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Gear (item)
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Textures in Minecraft are images applied to blocks, items, entities, particles, weather effects and GUI that allow players to recognize it. In Java Edition default textures are located in assets\minecraft\textures in client.jar, while in Bedrock Edition and Minecraft Education they are in data\vanilla and data\vanilla_<game version>[more information needed].

Texture list[]

Blocks[]

The textures of the blocks in Minecraft are usually done in 16 x 16 pixels. Some blocks have an animated texture like water, lava, portal blocks, fire, prismarine, sea lantern, sea grasses, command block and magma blocks as well as stonecutter which have an animated pattern on each side. The animated textures are presented with a series of 16 x 16, the play of which will alternate in succession.

Items[]

Main article: List of item textures

Just like the blocks, usually the textures of the items in Minecraft are also done in 16 x 16 pixels. Most of the item textures are static, except those for clock and compass. In Java Edition, these animated textures are many separated 16 × 16 images, while in Bedrock Edition and Minecraft Education they are presented with a series of 16 x 16.

Light block and the elements in Bedrock Edition and Minecraft Education are the only item textures done in 32 × 32 for officially released Minecraft versions.

Entities[]

Similar to the skin images, the textures of entities usually integrate images applied to all parts of an entity into one single file. Their resolution are higher than 16 x 16 pixels, but typically their heights and widths are multiples of 16px.

History[]

Main article: History of textures
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