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Not having the game in front of me, is it port or server-port? If they are both supported, shouldn't we have one refer to the other? –The preceding unsigned comment was added by Curio (Talk|Contribs) . Please sign your posts with ~~~~!

It's server-port. I don't know if port alone is supported, I doubt it though. --BahamutSalad 02:43, 22 September 2010 (UTC)

I believe the server doesn't use the "verify-names" option anymore, this string doesn't even appear in the .class files as of SMP version 0.2.1. It only uses "online-mode". Hence "verify-names" should be removed from the list. Legorol 13:24, 12 October 2010 (UTC)

Monsters

It might be useful to state here that in the current Alpha build, a bug circumvents this from working as it should, but that's just my two cents.

There's discussion of the presence of the 'monsters' key but no information about what goes in it, or what format it takes. The same is true of the 'no-animals' key.

The 'monsters' key seems to stem from pre-beta times. A newly generated server.properties doesn't have it, nor the 'no-animals' key. I think this page needs a general overhaul... Fischertechniklas 17:02, 5 March 2011 (UTC)

Classic vs Survival (Alpha)

Not all of these properties is available under the two game mode. I think we should specify witch property is available under Classic and witch is available under Survival (Alpha). --DjDCH 19:34, 31 October 2010 (UTC)

There, I fixed it all up. Hopefully people like it because it took AGES! -F1racer101 09:14, 11 December 2010 (UTC)
Thanks to you, miner ! --DjDCH 06:05, 5 January 2011 (UTC)

MOTD display

...Except, does the MOTD really even display? (Alpha) --Mousey Tue Nov 30 12:06:28 PST 2010

Good point. There is already a thread on getsatisfaction. --DjDCH 06:10, 5 January 2011 (UTC)

Server Default Port

In the section at the top it says that default port is 25364, but in the server-port section it says the default port is 25565. I recently started a server after Jan. 9th, and my default port was 25565. I'm running on a mac if it makes a difference.

Add level-seed

I have no clue what it does, but its new to version 1.4, someone add and explain its purpose. --EarthBoundX5 20:07, 31 March 2011 (CST)

spawn-protection-size

I believe this node is only present in Bukkit servers, in which Bukkit follows to change the spawn protection size. I believe it can be any value. However, it is not vanilla-based, so this should be removed, or at least noted that it is only present in Bukkit servers.

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