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Gregatron6000, you had it correct in all but one place. (You didn't define F, it was an invalid sprite.) Revert that edit, it was mostly fine :P --Hubry (talk) 11:32, 11 June 2017 (UTC)

Where was that?
Gregatron6000 (talk) 11:39, 11 June 2017 (UTC)
I'm putting the old blueprint here for a moment. There are a few ones with wrong rotation, and not specified at all. --Hubry (talk) 11:47, 11 June 2017 (UTC)
I reformatted the assignments (seriously, it hurt to read that) and fixed a few pieces. You still need to fix a few rotations - I left you some hints on the top of the blueprint. --Hubry (talk) 12:02, 11 June 2017 (UTC)


I modified the blueprint you had. That's what the design is supposed to look like; now I need to test and make sure the key is correct.
The main trouble I had was that I got lost in the letters assigned to the rotations. Any advice on how to make sure that doesn't happen again?
Gregatron6000 (talk) 17:35, 11 June 2017 (UTC)
Well, sadly this template uses single characters, so you can't really make the pattern descriptive...
My suggestion would be - keep the assignment section well-formatted, try to not use symbols too much, maybe even do the assignments in roughly alphabetical order - make A and B the first two letters on the pattern (and colors in either alphabetical or standard Minecraft color ordering), etc. For the key you might want to use UDLR (up/down/left/right) instead to make it easier to write down, though. --Hubry (talk) 18:43, 11 June 2017 (UTC)
Thanks for the suggestion! I'll keep that handy when I decide to do something like this again.
Gregatron6000 (talk) 05:35, 12 June 2017 (UTC)
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