Minecraft Wiki
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{{Potion
{{about|Creative multiplayer|Survival multiplayer|Survival (Game Mode)}}
 
  +
|image=Potions.gif
[[File:Multiplayer1.png|thumb|Some people building in a server]]
 
  +
|invimage=Water Bottle
  +
|invimage2=Mundane Potion
  +
|invimage3=Awkward Potion
  +
|invimage4=Thick Potion
  +
|invimage5=Potion of Healing
  +
|invimage6=Potion of Fire Resistance
  +
|invimage7=Potion of Harming
  +
|invimage8=Potion of Poison
  +
|invimage9=Potion of Regeneration
  +
|invimage10=Potion of Slowness
  +
|invimage11=Potion of Strength
  +
|invimage12=Potion of Swiftness
  +
|invimage13=Potion of Weakness
  +
|effects=See [[potion effects]].
  +
|type=Potions
  +
|stackable=No
  +
|firstver=Beta 1.9 Pre-release 2
  +
|data=373
  +
}}
   
  +
'''Potions''' are [[Crafting|craftable]] [[food]] items that confer specific effects in Minecraft. [[Potion effects]] were initially introduced in Beta 1.8. If Potions are hacked into the game and their damage value is changed, they ''will'' acquire effects.<ref>http://www.youtube.com/watch?v=J2tFfLV_PR4</ref> Potions are crafted using water and various ingredients combined in a [[Brewing Stand]].
'''Multiplayer Minecraft''' was released officially on the 8<sup>th</sup> June 2009, after many beta trials. Users can <span class="plainlinks">[http://www.minecraft.net/servers.jsp download]</span> and [[Tutorials/Setting up a server|run]] the server package that allows other players to connect to and play on their [[server]]. Future versions will have multiple [[Gameplay|Game Modes]].
 
  +
As of Beta 1.9 Pre-release 3, potions can only have one effect. Because the data values for different potions were changed, Potions made in 1.9 Pre-release 2 will be altered if loaded into 1.9 Pre-release 3
   
  +
There are 4 tiers of potion (e.g.: Speed I, Speed II, Speed III, Speed IV), but the present brewing system does not allow the production of level III or IV potions.
The wiki sidebar has a link to the [http://www.minecraft.net/servers.jsp Minecraft.net server list]. Redstone Wire Ltd also hosts a [http://mcserverlist.net/ Minecraft server list] or alternative lists [http://minecraft.dk/mcserverlist/ Minecraft survival server list] ([[Survival]]) and [http://minecraft-server-list.com/ Minecraft SMP & Classic server list] ([[Classic]] and [[Survival]]).
 
   
  +
== History ==
[[File:Multiplayer2.png|thumb|A multiplayer chat snippet]]
 
  +
Alchemy was first hinted in July 2010,<ref>http://notch.tumblr.com/post/779956568/the-rationale-for-redstone</ref> when Notch explained why redstone ore disintegrates into "dust". He states that dust will be used later in potions.
   
  +
A couple months later, Notch did a Q&A session on Reddit.<ref>http://www.reddit.com/r/Minecraft/comments/djlsz/notchs_answers_to_your_questions/</ref> He was asked about Alchemy, and responded "Oh Yes! Definitely!". All of his posts in that thread are now deleted, but records can be found in other places.
In multiplayer, players can press 'T' to chat to others.
 
   
  +
[[Potion effects]] were introduced in [[Version history#B1.8|Beta 1.8]].
==Technical==
 
  +
Jeb later tweeted a screenshot showing potion durations and [[Glass Bottle]]s taken from within Beta 1.9 Pre-release 2.<ref>http://twitter.com/jeb_/status/118681103350501376</ref>
   
  +
Originally Potions were to be brewed in [[Cauldron]]s.<ref>http://twitter.com/jeb_/status/119466949708222465</ref> Jeb later tweeted that both he and Notch had come up with a different way to brew potions, which was revealed to be [[Brewing Stand]]s.<ref>http://twitter.com/jeb_/status/119710836469149697</ref>
The server saves the level to the [[Classic/Level format|server_level.dat]] file every minute.<br/>
 
