A trail ruin is a buried structure which work as archeology sites where suspicious sand and suspicious gravel generate. The trail ruins may be found in a few temperate, cold and snow-covered biomes and resemble ruined villages "from a lost culture".[1]
Structure
Generation
Trail ruins may be found on land or underwater, typically near to a river, an aquifer or an ocean. The structure may be found in the taiga, snowy taiga, old growth taiga, old growth birch forest and jungle biomes.
Aesthetics
The trail ruins are structures that generate mostly underground with only the tip above the ground. The ruins resemble small, ancient settlements. Each trail ruin has a main road made of cobblestone, stone, stone bricks which connects multiple small buildings and a central tower made of terracotta and glazed terracotta, the tip of which is the only part of the structure that does not tend to generate underground. Adjacent to the tower generates two rooms and sometimes other small buildings and décor made of mud bricks and terracotta. Most of the structure is buried in sand, gravel, dirt and coarse dirt, as well as some suspicious sand and suspicious gravel.
File structure
All trail ruins structures found below are located in the folder client.jar/data/minecraft/structures/trail_ruins[JE only].
| List |
|---|
|
Loot
In Java Edition, each trail ruin's suspicious gravel contains 1 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| Blue Dye | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Brick | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Brown Candle | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Emerald | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Green Candle | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Light Blue Dye | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Orange Dye | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Purple Candle | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Red Candle | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Wheat | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| White Dye | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Wooden Hoe | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Yellow Dye | 1 | 2⁄45 | 4.4% | 0.044 | 22.5 |
| Beetroot Seeds | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Blue Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Coal | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Dead Bush | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Flower Pot | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Lead | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Light Blue Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Magenta Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Oak Hanging Sign | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Pink Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Purple Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Red Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Spruce Hanging Sign | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| String | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Wheat Seeds | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Yellow Stained Glass Pane | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
| Gold Nugget | 1 | 1⁄45 | 2.2% | 0.022 | 45.0 |
In Bedrock Edition, each trail ruin's suspicious gravel contains 1 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| Brick | 1 | 4⁄46 | 8.7% | 0.087 | 11.5 |
| Blue Dye | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Brown Candle | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Clay Ball | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Emerald | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Green Candle | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Light Blue Dye | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Orange Dye | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Purple Candle | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Red Candle | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Wheat | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| White Dye | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Wooden Hoe | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Yellow Dye | 1 | 2⁄46 | 4.3% | 0.043 | 23.0 |
| Beetroot Seeds | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Blue Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Dead Bush | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Flower Pot | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Lead | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Light Blue Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Magenta Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Oak Hanging Sign | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Pink Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Purple Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Red Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Spruce Hanging Sign | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| String | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Wheat Seeds | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Yellow Stained Glass Pane | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
| Gold Nugget | 1 | 1⁄46 | 2.2% | 0.022 | 46.0 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
History
| Upcoming Java Edition | |||||
|---|---|---|---|---|---|
1.20{{Extension DPL}}<ul><li>[[Powder Snow Bucket|Powder Snow Bucket]]<br/>{{Item
| title = Powder Snow Bucket
| image = Powder Snow Bucket.png
| renewable = Yes
| stackable = No
}}
A '''powder snow bucket''' is a [[bucket]] with [[powder snow]] inside.
== Obtaining ==
A powder snow bucket can be obtained by {{ctrl|using}} an [[empty bucket]] on a [[powder snow block]] or [[powder snow cauldron]].
== Usage ==
Pressing {{control|use}} while holding a powder snow bucket places a [[powder snow]] block. {{IN|Java}}, powder snow may also be placed inside empty [[cauldron]]s, creating powder snow cauldrons.
[[Dispenser]]s can also create and place powder snow buckets. However, they cannot do so with [[cauldron]]s. You can also use it to cushion falls in the [[nether]] by placing it below you when falling.
