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This page documents a major update currently being worked on. 
Therefore, not all official feature names or items are mentioned.
This article is about the planned 2022 release that adds the Deep Dark and Mangrove Swamps. For the soundtrack, see Minecraft: Wild Update (Original Game Soundtrack).

The Wild Update is an upcoming major update set to release in 2022 as Java Edition 1.19 and Bedrock Edition 1.19.0[1], themed around "scary things" and nature. It introduces the deep dark and mangrove biomes; ancient cities; mobs like the warden, the frog, the tadpole, and the allay, as well as new items obtainable only in these new biomes.

Notable features[]

Blocks[]

Pearlescent Froglight BE2.pngVerdant Froglight BE2.pngOchre Froglight BE2.png Froglight
  • Is dropped by tiny magma cubes when they are eaten by frogs.[2]
  • Has three variants: pearlescent (purple), verdant (green), and ochre (yellow).
    • Which variant is dropped depends on the frog variant that eats the magma cube.
      • A pearlescent froglight is dropped if a warm (white) frog eats the magma cube.
      • A verdant froglight is dropped if a cold (green) frog eats the magma cube.
      • An ochre froglight is dropped if a temperate (orange) frog eats the magma cube.
Frogspawn JE1 BE2.png Frogspawn
  • Can't be obtained in survival.
  • Is laid by frogs when they are bred with slime balls.
    • Tadpoles are birthed from them soon after.
Mangrove Leaves JE2.png Mangrove Leaves
  • Generated in mangrove trees.
  • A decorative block.
Mangrove Log (UD) JE1 BE1.png Mangrove Log
  • Generated as a part of mangrove trees, which are located in swamps and mangrove swamps.
  • Can be crafted into mangrove planks and wood.
Mangrove Planks JE1 BE1.png Mangrove Planks
Mangrove Propagule JE1 BE1.png Mangrove Propagule[3]
  • Grows into a mangrove tree when planted.
  • Grows underneath mangrove leaves.
  • Can be placed both on land and in water, making it the first tree sapling that can be placed underwater.
Hanging Mangrove Propagule 1 JE1.pngHanging Mangrove Propagule 2 JE1.pngHanging Mangrove Propagule 3 JE1.pngHanging Mangrove Propagule 4 JE1.png Mangrove Propagule (Hanging)
  • Generated in mangrove leaves.
  • Hanging Mangrove Propagule 1 JE1.png Hanging Mangrove Propagule 2 JE1.png Hanging Mangrove Propagule 3 JE1.png Hanging Mangrove Propagule 4 JE1.pngHas four growth stages.
Mangrove Roots JE1 BE1.png Mangrove Roots
  • A decorative block.
  • Can be waterlogged.
Mud JE1 BE1.png Mud
  • Found in mangrove swamp biomes.
  • Can be created by using a water bottle on a dirt block.
  • Can be placed on top of dripstone to dehydrate and form clay.
Mud Bricks JE1 BE1.png Mud Bricks
  • Crafted using 4 packed mud.
  • Can be used to craft respective slab, stair, and wall
Mud Brick Stairs JE1 BE1.png Mud Stairs
  • Can be crafted from 3 mud bricks.
  • You can go up a block without needing to jump. Similar to other stairs.
  • Takes 1.15s to mine with a stone pickaxe.
Mud Brick Slab JE1 BE1.png Mud Slabs
  • Can be crafted from 3 mud bricks.
  • It is a half-sized block and is similar to other slabs.
  • Takes 1.15s to mine with a stone pickaxe.
Mud Brick Wall JE1 BE1.png Mud Walls
  • Can be crafted from 6 pieces of mud bricks.
  • Have similar properties as other stairs.
  • Takes 0.6s to mine with a stone pickaxe.
Muddy Mangrove Roots JE1 BE1.png Muddy Mangrove Roots
  • Muddy variant of mangrove roots.
Packed Mud JE1 BE1.png Packed Mud
  • Crafted using mud and wheat.
  • Can be used to craft mud bricks.
Reinforced Deepslate JE1.png Reinforced Deepslate
  • Found only in ancient cities.
  • It is unobtainable in survival mode.
  • Has some unknown "interesting" purpose.
  • Currently can be broken only by mining for a long time, and is immune to explosions, withers, and ender dragons.
Sculk JE1 BE1.gif Sculk
  • Generates in the deep dark biomes.
  • Has an animated texture.
  • Drops only experience when broken without Silk Touch.[4]
  • Sculk blocks grow underneath a mob corpse around a sculk catalyst.
Sculk Catalyst JE1 BE1.png Sculk Catalyst[5]
  • Generates in the deep dark biome.
  • Made of sculk and a bone-like material.[6]
  • May be used in redstone devices.[7]
  • Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.[8]
    • This means that even if the mob doesn't drop experience as it wasn't killed by a player, the blocks would still spread based on the amount of experience it normally drops.
  • Sculk Catalyst Bloom JE1 BE1.gif Blooms when activated.
  • Drops only experience when broken without Silk Touch.[4]
  • Emits light.
  • Emits soul particles after a mob dies and grows sculk related blocks.
Sculk Shrieker JE1 BE2.gif Sculk Shrieker
  • Generates in the deep dark biome.
  • Has two soul-shaped patterns in the center.
  • Has the ability to "shriek", emitting ring-like/sonic particles.
  • Is activated by a sculk sensor.
  • Gives players the Darkness effect when activated.
  • Naturally generated sculk shriekers summon a warden from the ground if activated too many times.
    • Sculk shriekers summon wardens only if there isn't one within 48 blocks.
    • Sculk shriekers placed by the player or grown from a sculk catalyst cannot summon wardens.
Sculk Vein JE1 BE1.gif Sculk Vein[9]
  • Generates in the deep dark biome only.
  • Generates in a layer on top of blocks, similar to snow.
  • Can be placed in all directions, like glow lichen.
  • Has an animated texture.
  • Drops nothing when broken without Silk Touch.[4]
  • Some have parts that are transparent, allowing the player to see the block it is on top of.
  • May be used in redstone as seen in this video when Mojang Studios talks about the sculk sensors.[7]