   
  +
In [[Version history/Development versions#B1.9pre4|Beta 1.9 Pre-release 4]], Splash potions were introduced. You can turn any potions into [[Splash Potions]] by brewing [[Gunpowder]] into a potion (even Instant Health II). It appears in a different shaped flask. Instead of drinking it, you throw it like a grenade.<ref>http://www.reddit.com/r/Minecraft/comments/lav7p/19_prerelease_4_changelog/</ref>
==See also==
 
   
  +
==Brewing==
*[[Tutorials/Setting up a server|Setting up a server]]
 
  +
{{main|Brewing}}
*[[Death messages]]
 
  +
For ingredients that go into Potions, Splash Potions, and known Potion recipes see [[Brewing]]. According to Jeb there are 161 possible potion combinations in [[Version history/Development versions#B1.9pre3|Beta 1.9 Pre-release 3]], and there may be 2,653 potions in future updates.<ref>http://twitter.com/jeb_/status/120520408792432641</ref>
   
  +
== Potions ==
{{Minecraft}}
 
  +
Here is a full list of the names, effects, and damage values of potions that are currently obtainable through [[Brewing]].
   
  +
Potions have a different effect according to their damage value. By using a [[SMP Server commands#Operator-only_commands|SMP command]] ''/give'' or an [[Inventory Editor]] to modify the damage value of a [[Water Bottle]], a player can hack a potion directly into their inventory.
[[Category:Gameplay]]
 
   
  +
=== Base Potions ===
[[de:Multiplayer]]
 
  +
All base potions have no effect when drank.
[[es:Multiplayer/es]]
 
  +
[[fr:Multijoueur]]
 
  +
{| class="wikitable"
[[pl:Multiplayer]]
 
  +
! Icon
[[ru:Мультиплеер]]
 
