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To do

Okay. When I proposed this page, I had something very great in mind but this article feels very lacking. I do not have the time and dedication to do it right now but I thought I should leave some hints on how this page should be. An example is in the RS Wiki: http://runescape.wikia.com/wiki/Upcoming_updates

The reason I wanted this page was so that the semi-confirmed upcoming updates, which might have very little information on how it will turn out and without a good timeframe. Some of these pages are Adventure, Zombie Siege, Capture the Flag, Realistic Mode, Pigman, Trap Block, Scarecrow and Lantern. This will avoid useless stubs which might be left in this Wiki forever if they are not implemented at all.

Also, there should be a more specific mob section, where we can then take them out from the mobs page, instead of just a general "More mobs" statement. Updates which have been implemented should be removed, instead of letting them linger around here.

This is just a suggestion, and hopefully someone with enough dedication will make this article turn into something great. --Scykei 09:46, 26 February 2011 (UTC)

Abandoned Mines

Abandoned mines confirmed for 1.8

http://www.youtube.com/watch?v=9gijFbPc64g

--Sandman 00:32, 27 August 2011 (UTC)

Enderman Diamonds

Hey guys, i know that a diamond dropped from the enderman in the 1.8 demo, but Notch said it was just a placeholder, so hsouldn't we just delete that info? Khosumet 13:32, 27 August 2011 (UTC)

Where did he say it was a placeholder? ダイノガイ千?!? · ☎ Dinoguy1000 16:35, 27 August 2011 (UTC)
Protato twittered that it is only temporary: https://twitter.com/Protato_/status/107222177169936384 --Yogu 22:27, 29 August 2011 (UTC)

Nightly builds

What are nightly builds?--Cby 12:13, 28 August 2011 (UTC)

versions of minecraft that are very buggy, because they are under development, imagine getting every weekday a new version of minecraft with only slithly changes, those build versions are like versions to test for everyone. --Wally

IGN Video interview with Notch on Beta 1.8

See: http://www.ign.com/videos/2011/08/27/pax-minecraft-new-updates-commentary --{ Fishrock123 } (Talk) 22:40, 29 August 2011 (UTC)

new FOV option?

go here and look at 3:53 link: http://au.ign.com/videos/2011/08/27/pax-minecraft-new-updates-commentary what could the new option do? ~Njpa~

Proper udders

Cows have always have those, that's why I removed it from this article too(I removed it from the article "cow"). I can give you proof. [[1]] Isn't it also in the cows textures?


Tugut888 09:14, 3 September 2011 (UTC)

"Released jar"?

In one of notch's recent tweets, he said something about the leaked 1.8 jar. Logging into minecraft didn't say anything, and I'm wondering where this is. Cool12309(T|C) 22:23, 9 September 2011 (UTC)

It's buggy-ish. Search for it, make sure it's from minecraft.net. It does exist, because I'm running it right now. --{ Fishrock123 } (Talk) 22:44, 9 September 2011 (UTC)
Yea, I found it very quickly. It spread to google quite fast... but it was under a youtube video (it's a blog post, though...). Everyone can find it, it's quite obvious what to search for. Cool12309(T|C) 22:47, 9 September 2011 (UTC)

Critical Hits

Critical Hits are said to be gotten while "jumping". This is actually false- it is while Falling that one can crit (Which makes more sense anyway when you think about it, as you would have more force). I can go list this in the bugs if you want, but I don't think it's a bug as much as a misconception. --DwarfWoot 16:58, 10 September 2011 (UTC)

I've scored critical hits while standing still and not falling at all. So, I'm going to guess that you have a higher chance to crit when falling, not that you can only crit will falling. ~Markus talk | contribs 02:45, 12 September 2011 (UTC)

"more mob-to-mob interactions"

hehehe

that sounds so dirty

-deividas58

Keep everything relevant please. | JSan 15:28, 12 September 2011 (UTC)

HD Texture Packs

Hello, just before I logged in I added HD texture support to 1.8 changelist, because I found I could use the 32x32 johnsmith pack without mods. TY

Gareth422 00:16, 12 September 2011 (UTC)

You can use any size texture pack without patching, it just causes graphical errors. I don't recall ever hearing that any of the MC devs had added, or planned to add, proper HD texture support. I may be wrong though. ~Markus talk | contribs 02:46, 12 September 2011 (UTC)
HD texture packs still aren't supported. Go find some pumpkins, or look at water/lava/fire, they'll all be broken. –ultradude25 (T|C) at 02:56, 12 September 2011 (UTC)

14 Oct. 2011

Official HD Texture pack support is listed in many of the 1.9 prerelease 4 change lists. I can't confirm that it works, but I doubt it will be taken away.

