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Why islands are considered a rough place to start out on in Survival

I confess I don't understand why islands are considered such a rough place to start out on in Survival in this article. Yes, Drowned with tridents can be QUITE dangerous, but that's what a hut is for.

As long as there is at least one tree on the island, you have everything you need to start digging right then and there.

No tree? Pick a direction and swim. Seriously. Just. Swim. The only thing in the water that's honestly dangerous (as of v1.16) are Drowned with tridents - from which you sprint-swim away and outdistance, and Pufferfish (same). 198.30.200.0 05:46, 5 March 2020 (UTC)

You mean 1.13 for Java Edition or 1.4 and 1.5 for Bedrock Edition.
I don't know about that but maybe this page was created before update aquatic, which at the time, survival in small islands without tree in middle of ocean was rough as there no trident, turtle shell, shipwreck, ruins, buried treasure, coral, better swimming, item float on water, kelp as food, or fish mob.
Other than Drowned, underwater ravines may add little difficulty (but not much) and so is Frozen ocean as it spawn polar bear and stray.
Also as update come, some features may change in future which can increase or decrease the difficulty of surviving in specific biomes, an update not just affect ocean survival, it also affect other challenges such as Village and Pillage that change difficulty of some resource in superflat survival and desert survival. ImakerB (talk) 11:19, 5 March 2020 (UTC)
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