  +
! Name
  +
! Damage value
  +
! Use
  +
|- style="text-align: center;"
  +
| {{Grid|Water Bottle}}
  +
! Water Bottle
  +
| 0
  +
| Starting point for every recipe.
  +
|- style="text-align: center;"
  +
| {{Grid|Awkward Potion}}
  +
! Awkward Potion
  +
| 16
  +
| Base for all primary potions (and by extension, splash potions).
  +
|- style="text-align: center;"
  +
| {{Grid|Thick Potion}}
  +
! Thick Potion
  +
| 32
  +
| Base for Potion of Weakness.
  +
|- style="text-align: center;"
  +
| {{Grid|Mundane Potion}}
  +
! Mundane Potion (extended)
  +
| 64
  +
| Base for Potion of Weakness (extended).
  +
|- style="text-align: center;"
  +
| {{Grid|Mundane Potion}}
  +
! Mundane Potion
  +
| 8192
  +
| Base for Potion of Weakness.
  +
|}
  +
  +
=== Primary Potions ===
  +
  +
Note, that the duration of tier II potion is always half the duration of its base potion, and the duration of extended tier I potion is <sup>8</sup>/<sub>3</sub> the duration of base.
  +
  +
==== Potions with Positive Effects ====
  +
{| class="wikitable"
  +
! Icon
  +
! Name
  +
! Duration
  +
! Damage value
  +
! Effect
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Potion of Regeneration}}
  +
! Potion of Regeneration
  +
| 0:45
  +
| 8193
  +
|rowspan="3"| Restores health over time.
  +
|- style="text-align: center;"
  +
! Potion of Regeneration
  +
| 2:00
  +
| 8257
  +
|- style="text-align: center;"
  +
! Potion of Regeneration II
  +
| 0:22
  +
| 8225
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Potion of Swiftness}}
  +
! Potion of Swiftness
  +
| 3:00
  +
| 8194
  +
|rowspan="3"| Increases player's movement, sprinting speed, and jumping length.
  +
|- style="text-align: center;"
  +
! Potion of Swiftness
  +
| 8:00
  +
| 8258
  +
|- style="text-align: center;"
  +
! Potion of Swiftness II
  +
| 1:30
  +
| 8226
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Potion of Fire Resistance}}
  +
! Potion of Fire Resistance
  +
| 3:00
  +
| 8195
  +
|rowspan="2"| Gives immunity to damage from fire, lava, and ranged [[Blaze]] attacks.
  +
|- style="text-align: center;"
  +
! Potion of Fire Resistance
  +
| 8:00
  +
| 8259
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Potion of Healing}}
  +
! Potion of Healing
  +
| Instant
  +
| 8197
  +
|rowspan="2"| Restores {{hp|6}} health per potion's tier.
  +
|- style="text-align: center;"
  +
! Potion of Healing II
  +
| Instant
  +
| 8229
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Potion of Strength}}
  +
! Potion of Strength
  +
| 3:00
  +
| 8201
  +
|rowspan="3"| Increases melee damage by {{hp|3}} per potion's tier.
  +
|- style="text-align: center;"
  +
! Potion of Strength
  +
| 8:00
  +
| 8265
  +
|- style="text-align: center;"
  +
! Potion of Strength II
  +
| 1:30
  +
| 8233
  +
|}
  +
  +
==== Potions with Negative Effects ====
  +
{| class="wikitable"
  +
! Icon
  +
! Name
  +
! Duration
  +
! Damage value
  +
! Effect
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Potion of Poison}}
  +
! Potion of Poison
  +
| 0:45
  +
| 8196
  +
|rowspan="3"| Poisons the player, reducing the health to {{hp|1}} at most.
  +
|- style="text-align: center;"
  +
! Potion of Poison
  +
| 2:00
  +
| 8260
  +
|- style="text-align: center;"
  +
! Potion of Poison II
  +
| 0:22
  +
| 8228
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Potion of Weakness}}
  +
! Potion of Weakness
  +
| 1:30
  +
| 8200
  +
|rowspan="2"| Reduces melee damage by {{hp|2}}.
  +
|- style="text-align: center;"
  +
! Potion of Weakness
  +
| 4:00
  +
| 8264
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Potion of Slowness}}
  +
! Potion of Slowness
  +
| 1:30
  +
| 8202
  +
|rowspan="2"| Player's movement is slowed to a crouch.
  +
|- style="text-align: center;"
  +
! Potion of Slowness
  +
| 4:00
  +
| 8266
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Potion of Harming}}
  +
! Potion of Harming
  +
| Instant
  +
| 8204
  +
