Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not obtainable by hand, to gain information, or to perform completely new actions. With the exception of the clock, compass and bucket, tools do not stack in the inventory. Tools can be repaired; see Item Repair.
Obtaining
| Name | Ingredients | Crafting recipe | Description |
|---|---|---|---|
| Compass | Iron Ingot + Redstone Dust |
||
| Recovery Compass | Echo Shard + Compass |
||
| Fishing Rod | Stick + String |
||
| Fishing Rod | Damaged Fishing Rod | The durability of the two fishing rods is added together, plus an extra 5% durability. | |
| Pickaxe | Any Planks or Iron Ingot or Gold Ingot or Diamond + Stick |
||
| Stone Pickaxe | Any stone-tier block + Stick |
Can use cobblestone and its other variants interchangeably. | |
| Pickaxe | Matching Damaged Pickaxes | The durability of the two pickaxes is added together, plus an extra 5% of the tool type's total durability. | |
| Shears | Iron Ingot | ||
| Shears | Damaged Shears | The durability of the two shears is added together, plus an extra 5% durability. | |
| Lead | String + Slimeball |
||
| Brush | Feather + Copper Ingot + Stick |
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| Brush | Damaged Brush | The durability of the two brushes is added together, plus an extra 5% durability. | |
| Flint and Steel | Iron Ingot + Flint |
||
| Flint and Steel | Damaged Flint and Steel | The durability of the two tools is added together, plus an extra 5% durability. | |
| Axe | Any Planks or Iron Ingot or Gold Ingot or Diamond + Stick |
||
| Stone Axe | Any stone-tier block + Stick |
Can use cobblestone and its other variants interchangeably. | |
| Axe | Damaged Matching Axe | The durability of the two axes is added together, plus an extra 5% durability. | |
| Clock | Gold Ingot + Redstone Dust |
||
| Spyglass | Amethyst Shard + Copper Ingot |
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| Bundle | String + Rabbit Hide |
[only experimental "bundle"] | |
| Hoe | Any Planks or Iron Ingot or Gold Ingot or Diamond + Stick |
||
| Stone Hoe | Any stone-tier block + Stick |
Can use cobblestone and its other variants interchangeably. | |
| Hoe | Damaged Matching Hoe | The durability of the two hoes is added together, plus an extra 5% durability. | |
| Shovels | Any Planks or Iron Ingot or Gold Ingot or Diamond + Stick |
||
| Stone Shovel | Any stone-tier block + Stick |
Can use any variant of cobblestone | |
| Shovel | Damaged Matching Shovel | The durability of the two shovels is added together, plus an extra 5% durability. |
Best tools
Fastest tools to mine specific blocks:
| Tool | Material | Blocks | Notes |
|---|---|---|---|
| Axe | Plants | Cocoa Jack o'Lantern Pumpkin Vines |
Shears are required to collect vines. |
| Wood | Bookshelf Chest Crafting Table Daylight Sensor Fence Fence Gate Huge Mushrooms Jukebox Note Block Sign Trapdoor Wood Wooden Door Wood Planks Wooden Pressure Plate Wooden Slabs Wooden Stairs |
||
| Pickaxe | Ice | Ice Packed Ice |
Must have Silk Touch enchantment to drop an item. |
| Metal I | Anvil Block of Redstone Brewing Stand Cauldron Iron Bars Iron Door Hopper Weighted Pressure Plate |
Pickaxe is required to collect a block. Door can also be collected by destroying their top part without a pickaxe. | |
| Metal II | Block of Iron Lapis Lazuli Block |
Stone, iron, or diamond pickaxe is required to collect a block. | |
| Metal III | Block of Diamond Block of Emerald Block of Gold |
Iron or diamond pickaxe is required to collect a block. | |
| Rail | Activator Rail Detector Rail Powered Rail Rail |
||
| Rock I | Block of Coal Block of Quartz Bricks Coal Ore Cobblestone Cobblestone Wall Dispenser Enchantment Table End Stone Ender Chest Furnace Hardened Clay Monster Spawner Moss Stone Nether Brick Nether Brick Fence Nether Quartz Ore Netherrack Sandstone Slabs (non-wooden) Stained Clay Stairs (non-wooden) Stone Stone Brick Stone Pressure Plate |
Pickaxe is required to collect a block. Monster spawner cannot be collected, it will instead drop xp. | |
| Rock II | Iron Ore Lapis Lazuli Ore |
Stone, iron or diamond pickaxe is required to collect a block. | |
| Rock III | Diamond Ore Emerald Ore Gold Ore Redstone Ore |
Iron or diamond pickaxe is required to collect a block. | |
| Rock IV | Obsidian | Diamond pickaxe is required to collect a block. | |
| Shears | Leaves | Leaves | Shears are required to collect a block. Leaves will drop their alternative items if any other tool is used. |
| Web | Cobweb | Shears or sword is required to collect string. Silk Touch enchantment is required to collect cobweb. | |
| Wool | Wool | ||
| Shovel | Ground | Clay Dirt Farmland Grass Block Gravel Mycelium Podzol Sand Soul Sand |
