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Minecraft Wiki

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6 April 2023

19 February 2023

12 August 2021

14 September 2020

27 June 2020

  • curprev 00:2200:22, 27 June 2020104.237.134.147 contribs 958 bytes +14 →‎Chest parameters: The pixel coordinate of where this bone is in the entity's texture. Note that this is specified as the x pixel (horizontal) first, then the y pixel (vertical). Note that this pixel should be the top left corner of the square that textures the cube. Example: The red pixel is the pixel you want to specify for the UV for the “body” bone for the creeper ("uv": [ 16, 16 ]). The body will then be textured using the texture in the area enclosed in the dotted line Tag: Mobile edit

15 December 2016

13 August 2015

2 July 2015

19 June 2015