|rowspan="2"| Inflicts {{hp|6}} damage per potion's tier.
  +
|- style="text-align: center;"
  +
! Potion of Harming II
  +
| Instant
  +
| 8236
  +
|}
  +
  +
=== Splash Potions ===
  +
{{Main|Splash Potions}}
  +
Note, that the base duration of splash potion is always <sup>3</sup>/<sub>4</sub> the duration of corresponding drinkable potion.
  +
  +
==== Base Potions ====
  +
{| class="wikitable"
  +
! Icon
  +
! Name
  +
! Damage value
  +
|- style="text-align: center;"
  +
| {{Grid|Splash Mundane Potion}}
  +
! Splash Mundane Potion
  +
| 16384
  +
|}
  +
  +
==== Splash Potions with Positive Effects ====
  +
{| class="wikitable"
  +
! Icon
  +
! Name
  +
! Duration
  +
! Damage value
  +
! Notes
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Splash Potion of Regeneration}}
  +
! Splash Potion of Regeneration
  +
| 0:33
  +
| 16385
  +
|rowspan="3"| Undead (i.e. [[skeleton]]s, [[zombie]]s and [[zombie pigmen]]) are unaffected by regeneration.
  +
|- style="text-align: center;"
  +
! Splash Potion of Regeneration
  +
| 1:30
  +
| 16449
  +
|- style="text-align: center;"
  +
! Splash Potion of Regeneration II
  +
| 0:16
  +
| 16417
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Splash Potion of Swiftness}}
  +
! Splash Potion of Swiftness
  +
| 2:15
  +
| 16386
  +
|rowspan="3"| -
  +
|- style="text-align: center;"
  +
! Splash Potion of Swiftness
  +
| 6:00
  +
| 16450
  +
|- style="text-align: center;"
  +
! Splash Potion of Swiftness II
  +
| 1:07
  +
| 16418
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Splash Potion of Fire Resistance}}
  +
! Splash Potion of Fire Resistance
  +
| 2:15
  +
| 16387
  +
|rowspan="2"| -
  +
|- style="text-align: center;"
  +
! Splash Potion of Fire Resistance
  +
| 6:00
  +
| 16451
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Splash Potion of Healing}}
  +
! Splash Potion of Healing
  +
| Instant
  +
| 16389
  +
|rowspan="2"| Undead are hurt by instant health effect.
  +
|- style="text-align: center;"
  +
! Splash Potion of Healing II
  +
| Instant
  +
| 16421
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Splash Potion of Strength}}
  +
! Splash Potion of Strength
  +
| 2:15
  +
| 16393
  +
|rowspan="3"| -
  +
|- style="text-align: center;"
  +
! Splash Potion of Strength
  +
| 6:00
  +
| 16457
  +
|- style="text-align: center;"
  +
! Splash Potion of Strength II
  +
| 1:07
  +
| 16425
  +
|}
  +
  +
==== Splash Potions with Negative Effects ====
  +
{| class="wikitable"
  +
! Icon
  +
! Name
  +
! Duration
  +
! Damage value
  +
! Notes
  +
|- style="text-align: center;"
  +
|rowspan="3"| {{Grid|Splash Potion of Poison}}
  +
! Splash Potion of Poison
  +
| 0:33
  +
| 16388
  +
|rowspan="3"| Undead and [[spider]]s (including [[cave spider]]s) are immune to poison.
  +
|- style="text-align: center;"
  +
! Splash Potion of Poison
  +
| 1:30
  +
| 16452
  +
|- style="text-align: center;"
  +
! Splash Potion of Poison II
  +
| 0:16
  +
| 16420
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Splash Potion of Weakness}}
  +
! Splash Potion of Weakness
  +
| 1:07
  +
| 16392
  +
|rowspan="2"| -
  +
|- style="text-align: center;"
  +
! Splash Potion of Weakness
  +
| 3:00
  +
| 16456
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Splash Potion of Slowness}}
  +
! Splash Potion of Slowness
  +
| 1:07
  +
| 16394
  +
|rowspan="2"| -
  +
|- style="text-align: center;"
  +
! Splash Potion of Slowness
  +
| 3:00
  +
| 16458
  +
|- style="text-align: center;"
  +
|rowspan="2"| {{Grid|Splash Potion of Harming}}
  +
! Splash Potion of Harming
  +
| Instant
  +
| 16396
  +
|rowspan="2"| Undead are healed by instant damage effect.
  +
|- style="text-align: center;"
  +
! Splash Potion of Harming II
  +
| Instant
  +
| 16428
  +
|}
  +
  +
== Unused Potions ==
  +
There are 17 unused potions which all appear to be base potions. Here is a list of their names and data values:
  +
<!-- Todo: can formulas be made to calculate their data values from this data? -->
