- Updated resource pack
pack_formatto1as the following has changed:- First implementation of the resource pack system. See Java Edition 1.6.1/Resource pack changes for the list of file names changed.
- Updated resource pack
pack_formatto2as the following has changed:
- Updated resource pack
pack_formatto3as the following has changed:- Now requires lowercase file names for all files in the resource pack.
- Updated resource pack
pack_formatto4as the following has changed:- Most of the block and item textures have been renamed. See Java Edition 1.13/Resource pack changes for the list of file names changed.
- The resource pack folder
textures/blocksgot renamed totextures/block. - The resource pack folder
textures/itemsgot renamed totextures/item.
- Updated resource pack
pack_formatto5as the following has changed:- Changed texture mappings with all chests, banner and shield patterns now use alpha channels. The ender dragon no longer has a separate texture for the bottom of its wing. The glint texture for enchanted items now appears like it does in-game. The game now supports conversion with some of version 4 resource packs' outdated textures to the newer ones.
- Increased the size limit for the client-side downloading of resource packs from 50 MB to 100 MB.
- Updated resource pack
pack_formatto6as the following has changed:- Fixed MC-197275 — Due to changes to walls,
pack_format: 5is no longer cross-compatible between 1.15 and 1.16.
- Fixed MC-197275 — Due to changes to walls,
- Updated resource pack
pack_formatto7as the following has changed:- Drowned texture mirroring has changed, Grass path has been renamed to dirt path.
- Slots for the game mode selector are now 26 pixels instead of 25.
- Updated resource pack
pack_formatto8as the following has changed:- inventory.png now contains an extra sprite for a thin-layout version of the effect list in the inventory.
- Updated resource pack
pack_formatto9as the following has changed:- Resource pack can have a
filtersection in pack.mcmeta now.
- Resource pack can have a