Items[]

Spawn Eggs
  • Warden Spawn Egg JE1 BE1.png Warden spawn egg.
  • Frog Spawn Egg JE1 BE1.png Frog spawn egg.
  • Tadpole Spawn Egg JE1 BE1.png Tadpole spawn egg.
  • Allay Spawn Egg JE1 BE1.png Allay spawn egg.
Bucket of Tadpole JE1 BE1.png Bucket of Tadpole
  • Obtained by using a water bucket on a tadpole, similar to obtaining a bucket of fish or axolotls.
  • Can be used to transport tadpoles to another location, similarly with fish and axolotls.
Echo Shard JE1 BE1.png Echo Shards
  • Can be found only in loot chests of ancient cities.
  • Can be used to craft the recovery compass.
Goat Horn JE1 BE1.png Goat Horn
  • Drops when a goat rams a tree or any other hard block that occurs naturally where goats spawn.
  • Can play a loud sound that can be heard from afar.
  • Each horn has its own sound based on the goat it originated from.
    • Have 8 variants, 4 of them are exclusive to screaming goats.
      • The 8 variants are: Ponder, Sing, Seek, Feel, Admire, Call, Yearn and Dream
  • Can also be found in pillager outposts.
Recovery Compass JE1 BE1.gif Recovery Compass
  • A new type of compass which points to the last place where the player died.
  • Randomly spins when the player is not in the same dimension that they last died in.
  • Can be crafted by 1 compass surrounded by 8 echo shards.
Disc Fragment 5 JE1.png Disc Fragment
  • A fragment of the Music Disc "5", which can be crafted into the disc.
  • Can be obtained only from the chests in the ancient cities. They are extremely rare and hard to obtain.
Mangrove Boat (item) JE2.png Mangrove Boat
  • A new type of boat, crafted with mangrove planks.
Music Disc 5 JE1.png Music Disc 5
  • A new music disc, by Samuel Åberg, titled "5".
  • Obtained by restoring it from a fragmented state: can be obtained only through crafting by using 9 Disc Fragments for the disc.
  • Track is similar in nature to “11”.

Mobs[]