  +
<!-- Full Data: http://www.minecraftwiki.net/wiki/User:Shellface/Potion_Data_Values -->
  +
  +
*Clear Potion: 6,7,70,71,135,161,198,199,etc.
  +
*Diffuse Potion: 11,75,139,203,etc.
  +
*Artless Potion: 13,77,141,205,etc.
  +
*Thin Potion: 14,15,78,79,142,143,206,207,etc.
  +
*Bungling Potion: 22,23,86,87,150,151,213,214,etc.
  +
*Smooth Potion: 27,91,155,etc.
  +
*Suave Potion: 29,93,157,etc.
  +
*Debonair Potion: 30,31,94,95,158,159,etc.
  +
*Charming Potion: 38,102,103,166,etc.
  +
*Refined Potion: 43,134,171,etc.
  +
*Cordial Potion: 45,109,173,etc.
  +
*Sparkling Potion: 46,47,110,111,174,175,etc.
  +
*Potent Potion: 48,112,176,etc.
  +
*Rank Potion: 54,55,118,119,182,183,etc.
  +
*Acrid Potion: 59,123,167,187,etc.
  +
*Gross Potion: 61,125,189,etc.
  +
*Stinky Potion: 62,63,126,127,190,191,etc.
  +
  +
==Potion Effects==
  +
{{main|Potion effects}}
  +
Potion effects are conferred by Potions, or alternatively through [[Splash Potions]]. As of 1.9 Pre-release 4, a player affected by a potion effect emits swirling particles the colour of the potion for the duration of the effect.
  +
  +
== Gallery ==
  +
<gallery>
  +
File:OK2tE.png|Potion effects and glass bottles.
  +
File:Health Potion.png|Thick Potion with status effects of "Mining Fatigue" (duration 4:00) and "Instant Health II" (brewed in Beta 1.9 Pre-release 2, now unavailable).
  +
File:PotionBubbles.png|The bubbles appearing when the player drinks potion (potion of strength in this case)
  +
</gallery>
  +
  +
==Trivia==
  +
* Taking a potion while already under the effects of another potion does not add onto the effects time, but simply resets it. A potion effect will not "downgrade" if a lower level is activated. For example, if a player has Resistance III, drinking a potion with Resistance II will not have any effect.
  +
* An Instant Damage III Potion is powerful enough to instantly kill its victim(s).
  +
* Upon death, all potion effects are lost.
  +
* Using a [[Nether Portal|portal]] to enter [[the Nether]], [[the Overworld]], or [[the End]] will cause potion effects to disappear.
  +
* A player can drink two potions quickly by switching to another potion immediately after drinking one, making it so that the second drinking animation will not be shown.
  +
* When you drink a potion, the animation uses the [[Hunger|Eating animation]], showing [[the Player]] "chewing" into the bottle. However, unlike the Eating animation, no bits of bottle are thrown out when a potion is drunk.
  +
* As of Release Candidate 2, drinking a potion or milk makes a kind of slurping sound.
  +
* Despite the speed bonus, a potion of swiftness, at any level, will not increase jump distance while walking.
  +
*There may be more than one legitimate damage value for each potion, such as how there are two kinds of Mundane Potion.
  +
*Hacking the game to give yourself stacked Potions surprisingly works fine; like filling a stack of bottles with water, the empty bottle will attempt to place itself in your inventory, and failing that, will throw itself onto the ground.
  +
  +
==Notes==
  +
*Drinking milk from a [[Milk Bucket]] stops all poison and potion effects.
  +
*Mundane and Thick potions can only (aside from glowstone/redstone dust and gunpowder) be brewed with fermented spider eyes, turning them into Weakness potions every time.
  +
  +
== See also ==
  +
*[[Brewing]]
  +
*[[Potion effects]]
  +
*[[Splash Potions]]
  +
  +
== References ==
  +
<references/>
  +
  +
==External links==
  +
*[http://www.minecraftforum.net/topic/673147-all-about-potions-and-brewing-19-reference-guidepics-and-a-mod-download-to-make-them-usable/ Minecraft Forum: All About Potions And Brewing - 1.9 Reference Guide]
  +
*[http://potioncraft.net Minecraft Potions - A Visual Guide]
  +
{{Items}}
  +
  +
[[de:Trank]]
  +
[[fr:Potions]]
  +
[[hu:Bájitalok]]
  +
[[ko:포션]]
  +
[[pl:Mikstury]]
  +
[[ru:Зелья]]
  +
[[nl:Drankjes]]