Must have Silk Touch enchantment to drop grass block, mycelium or podzol and not get dirt as a result. |
| Snow | Snow Snow (cover) |
Shovel is required to collect snowballs from snow and snow cover. | |
| Sword | Plants | Melon | |
| Web | Cobweb | Shears or sword is required to collect string. | |
| Any (all tools are equally efficient) | Circuits | Button Lever |
|
| Glass | Beacon Glass Glass Pane Glowstone Redstone Lamp |
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| Other | Bed Cake Carpet Hay Bale Ladder Mob head Monster Egg Sponge |
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| Piston | Piston Sticky Piston |
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| Plants | Cactus | ||
| Any (instantly breaks; doesn't damage tools) | Circuits | Redstone Comparator Redstone Repeater Redstone Torch Redstone Wire Tripwire Tripwire Hook |
Destroying the tripwire while not holding shears will trigger a redstone pulse. |
| Other | Fire Flower Pot TNT Torch Slime Block |
||
| Plants | Carrots Dead Bush Fern Flowers Lily Pad Melon Stem Mushrooms Nether Wart Potatoes Pumpkin Stem Saplings Sugar Cane Tall Grass Wheat |
Dead bush, fern and tall grass must be mined with shears; or they will drop nothing. | |
| None (unbreakable) | Dragon Egg | Dragon Egg | Dragon Egg cannot be mined directly - hitting the egg causes it to teleport. |
| Liquid | Lava Water |
The source block can be picked up with a bucket. | |
| Other | Bedrock Command Block End Portal End Portal (block) Nether Portal |
Item durability
Some tools are not block-breaking tools: This includes the hoe, bow, fishing rod, carrot-and-stick, and flint-and-steel. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so—they only take damage by being used in their own various manners.
For block-breaking tools, a use is counted only if a player completely breaks apart one block or hits a mob. If a block is partially broken this is not counted as a full use.
Note that certain uses cause either no damage or extra damage to the tool:
- Axes, pickaxes, and shovels:
- Breaking a block that breaks instantly counts as no uses.
- Breaking other blocks counts as one use.
- Hitting a mob (hostile, neutral or farm animal) counts as two uses.
- Hoes:
- Tilling dirt or grass counts as one use.
- Breaking a block counts as no uses.
- Hitting a mob counts as no uses.
- Shears:
- Shearing a sheep counts as one use.
- Breaking cobweb, leaves, tall grass, tripwire, wool and vines counts as one use.
- Breaking other blocks counts as no uses.
- Hitting a mob counts as no uses.
- Swords:
- Breaking a block that breaks instantly counts as no uses.
- Breaking other blocks counts as two uses.
- Hitting a mob counts as one use.
- Fishing Rods:
- Breaking a block counts as no uses.
- Casting the line and reeling it in empty, counts as no uses.
- Reeling in a fish counts as one use.
- Catching the bobber/hook on a block, then reeling it in, counts as two uses.
- Using the line to yank on a mob counts as three uses.
- Buckets have no durability.
Proper use of tools will maximize their durabilities. Assuming a player uses a tool appropriately, the following list shows the maximum durabilities for tools of each material type.
- Gold - 33 uses
- Wood - 60 uses
- Stone - 132 uses
- Iron - 251 uses
- Diamond - 1562 uses
Diamond tools vs. gold tools
Gold tools mine blocks the fastest of all tools in the game and have the highest enchantability (making it possible to get Silk Touch with a level 1 enchantment, which is impossible with another tool tier), however they also have the fewest uses (33) and cannot harvest most ores. Most players with the resources use diamond tools instead, which are nearly as fast and have 1562 uses before breaking. Since enchanted tools often gain unbreaking or efficiency, which are of limited use on a golden tool, making and enchanting a gold tool is wasteful, unless the player is trying to get silk touch with the fewest experience levels spent as possible. Fortune is also of little use on a golden pickaxe, which can't mine important ores like diamonds. However, since gold is now renewable, players may prefer gold tools over diamond tools in small scaled mining operations since they may want to reserve the rare, non-renewable diamonds for large scaled projects.
Video
Tools/video
History
| Unknown | Jeb told us around 1:30 in his DreamHack presentation that it would be possible to upgrade tools, which is now known as Enchanting | ||||
|---|---|---|---|---|---|
| r | |||||
1.3.1{{Extension DPL}}<ul><li>[[Cyan Dye|Cyan Dye]]<br/>{{Item
| image = Cyan Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Cyan dye''' is a [[Dyeing#Secondary|secondary dye color]].
