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(→‎Non-hut spawns?: new section)
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I was watching Kikoskia's hardcore let's play, and he several times ran into witches, well underground. (He'd mined down from the bottom of a ravine, broken into a different cave system, and saw witches. After killing them, he explored, and there were no open pits or anything they could have fallen from; the particular spawn was a small island in an ocean that took 3-4 minutes to cross by boat.) In his next series, while on the ground in a non-swamp biome not near a village, he had two witches spawn at once outside his house. Has anyone else run across that? --[[User:Azaram|Azaram]] ([[User talk:Azaram|talk]]) 18:14, 30 July 2015 (UTC)
 
I was watching Kikoskia's hardcore let's play, and he several times ran into witches, well underground. (He'd mined down from the bottom of a ravine, broken into a different cave system, and saw witches. After killing them, he explored, and there were no open pits or anything they could have fallen from; the particular spawn was a small island in an ocean that took 3-4 minutes to cross by boat.) In his next series, while on the ground in a non-swamp biome not near a village, he had two witches spawn at once outside his house. Has anyone else run across that? --[[User:Azaram|Azaram]] ([[User talk:Azaram|talk]]) 18:14, 30 July 2015 (UTC)
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:See [[Witch#Spawning]]: "witches can spawn anywhere in the Overworld at a light level of 7 or less." -[[User:Mikazukinoyaiba|'''Mikazukinoyaiba''']] 19:42, 30 July 2015 (UTC)

Revision as of 19:42, 30 July 2015

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Non Hostile (passive) Witch?

OK, so I really just want to know if there's any way I can spawn a witch that's not hostile, I would try to figure out the command string for it myself, but I'm not that good at command strings. Brickticks (talk) 19:50, 18 February 2015 (UTC)

Based on what you need, the tag "NoAI" could be set to disable its AI entirely (/summon Witch ~ ~ ~ {NoAI:1}), preventing it from moving. Otherwise, there is no good solution to change hostility currently. KnightMiner (t·c) 20:26, 18 February 2015 (UTC)

Do witches always drop potions when killed while drinking them or is it a chance-based drop?

The description is a little bit ambiguous and I cannot verify this myself since I don't know if I'm doing it right. I built a small machine that dispenses a water bucket over witches and splashes them with a Potion of Harming II, after which I slay them with an enchanted diamond sword under the Strength II potion effect, but I haven't gotten any Potion of Water Breathing drops yet. Papersphere (talk) 01:44, 24 May 2015 (UTC)

Non-hut spawns?

I was watching Kikoskia's hardcore let's play, and he several times ran into witches, well underground. (He'd mined down from the bottom of a ravine, broken into a different cave system, and saw witches. After killing them, he explored, and there were no open pits or anything they could have fallen from; the particular spawn was a small island in an ocean that took 3-4 minutes to cross by boat.) In his next series, while on the ground in a non-swamp biome not near a village, he had two witches spawn at once outside his house. Has anyone else run across that? --Azaram (talk) 18:14, 30 July 2015 (UTC)

See Witch#Spawning: "witches can spawn anywhere in the Overworld at a light level of 7 or less." -Mikazukinoyaiba 19:42, 30 July 2015 (UTC)