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[edit | history | purge]Documentation

This page is a template for use on separate Legacy Console Edition version history articles.

This version was released on different platforms as:

Underlined content prefixed with "Version exclusive" uses {{Console exclusive|<edition1>[,<edition2>]|<content>}} or {{cx|!<edition1>|<content>}} to dynamically display version-exclusive information for specific editions.

Notes about this specific version are placed below:

Complex release dates.

Additions[]

Blocks[]

Items[]

Mobs[]

Gameplay[]

  • Adventure mode
  • Added many new sounds
  • Mob naming

World generation[]

General[]

  • Interfaces for beacons, horses, hoppers and fireworks
  • New death messages
  • Version exclusive: Added the Language Selector
  • Options
    • Daylight Cycle, Keep Inventory, Tile drop, Regeneration option
  • Version exclusive: Added the Greek language

Changes[]

Blocks and items[]

Mobs[]

  • Slimes can now spawn in swamps at night.
  • Zombies can now pick up items.
  • Zombies and Skeletons can now spawn with different weapons and armor.
  • Mobs, items and projectiles can now pass through portals.
  • Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.

Gameplay[]

  • The longer the player remains in an area, the harder the monsters that spawn in that area will be
  • Pressing use while sneaking now uses the held item instead of the currently selected block

Bugs[]

  • The panorama was not changed to reflect the new tutorial world, it was fixed in TU20.

Fixes[]

  • Fixed two duplication glitches where the player could obtain infinite amount of diamonds, emeralds, gold, iron or lapis lazuli.

See also[]

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