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This article is about the mob. For item, see Tropical Fish (item). For the mob in minecraft dungeons, see MCD:Tropical Fish. For other uses, see Fish.
Tropical Fish
Blue Dory.png
Cichlid.pngClownfish.pngCotton Candy Betta.pngGoatfish.pngParrotfish.pngQueen Angelfish.pngRed Lipped Blenny.pngTomato Clown.pngTomato Clownfish.pngTriggerfish.pngWhite-Gray Dasher.pngWhite-Silver SunStreak.pngYellowtail Parrot.png
Anemone.pngBlack Tang.pngBlue Tang.pngDottyback.pngEmperor Red Snapper.pngMoorish Idol.pngOrnate Butterfly.pngRed Cichlid.pngRed Snapper.pngThreadfin.pngYellow Tang.png
Health points

3♥♥[JE only]
6♥♥♥[BE only]

Behavior

Passive

Hitbox size

In Java Edition:
Height: 0.4 Blocks
Width: 0.5 Blocks

In Bedrock Edition:
Height: 0.52 Blocks
Width: 0.52 Blocks

Spawn

Lukewarm Ocean
Deep Lukewarm Ocean
Warm Ocean
Lush Caves

Usable items

Tropical Fish are common passive mobs found in oceans and lush caves. There are 2,700 naturally occurring variants. Using commands, up to 3,587 visually distinct variants can be spawned.

Spawning[]

In Java Edition, tropical fish spawn in groups of 8 at 24 to 64 blocks away from the player, with random patterns (see below) in lukewarm or warm oceans and lush caves, as well as their deep variants. In ocean biomes tropical fish will only spawn at Y levels between sea level, and 13 blocks below sea level.

In Bedrock Edition, tropical fish spawn underwater at 12-32 blocks away from the player. Tropical fish spawn only in warm, lukewarm, deep lukewarm ocean biomes and lush caves, in groups of 3-5 for the same preset pattern, and in groups of 1-3 for a random pattern. In addition, tropical fish in warm, lukewarm ocean and deep variants can only spawn at Y levels between 50 and 64 and must be on the surface (i.e., there must not be a spawnable block above the spawn location with a non-solid block on top). Tropical fish in lush caves can spawn on any Y levels but require underground.

Drops[]

Behavior[]

Tropical fish tend to swim in schools of fish (a maximum of nine tropical fish per school).

The player may collect a fish by using a water bucket on it, which gives the player a bucket of fish. Fish placed with buckets do not despawn naturally. When that fish bucket is used against a block, it empties the bucket, placing water with that fish swimming in it.

Weaknesses[]

Tropical fish cannot survive out of water. Outside of water, they flop around for a while until eventually they suffocate and die. In Bedrock Edition, they rotate when flipping. Fish cannot swim or breathe in cauldron water.[1]

Fish have a weakness to weapons that have the Impaling enchantment, which also affects squid, turtles, guardians, elder guardians and dolphins.‌[Java Edition only]

Varieties[]

The 22 uniquely-named varieties of tropical fish in Java Edition. From top to bottom:

  1. Anemone, Black Tang, Blue Tang‌, Butterflyfish‌, Cichlid, Clownfish
  2. Cotton Candy Betta‌, Dottyback, Emperor Red Snapper, Goatfish, Moorish Idol, Ornate Butterflyfish‌
  3. Parrotfish, Queen Angelfish‌, Red Cichlid, Red Lipped Blenny, Red Snapper, Threadfin
  4. Tomato Clownfish‌, Triggerfish, Yellowtail Parrotfish‌, Yellow Tang

Java Edition[]

When tropical fish spawn in the wild, 90% of the time they appear as one of the 22 varieties seen on the right, and the other 10% of the time their patterns, size, and colors are completely random, drawn from any of 2 shapes, 6 patterns, 15 base colors, and 15 pattern colors. The color black does not appear on any naturally-spawned tropical fish, since the eyes are usually hard to see.[2] These result in 2,700 naturally-occurring combinations.

Tropical fish can be summoned with black as one or both of their colors, and/or without any visible pattern,[more information needed] though even without the pattern they can still have a pattern color, causing a further 884 possible combinations, 480 of which look the same due to the missing pattern.

Bedrock Edition[]

Tropical fish do not have common varieties in Bedrock Edition. Instead, for naturally spawned tropical fish spawn in attempt as 22 preset and another attempt use randomly chosen patterns, sizes, and colors (except black). Tropical fish from spawn egg will use randomly chosen patterns, sizes, and colors (except black).

Names[]

Tropical fish variants in buckets have names that are assigned based on their colors and type. In Bedrock Edition, the names are in the name of the bucket, giving names like "Bucket of Plum Blockfish", "Bucket of Sky-Orange Snooper", or "Bucket of Orange-Lime Dasher". In Java Edition, the type, and colors are displayed as item tooltips.

