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Tripwire Hook
Tripwire Hook (S) JE6 BE2.pngPowered Tripwire Hook (S) JE6.png
Attached Tripwire Hook (S) JE7.pngPowered Attached Tripwire Hook (S) JE7.png
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0

Hardness

0

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

A tripwire hook is a block that can be used to detect entities (players, mobs, items, etc.) when part of a tripwire circuit is passed through.

Obtaining[]

Breaking[]

Tripwire hooks can be broken instantly using any tool, or without a tool.

A tripwire hook is also removed and drops itself as an item if:

  • its attachment block is moved, removed, or destroyed
  • water flows into its space in Java Edition
  • a piston tries to push it or moves a block into its space

A tripwire hook is destroyed without dropping itself as an item if lava flows into its space.

Natural generation[]

Four tripwire hooks are generated naturally in each jungle temple.

Chest loot[]

Item Structure Container Quantity Chance
Java Edition
Tripwire Hook Pillager Outpost Chest 1–3 30.5%
Bedrock Edition
Tripwire Hook Pillager Outpost Chest 1–3 30.5%

Crafting[]

Ingredients Crafting recipe
Iron Ingot +
Stick +
Any Planks

2

Fishing[]

Tripwire hooks can be obtained as a "junk" item from fishing.

Usage[]

Tripwire hooks can be used as crafting ingredients or as redstone components.

Crafting ingredient[]

Tripwire hooks can be used to craft trapped chests and crossbows.

Name Ingredients Crafting recipe
Crossbow Stick +
Iron Ingot +
String +
Tripwire Hook

Trapped Chest Tripwire Hook +
Chest


Redstone component[]

See also: Redstone circuit

A tripwire hook can be used to detect mobs, items, and other entities over a large area.

Placement
To place a tripwire hook, use the Place Block control.
In order to function correctly, a tripwire hook must be part of a "tripwire circuit": a straight line of blocks consisting of a block with a tripwire hook attached to it, a "tripwire line" (1 to 40 blocks of tripwire), and a second tripwire hook attached to another block, with both tripwire hooks facing the tripwire.
To place tripwire, use the Place Block control with a string. Tripwire in a valid tripwire circuit has a short hitbox (0.09375 or 3/32 blocks high, with the bottom 0.0625 or 1/16 blocks above the block below), while tripwire not in a valid tripwire circuit has a taller hitbox (0.5 blocks high, bottom not raised).
Tripwire Hook (S) JE6 BE2.pngAttached Tripwire Hook (S) JE7.pngPowered Attached Tripwire Hook (S) JE7.png
The three usual states of a tripwire hook: not attached (folded), attached (straight), activated (depressed).
A tripwire hook in an invalid tripwire circuit appears "folded", while a tripwire hook in a valid tripwire circuit appears extended straight. Tripwire lines from separate tripwire circuits can be placed next to each other (in parallel), above each other, and even intersecting each other.
Activation
A tripwire hook in a valid tripwire circuit activates when certain entities (players, mobs, items, etc.) intersect the tripwire hook's tripwire line "hitbox" (but not the tripwire hook itself), and deactivates when all entities leave or are removed from the tripwire line.
Entities that cannot activate a tripwire circuit include thrown potions, some arrows, fireworks, thrown ender pearls, and thrown eyes of ender.
A tripwire hook also activates for 5 redstone ticks (0.5 seconds, barring lag) when any of its tripwires are destroyed, except when shears are used to destroy the tripwire.
Breaking the tripwire hook, or breaking the block it is attached to, does not generate a pulse.
Behavior

The tripwire hooks and the blocks they are attached to provide power, but the tripwire does not.

While active, a tripwire hook appears to move downward and it:
Tripwire produces no power itself, but its state change can be detected with an observer.
Although destroying tripwire with shears cannot activate a tripwire hook, it changes the tripwire hook's block state (its "attached" state from true to false), which can be detected with an observer.

Trading[]

Master-level fletcher villager have a 23 chance to buy 8 tripwire hooks for an emerald as part of their trades in Java Edition, and always offer the trade in Bedrock Edition.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
BlocksOnce the block has brokendig.stone1.00.8
BlocksFalling on the block with fall damagefall.stone0.41.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
?BlocksJumping from the blockjump.stone0.121.0
?BlocksFalling on the block without fall damageland.stone0.221.0
BlocksWalking on the blockstep.stone0.31.0
BlocksWhen the block is placeduse.stone1.00.8

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Tripwire attaches??block.tripwire.attachsubtitles.block.tripwire.attach0.40.716
Tripwire clicks??block.tripwire.click_offsubtitles.block.tripwire.click0.40.516
Tripwire clicks??block.tripwire.click_onsubtitles.block.tripwire.click0.40.616
Tripwire detaches??block.tripwire.detachsubtitles.block.tripwire.detach0.41.09-1.3316

Data values[]

ID[]

Java Edition:

NameNamespaced IDFormTranslation key
Tripwire Hooktripwire_hookBlock & Itemblock.minecraft.tripwire_hook

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Tripwire Hooktripwire_hook131Block & Itemtile.tripwire_hook.name

Metadata[]

See also: Data values

In Bedrock Edition, a tripwire hook's block data stores its orientation, connection status, and activation status:

Bits Values
0x1
0x2

A two-bit field storing a value from 0 to 3:

  • 0: Tripwire hook on block side facing south
  • 1: Tripwire hook on block side facing west
  • 2: Tripwire hook on block side facing north
  • 3: Tripwire hook on block side facing east
0x4 If set, the tripwire hook is connected and ready to trip ("middle" position).
0x8 If set, the tripwire hook is currently activated ("down" position)

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
attachedfalsefalse
true
True if the tripwire hook is connected to a valid tripwire circuit.
facingnortheast
north
south
west
The direction in which the tripwire hook juts out from the block it is attached to.
For example, a tripwire hook facing north is attached to a block to its south.
poweredfalsefalse
true
True if the tripwire hook is active.

Bedrock Edition:

Name Default value Allowed values Description
attached_bit00
1
True if the tripwire hook is connected to a valid tripwire circuit.
direction00
1
2
3
The direction in which the tripwire hook juts out from the block it is attached to.
For example, a tripwire hook facing north is attached to a block to its south.
powered_bit00
1
True if the tripwire hook is active.


Video[]

Note: This video does not show the tripwire hook obtained from fishing, or its crafting usage.

History[]