== Sounds ==
{{el|je}}:
{{Sound table
|sound=Empty powder snow bucket1.ogg
|sound2=Empty powder snow bucket2.ogg
|subtitle=Bucket empties
|source=block
|description=When a powder snow bucket is placed
|id=item.bucket.empty_powder_snow
|translationkey=subtitles.item.bucket.empty
|volume=1.0
|pitch=''varies'' <ref group=sound>Each sound event can be 1.0, 0.95, or 1.1</ref>
|distance=16}}
{{Sound table
|sound=Fill powder snow bucket1.ogg
|sound2=Fill powder snow bucket2.ogg
|subtitle=Bucket fills
|source=player
|description=When a bucket is filled with powder snow
|id=item.bucket.fill_powder_snow
|translationkey=subtitles.item.bucket.fill
|volume=1.0
|pitch=''varies'' <ref group=sound>Each sound event can be 1.0, 0.9, or 1.1</ref>
|distance=16}}
{{Sound table
|sound=Powder Snow break1.ogg
|sound2=Powder Snow break2.ogg
|sound3=Powder Snow break3.ogg
|sound4=Powder Snow break4.ogg
|sound5=Powder Snow break5.ogg
|sound6=Powder Snow break6.ogg
|sound7=Powder Snow break7.ogg
|subtitle=Block broken
|source=block
|description=When a bucket is filled with powder snow
|id=block.powder_snow.break
|translationkey=subtitles.block.generic.break
|volume=1.0
|pitch=0.8
|distance=16
|foot=1}}
{{el|be}}:
{{Sound table
|type=bedrock
|sound=Fill powder snow bucket1.ogg
|sound2=Fill powder snow bucket2.ogg
|source=player
|description=When a bucket is filled with powder snow
|id=bucket.fill_powder_snow
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Empty powder snow bucket1.ogg
|sound2=Empty powder snow bucket2.ogg
|source=block
|description=When a powder snow bucket is placed
|id=bucket.empty_powder_snow
|volume=1.0
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Powder Snow Bucket
|spritetype=item
|nameid=powder_snow_bucket
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|showaliasids=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Powder Snow Bucket
|spritetype=item
|nameid=powder_snow_bucket
|aliasid=bucket / 11
|form=item
|id=368
|foot=1}}
== History ==
{{History|java}}
{{History||1.17|snap=20w46a|[[File:Powder Snow Bucket JE1 BE1.png|32px]] Added powder snow buckets.}}
{{History|bedrock}}
{{History||Caves & Cliffs<br>(experimental)|link=Bedrock Edition 1.17.0|snap=beta 1.16.210.53|[[File:Powder Snow Bucket JE1 BE1.png|32px]] Added powder snow buckets.
|The powder snow bucket replaced the powder snow block in the creative inventory.}}
{{History||1.17.0|snap=beta 1.17.0.50|Powder snow bucket are now available without enabling [[Experimental Gameplay]].}}
{{h|foot}}
== Issues ==
{{Issue list}}
==Gallery==
<gallery>
Cozy Cabin Powder Snow Bucket 1.jpg|Teaser image with a barely visible powder snow bucket.
Cozy Cabin Powder Snow Bucket 2.jpg|Teaser image with a barely visible powder snow bucket.
Cozy Cabin Powder Snow Bucket 3.jpg|Teaser image with a barely visible powder snow bucket.
</gallery>
{{Items}}
[[Category:Renewable resources]]
[[Category:Tools]]
[[de:Pulverschneeeimer]]
[[es:Cubo con nieve polvo]]
[[fr:Seau de neige poudreuse]]
[[it:Secchio di neve polverosa]]
[[ja:粉雪入りバケツ]]
[[pl:Wiadro sypkiego śniegu]]
[[pt:Balde de neve fofa]]
[[ru:Ведро с рыхлым снегом]]
[[zh:细雪桶]]</li><li>[[Dragon's Breath|Dragon's Breath]]<br/>{{Item
| image = Dragon's Breath.png
| renewable = Yes
| stackable = Yes (64)
| rarity = Uncommon
}}
The '''dragon's breath''' is a [[brewing]] item that is used solely to make [[lingering potion]]s.