Allay JE1 BE1.png Allay
  • Voted to be in the update during Minecraft Live 2021.
  • If given a block or item, finds dropped blocks or items of the same type and bring them to the player.
    • Picks up dropped items in loaded chunks and can carry up to a stack at a time,[10] and cannot duplicate items[11] or take items out of chests.[12] It drops its collected items when in range of a note block that was played within 30 seconds.
  • Spawn within prisons in Woodland Mansions and cages in Pillager Outposts.[13]
Temperate Frog JE1 BE1.gifCold Frog JE1 BE1.gifWarm Frog JE1 BE1.gif Frog
  • Grows from a tadpole.
  • Temperate Frog JE1 BE1.gif Cold Frog JE1 BE1.gif Warm Frog JE1 BE1.gif Comes in three variants: temperate, cold, and warm.
    • The temperate variant is orange, the warm variant is white, and the cold variant is green.
    • Frog variant depends on the temperature of the biome where it turns from a tadpole to a frog.
    • Each variant is planned to have a unique use for players, which remains unknown.
      • One known use is Froglight production.
  • Jumps on lily pads and big dripleaves.
  • Has the ability to swim in water.
  • Eats small slimes, dropping slime balls.
  • Eats small magma cubes, dropping froglights.
    • Each frog variant drops a different variant of froglight.
      • The temperate frog drops ochre (yellow) froglights.
      • The cold frog drops verdant (green) froglights.
      • The warm frog drops pearlescent (purple) froglights.
  • Currently players can use Slimeballs to breed frogs (Might change in the future)
Tadpole JE1 BE1.png Tadpole
  • Grows up into a frog after birth. Frog type depends on the temperature of the biome it grows in.
  • Can be held in a water bucket.
  • Panics on land and pathfinds to a nearby water source.
  • Also panics if there are axolotls nearby.
Warden JE1 BE1.png Warden
  • Spawns in the deep dark biome, specifically when too many sculk shriekers are activated.
  • "Emerges" from the ground when summoned by sculk shriekers.
    • Digs back into the ground when it doesn't sense any vibration after 60 seconds.
  • The first fully blind mob (bats have basic eyesight, both in-game and in the real world).
    • Because of this, it stumbles as it walks.
    • Has a sense of smell. It can detect and pathfind toward the general location of a player or mob through a "smelling" action.[14]
      • Prioritizes smelling the player or mob that it is most suspicious of, rather than the one closest to it.[15]
    • Has a sense of vibration. When sensing movement, it pathfinds toward the source of the movement.
      • It follows and attacks players, mobs, and other entities that make vibrations.[note 1]
        • It does not attack other wardens.
      • When it detects a vibration, the growths on its head rattle and light up, similar to the sculk sensor.
      • Seems to follow the same rules as the sculk sensor when detecting vibrations.
        • If any projectile (e.g. egg, snowball, arrow) lands near it, the warden inspects the location where the projectile landed, due to the projectile creating significant vibrations. This feature can be used in order to cause a distraction.
        • It becomes angry at a player who fires more than two projectiles in five seconds.
      • Does not detect players that are sneaking.
    • Because of this, it can detect players or mobs that have the invisibility effect.[16]
    • It can also feel players that bump into it.
  • Becomes more suspicious of a player or mob as it detects its location more through vibrations and/or smelling. When it suspects the target enough, it identifies its exact location, which aggravates it, causing it to pathfind toward the target to attack regardless of outside distractions.[14]
  • It is the only mob that spawns in the deep dark biome.[17]
  • A mob designed to be extremely difficult, intended to be avoided and fled from.[18]
    • Has a way to counter "cheesing" strategies like pillaring up to avoid attacks. The solution does not involve block breaking. rather, more related to psychological effects.[19][20]
    • Incredibly strong, doing 32♥ × 16 damage, bringing players wearing full netherite armor from full health to 7♥♥♥♥ health points.
    • When the player is out of range for the warden to attack, it uses its ranged attack, a blast of particles that kills the player immediately (without any armor).
    • Currently has 500♥ × 250 health points.[21]
    • At least as fast as a walking player.
    • Seems to have knockback resistance.
    • Because of this, the warden isn't needed to receive the advancement, Monsters Hunted.[22]
  • Warden's chest has a glowing core that appears to brighten and dim in tandem with the Darkness effect.
    • The core creates a low throbbing or "heartbeat" sound as it pulses. The sound and animation speed up rapidly as the warden gets more suspicious of or closer to attacking a player or mob.[23]
  • Is about 3.5 blocks tall, making it one of the tallest mobs in the game, exceeding the iron golem and enderman in height. However, the iron golem has a wider hitbox. [note 2][24]

World generation[]