1.8 Pre-release mob IDs

I noticed in the 1.8 pre-release that you can no longer see mobs' ID numbers above their heads when using F3. Should that be added to the change list?

Looks like we just got access to nightly builds

An update to pre-release will be released soon http://twitter.com/#!/jeb_/status/113343463705165825 I wonder whether this trend will continue... — MiiNiPaa (talk) 06:18, 13 September 2011 (UTC)

1.9 pre-release. Looks like another "nightly build" to me. — MiiNiPaaT|C 16:27, 22 September 2011 (UTC)

More game modes? Food for thought.

First of all, let me clarify this up: The thing I'm going to say next is not proof of more new game modes. Just a hint towards it. NOTHING OFFICIAL. Refrain from speculating too wildly, especially outside the talk pages.
Now, to the point. In the new 1.8 beta release, creative mode was added to the game. The mode currently in use must be stored somewhere. Now, as usual, the level.dat is used, just like for health and spawn point. And now, the funny thing: level.dat is saved in NBT format. NBT is not like the average text file: every value must have a preset size limit. That, no more, no less, memory is allocated to the value. The amount is calculated in bits, and the maximum size thus being 2bits allocated. Now, a "boolean" is 21, which equals two, and thus, a single bit can hold values 0 and 1 (since we start counting from 0). This is well enough for values like whether it's thundering (0 for no thunder and 1 for thunder). You would expect the game mode is stored in a "boolean", in a single bit, since it only uses two possible values? Wrong. A whole 32 bits are used (that is, an "integer"). That means it can potentially store up to 232 (=2147483647) different values. This would hint that there might be more than two game modes, eventually. No, not 2147483645 new game modes! Just that, because it's not possible to allocate any arbitrary number of bits, only certain amounts are allowed (like 1 and 32). But still, it's enough (actually "too much") for more than two modes. This is no proof, just a hint. I just wanted to hear what you think of it. TK | TheKax | Talk 16:04, 14 September 2011 (UTC)

That's an interesting find. I do know that when I program though I get so used to typing "int" over and over that I fail to use the boolean variable type even when I really should. Now, like you said, this isn't proof, but it is a really cool observation. Cleverlynamed1 02:03, 20 September 2011 (UTC)

New Mob

So in this video "Minecraft Monday" the guy says there will be a new annoying mob, should that be listed on the upcoming features page?

REF: http://www.minecraftforum.net/news/226-minecraft-monday-18-nether-more/


Anthrophobic 01:17, 20 September 2011 (UTC)

Sept. 22 is NOT 1.9 People!

You can cite all the twitters you want, NOTHING says 1.9 is coming out on the 22nd. It is 1.8.2, *if* they even release anything. Stop jumping the gun and creating mis-information.

Nosrepa 19:57, 21 September 2011 (UTC)

How is this not 1.9?
"Phew, on my way home again. Finished most of the nether stuff, which includes two new hostile mobs (one is the retexturing attempt)" [2]
"Heh no, no screenshots since you'll be able to see them yourself tomorrow (knock on wood)" [3]
It may not include NPCs or whatever, but it's 1.9. It's not a "service update" if he's including new mobs and Nether features. --Warlock 20:02, 21 September 2011 (UTC)
I can see how it could be 1.9.. I also don't see how it would hurt to add in "Possible release on 9/22/11"..Not like its never been like that before on the Upcoming page? So whats it hurt? And sorry for the re-edit..but 1.8.2 was only going to be to fix the xp balls dropping and causing lag in SMP..which would have been done by now if 1.9 was not coming earlier.. --Anthrophobic 20:08, 21 September 2011 (UTC)
We're all making assumptions here, but it's better to err on the side of caution. No where does anyone say what version this will be and it's not even guaranteed that anything will be officially released tomorrow. It is not wise to excite the already excitable community with claims that cannot be backed up on anything more than speculation.
Nosrepa 20:13, 21 September 2011 (UTC)
1.9 pre-release. Anyone that stupid?From Moi, Ajc_1254 20:17, 21 September 2011 (UTC)
There hasn't been enough mouth drooling screenshots to suggest 1.9 release so soon. The way it came off sounded like it'd be so minor they don't even want it to have a version number. Lets just keep the page as it was before and wait until tomorrow or whenever they decide to release it, because no one knows anything for sure. MegaScience 20:24, 21 September 2011 (UTC)
What I know for sure is that Devs have a tendency to have more stuff going on than you think.
Besides, Notch said: "If we don't feel comfortable doing a proper release, we'll do another "leak"."
Really? A Pre-Release for a patch that fixed what, one bug? Seriously? You've got to be joking. All evidence supports that idea that 1.8.2 got merged into 1.9. --{ Fishrock123 } (Talk) 00:25, 22 September 2011 (UTC)
Hm, well, no. People have put release dates that in turn were not correct (Beta 1.8, anyone?). I say we keep it as is and if it's not, we set it back to unknown until it is resolved. Cool12309(T|C) 01:13, 22 September 2011 (UTC)