== Obtaining ==
The dragon's breath can be obtained by scooping up the [[ender dragon]]'s breath attack or the purple [[area effect cloud|effect clouds]] caused by [[dragon fireball]]s in an empty [[glass bottle]].
== Usage ==
=== Brewing ingredient ===
Dragon's breath may be added to any splash potion to upgrade it to a lingering potion, which can be used to create a lasting [[Lingering Potion#Area Effect Cloud|area effect cloud]], or to craft [[Arrow#Tipped arrows|tipped arrows]].
{{brewing
|name=[[Lingering Potion]]
|showname=1
|Dragon's Breath
|Any Lingering Potion
|base=Any Splash Potion}}
When put 2 or more dragon's breath in the brewing stand, after the brewing process, a glass bottle will drop as an [[Item (entity)|entity]]. However, if put only 1 dragon's breath in the brewing stand, after the brewing process, the glass bottle is consumed and cannot be retrieved.<ref>{{bug|MC-259583}}</ref>
== Sounds ==
{{Edition|Java}}:
{{Sound table
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|subtitle=Bottle fills
|source=neutral
|description=Filling a glass bottle with dragon's breath
|id=item.bottle.fill_dragonbreath
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|source=sound
|description=When a bottle is filled with dragon's breath
|id=bottle.dragonbreath
|volume=0.7<wbr>{{Until|BE 1.20.40}}<br>1.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0
|foot=1}}
== Achievements ==
{{Load achievements|You Need a Mint}}
== Advancements ==
{{load advancements|You Need a Mint}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Dragon's Breath
|spritetype=item
|nameid=dragon_breath
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Dragon's Breath
|spritetype=item
|nameid=dragon_breath
|id=560
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.9|snap=15w33a|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 437.}}
{{History||1.14|snap=18w43a|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|console}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}
{{History|3ds}}
{{History||1.7.10|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* If the dragon's breath is used in a [[crafting]] recipe (using a [[mod]] or a [[data pack]]), it becomes an empty bottle instead of being entirely consumed.
== References ==
{{reflist}}
==External Links==
*[https://www.minecraft.net/en-us/article/dragon-s-breath Taking Inventory: Dragon's Breath] – Minecraft.net on June 9, 2023
{{Items}}
[[Category:Renewable resources]]
[[de:Drachenatem]]
[[fr:Souffle de dragon]]
[[it:Soffio di drago]]
[[ja:ドラゴンブレス]]
[[ko:드래곤의 숨결]]
[[nl:Drakenadem]]
[[pl:Oddech smoka]]
[[pt:Bafo do dragão]]
[[ru:Драконье дыхание]]
[[zh:龙息]]
[[Category:Brewing recipe]]</li></ul> | 23w12a | Added trail ruins. | |||
| Upcoming Bedrock Edition | |||||
1.19.80{{Extension DPL}}<ul><li>[[Book|Book]]<br/>{{For}}
{{Item
| image = Book.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Books''' are items used in [[enchanting]] and [[crafting]].
== Obtaining ==
=== Block loot ===
Three books are dropped when a [[bookshelf]] is mined without [[Silk Touch]] or destroyed by an [[explosion]].
=== Crafting ===
{{crafting
|Paper
|Paper
|Paper
|Leather
|Output= Book
|type= Miscellaneous
}}
=== Chest loot ===
{{LootChestItem|book}}
=== Grindstones ===
Disenchanting an [[enchanted book]] at a [[grindstone]] yields a normal book and a small amount of experience.
=== Villager gifts ===
{{in|java}}, librarian [[villagers]] throw books at players under the [[Hero of the Village]] effect.