Ancient City[25]
  • A large structure that generates at y=-54 within the deep dark biome.
  • Includes all of the deep dark features within it.
  • Made of deepslate and its variants, basalt blocks and its variants, planks, and wool.[26]
  • Decorated with soul sand, soul fire, soul lanterns, candles, and skeleton skulls.
  • Contains chests with unique loot including a unique enchantment, a new material, and music disc fragments.[27]
    • The loot is intended to be items that cannot be found anywhere else in the world, and that provide unique abilities and mechanics to players that weren't possible before and are not attainable by other methods.[28]
  • Contains a mysterious frame made of Reinforced Deepslate.
  • Has different levels and open spaces.
Deep Dark
  • New biome at the "deepest depths of the world".
  • Originally planned for Caves & Cliffs, and was then postponed to The Wild Update due to increased scope.
  • May not contain any water or lava aquifers.[29]
  • May be the rarest cave biome in the game.[30]
  • Tends to generate under mountainous areas.
  • Generates exclusively within the deepslate layer between Y=-1 and Y=-64.[31]
  • Contains ancient cities.
  • Wardens can spawn there through the activation of sculk shriekers.
  • Contains all sculk family blocks.
  • With the exception of spawners, no mobs other than wardens can spawn there, similar to mushroom fields.[17]
Mangrove Swamp
  • New variant of the swamp that tends to generate alongside hotter biomes.
  • Contains mangrove trees, and are the only trees that can generate there unlike the regular swamp that can also generate oak trees.
  • The surface ground is composed of a mix of grass blocks and mud.
Mangrove Trees
  • New type of tree.
  • Composed of mangrove logs and leaves.
  • Generates roots composed of mangrove root blocks, with moss carpets growing on top.
  • Propagules hang from the leaves of the tree.
  • Found in mangrove swamp biomes.

Non-mob entities[]

An image of two variants of the Boat with Chest shown during Minecraft Live 2021

Oak Boat with Chest JE2 BE1.png Boat with Chest
  • Similar to a minecart with chest but with a boat instead of a minecart.
  • A single player can ride in it.
  • Comes in all wood plank variants, including the newly added mangrove wood plank variant.

Gameplay[]

Enchanted Book.gif Enchanting
  • Added the Swift Sneak enchantment.
    • This enchantment can be found exclusively in chests in ancient cities.
    • Cannot be obtained by fishing, enchanting, trading, or other loot chests, similar to Soul Speed.
    • Has a total of three levels.
    • Available for leggings; no longer available for boots.
    • Allows the player to walk faster while sneaking, with an increment of 15% per level, for 45%/60%/75% of walking speed with level I/II/III, respectively.
Particles
  • Sculk Soul.gif Sculk Soul
    • Sculk Catalyst Bloom JE1 BE1.gif Emitted by sculk catalysts when activated by mob deaths.
  • Shriek BE1.png Shriek
    • Sculk shriek particles.png Emitted by sculk shriekers when activated by sculk sensors.
  • 32px Sculk Charge
    • Emitted by sculks and sculk veins when a sculk charge generated by sculk catalysts travels along them.
  • 32px Sonic Explosion
    • Emitted by wardens when using their ranged attack.
  • Detection
    • Emitted by wardens and skulk sensors when they detect a player or when the allay hears a note block.
Effects
  • Darkness JE1 BE1.png Darkness
    • A status effect triggered by the sculk shrieker block, causing the player's camera to dim in brightness, thus limiting the vision of players

Planned changes[]

Blocks[]

Clay JE2 BE2.png Clay
  • More efficient way to regenerate clay by placing mud over a dripstone block with a stalactite dripstone growing under. The dripstone dries it out, producing a clay block.[32]
Sculk Sensor JE1.gif Sculk Sensor
  • Now are able to activate sculk shriekers when activated.
  • Now are able to communicate with wardens by activating sculk shriekers.
  • Now are able to detect players that are sneaking who step on top of it.
  • Now generate in the deep dark biome.
  • Now are able to detect wool blocks that are placed on top of Sculk.

World generation[]

Biomes
  • Updating various overworld biomes, such as swamps, to make them more diverse, unique and add more immersion to biomes in general.

Videos[]

Soundtrack[]

Trivia[]

  • While this update introduces mud as a block, mud has existed in the franchise as a fluid in Minecraft Earth. The properties of mud in this update are identical to a block.
  • Fireflies were initially planned for this update, but were ultimately scrapped.

Gallery[]

Concept artwork[]

Some concept art in this gallery was originally made for the Caves & Cliffs update.

Environments[]

Warden and Sculk[]


Notes[]

  1. The Warden does not attack non-mob entities but it does follow the vibrations that they make.
  2. Height of the warden is based from the image found on Twitter.

References[]

