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'''Textures''' in [[Minecraft]] are images applied to [[block]]s, [[item]]s, [[entities]], [[particle]]s, [[weather]] effects and [[GUI]] that allow players to recognize it. In '[[Java Edition]]'' default textures are located in {{cd|assets\minecraft\textures}} in <samp>[[client.jar]]</samp>, while in Bedrock and Education editions they are in {{cd|data\vanilla}} and {{cd|data\vanilla_<game version>}}{{info needed}}.
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'''Textures''' in [[Minecraft]] are images applied to [[block]]s, [[item]]s, [[entities]], [[particle]]s, [[weather]] effects and [[GUI]] that allow players to recognize it. {{IN|java}} default textures are located in {{cd|assets\minecraft\textures}} in <samp>[[client.jar]]</samp>, while {{in|bedrock|edu}} they are in {{cd|data\vanilla}} and {{cd|data\vanilla_<game version>}}{{info needed}}.
   
 
== Texture list ==
 
== Texture list ==
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=== Items ===
 
=== Items ===
 
{{main|List of item textures}}
 
{{main|List of item textures}}
Just like the blocks, usually the textures of the [[item]]s in Minecraft are also done in 16 x 16 pixels. Most of the item textures are static, except those for [[clock]] and [[compass]]. In ''Java Edition'', these animated textures are many separated 16 × 16 images, while in ''[[Bedrock Edition|Bedrock]]'' and ''[[Education Edition|Education]]'' editions they are presented with a series of 16 x 16.
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Just like the blocks, usually the textures of the [[item]]s in Minecraft are also done in 16 x 16 pixels. Most of the item textures are static, except those for [[clock]] and [[compass]]. {{IN|java}}, these animated textures are many separated 16 × 16 images, while {{in|bedrock|edu}} they are presented with a series of 16 x 16.
   
[[Light block]] in Bedrock Edition and the [[element]]s in Bedrock and Education editions are the only item textures done in 32 × 32 for officially released Minecraft versions.
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[[Light block]] and the [[element]]s {{in|bedrock|edu}} are the only item textures done in 32 × 32 for officially released Minecraft versions.
   
 
=== Entities ===
 
=== Entities ===
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{{main|List of mob textures}}
 
Similar to the [[skin]] images, the textures of [[entities]] usually integrate images applied to all parts of an entity into one single file. Their resolution are higher than 16 x 16 pixels, but typically their heights and widths are multiples of 16px.
 
Similar to the [[skin]] images, the textures of [[entities]] usually integrate images applied to all parts of an entity into one single file. Their resolution are higher than 16 x 16 pixels, but typically their heights and widths are multiples of 16px.
   
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[[fr:Textures]]
 
[[fr:Textures]]
 
[[pt:Texturas]]
 
[[pt:Texturas]]
[[zh:材质]]
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[[zh:纹理]]

Revision as of 09:30, 18 December 2021

Gear (item)
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Textures in Minecraft are images applied to blocks, items, entities, particles, weather effects and GUI that allow players to recognize it. In Java Edition default textures are located in assets\minecraft\textures in client.jar, while in Bedrock Edition and Minecraft Education they are in data\vanilla and data\vanilla_<game version>[more information needed].

Texture list

Blocks

The textures of the blocks in Minecraft are usually done in 16 x 16 pixels. Some blocks have an animated texture like water, lava, portal blocks, fire, prismarine, sea lantern, sea grasses, command block and magma blocks as well as stonecutter which have an animated pattern on each side. The animated textures are presented with a series of 16 x 16, the play of which will alternate in succession.

Items

Main article: List of item textures

Just like the blocks, usually the textures of the items in Minecraft are also done in 16 x 16 pixels. Most of the item textures are static, except those for clock and compass. In Java Edition, these animated textures are many separated 16 × 16 images, while in Bedrock Edition and Minecraft Education they are presented with a series of 16 x 16.

Light block and the elements in Bedrock Edition and Minecraft Education are the only item textures done in 32 × 32 for officially released Minecraft versions.

Entities

Main article: List of mob textures

Similar to the skin images, the textures of entities usually integrate images applied to all parts of an entity into one single file. Their resolution are higher than 16 x 16 pixels, but typically their heights and widths are multiples of 16px.