In Bedrock Edition, the following colors are renamed from their defaults when they refer to tropical fish. Parentheses indicate default name and color id - see § Entity data.

  • Sky (Light Blue; 3)
  • Rose (Pink; 6)
  • Silver (Light Gray; 8)
  • Teal (Cyan; 9)
  • Plum (Purple; 10)

The base color is first, and the pattern color is next if it is different.

The fish type is determined according to the shape and pattern of the fish:

Flopper Glitter Betty
Stripey Blockfish Clayfish
Tropical Fish Patterns.png
Kob Snooper Brinely
Sunstreak[n 1] Dasher Spotty

Some varieties of tropical fish don't follow the normal naming system; instead, they reference real-life fish species. In Java Edition, these unique fish are limited to the 22 common varieties. In Bedrock Edition, there are also 22 uniquely-named tropical fish, though they are not all the same as in Java Edition. These uniquely-named tropical fish aren't different from regular tropical fish in terms of design or behavior.

These varieties are:

Name Type Image
Anemone Orange-Gray Stripey
Anemone.png
Black Tang Gray Flopper
Black Tang.png
Blue Tang‌[JE only] Gray-Blue Flopper
Blue Tang.png
Blue Dory‌[BE only] Gray-Sky SunStreak
Blue Dory.png
Butterflyfish‌[JE only]
Butterfly Fish‌[BE only]
White-Gray Clayfish
Cichlid Blue-Gray Sunstreak[n 1]
Cichlid.png
Clownfish Orange-White Kob
Clownfish.png
Cotton Candy Betta‌[JE only]
Candyfloss Betta‌[BE only]
Pink-Light Blue Spotty‌[JE only]
Rose-Sky Spotty‌[BE only]
Cotton Candy Betta.png
Dottyback Purple-Yellow Blockfish‌[JE only]
Plum-Yellow Blockfish‌[BE only]
Dottyback.png
Emperor Red Snapper White-Red Clayfish
Emperor Red Snapper.png
Goatfish White-Yellow Spotty
Goatfish.png
Moorish Idol White-Gray Glitter
Moorish Idol.png
Ornate Butterflyfish‌[JE only]
Ornate Butterfly‌[BE only]
White-Orange Clayfish
Ornate Butterfly.png
Parrotfish Cyan-Pink Dasher‌[JE only]
Teal-Rose Dasher‌[BE only]
Parrotfish.png
Queen Angelfish‌[JE only]
Queen Angel Fish‌[BE only]
Lime-Light Blue Brinely‌[JE only]
Lime-Sky Brinely‌[BE only]
Queen Angelfish.png
Red Cichlid Red-White Betty
Red Cichlid.png
Red Lipped Blenny Gray-Red Snooper
Red Lipped Blenny.png
Red Snapper Red-White Blockfish
Red Snapper.png
Threadfin White-Yellow Flopper
Threadfin.png
Tomato Clownfish‌[JE only] Red-White Kob
Tomato Clownfish.png
Tomato Clown‌[BE only] Red-White SunStreak
Tomato Clown.png
Triggerfish Gray-White Sunstreak[n 1]
Triggerfish.png
Yellowtail Parrotfish‌[JE only]
Yellowtail Parrot‌[BE only]
Cyan-Yellow Dasher‌[JE only]
Teal-Yellow Dasher‌[BE only]
Yellowtail Parrot.png
Yellow Tang Yellow Flopper
Yellow Tang.png
  1. a b c Sunstreak in Java Edition, SunStreak in Bedrock Edition.

Sounds[]

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
NoneNone[sound 1]?Randomlyentity.tropical_fish.ambientNone[sound 1]???
Tropical Fish dies?Plays when it diesentity.tropical_fish.deathsubtitles.entity.tropical_fish.death?0.816
Tropical Fish flops?Plays when on landentity.tropical_fish.flopsubtitles.entity.tropical_fish.flop0.3?16
Tropical Fish hurts?Plays when damagedentity.tropical_fish.hurtsubtitles.entity.tropical_fish.hurt??16
  1. a b Empty events do not have this parameter set.

Data values[]

ID[]

Java Edition:

NameResource locationEntity tags (JE)Translation key
Tropical Fishtropical_fishaxolotl_always_hostilesentity.minecraft.tropical_fish

Bedrock Edition:

NameResource locationNumeric ID Translation key
Tropical Fishtropicalfish111entity.tropicalfish.name

Entity data[]

Tropical fish have entity data associated with them that contains various properties.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Java Edition:

Main article: Entity format
  • Entity data
    • Tags common to all entities
    • Tags common to all mobs
    •  FromBucket: 1 or 0 (true/false) - Whether the fish had ever been released from a bucket.
    •  Variant: A 4-byte integer.
      • The least significant byte has a value of either 0 for a small fish, or 1 for a large fish. Values above 1 result in an invisible fish.
      • The next byte has a value from 0–5, representing the pattern on the fish. Values above 5 result in a fish with no pattern.
      • The next byte has a value from 0–15, representing the color of the fish's body.
      • The most significant byte has a value from 0–15, representing the color of the fish's pattern.