  1. "Minecraft Live 2021: Update Highlights" – Minecraft on YouTube, October 16, 2021
  2. For the froglight farming tutorial page, click here.
  3. https://youtu.be/or1DfXdqu3U&t=821
  4. a b c https://youtu.be/or1DfXdqu3U&t=318
  5. "New skulk textures and UI file for "darkness effect""@NetherNinja on Twitter, August 25, 2021
  6. "That is actually a bone-like material, not End Stone :)"@kingbdogz on Twitter, November 13, 2020
  7. a b "Caves, Cliffs & Other Updates: How We Make Minecraft - Episode 5" – Minecraft on YouTube, November 27, 2020
  8. "My day: experimenting with Axolotls and Sculk Catalysts... for reasons. How's your day going?"@kingbdogz on Twitter, August 4, 2021
  9. "This is really cool, but won't be necessary because Sculk Veins (on the edge of growths) can be placed in all directions like Glow Lichen. That means you can find veins on top of anything, including Deepslate Bricks, which is a better approach than a specific block type."@kingbdogz on Twitter, February 18, 2021
  10. https://reddit.com/r/Minecraft/comments/q81usv/comment/hgmfpl6
  11. "Allays are not item duplicators, they pick up items nearby on the floor that are the same item it has been given. So you could give it a dirt block, then it finds dirt blocks that are dropped, collect them, then return and drop them to you or a note block you've set up."@kingbdogz on Twitter, October 12, 2021
  12. "They cannot get items from chests either. Only dropped items. You could feasibly use this for item sorting if you make a cool contraption :D"@kingbdogz on Twitter, October 12, 2021
  13. "So about the allays, based on the latest beta/preview hint, they're gonna be spawning in groups inside the mansion's prison and the pillager outpost cages."@MCPE4theBeacon on Twitter, March 3, 2022
  14. a b "Kinda. Wardens have no capability to detect players through vision. It technically has no idea where the player is, a system tells the Warden a general location that the player MIGHT be, not exactly. Only when the Warden suspects a mob enough that it knows their exact position"@kingbdogz on Twitter, November 26, 2021
  15. "Also currently it sniffs out the mob/player that it is most suspicious of, rather than the nearest mob/player."@kingbdogz on Twitter, November 26, 2021
  16. "Wardens will still be able to detect entities that are invisible :)"@kingbdogz on Twitter, October 26, 2020
  17. a b "1) Deep Dark is the name for now, but like anything names can change. I like it though. 2) Deep Dark is one of the only Overworld biomes where only one type of enemy can spawn: Wardens. So no Zombies, Creepers, etc. 3) That is a mystery for you players to reveal in-game."@kingbdogz on Twitter, June 17, 2021
  18. "I'd actually consider it something entirely new. The Warden is a force of nature, not a boss. When a tornado is barreling toward you, you don't try to kill it - you run away! The Warden is exactly the same."@kingbdogz on Twitter, October 3, 2020
  19. "It absolutely has some tricks up its sleeves to counter that particular strategy :)"@kingbdogz on Twitter, October 26, 2020
  20. "When it comes to "cheesing" the Warden with, for example, pillaring a few blocks up, I've made a conscious decision to find design solutions for that without making them break blocks. I think the obvious solution is always destruction, but I think we can make the Warden smarter."@kingbdogz on Twitter, October 17, 2021
  21. "In the current build Wardens have 500 health. Wonder if that's too little"@kingbdogz on Twitter, October 17, 2021
  22. [1]"No"@kingbdogz on Twitter, July 7, 2021
  23. "October 17, 2021"@kingbdogz on Twitter
  24. "Looking kinda short there, Iron Golem."@kingbdogz on Twitter, October 6, 2020
  25. https://youtu.be/w6zLprHHZOk&t=6477
  26. https://youtube.com/watch?v=or1DfXdqu3U&t=184s
  27. "The point is to have special loot in the chests. We don't want players encouraged to kill the Warden."@kingbdogz on Twitter, February 16, 2021
  28. https://youtu.be/wi-QS43xDTc&t=2m22s
  29. "We're aiming to have no aquifers/lava in the Deep Dark"@kingbdogz on Twitter, September 2, 2021
  30. "It will likely be the most rare biome out of the 3, but not impossible to find either. And when you find it, it should be a big area."@kingbdogz on Twitter, September 2, 2021
  31. "Also, to clarify, the Deep Dark won't take up all of below y 0. Other biomes like Lush Caves and Dripstone Caves will be able to generate there too, it's just that Deep Dark can be found only below y 0. Grimstone is its natural stone ;)"@kingbdogz on Twitter, February 17, 2021
  32. For the clay farming tutorial page, click here.
  33. "warden x ancient city sneak peak"@Cojomax99 on Twitter, February 15, 2022
  34. "Warden whines"@kingbdogz on Twitter, February 17, 2022
  35. "...woke up! Exhilarated, Tiny @_LadyAgnes pulled out her laptop, opened up http://minecraft.net, and downloaded the Deep Dark Experimental Snapshot, available now!"@Cojomax99 on Twitter, February 17, 2022
  36. "And here is another version which was what Sculk looked like with the Stalker iteration"@kingbdogz on Twitter, January 22, 2022
  37. "That Sculk with a version of the Stalker"@kingbdogz on Twitter, January 22, 2022


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