Revision as of 14:37, 13 December 2011

Template:Potion

Potions are craftable food items that confer specific effects in Minecraft. Potion effects were initially introduced in Beta 1.8. If Potions are hacked into the game and their damage value is changed, they will acquire effects.[1] Potions are crafted using water and various ingredients combined in a Brewing Stand. As of Beta 1.9 Pre-release 3, potions can only have one effect. Because the data values for different potions were changed, Potions made in 1.9 Pre-release 2 will be altered if loaded into 1.9 Pre-release 3

There are 4 tiers of potion (e.g.: Speed I, Speed II, Speed III, Speed IV), but the present brewing system does not allow the production of level III or IV potions.

History

Alchemy was first hinted in July 2010,[2] when Notch explained why redstone ore disintegrates into "dust". He states that dust will be used later in potions.

A couple months later, Notch did a Q&A session on Reddit.[3] He was asked about Alchemy, and responded "Oh Yes! Definitely!". All of his posts in that thread are now deleted, but records can be found in other places.

Potion effects were introduced in Beta 1.8. Jeb later tweeted a screenshot showing potion durations and Glass Bottles taken from within Beta 1.9 Pre-release 2.[4]

Originally Potions were to be brewed in Cauldrons.[5] Jeb later tweeted that both he and Notch had come up with a different way to brew potions, which was revealed to be Brewing Stands.[6]

In Beta 1.9 Pre-release 4, Splash potions were introduced. You can turn any potions into Splash Potions by brewing Gunpowder into a potion (even Instant Health II). It appears in a different shaped flask. Instead of drinking it, you throw it like a grenade.[7]

Brewing

Main article: Brewing

For ingredients that go into Potions, Splash Potions, and known Potion recipes see Brewing. According to Jeb there are 161 possible potion combinations in Beta 1.9 Pre-release 3, and there may be 2,653 potions in future updates.[8]

Potions

Here is a full list of the names, effects, and damage values of potions that are currently obtainable through Brewing.

Potions have a different effect according to their damage value. By using a SMP command /give or an Inventory Editor to modify the damage value of a Water Bottle, a player can hack a potion directly into their inventory.

Base Potions

All base potions have no effect when drank.

Icon Name Damage value Use
Template:Grid Water Bottle 0 Starting point for every recipe.
Template:Grid Awkward Potion 16 Base for all primary potions (and by extension, splash potions).
Template:Grid Thick Potion 32 Base for Potion of Weakness.
Template:Grid Mundane Potion (extended) 64 Base for Potion of Weakness (extended).
Template:Grid Mundane Potion 8192 Base for Potion of Weakness.

Primary Potions

Note, that the duration of tier II potion is always half the duration of its base potion, and the duration of extended tier I potion is 8/3 the duration of base.

Potions with Positive Effects

Icon Name Duration Damage value Effect
Template:Grid Potion of Regeneration 0:45 8193 Restores health over time.
Potion of Regeneration 2:00 8257
Potion of Regeneration II 0:22 8225
Template:Grid Potion of Swiftness 3:00 8194 Increases player's movement, sprinting speed, and jumping length.
Potion of Swiftness 8:00 8258
Potion of Swiftness II 1:30 8226
Template:Grid Potion of Fire Resistance 3:00 8195 Gives immunity to damage from fire, lava, and ranged Blaze attacks.
Potion of Fire Resistance 8:00 8259
Template:Grid Potion of Healing Instant 8197 Restores 6♥♥♥ health per potion's tier.
Potion of Healing II Instant 8229
Template:Grid Potion of Strength 3:00 8201 Increases melee damage by 3♥♥ per potion's tier.
Potion of Strength 8:00 8265
Potion of Strength II 1:30 8233

Potions with Negative Effects

Icon Name Duration Damage value Effect
Template:Grid Potion of Poison 0:45 8196 Poisons the player, reducing the health to 1♥ at most.
Potion of Poison 2:00 8260
Potion of Poison II 0:22 8228
Template:Grid Potion of Weakness 1:30 8200 Reduces melee damage by 2♥.
Potion of Weakness 4:00 8264
Template:Grid Potion of Slowness 1:30 8202 Player's movement is slowed to a crouch.
Potion of Slowness 4:00 8266
Template:Grid Potion of Harming Instant 8204 Inflicts 6♥♥♥ damage per potion's tier.
Potion of Harming II Instant 8236

Splash Potions

Main article: Splash Potions

Note, that the base duration of splash potion is always 3/4 the duration of corresponding drinkable potion.