This section is missing information about
  • Potential ring placement changes between powered and powered attached
  • Check if the string was still dashed directly before 14w11a. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.3.1May 28, 2012Dinnerbone released a series of cryptic tweets, starting with "I think I'm taking a big liking toward adventure maps. It's starting to show in my choice of new blocks."[1] He hinted at shears being used to disable the tripwire,[2] then posted a series of images[3][4][5] before revealing the name.[6] Afterward, he posted a video[7] to reveal the functionality of the tripwire and finally credited the idea to his fiancee MissMarzenia.[8]
12w22aTripwire Hook (N) JE1.png Attached Tripwire Hook (N) JE1.png Powered Tripwire Hook (N) JE1.png Powered Attached Tripwire Hook (N) JE1.png
Tripwire Hook (E) JE1.png Attached Tripwire Hook (E) JE1.png Powered Tripwire Hook (E) JE1.png Powered Attached Tripwire Hook (E) JE1.png
Tripwire Hook (S) JE1.png Attached Tripwire Hook (S) JE1.png Powered Tripwire Hook (S) JE1.png Powered Attached Tripwire Hook (S) JE1.png
Tripwire Hook (W) JE1.png Attached Tripwire Hook (W) JE1.png Powered Tripwire Hook (W) JE1.png Powered Attached Tripwire Hook (W) JE1.png
Tripwire Hook (texture) JE1 BE1.png Added tripwire hooks.
1.513w01aTripwire hooks are now used to craft trapped chests.
13w02aAttached Tripwire Hook (N) JE2.png Powered Attached Tripwire Hook (N) JE2.png
Attached Tripwire Hook (E) JE2.png Powered Attached Tripwire Hook (E) JE2.png
Attached Tripwire Hook (S) JE2.png Powered Attached Tripwire Hook (S) JE2.png
Attached Tripwire Hook (W) JE2.png Powered Attached Tripwire Hook (W) JE2.png
When attached to string, the region of string within the space of the tripwire hook is more linear looking, and looks less like the actual tripwire blocks.
1.7.213w36aTripwire hooks can now be obtained as one of the "junk" items by fishing.
1.814w11aTripwire Hook (N) JE2.png Attached Tripwire Hook (N) JE3.png Powered Tripwire Hook (N) JE2.png Powered Attached Tripwire Hook (N) JE3.png
Tripwire Hook (E) JE2.png Attached Tripwire Hook (E) JE3.png Powered Tripwire Hook (E) JE2.png Powered Attached Tripwire Hook (E) JE3.png
Tripwire Hook (S) JE2.png Attached Tripwire Hook (S) JE3.png Powered Tripwire Hook (S) JE2.png Powered Attached Tripwire Hook (S) JE3.png
Tripwire Hook (W) JE2.png Attached Tripwire Hook (W) JE3.png Powered Tripwire Hook (W) JE2.png Powered Attached Tripwire Hook (W) JE3.png The model of tripwire hooks has been slightly changed. The rendering of the stick and hook elements is slightly strange; they can be seen rendering on top of the base plate even when clearly behind it.
The item texture has been changed to Oak Planks (texture) JE4 BE2.png.
14w11bThe item texture has changed back to Tripwire Hook (texture) JE1 BE1.png.[9]
14w17aTripwire Hook (N) JE3.png Attached Tripwire Hook (N) JE4.png Powered Tripwire Hook (N) JE3.png Powered Attached Tripwire Hook (N) JE4.png
Tripwire Hook (E) JE3.png Attached Tripwire Hook (E) JE4.png Powered Tripwire Hook (E) JE3.png Powered Attached Tripwire Hook (E) JE4.png
Tripwire Hook (S) JE3 BE1.png Attached Tripwire Hook (S) JE4.png Powered Tripwire Hook (S) JE3.png Powered Attached Tripwire Hook (S) JE4.png
Tripwire Hook (W) JE3.png Attached Tripwire Hook (W) JE4.png Powered Tripwire Hook (W) JE3.png Powered Attached Tripwire Hook (W) JE4.png The model of tripwire hooks has been changed. The stick is now affected by the Smooth Lighting option, the iron is bigger, and the top, side, and stick textures have been slightly changed.
14w25aTripwire Hook (N) JE4.png Attached Tripwire Hook (N) JE5.png Powered Tripwire Hook (N) JE4.png Powered Attached Tripwire Hook (N) JE5.png
Tripwire Hook (E) JE4.png Attached Tripwire Hook (E) JE5.png Powered Tripwire Hook (E) JE4.png Powered Attached Tripwire Hook (E) JE5.png
Tripwire Hook (S) JE4.png Attached Tripwire Hook (S) JE5.png Powered Tripwire Hook (S) JE4.png Powered Attached Tripwire Hook (S) JE5.png
Tripwire Hook (W) JE4.png Attached Tripwire Hook (W) JE5.png Powered Tripwire Hook (W) JE4.png Powered Attached Tripwire Hook (W) JE5.png The ring in the tripwire hook is now affected by ambient occlusion.
1.915w49aThe suspended block state has been removed from tripwire hooks.
1.1317w47aPrior to The Flattening, this block's numeral ID was 131.
1.1418w43aTripwire Hook (N) JE5.png Attached Tripwire Hook (N) JE6.png Powered Tripwire Hook (N) JE5.png Powered Attached Tripwire Hook (N) JE6.png
Tripwire Hook (E) JE5.png Attached Tripwire Hook (E) JE6.png Powered Tripwire Hook (E) JE5.png Powered Attached Tripwire Hook (E) JE6.png
Tripwire Hook (S) JE5.png Attached Tripwire Hook (S) JE6.png Powered Tripwire Hook (S) JE5.png Powered Attached Tripwire Hook (S) JE6.png
Tripwire Hook (W) JE5.png Attached Tripwire Hook (W) JE6.png Powered Tripwire Hook (W) JE5.png Powered Attached Tripwire Hook (W) JE6.png The texture of tripwire hooks has been changed.
Tripwire hooks are now used to craft crossbows.
18w47aTripwire Hook (N) JE6.png Attached Tripwire Hook (N) JE7.png Powered Tripwire Hook (N) JE6.png Powered Attached Tripwire Hook (N) JE7.png
Tripwire Hook (E) JE6.png Attached Tripwire Hook (E) JE7.png Powered Tripwire Hook (E) JE6.png Powered Attached Tripwire Hook (E) JE7.png
Tripwire Hook (S) JE6 BE2.png Attached Tripwire Hook (S) JE7.png Powered Tripwire Hook (S) JE6.png Powered Attached Tripwire Hook (S) JE7.png
Tripwire Hook (W) JE6.png Attached Tripwire Hook (W) JE7.png Powered Tripwire Hook (W) JE6.png Powered Attached Tripwire Hook (W) JE7.png As the planks textures has been changed, the texture of tripwire hooks has been changed, as a result.
19w11aFletcher villagers now buy tripwire hooks.
1.1620w10aTripwire hooks can now be placed on blocks of redstone, observers and targets.[10]
Pocket Edition Alpha
v0.13.0build 1Tripwire Hook (S) JE3 BE1.png[verify] Added tripwire hooks.
Tripwire hooks are used to craft trapped chests.
Bedrock Edition
1.8.0beta 1.8.0.10Tripwire hooks are now used to craft crossbows.
1.10.0beta 1.10.0.3Tripwire Hook (S) JE6 BE2.png[verify] The texture of tripwire hooks has been changed.
Tripwire hooks can now be found in pillager outpost chests.
1.11.0beta 1.11.0.4Tripwire hooks can now be sold to fletcher villagers.
Legacy Console Edition
TU14CU1 1.04 Patch 1Tripwire Hook (S) JE3 BE1.png[verify] Added tripwire hooks.
PlayStation 4 Edition
1.90Tripwire Hook (S) JE6 BE2.png[verify] The texture of tripwire hooks has been changed.
New Nintendo 3DS Edition
0.1.0Tripwire Hook (S) JE3 BE1.png[verify] Added tripwire hooks.

Issues[]

Issues relating to "Tripwire" are maintained on the bug tracker. Report issues there.

Trivia[]

  • When placed in an item frame, the hook becomes incredibly smaller while retaining its resolution.‌[Bedrock Edition only]

Gallery[]

References[]