Target

From Minecraft Wiki
Jump to: navigation, search
Target
Target JE1 BE1.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.5

Hardness

0.5

Luminant

None

Transparent

JE: No
BE: Yes

Flammable

Yes (15)

Catches fire from lava

No

A target is a block that provides a temporary redstone charge when hit by a projectile. It also has utility in redstone circuitry for redirecting redstone dust, making it a useful redstone component.

Obtaining[edit]

Breaking[edit]

Targets can be mined using any tool or by hand, but a hoe is the fastest way to break it.

Block Target
Hardness 0.5
Tool
Breaking time[A]
Default 0.75
Wooden 0.4
Stone 0.2
Iron 0.15
Diamond 0.1
Netherite 0.1
Golden 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting[edit]

Ingredients Crafting recipe
Redstone Dust +
Hay Bale

Usage[edit]

Targets emit a redstone signal when hit by most projectiles. This includes arrows, tridents, eggs, snowballs, splash potions, fire charges fired by a dispenser, firework rockets[Java Edition only][1], lingering potions, bottles o' enchanting[Java Edition only] [1], ender pearls[Java Edition only][1], and llama spit. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.

Redstone component[edit]

When struck by most projectiles, the target emits redstone power for 4 redstone ticks (0.4 seconds). Arrows and tridents instead cause the target to emit power for 10 redstone ticks (1 second), similar to stone buttons. A target can be hit with any of the projectiles mentioned above.

The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 15.

The target also provides a block update when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.‌[Java Edition only][2]

When used as part of a redstone circuit, a target has the unique property of being an opaque block that is not a mechanism component but still can redirect nearby redstone dust into itself.‌[Java Edition only][3] Also, a target can redirect a redstone signal powering adjacent blocks, but only when the target itself is powered.

Sounds[edit]

Java Edition:

SoundSubtitlesSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
?BlocksOnce the block has brokendig.grass0.70.8
?BlocksFalling on the block with fall damagefall.grass0.41.0
?BlocksWhile the block is in the process of being brokenhit.grass0.30.5
?BlocksJumping from the blockjump.grass0.111.0
?BlocksFalling on the block without fall damageland.grass0.211.0
?BlocksWalking on the blockstep.grass0.31.0
?BlocksWhen the block is placeduse.grass0.80.8

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDFormTranslation key
TargettargetBlock & Itemblock.minecraft.target

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Targettarget494Block & Itemtile.target.name

Block states[edit]

Java Edition:

Name Default value Allowed values Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Redstone power output of the target.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Bullseye.pngBullseyeHit the bullseye of a Target block.15GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-fancy-raw.pngBullseye
Hit the bullseye of a Target block from at least 30 meters away Take AimBe at least 30 blocks away when the center of a target is shot with a projectile horizontally by the player.adventure/bullseye

History[edit]

Java Edition
September 28, 2019Target JE1 BE1.png The target block is showcased at Minecon Live 2019.
1.1620w09aTarget JE1 BE1.png Added targets.
20w10aTargets are now flammable.
Targets can now be activated by ender pearls and bottles o' enchanting.
Targets can now support ladders and tripwire hooks.[4]
20w11aTargets can now be broken faster using hoes.
20w18aTargets now conduct redstone power.
Bedrock Edition
1.16.0beta 1.16.0.51Target JE1 BE1.png Added targets.
Targets are currently available only through Experimental Gameplay.
beta 1.16.0.57Targets are no longer behind Experimental Gameplay.

Issues[edit]

Issues relating to "Target" are maintained on the bug tracker. Report issues there.

Gallery[edit]

Official Artwork[edit]

References[edit]