Base Potions

Icon Name Damage value
Template:Grid Splash Mundane Potion 16384

Splash Potions with Positive Effects

Icon Name Duration Damage value Notes
Template:Grid Splash Potion of Regeneration 0:33 16385 Undead (i.e. skeletons, zombies and zombie pigmen) are unaffected by regeneration.
Splash Potion of Regeneration 1:30 16449
Splash Potion of Regeneration II 0:16 16417
Template:Grid Splash Potion of Swiftness 2:15 16386 -
Splash Potion of Swiftness 6:00 16450
Splash Potion of Swiftness II 1:07 16418
Template:Grid Splash Potion of Fire Resistance 2:15 16387 -
Splash Potion of Fire Resistance 6:00 16451
Template:Grid Splash Potion of Healing Instant 16389 Undead are hurt by instant health effect.
Splash Potion of Healing II Instant 16421
Template:Grid Splash Potion of Strength 2:15 16393 -
Splash Potion of Strength 6:00 16457
Splash Potion of Strength II 1:07 16425

Splash Potions with Negative Effects

Icon Name Duration Damage value Notes
Template:Grid Splash Potion of Poison 0:33 16388 Undead and spiders (including cave spiders) are immune to poison.
Splash Potion of Poison 1:30 16452
Splash Potion of Poison II 0:16 16420
Template:Grid Splash Potion of Weakness 1:07 16392 -
Splash Potion of Weakness 3:00 16456
Template:Grid Splash Potion of Slowness 1:07 16394 -
Splash Potion of Slowness 3:00 16458
Template:Grid Splash Potion of Harming Instant 16396 Undead are healed by instant damage effect.
Splash Potion of Harming II Instant 16428

Unused Potions

There are 17 unused potions which all appear to be base potions. Here is a list of their names and data values:

  • Clear Potion: 6,7,70,71,135,161,198,199,etc.
  • Diffuse Potion: 11,75,139,203,etc.
  • Artless Potion: 13,77,141,205,etc.
  • Thin Potion: 14,15,78,79,142,143,206,207,etc.
  • Bungling Potion: 22,23,86,87,150,151,213,214,etc.
  • Smooth Potion: 27,91,155,etc.
  • Suave Potion: 29,93,157,etc.
  • Debonair Potion: 30,31,94,95,158,159,etc.
  • Charming Potion: 38,102,103,166,etc.
  • Refined Potion: 43,134,171,etc.
  • Cordial Potion: 45,109,173,etc.
  • Sparkling Potion: 46,47,110,111,174,175,etc.
  • Potent Potion: 48,112,176,etc.
  • Rank Potion: 54,55,118,119,182,183,etc.
  • Acrid Potion: 59,123,167,187,etc.
  • Gross Potion: 61,125,189,etc.
  • Stinky Potion: 62,63,126,127,190,191,etc.

Potion Effects

Main article: Potion effects

Potion effects are conferred by Potions, or alternatively through Splash Potions. As of 1.9 Pre-release 4, a player affected by a potion effect emits swirling particles the colour of the potion for the duration of the effect.

Gallery

Trivia

  • Taking a potion while already under the effects of another potion does not add onto the effects time, but simply resets it. A potion effect will not "downgrade" if a lower level is activated. For example, if a player has Resistance III, drinking a potion with Resistance II will not have any effect.
  • An Instant Damage III Potion is powerful enough to instantly kill its victim(s).
  • Upon death, all potion effects are lost.
  • Using a portal to enter the Nether, the Overworld, or the End will cause potion effects to disappear.
  • A player can drink two potions quickly by switching to another potion immediately after drinking one, making it so that the second drinking animation will not be shown.
  • When you drink a potion, the animation uses the Eating animation, showing the Player "chewing" into the bottle. However, unlike the Eating animation, no bits of bottle are thrown out when a potion is drunk.
  • As of Release Candidate 2, drinking a potion or milk makes a kind of slurping sound.
  • Despite the speed bonus, a potion of swiftness, at any level, will not increase jump distance while walking.
  • There may be more than one legitimate damage value for each potion, such as how there are two kinds of Mundane Potion.
  • Hacking the game to give yourself stacked Potions surprisingly works fine; like filling a stack of bottles with water, the empty bottle will attempt to place itself in your inventory, and failing that, will throw itself onto the ground.

Notes

  • Drinking milk from a Milk Bucket stops all poison and potion effects.
  • Mundane and Thick potions can only (aside from glowstone/redstone dust and gunpowder) be brewed with fermented spider eyes, turning them into Weakness potions every time.

See also

References

External links