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Turtle Egg
Turtle Egg 1.pngTurtle Egg 1 (Slightly cracked).pngTurtle Egg 1 (Very cracked).pngTurtle Egg 2.pngTurtle Egg 2 (Slightly cracked).pngTurtle Egg 2 (Very cracked).pngTurtle Egg 3.pngTurtle Egg 3 (Slightly cracked).pngTurtle Egg 3 (Very cracked).pngTurtle Egg 4.pngTurtle Egg 4 (Slightly cracked).pngTurtle Egg 4 (Very cracked).png
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0.5

Hardness

0.5

Luminant

No

Transparent

No

Flammable

No

Catches fire from lava

No

Not to be confused with Turtle Spawn Egg.

A turtle egg (in Java Edition) or sea turtle egg (in Bedrock Edition) is a block that hatches one or more baby turtles.

Obtaining[]

Breaking[]

Turtle eggs can be obtained in the inventory using tools with the Silk Touch enchantment. If broken without the enchantment, pushed by a piston, or a player or gravity-affected block falls onto it, the egg breaks without dropping anything.

Breaking a cracked turtle egg with a Silk Touch tool resets the growth stage when the egg is placed on a different block.

Block Turtle Egg
Hardness 0.5
Breaking time (secs)
Default 0.75

Breeding[]

After two turtles are bred with seagrass, one of them travels back to its home beach, digs in the sand, and lays an egg block with 1–4 eggs after several seconds. See hatching mechanics below.

Two husks breaking turtle eggs by trampling on them.

Trampling[]

Turtle eggs can be trampled by living entities (players, mobs, livestock, etc.) that fall onto or stand on top of them. Eggs in a multi-egg block are trampled one at a time until no eggs remain. End crystals can also break turtle eggs if they explode.

An entity falling onto an egg has a 1/3 chance of trampling the egg and an entity standing on top of an egg has a 1/100 chance per tick of trampling the egg.

Eggs cannot be trampled by a crouch-walking (or "sneaking") player. Though eggs cannot be trampled by non-living entities like arrows, they can be trampled by armor stands. When a falling block such as an anvil or sand block is dropped onto an egg, the falling block is dropped and turned into an item leaving the egg unharmed.

Zombies and their variants (husks, drowned, and zombified piglins) seek out and trample turtle eggs that have 2 blocks of air above them unless /gamerule mobGriefing is false. The range of detection is a 24x7x24‌[JE only] or 11x5x11‌[BE only] area (counted from the block the mob is standing on). When a player in Survival or Adventure Game-mode is nearby (also includes iron golems and villagers), the zombie prefers to attack the player rather than trampling the turtle egg.

Mobs do not seek out to trample turtle eggs, other than zombies and their variants, but still may break them by accident.

Turtles cannot break turtle eggs, even when on them.

Usage[]

Placement[]

Up to 4 turtle eggs can be placed in one block and slowly hatch into turtles. Though turtle eggs can be placed on any block, they only hatch on sand blocks.

Turtle eggs do not require a supporting block below and unlike dragon eggs are not affected by gravity. Eggs are also capable of supporting lanterns hanging under them.[1]

Hatching[]

Turtle eggs hatch on sand and red sand. Eggs crack over time and hatch after cracking three times. Eggs hatch significantly faster at nighttime.

Turtle eggs have a very low chance of cracking during random ticks during the day (1/500 chance). However, they are almost guaranteed to crack during random ticks between 21600 and 22550 ticks in-game time (3:36 am and 4:33 am). This is a roughly 48-second window for the player. About 95% of eggs crack or hatch during this night-time window. On average, an egg hatches in 4-5 nights. 90% of eggs hatch in 7 nights or less.[2]

When a multi-egg block hatches, all eggs hatch simultaneously.

Eggs do not progress toward hatching if the player is not within 128 blocks of the egg. This is due to the egg's chunk not being loaded and not receiving random ticks.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.metal.breaksubtitles.block.generic.break1.01.216
None[sound 1]BlocksFalling on the block with fall damageblock.metal.fallNone[sound 1]0.51.2516
Block breakingBlocksWhile the block is in the process of being brokenblock.metal.hitsubtitles.block.generic.hit0.250.7516
Block placedBlocksWhen the block is placedblock.metal.placesubtitles.block.generic.place1.01.216
FootstepsBlocksWalking on the blockblock.metal.stepsubtitles.block.generic.footsteps0.151.516
  1. a b MC-177082

Bedrock Edition: [needs in-game testing]

SoundSourceDescriptionResource locationVolumePitch
??Once the block has brokendig.metal?1.2
??Falling on the block with fall damagefall.metal??
??While the block is in the process of being brokenhit.metal?0.75
??Jumping from the blockjump.metal??
??Falling on the block without fall damageland.metal??
??Walking on the blockstep.metal??
??When the block is placeduse.metal?1.2