I was wrong and I admit defeat, though I still say we err on the side of caution for the future.

Nosrepa 12:19, 22 September 2011 (UTC)

Netherrack Torch

So in the latest 1.9 talk from the forums they mention "Netherrack Torch" is that a hint or sign that they are coming? Or did I miss something? --Anthrophobic 15:13, 23 September 2011 (UTC)

1.9 Game Mechanics changes

Jeb has mentioned Nerfing fire damage which includes lava not being an instant kill. This is obviously so the new hardcore mode has some playability and isn't too difficult. I couldn't find it on upcoming features.

(jeb_ Jens Bergensten Nerfed all fire effects. Touching lava no longer means a prolonged unavoidable death. #Minecraft)

Winter mode returns?

Generated a new world and it was ALL Snow but it wasnt constantley snowing like in alpha.

Seed:8445798936332680350


-blaxout1213 –The preceding unsigned comment was added by 76.188.95.47 (Talk) Please sign your posts with ~~~~

This is my ideal world, thank you for the seed!
It's a pity that Taiga isn't generated anymore in 1.9, anyone know if there are plans to readd the Taiga biome in the next prerelease or version? –The preceding unsigned comment was added by 151.95.173.212 (Talk) Please sign your posts with ~~~~
It exists in the Form of "Pine Forest". Se Biomes. --{ Fishrock123 } (Talk) 20:00, 27 September 2011 (UTC)
But there is no snow, and when should snow, it rains... (verified in my world). –The preceding unsigned comment was added by 151.95.173.212 (Talk) Please sign your posts with ~~~~
Thats because It only snows in tundra biomes now. --{ Fishrock123 } (Talk) 14:43, 29 September 2011 (UTC)

1.9 Glass Panes

Glass Panes now correctly are placed by the player when blocks surround them (IE: blocks on the right/left side) in a square pattern. Also, glass panes no longer drop glass panes. 68.190.117.118 07:58, 24 September 2011 (UTC)

Enderman change in 1.9

Somebody put that Endermen will no longer pick up or place blocks and cite the "nerf" tweet, even though that doesn't make any sense. In addition, in the Endermen article, they list the blocks the Endermen are now limited to picking up. Thought this should be corrected. --24.15.248.79 15:09, 24 September 2011 (UTC)

Agreed.MoveTheSky 21:40, 24 September 2011 (UTC)

Definitely. Source: http://www.reddit.com/r/Minecraft/comments/ko2d4/endermen_nerfed_massively/ Badprenup 23:15, 24 September 2011 (UTC)

While in love mode ...

"Hearts will come out of animals while in love mode." Now ... that, was awesome!!! 80.80.145.104 11:10, 25 September 2011 (UTC)

Stronghold Bosses

I tweeted Notch and asked whether stronghold bosses will come in 1.9 or will we have to wait for 1.10. He replied saying they will have to wait.

So it need to be moved to 1.10 section from the 1.9 Previous text was added by: User:Mini munch, please sign your comments with ~~~~

Could you get some citation, like a copy of you conversation, or a link to it. Then you may move it. Swpe 11:42, 29 September 2011 (UTC)
I can't find anything about that on Notch's twitter. –ultradude25 (T|C) at 12:02, 29 September 2011 (UTC)

me neither... possibly trolling.