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Chiseled bookshelf ===
{{control|Use|text=Using}} the [[chiseled bookshelf]] while having a book in the main hand will put the book inside the chiseled bookshelf.
=== Enchanting ===
Books can be made into [[enchanted book]]s by enchanting them on [[enchanting table]]s.
=== Trading ===
Librarian [[villager]]s can buy a single book as part of an [[enchanted book]] trade.
Apprentice-level Librarian villagers have a {{frac|2|3}} chance to buy 4 books for an [[emerald]] {{in|java}}, and always offer the trade {{in|bedrock}}.
== Achievements ==
{{load achievements|Librarian;Enchanter}}
== Advancements ==
{{load advancements|Enchanter;The Power of Books}}
== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|subtitle=Book placed
|source=block
|description=When a book is placed in a chiseled bookshelf
|id=block.chiseled_bookshelf.insert
|translationkey=subtitles.chiseled_bookshelf.insert
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.85, or 1.1 for each sound</ref>
|distance=16}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|subtitle=Book taken
|source=block
|description=When a book is removed from a chiseled bookshelf
|id=block.chiseled_bookshelf.pickup
|translationkey=subtitles.chiseled_bookshelf.take
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|source=block
|description=When a book is placed in a chiseled bookshelf
|id=insert.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound name=insertvaries>Can be 1.0, 0.85, or 1.1 for each sound</ref>}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|source=block
|description=When a book is removed from a chiseled bookshelf
|id=pickup.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound name=pickupvaries>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Book
|spritetype=item
|nameid=book
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showitemtags=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Book
|spritetype=item
|nameid=book
|id=387
|itemtags=minecraft:bookshelf_books</code>
|form=item
|foot=1}}
== Video ==
<div style="text-align:center">{{yt|UGJBUhxwKy0}}</div>
== History ==
{{History|java alpha}}
{{History||v1.0.11|[[File:Book JE1 BE1.png|32px]] Added books.
|The only use of books is crafting [[bookshelves]], which are only used as a purely decorative [[block]] until [[Beta 1.9 Prerelease 3]].}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|Books are now found in the new [[stronghold]] library [[chest]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 3|Books are now used to craft [[enchantment table]]s, gaining their first functional usage outside of decoration.}}
{{History||1.3.1|snap=12w17a|The crafting recipe is now shapeless, so books can now be crafted in the player's 2×2 [[crafting]] area, although the recipe now requires [[leather]]. Before this version, books were crafted with three [[paper]] sheets in a single column.
|A book can now be crafted into a [[book and quill]], which can be used to create [[written book]]s.}}
{{History|||snap=12w21a|Librarian [[villager]]s now [[trading|buy]] 11–12 books for 1 [[emerald]].}}
{{History|||snap=12w22a|Librarian villagers now [[trading|sell]] [[enchanted book]]s for 5–64 emeralds and 1 book.}}
{{History||1.4.6|snap=12w49a|Books can now be enchanted into [[enchanted book]]s, and then combined together in an [[anvil]] with a [[tool]] to then enchant it.}}
{{History||1.8|snap=14w02a|Librarian villagers now buy 8–10 books for 1 [[emerald]].}}
{{History||1.9|snap=15w43a|Average yield of books in [[stronghold]] library chests has been substantially increased.}}
{{History||1.12|snap=17w13a|Added the [[knowledge book]], a green-colored book that grants the [[player]] a recipe for [[crafting]].
