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Tom Stone Mojang avatar

If you don't want to throw it away permanently, then you should invest in Loyalty. This common enchantment makes your trident come back to you. Riptide, which makes you lunge with your trident when you throw it (as long as you're in water, or it's raining) is also well worth seeking out!

Tom Stone[1]

A trident is a type of weapon that can be used in melee or ranged combat.

Obtaining

Tridents are not craftable; they can only be obtained via the methods below.

Drowned

15% of drowned will spawn with a trident as their natural weapon, and they have an 8.5% chance of dropping the trident which has a random durability. Each level of Looting will increase the chance by 1 percentage point (11.5% with Looting III).

Drowned can also drop a trident as one of its normal drops. The trident has a 3.7% chance, 4% chance with Looting I, 4.3% chance with Looting II, and 4.7% chance with Looting III of dropping itself.‌[Legacy Console and Bedrock editions only] The trident will always be undamaged in this way.

In Bedrock Edition, a zombie can be converted to a drowned with a trident that can be dropped. In the Java and Console editions, only naturally-spawned drowned will spawn with a trident or have a chance of dropping one.

Thrown tridents

Tridents thrown onto the ground by the player can be picked up, similarly to a fired arrow. However, as with arrows fired by skeletons and strays, tridents thrown by drowned or another player cannot be picked up.

Usage

Drowned

Main article: Drowned

15% of drowned will spawn with a trident as its natural weapon and it will use it to attack its target. They will throw the trident at its opponent every 1.5 seconds, which will deal 8♥♥♥♥ damage to its target. Villagers can also be turned into zombie villagers if it was killed by a trident thrown by a drowned, this chance is 0% on Easy difficulty, 50% on Normal and 100% on Hard and Hardcore.

In Bedrock Edition, drowned can use the trident’s melee attack if its target is three blocks away or less, which deals 9♥♥♥♥♥ damage to its target.

The trident the drowned spawned with will never be enchanted, and the drowned can throw an infinite amount of tridents without losing it.

Melee attack

Pressing attack while holding a trident will increase the damage to both mobs and players. Upon damaging a mob or player, the trident's durability will decrease by 1.

Tridents deal more melee damage than a diamond sword although they have the same durability as an iron sword.

Ranged attack

Pressing and holding use while holding a trident will charge the trident. When released at full charge, the trident will be thrown and deal damage to the entity that it hits, if any. It flies on a ballistic trajectory similar to that of an arrow, but at 80% strength. If the trident hits a block, it will stick to the block, and if it hits an entity, it will bounce and land nearby. It is also blocked by shields, and can be retrieved once it lands in the ground. Thrown tridents can press wooden buttons and pressure plates.

Tridents enchanted with Loyalty will return to the thrower within seconds, with shorter recovery intervals at higher levels of enchantment. However, throwing a Loyalty-enchanted trident into the Void will destroy it. Players should therefore exercise caution when using ranged trident attacks against the ender dragon and other mobs in the End.

Tridents enchanted with Riptide cannot be thrown.

Unlike other projectiles, the trident does not slow down when thrown through water.

The Impaling enchantment will affect all water mobs and players, except for drowned‌[Java Edition only].

Damage

Tridents deal 1.5 hearts of damage to a player wearing full diamond armor with projectile protection.

Java Edition

Tridents have an attack speed of 1.1 and take ~0.91 seconds to recover.

Attack Melee Range
Attack damage 9♥♥♥♥♥ 8♥♥♥♥
Damage/Second (DPS)[note 1] 9.9 ?
Durability 251 251
Lifetime damage inflicted[note 2] 2259♥ × 1129.5 2008♥ × 1004
  1. This does not take travel time into account
  2. The formula to find the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. It ignores enchantments and critical hits, and assumes the trident is at maximum charge

Legacy Console Edition and Bedrock Edition

[Legacy Console and Bedrock editions only]In the Legacy Console and Bedrock editions, tridents have no attack cooldown and do the following damage:

Attack Melee Range
Attack damage 9♥♥♥♥♥ 8♥♥♥♥
Durability 251 251
Lifetime damage inflicted[note 1] ~2,259 ~2,008
  1. The formula to find the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. It excludes enchantments and critical hits

Elytra

A trident with the Riptide enchantment can be used to propel the elytra, but only in rainy weather or while the player is in a body of water.