== Obtaining ==
=== Crafting ===
{{Crafting
|head=1
|showdescription=1
|showname=0
|Blue Dye
|Green Dye
|Output=Cyan Dye,2
|type=Material
}}
{{Crafting
|Lapis Lazuli
|Green Dye
|Output=Cyan Dye,2
|description={{only|bedrock|education}}
|type=Material
}}
{{Crafting
|Pitcher Plant
|Output=Cyan Dye,2
|description=
|type=Material
|foot=1
}}
=== Trading ===
[[Wandering trader]]s sell 3 cyan dye for an [[emerald]].
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Cyan Dye}}
=== Trading ===
{{IN|bedrock}}, journeyman-level shepherd villagers have 20% chance to buy 12 cyan dye for an emerald.
{{More info|java=1|Java UI does not use a specific trade slot, which results in a different chance to offer this trade.}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Cyan Dye
|spritetype=item
|nameid=cyan_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cyan Dye
|spritetype=item
|nameid=cyan_dye
|aliasid=dye / 6
|id=401
|form=item
|translationkey=item.dye.cyan.name
|foot=1}}
== History ==
{{History|java beta}}
{{History||1.2|[[File:Cyan Dye JE1 BE1.png|32px]] Added cyan dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Cyan dye can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History|||snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w02a|Due to [[lapis lazuli]] being [[renewable resource|renewable]], cyan dye is also renewable.}}
{{History|||snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Cyan dye is now [[crafting|crafted]] using [[blue dye]], instead of [[lapis lazuli]].
|[[File:Cyan Dye.png|32px]] The texture of cyan dye has now been changed.}}
{{History|||snap=18w44a|Cyan dye can now change the text color on [[sign]]s to cyan.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sell cyan dyes.}}
{{History|||snap=19w11a|Cyan dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Cyan dye can now be used to craft [[cyan candle]]s.}}
{{History|||snap=21w19a|Cyan dye can no longer be used to craft cyan candles.}}
{{History|||snap=Pre-release 1|Cyan dye can once again be used to craft cyan candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Cyan dye can now change the text color on [[hanging sign]]s to cyan.}}
{{History||1.20|snap=23w12a|Added [[pitcher plant]]s, which can be crafted into cyan dye.}}
{{History|||snap=23w14a|[[Pitcher plant]]s now craft into 2 cyan dye instead of 1.}}
{{History|pocket alpha}}
{{History||v0.3.0|[[File:Cyan Dye JE1 BE1.png|32px]] Added cyan dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.4.0|Cyan dye is now craftable with [[lapis lazuli]] and [[cactus green]].
|Cyan dye can now be used to craft cyan wool.}}
{{History||v0.6.0|Cyan dye can now be used to dye [[sheep]].}}
{{History||v0.9.0|snap=build 11|Cyan dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Cyan dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Cyan dye can now be used to dye water in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Cyan dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Cyan dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Cyan dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Cyan dye can now be used to craft [[balloon|ballons]] and [[glow stick|glow sticks]].}}
{{History||1.8.0|snap=beta 1.8.0.8|Cyan dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Cyan dye are now [[trading|sold]] by [[wandering trader]]s.
|Cyan dye can now be used to dye white [[carpet|carpets]] and undyed [[glass pane]]s.
|[[File:Cyan Dye.png|32px]] The texture of cyan dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Cyan dye can be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of cyan dye has been changed from <code>dye/6</code> to <code>cyan_dye</code>.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Cyan Dye JE1 BE1.png|32px]] Added cyan dye.}}
{{History|PS4}}
{{History||1.90|[[File:Cyan Dye.png|32px]] The texture of cyan dye has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Cyan Dye JE1 BE1.png|32px]] Added cyan dye.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]
[[cs:Azurové barvivo]]
[[de:Türkiser Farbstoff]]
[[es:Tinte cian]]
[[fr:Teinture cyan]]
[[hu:Ciánkék festék]]
[[ja:青緑色の染料]]
[[ko:청록색 염료]]
[[nl:Turquoise kleurstof]]
[[pl:Błękitny barwnik]]
[[pt:Corante ciano]]
[[ru:Бирюзовый краситель]]
[[zh:青色染料]]</li><li>[[:Category:Invalid data value items|Category:Invalid data value items]]<br/>[[Category:Items]]</li></ul> | 12w18a | Wooden tools became able to be used as fuel for furnaces in case players didn't want to repair them or finish using them. | |||
Trivia
- Using the /give command can give you tools with custom damage values. For example, /give <player name> diamond_pickaxe 1 1500 will give the player a diamond pickaxe with 62 uses left.
- Although gold tools have the lowest durability, they make the fastest tools.
- A diamond shovel does the same damage as a wooden sword. This might come in handy.
- Minecraft 1.5.2 tools durability is 1 use less than normal. So gold = 32 uses, Wood = 59 uses, Stone = 131 uses, Iron = 250 uses and Diamonds = 1561 uses.