Minecraft Wiki
Advertisement
[view | edit | history | purge]Documentation

A template to be used in the ID sections of pages.

Parameters

Parameter Function Default value
edition The edition of objects. Should set in the first call if it's a table for blocks or items. Should be set to "java" or "bedrock". -
firstcolumnname The name of the first column, only should be changed to make the differences between the objects more clear. Name
nonameid If set in the first call the "Namespaced ID" column will be hidden. -
notnamespaced If set in the first call the "Namespaced ID" column will be renamed to "Savegame ID". -
shownumericids If set in the first call the "numeric ID" column will be added. -
showaliasids If set in the first call the "Alias ID" column will be added. -
showfluidtags If set in the first call the "fluid tags" column will be added. -
showblocktags If set in the first call the "block tags" column will be added. -
showitemtags If set in the first call the "item tags" column will be added. -
showentitytags If set in the first call the "entity tags" column will be added. -
showforms If set in the first call the "form" column will be added. Only blocks or items should use this column. -
notshowbeitemforms If set in the first call the "Item ID" column will be hidden. -
itemform Item ID to showed in "Item ID" column, enclosed with <code> tag "Identical"
itemform2 Item ID to showed in "Item ID" column. "Identical"
generatetranslationkeys If set in the first call the "translation key" column will be added. (If edition isn't specified, it should be set to "java" or "bedrock" see translationkey for more details.) -
nocat If set in the first call, no matter the value, categories will not be added. -
displayname The name to be shown in the first column. ? + Category:Pages with missing ID table name
spritetype The sprite template to use, can be block, item, entity, biome and env; not set means no sprite, the value for the sprite is the value of spritename. -
spritename The sprite name to use. displayname
nameid The ID of the object in question. ? + Category:Pages with missing ID
aliasid The alias ID of the object in question. None
id The numeric ID of the object in question; set to "-" if not applicable to this row. ? + Category:Pages with missing ID
form If this ID is only a block or item, set it respectively; "block" for block form only, "item" for item form only, unset for both. For bedrock edition, setting to "block" means not being allowed by the give command. -
fluidtags The fluid tags this fluid has.
Code formatting is added by default when set.
None
blocktags The block tags this block has.
Code formatting is added by default when set.
None
itemtags The item tags this item has.
Code formatting is added by default when set.
None
entitytags The entity tags this entity has.
Code formatting is added by default when set.
None
translationkey The translation key, for more use commas to separate values, based on generatetranslationkeys a different default will be selected. See footnote.
translationtype Used in generation the translation key. spritetype
foot Should always be set in the last call, no matter the value. -

Translation key note: This value has 2 defaults:

  1. if nameid is unset or translationtype is unset, will show as ? + Category:Pages with missing translation key.
  2. if they are set, and edition (or generatetranslationkeys) is set to "java" will show translationtype.minecraft.nameid.
  3. if they are set, and edition (or generatetranslationkeys) is set to "bedrock" will show translationtype.nameid.name, if translationtype is set to block or effect, it will be replaced with tile and potion respectively, and potion and enchantment do not have the .name at the end.

Outputs

Fluid:

NameIdentifierFluid tags (JE)
??None

Block:

NameIdentifierNumeric ID FormBlock tagsTranslation key
???Block & ItemNone?
NameIdentifierAlias ID Numeric ID FormItem ID[i 1]Translation key
??None?Block & Giveable Item[i 2]Identical[i 3]?
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.

Item:

NameIdentifierNumeric ID FormItem tagsTranslation key
???ItemNone?
NameIdentifierAlias ID Numeric ID FormItem ID[i 1]Translation key
??None?Item?
  1. ID of block's direct item form, which is used in savegame files and addons.

Entity:

NameIdentifierNumeric ID (BE)Entity tags (JE)Translation key
???None?

Biome:

NameIdentifierNumeric ID Translation key
????

Enchantment:

NameIdentifierNumeric ID (BE)Translation key
????

Effect:

NameIdentifierNumeric ID Translation key
????

Dimension:

NameIdentifier(JE)Numeric ID
???

Examples

Basic layout

{{ID table
|spritetype=block
|displayname=Lodestone
|nameid=lodestone
|foot=1
}}
NameIdentifier
Lodestonelodestone
[view | edit | history | purge]The above documentation is transcluded from Template:ID table/doc.
Advertisement