Impaling damage

Trident Damage (on Aquatic mobs) by Impaling Level
Level Increase Ranged Melee
I ~+15% (adds 2.25♥ × 1.125) 9.25♥ × 4.625 10.25♥ × 5.125
II ~+30% (adds 3.5♥ × 1.75) 11♥ × 5.5 12♥ × 6
III ~+45% (adds 4.75♥ × 2.375) 12.25♥ × 6.125 13.25♥ × 6.625
IV ~+60% (adds 6♥♥♥) 13♥ × 6.5 14♥ × 7
V ~+75% (adds 7.25♥ × 3.625) 14.25♥ × 7.125 15.25♥ × 7.625

Enchantments

Tridents can receive the following enchantments:

  • Loyalty[note 1] — a thrown trident returns to the player after a few seconds (Max III)
  • Channeling[note 1] — a thrown trident hitting a mob during a thunderstorm summons a lightning bolt (Max I)
  • Riptide[note 1] — throwing a trident when in water or rain transports (throws) the player (Max III)
  • Impaling — deals extra melee or ranged damage to living aquatic mobs (not drowned) (Max V)
  • Unbreaking — increases durability (Max III)
  • Mending[note 2] — when trident is held, XP orbs collected will repair it rather than increase the player's XP. (Max I)
  • Curse of Vanishing[note 2][Java and Legacy Console editions only] — trident disappears upon player's death (Max I)
  1. a b c Loyalty and Channeling are mutually exclusive from Riptide, but not from each other.
  2. a b Only available using enchanted books and an anvil.

Repairing

Tridents can be repaired by combining a damaged trident with another on an anvil, by crafting, or the Mending enchantment. Combining damaged tridents with a crafting table or the 2×2 inventory grid will remove any enchantments.

Data values

ID

Trident/ID

Entity data

See also: Chunk format

Tridents have entity data associated with them that contain various properties of the entity.

  • Entity data
    • Tags common to all arrows
    • Tags common to all entities
    • Tags common to all projectiles
    •  DealtDamage: 1 or 0 (true/false) - true if the trident has already damaged an entity or been stuck in the ground for more than 4 ticks, in which case subsequent collisions with entities deal no damage and Loyalty tridents begin to return to the player.
    •  Trident: The tag representing the item that is given when the entity is picked up.
      • Tags common to all items

Achievements

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Do a Barrel Roll!Use Riptide to give yourself a boostObtain a trident enchanted with Riptide and launch yourself any distance with it.30GSilver

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawNot Today, Thank You
Deflect a projectile with a Shield Suit UpBlock any projectile with a shield.story/deflect_arrow
Advancement-plain-rawA Throwaway Joke
Throw a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Monster HunterHit a mob with a thrown trident.adventure/throw_trident
Advancement-plain-rawVery Very Frightening
Strike a Villager with lightning A Throwaway JokeHit a villager with lightning created by a trident with the Channeling enchantment.adventure/very_very_frightening
Advancement-fancy-rawSniper Duel
Kill a Skeleton from at least 50 meters away Take AimBe at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once.adventure/sniper_duel

History

Java Edition
November 18, 2017A trident was shown killing a zombie in a clip presented at MineCon Earth.
1.1318w07a Added tridents, which are currently unobtainable in survival.
18w10a Tridents will now have a new texture in the hotbar.
18w11aAdded drowned mobs, which can spawn with a trident, allowing tridents to now become obtainable in survival.
18w14aIf the player is not in water and it is not raining, the player is now no longer able to throw tridents enchanted with Riptide, but they can still deal melee damage.
Upcoming Java Edition
1.1418w43aThrown tridents can now break chorus flowers.
Bedrock Edition
1.4beta 1.2.13.8 Added tridents as part of Experimental Gameplay.
beta 1.2.14.2Fully implemented tridents.
beta 1.2.20.1A new animation for trident with Riptide when throwing it has been added.
1.5beta 1.5.0.0Tridents can now be enchanted with Mending and Unbreaking.
beta 1.5.0.7Tridents will now no longer break blocks in Creative mode.
Legacy Console Edition
TU69 1.76 Patch 38 Added tridents.
Education Edition
1.4.0 Added tridents.

Issues

Issues relating to "Trident" are maintained on the bug tracker. Report issues there.

Gallery

References

  1. "Java Devs Talk Update Aquatic" – Minecraft.net, February 16, 2018
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