Event names are incoherent
I don't have a way to confirm this as I don't own a version of the Bedrock Edition, but it seems strange that some entries are missing their namespace or even have multiple namespaces and also other details seem off.
Occurences that I found are:
|Event name||Potential issue||Confirmation status|
|wololo||No namespace, nonsensical name||Confirmed not an issue|
|from_explosion||No namespace, description claims that it "forms" an explosion, suggesting it should be minecraft:form_explosion instead||Unconfirmed|
|minecraft:minecraft:become_pregnant||Duplicate namespace||Confirmed issue (fixed)|
|minecraft:minecraft:go_lay_egg||Duplicate namespace||Confirmed issue (fixed)|
|minecraft:minecraft:laid_egg||Duplicate namespace||Confirmed issue (fixed)|
- Fixed the duplicate namespaces. The ones that randomly have no namespace are correct (bedrock edition is special) - tryashtar (talk) 21:38, 22 February 2020 (UTC)
I have to use ageable tag on wolf
If i use entity_born the animal becomes weird, untamable, no aggressive texture when hit, and tamed wolves and foxes do not attack it if it attacks you or if directed. 126.96.36.199 08:29, 25 June 2020 (UTC)
- This is because using the spawn event parameter on the
/summoncommand overwrites the default spawn event that is partially responsible for the mob's default behavior. --Kappascopezz (talk) 20:29, 24 September 2020 (UTC)
Move to "entity event"
These are exposed in /event now, not just /summon. Also this page should have a BE-only tag probably - tryashtar (talk) 20:26, 24 September 2020 (UTC)