- 1 Invisible collar
- 2 things that are not mentioned
- 3 New Baby Wolf renders needed
- 4 Bedrock Edition and Nether portals
- 5 Semi-protected edit request?
- 6 Sven should redirect here.
- 7 I do not think that a wolf can become a dog in seconds
- 8 Wolf hostile on sight in peaceful difficulty (lacks aggressive texture and noises, even when i attack it)
- 9 Using any spawn event on it completely corrupts its behavior.
- 10 Update image
- 11 weird but true info
- 12 Meat health restoration in Java Edition
The information about the collar being visible even when the dog is invisible is false, and has been since at least 1.7.10. Does anyone know the exact version this was changed? PancakeIdentity (talk) 14:58, 30 August 2015 (UTC)
- I think it is 1.7.10 that it was changed. Can someone confirm this? PancakeIdentity (talk) 15:16, 30 August 2015 (UTC)
things that are not mentioned
Things that aren't mentioned in the Triva:
1. Pushing a wolf into a block will make it stand up. 2. It the weather is Stormy, a wolf (Tamed or not) will push you away from a lighting strike. (Yeah, it to me happened before in Xbox 360 version.) 3. If a wolf got tamed before attacking a mob, it will still attack it before walking back to you. (Sheep or rabbits) 4. Like Ocelots, Wolves can't attack creepers.
New Baby Wolf renders needed
The renders of the 'normal' and the 'angry' baby wolves are of different sizes and aren't rendered the same way. Would it be possible to update these renders? | violine1101(Talk) 16:18, 21 April 2016 (UTC)
- Support. – Sealbudsman talk/contr 20:11, 11 May 2016 (UTC)
- Oakar567 or BarracudaATA , would you be able to tackle this? Three renders are actually needed: baby tame wolf, baby wild wolf, and baby angry wolf. You'll notice on File:Baby Wolf.png (baby tame wolf), the notes say that the image was simply created in Paint.net. The differences from the real mob are easily seen. [[:File:Baby Wolf (Hostile).png]] is probably a render, but if they were all created fresh to match one another, they would look good together in the infobox, just like the wolf renders do.
- For reference, the wolf renders are all 30 degree isometric, pretty big (670px high), all trimmed and sized to match the tame wolf, and compressed. – Sealbudsman talk/contr 19:45, 3 January 2017 (UTC)
Bedrock Edition and Nether portals
In the Bedrock Edition 1.5 tamed wolves will always follow the owner into the Nether and back through the portals, even if they are not in sight or even if they do not have access to the portal. I do not know about Jave 1.15, nor when this change was introduced.
Also there appears to be a glitch, with a wolf causing a new portal in the overworld to form some distance from the original when a tamed wolf is first taken through a portal from the Nether. I am not sure of the details, but it happened to me twice, in both cases when I tamed wolves near my second portal, took them into the Nether, using the Nether for quick transport and brought the wolf back to my first portal in my base the portal appeared about 100 blocks from my first portal (once on the surface, next time in a cave). That portal still connected to the original portal in the Nether, but coming back brought me to the new location until I destroyed that portal, then it was back to normal.
This means that each new wolf generates obsidian. –Preceding unsigned comment was added by 126.96.36.199 (talk) at 22:59, 04 December 2018 (UTC). Please sign your posts with ~~~~
Semi-protected edit request?
I don't know if Minecraft Wiki has semi-protected edit requests like wikipedia, but if you do, here's my edit:
"A Dog And A Cat Sitting On The Carpet" --> "A wolf and a cat sitting on a carpet".
- "Wolf" is the more official term
- We Don't Type Like This, Especially On A Wiki.
188.8.131.52 07:33, 11 September 2019 (UTC)
Sven should redirect here.
--184.108.40.206 06:29, 1 October 2019 (UTC)
- There is no such redirection in the redirection pages. 220.127.116.11 13:50, 15 March 2020 (UTC)
I do not think that a wolf can become a dog in seconds
why do a "wolf" become a dog so I still call it wolf. How about you. Simeon a minecraft lover.--Simoneloeclan (talk) 08:04, 24 April 2020 (UTC)
- Technically, it is still a tamed wolf, but feel free to call it what you want to. 16:48, 24 April 2020 (UTC)
Wolf hostile on sight in peaceful difficulty (lacks aggressive texture and noises, even when i attack it)
It's a bug. It attacks me on sight but has completely different behavior: never attacks in packs, the hostile data value is defined as 'false' (opposing to other difficulties), and attacks on sight. 18.104.22.168 06:23, 29 May 2020 (UTC)
Using any spawn event on it completely corrupts its behavior.
I tried following: entity_born ageable_set_baby
entity_born made it red and not considered an entity by a fox or dog.
ageable_set_baby made it untamable, not aggressive to sheep, completely lacks aggressive texture, add a hidden absorption effect when attacking (adding the real absorption effect fixes this, not dying), and is not aggressive if others nearby are hostile.
Signature: 22.214.171.124 07:07, 18 July 2020 (UTC)
Update image of Baby Tamed Wolf pleace RonnnyHD (talk) 04:58, 14 November 2020 (UTC)
weird but true info
if a wolf is tamed, its fur may or may not turn completely red along with its eyes and attack a rabbit. I don't know why, but it just happens sometimes-even if it's sitting!!! weird, right? this happened to me... twice! – Unsigned comment added by 126.96.36.199 (talk) at 19:06, 6 January 2021 (UTC). Sign comments with ~~~~
Meat health restoration in Java Edition
OK I noticed that when I feed a wolf some cooked beef with 4 HP it only requires 2 pieces to heal it to full health meaning the health restoration by feeding it meat is the same as Bedrock Edition IS IT 188.8.131.52 12:47, 3 July 2021 (UTC)