is located at the end of the winding passageway.
- “Bedroom with loft” - the loot chest is found at the loft, which can reached by climbing a ladder.
- “Lone chest room” - the loot chest sits in plain sight at the center.
- "Attic room" - there are two loot chests positioned at each end of the upper attic of this room.
- "Arena room" - the loot chest resides on the loft.
- "Fake End portal room" - the trapped chest, which contains 2 Ender pearls, sits on the woolen “End portal”, and is flanked by two TNT on each side.
- “Allium room” - the chest at the entrance is full of alliums.
- "Sapling farm" - the chest at the entrance holds 28 dark oak saplings.
- "Tree-chopping room" - the loot chest at the foot of the tree contains an iron axe enchanted with Efficiency I.
- “Storage rooms”, “mushroom farm” - the chests next to the table and chair are empty.
Aside from loot chests, there are several valuable blocks that the player can scavenge from the mansion's rooms: the secret “obsidian room" and "lava room" both contain a diamond block in the center of the structures, and the "illager statue room" contains a hidden lapis lazuli block in the illager’s head, to name a few.
For further information, please see the page woodland mansion/loot.
Post-Exploration
After the mansion is looted, there are a number of things you can do with it. You can turn it into a home, burn it down, systematically dismantle it to get extra resources, or just leave it as it is. Like Outposts, You can just leave. Hostile Mobs can eventually respawn if there isn't any light.
Turn it into a home (or your new base)
The woodland mansion is a nice looking structure. Turn the mansion into your base. Light it up and clear out all hostile mobs. Fix all creeper holes and fire damage. You can use the original rooms, or tear down the inner walls and build them how you want. You can take all the furniture to add your own. Make sure to change the wool beds in the bedrooms into real beds so you can sleep in them. Placing two beds next to each other makes a wide and good-looking bed. Add a kitchen, bathroom, better bedrooms, anything you want. You can even redesign the whole mansion, but it will take a long time to do so. Be careful if you want to redesign the sides of the roof to make it look nicer, as you can fall from up to twenty blocks and possibly die. Putting farms on top of the mansion's roof can be effective for food since sunlight helps crops grow faster. Don't worry about Illagers as long as you've explored all the rooms and killed all of them since they never respawn, unlike pillagers.
A Woodland Mansion turned into a base with farms on the rooftop. A few villagers and an iron golem is visible from here.
Expanding it
Since the mansion is in a dark forest, you can make a giant basement and carve windows into a cobblestone foundation that is taller than one mansion level (roughly around ten blocks, but you can make it as tall as you want). The first floor doesn't have windows since the trees around obstruct it, but you can carve windows into it. The dark oak wood from the trees around it blends nicely with the rest of the mansion. You can also chop down trees around and use the logs to expand the mansion to that area too.
Turning it into a village
Making houses with the dark oak wood from the nearby trees around the mansion can turn the area into a nice looking village. Be sure to make a villager breeder consisting of at least 2 villagers (you can bring villagers from another village or cure any zombie villagers you find) to populate the mansion. Make job sites for the villagers and put beds in the upper rooms of the mansion. After you get lots of villagers and claimed beds, iron golems can spawn and protect you and the villagers from hostile mobs such as zombies and skeletons.
Make a villager breeder or any type of mob farm inside
You can build some type of farm(s) inside. You can make a spider farm with the spider spawner, bring in villagers for villager trading halls, or make the building a giant crop farm, which works best on the roof, as crops uproot if not connected with sunlight. An animal farm works too, but you need some food to breed them.
Burning it down
Simple as that, set an entire mansion room on fire using flint and steel or fire charges and run out of the mansion. Stay at least 10 blocks from any nearby fires since the fire can burn through the trees.
Build a community building
Use the woodland mansion for a community building. Redo the inner walls and move it to the location you want using mods. Some ideas are making a hotel, town hall, or factory.