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Turtle Egg hatches?The egg hatchesentity.turtle.egg_hatch[3]subtitles.entity.turtle.egg_hatch[3]??16
Turtle Egg cracks?The eggs changes hatching stateentity.turtle.egg_crack[3]subtitles.entity.turtle.egg_crack[3]??16
Turtle Egg breaks?The egg breaksentity.turtle.egg_break[3]subtitles.entity.turtle.egg_break[3]??16
Turtle Egg stomped?Plays when zombies[verify] stomp eggsentity.zombie.destroy_eggsubtitles.entity.zombie.destroy_egg??16

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
Turtle Eggturtle_eggBlock & Itemblock.minecraft.turtle_egg

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Sea Turtle Eggturtle_egg414Block & Giveable Item[i 2]Identical[i 3]tile.turtle_egg.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
eggs11
2
3
4
Number of eggs.
hatch00
1
2
Determines how close an egg is to hatching; starts at 0 and is randomly incremented.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
turtle_egg_count0x1
0x2
one_eggone_egg
two_egg
three_egg
four_egg
0
1
2
3
Number of eggs.
cracked_state0x4
0x8
no_cracksno_cracks
cracked
max_cracked
0
1
2
Determines how close an egg is to hatching; starts at no cracks and is randomly incremented.

History[]

Java Edition
1.1318w07aTurtle Egg 1 JE1.png Turtle Egg 2 JE1.png Turtle Egg 3 JE1.png Turtle Egg 4 JE1.png Added turtle eggs.
Turtle Egg (item) JE1 BE1.png Turtle eggs currently render three-dimensional in the inventory.
18w11aAdded drowned, which like zombies and their variants, seek out and trample turtle eggs.
18w19aTurtle Egg (item) JE2 BE2.png Turtle eggs now display as a 2D sprite in the inventory.
18w22aIf the player is inside the hitbox of one turtle egg, and another is attempted to be placed, the placement fails.
Turtle eggs now make placement sounds when the amount in a stack is increased.
More turtle eggs than normal can be placed in one stack by aiming at adjacent blocks.
1.1419w03cTurtle egg clusters now use correct cullface arguments, with the exception of four turtle eggs, which still renders a redundant face.
19w08aTurtle Egg 1.pngTurtle Egg 1 (Slightly cracked).pngTurtle Egg 1 (Very cracked).png Turtle Egg 2.pngTurtle Egg 2 (Slightly cracked).pngTurtle Egg 2 (Very cracked).png Turtle Egg 3.pngTurtle Egg 3 (Slightly cracked).pngTurtle Egg 3 (Very cracked).png Turtle Egg 4 (Slightly cracked).pngTurtle Egg 4 (Very cracked).png The model of turtle eggs has been changed, as to not have a stretched texture.[4]
1.16Pre-release 3Turtle eggs now hatch on red sand.[5]
Bedrock Edition
1.5.0beta 1.5.0.4Turtle Egg 1.pngTurtle Egg 1 (Slightly cracked).pngTurtle Egg 1 (Very cracked).pngTurtle Egg 2.pngTurtle Egg 2 (Slightly cracked).pngTurtle Egg 2 (Very cracked).pngTurtle Egg 3.pngTurtle Egg 3 (Slightly cracked).pngTurtle Egg 3 (Very cracked).pngTurtle Egg 4.pngTurtle Egg 4 (Slightly cracked).pngTurtle Egg 4 (Very cracked).png Turtle Egg (item) JE1 BE1.png Added sea turtle eggs.
1.11.0beta 1.11.0.1Ravagers can now destroy turtle eggs in their path.
1.13.0beta 1.13.0.9Turtle Egg (item) JE2 BE2.png Turtle eggs now display as a 2D sprite in the inventory.
Legacy Console Edition
TU69 1.76 Patch 38Turtle Egg 1.pngTurtle Egg 1 (Slightly cracked).pngTurtle Egg 1 (Very cracked).pngTurtle Egg 2.pngTurtle Egg 2 (Slightly cracked).pngTurtle Egg 2 (Very cracked).pngTurtle Egg 3.pngTurtle Egg 3 (Slightly cracked).pngTurtle Egg 3 (Very cracked).pngTurtle Egg 4.pngTurtle Egg 4 (Slightly cracked).pngTurtle Egg 4 (Very cracked).png Turtle Egg (item) JE1 BE1.png Added sea turtle eggs.

Issues[]

Issues relating to "Turtle Egg" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Turtle eggs cannot be trampled by bats, however, they can be trampled by other flying mobs such as bees.
  • Babies always hatch facing south.
  • The item forms of turtle eggs and diamonds have the same shape.

Gallery[]

Notes[]


References[]

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