|The recipe tab on the [[crafting table]] GUI uses a red-colored book.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 340.}}
{{History|||snap=18w11a|Books now generate in [[shipwreck]] chests.}}
{{History||1.14|snap=18w43a|[[File:Book JE2 BE2.png|32px]] The texture of books has been changed.}}
{{History|||snap=18w48a|Books can now be obtain by disenchanting non-curse [[enchanted book]]s in a grindstone.|Books can now be found in chests in [[plains]] [[village]] houses.}}
{{History|||snap=18w50a|Books can now be found in chests in [[desert]] village houses.}}
{{History|||snap=19w13a|Librarian villagers now give books to players under the [[Hero of the Village]] effect.}}
{{History||1.19|snap=Deep Dark Experimental Snapshot 1|Books now generate in [[ancient city]] chests.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Books can now interact with [[chiseled bookshelves]].}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Book JE1 BE1.png|32px]] Added books. They are currently unobtainable and serve no purpose.}}
{{History||v0.3.0|Books can be used to craft [[bookshelves]].}}
{{History||v0.5.0|Books can now be obtained after activating the [[nether reactor]].}}
{{History||v0.12.1|snap=build 1|The crafting recipe for books now requires [[leather]]. Before this version, books were crafted with three [[paper]] sheets in a single column.
|Books are now used to craft [[enchanting table]]s.
|Books can now be enchanted into [[enchanted book]]s, and then combined together in an [[anvil]] with a [[tool]] to then enchant it.
|Books are no longer available from the [[nether reactor]].}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian villagers now [[trading|buy]] 8–10 books for 1 [[emerald]].}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|A book can now be crafted into a [[book and quill]], which can be used to create [[written book]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Books can now be found inside of the map room [[chest]] in [[shipwreck]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Books can now be found in [[plains]] [[village]] chests.
|[[File:Book JE2 BE2.png|32px]] The texture of books has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Librarian [[villager]]s now [[trading|buy]] 4 books for an [[emerald]].}}
{{History||Wild Update<br>(Experimental)|link=Bedrock Edition 1.18.30|snap=beta 1.18.30.32|Books now generate in [[ancient city]] chests.}}
{{History||1.20<br>(Experimental)|link=Bedrock Edition 1.19.50|snap=beta 1.19.50.21|Books can now interact with [[chiseled bookshelves]].}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Book JE1 BE1.png|32px]] Added books.}}
{{History||xbox=TU14|ps=1.04|The crafting recipe for books now requires [[leather]]. Before this version, books were crafted with three [[paper]] sheets in a single column.}}
{{History|PS4}}
{{History||1.90|[[File:Book JE2 BE2.png|32px]] The texture of books has now been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Book JE1 BE1.png|32px]] Added books.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* [[Enchanted Book]]
* [[Knowledge Book]]
{{Items}}
[[Category:Renewable resources]]
[[cs:Kniha]]
[[de:Buch]]
[[es:Libro]]
[[fr:Livre]]
[[hu:Könyv]]
[[it:Libro]]
[[ja:本]]
[[ko:책]]
[[nl:Boek]]
[[pl:Książka]]
[[pt:Livro]]
[[ru:Книга]]
[[th:หนังสือ]]
[[uk:Книга]]
[[zh:书]]</li><li>[[:Category:Minecraft Legends resources|Category:Minecraft Legends resources]]<br/>[[Category:Minecraft Legends]]
[[Category:Items]]
[[pt:Categoria:Recursos do Minecraft Legends]]</li></ul> | beta 1.19.80.22 | Added trail ruins. | |||
Issues
Issues relating to "Trail Ruins" are maintained on the bug tracker. Report issues there.
Trivia
- The trail ruins are the only natural source of mud bricks.
- One of the two buildings that generate adjacent to the tower will always have a ladder, which (if the player dig one block forward and one to the side) will lead to an opening in the wall of the main tower.
Gallery
Some exposed trail ruins in a old growth birch forest.
- Trail Ruins sparse jungle.jpeg
Trail ruins bordering a sparse jungle.[1]
- Trail Ruins creative mode 1.jpeg
An exposed trail ruin from above the end of the road. [2]
- Trail Ruins creative mode 2.jpeg
An exposed trail ruin from to the side of the tower. [2]
- Trail Ruins creative mode 3.jpeg
An exposed trail ruin from the side. [2]