Color

Main article: Tropical Fish/DV
[edit]

The fish sizes and patterns are depicted in the following table, with white body color and dark-gray pattern color.

second-least byte
0 1 2 3 4 5
least byte
1
Flopper Glitter Betty
Stripey Blockfish Clayfish
Tropical Fish Patterns.png
Kob Snooper Brinely
Sunstreak Dasher Spotty
0

The 22 varieties of tropical fish most commonly found throughout the world have Variant tag values from the following table, which also lists what color/shape/patterns come from that value.

Shape Pattern Base color Pattern color Variant Type Name
0 0 1 0 65536 Orange-White Kob Clownfish
0 1 7 0 459008 Gray-White Sunstreak Triggerfish
0 0 14 0 917504 Red-White Kob Tomato Clownfish
1 3 14 0 918273 Red-White Blockfish Red Snapper
1 4 14 0 918529 Red-White Betty Red Cichlid
1 5 0 1 16778497 White-Orange Clayfish Ornate Butterflyfish
0 4 5 3 50660352 Lime-Light Blue Brinely Queen Angelfish
0 5 6 3 50726144 Pink-Light Blue Spotty Cotton Candy Betta
1 0 0 4 67108865 White-Yellow Flopper Threadfin
0 5 0 4 67110144 White-Yellow Spotty Goatfish
1 0 4 4 67371009 Yellow Flopper Yellow Tang
0 3 9 4 67699456 Cyan-Yellow Dasher Yellowtail Parrotfish
1 3 10 4 67764993 Purple-Yellow Blockfish Dottyback
0 3 9 6 101253888 Cyan-Pink Dasher Parrotfish
1 2 0 7 117441025 White-Gray Glitter Moorish Idol
1 5 0 7 117441793 White-Gray Clayfish Butterflyfish
1 1 1 7 117506305 Orange-Gray Stripey Anemone
1 0 7 7 117899265 Gray Flopper Black Tang
0 1 11 7 118161664 Blue-Gray SunStreak Cichlid
1 0 7 11 185008129 Gray-Blue Flopper Blue Tang
1 5 0 14 234882305 White-Red Clayfish Emperor Red Snapper
0 2 7 14 235340288 Gray-Red Snooper Red Lipped Blenny

The variant number is the sum of the most significant byte × 224 + second most significant byte × 216 + second least significant byte × 28 + least significant byte.


Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
I am a Marine BiologistCollect a fish in a bucketUse an empty bucket on any fish mob to collect it.20GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngTactical Fishing
Catch a fish... without a fishing rod! Fishy BusinessUse a water bucket on any fish mob.husbandry/tactical_fishing

History[]

Java Edition Alpha
June 28, 2010Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."
October 4, 2010Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were only added as an item; there was no code for a fish mob.
Java Edition
October 5, 2012Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".
April 13, 2013When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."
July 31, 2013During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"
1.13November 18, 2017Tropical Fish Preview Green.png Tropical Fish Preview White.png Two fish mobs, presumably early tropical fish, were shown off in a clip presented at MineCon Earth.
18w10aAdded tropical fish.
18w10bTropical fish now make sounds and no longer use the player damage sound.
1.13.118w31aFish now have a 5% chance of dropping bone meal when killed.
1.1720w51aTropical fish are now attacked by axolotls.
21w13aTropical fish spawned from buckets in the creative inventory now only spawn as white kobs.[3]
1.17.1Pre-release 2Tropical fish spawned from buckets in the creative inventory no longer only spawn as white kobs.
1.1821w40aTropical fish now only spawn between y=50 and y=64, with the exception of lush caves in which they can spawn at any height.
Bedrock Edition
March 1, 2018ThorsHand11 states on the official Minecraft Discord that "more than a handful" of tropical fish will be added.
1.4.0beta 1.2.14.2Added all 4 variants of fish mobs.
1.8.0beta 1.8.0.8Tropical fish are now slightly bigger.
1.13.0beta 1.13.0.9Tropical fish now drop experience when killed.
1.17.0beta 1.16.230.52Tropical fish are now attacked by axolotls.
1.18.0beta 1.18.0.21Tropical fish now only spawn between y=50 and y=64, with the exception of lush caves in which they can spawn at any height.
beta 1.18.0.22Tropical fish can now spawn in lukewarm ocean biomes.
Legacy Console Edition
TU69 1.76 Patch 38Added fish mobs.
Education Edition
1.4.0Added all 4 variants of fish mobs.

Issues[]

Issues relating to "Tropical fish" are maintained on the bug tracker. Report issues there.

Gallery[]

Official artwork[]

See also[]

References[]

  1. MC-126819 – "fish bouncing and suffocating on top of the cauldron which fills with water" resolved as "Won't Fix"
  2. MC-169763 Resolved as "Works as Intended"
  3. MC-221656
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