I meant Jeb_ sorry my mistake http://twitter.com/#!/jeb_/statuses/119374207888011264 I hope this helps

There is the distinct possibility that the boss mobs that everyone is talking about is the dragon that hasn't been implemented. jeb said that both he and notch agreed that if there were dragons they wouldn't act as mounts so the other option is a boss. Theesexiestman 07:35, 10 October 2011 (UTC)

Item repairing

Info on item repairing: Items must be two of the same weapon/tool and must be the same type of material. Place two of the same weapon/tool and material type and get one fully repaired item out of it. --Throex 15:27, 29 September 2011 (UTC)

Fences

Just a minor thing on fences: they can now be placed above air, whereas previously they could only be placed on top of other blocks JohnnyAlpha 17:20, 29 September 2011 (UTC)

What exactly do you mean? Image available? --Throex 18:05, 29 September 2011 (UTC)
http://i.imgur.com/no4SC.png There you go. I can stick fences to the wall now, with an empty space below it. Before I would only have been able to do this by placing it on top of another block and then removing that block. --JohnnyAlpha 19:11, 29 September 2011 (UTC)
Ah, I see and understand now. I do not like the new fence attaching to block feature.. It really can mess you up on certain things. Like a fence around your house, then you have a bunch of half fences connecting to other blocks around it. So you can't have blocks or trees next to your fences anymore.. kinda sucks.

Cauldron is now Brewery Stand

The Cauldron is now a Brewery Stand.[4][5] And Notch posted a pic of the Enchantment Table.[6][7] --Ecksearoh 15:49, 30 September 2011 (UTC)

Version numbers

Is there enywhere information from Notch where he says "1.10"? I can't find such thing, and due to releasing two updates before 18 October being extremely unlikely, i suggest to change "1.10" to "After Beta 1.9" or "Probably 1.0 or 1.1". Raymaniak 18:19, 1 October 2011 (UTC)

Should change it to "Beta 2.0"

I guess you don't know how version numbers work. –ultradude25 (T|C) at 03:22, 3 October 2011 (UTC)
[8] <- There you go. --Warlock 17:49, 3 October 2011 (UTC)
I think his plans must have changed, because it seems unlikely they would release 1.9 next week and then 1.10 before the feature freeze on October 18th. Of course, 1.10 could come out during the feature freeze but notch has said nothing to indicate that. Plus theyve been working on a lot of "1.10 features" despite 1.9 not being out yet. For example, baby animals will probably be in 1.9 now. I think we could move all the 1.10 stuff into the 1.9+ section until 1.9 comes out. --64.28.253.133 02:10, 6 October 2011 (UTC)
Then surely it would be best to leave it in 1.10 and move things that are in 1.9 pre 3 to the 1.9 section. --Mini Munch 03:34, 06 October 2011
Except we don't even know if 1.10 will exist so 1.9+ makes more sense. --129.107.180.34 14:59, 6 October 2011 (UTC)
I would have to agree that 1.10 is something you should not hold your breath for. The enchantment table is in the 1.9PR3 as well as Baby Animals. Also, the new air portal is in the PR3. I believe they are pushing for one big final release before the feature freeze. Also, while the feature freeze is on hold, I think we should get the Wiki set up for the upcoming final release of the game. Maybe set up a project with a list of things that need to be done, then assign certain people to those projects. We have plenty of time to work on it before the final release. If interested visit my talk page and let me know. --Throex 03:18, 7 October 2011 (UTC)

Baby Animals

Tweeted by Notch http://imgur.com/0h6Wt?full

Will get citation now http://twitter.com/notch/statuses/120907656918601728

Added to 1.10. No idea which update it will be in but as pre release 2 is out for 1.9 i will assume 1.10

New Dimension

Notch say something about "New epic feature" We get a black fluid ITS NOT OIL, thats for sure, its a new fluid of a new PORTAL, also when create a new Minecraft server It load 3 regions instead of 2.

Notch is hiding something.--186.92.198.109 15:20, 6 October 2011 (UTC)

Its new type of block. Ít is NOT fluid! It is Air Portal. Germanyboy 15:26, 6 October 2011 (UTC)

You talk of this guy here? File:Block119.png (It's not legit, I /give (/gave...) me the blocks)
Woah. What. Verhalthur (talk)(contribs) 15:41, 6 October 2011 (UTC)

Bookshelves

In 1.9 Pre-releas 3 they now drop 3 books each, but still no bookshelf item. --LethalComboFilms 21:41, 6 October 2011 (UTC)

Transfer 1.10 content to the 1.9!

Almost everything written in the 1.10 part of the list has now been implanted in the 1.9 update! someone should transfer those contents because its annoying to follow! and there probably wont even be a 1.10 update! because Notch seem to be putting everything in one update now... but still those should be transferred: -Potions -Enchantement -the Ender -Air portal --Pluche93 15:24, 7 October 2011 (UTC)

  • I agree with all of these listed. Considering that its getting closer to the final deadline for the additions and enter the month of bugs and performance fixes it is becoming increasingly more likely that 1.10 will end up either not going ahead or adding very minor additions to tie everything together.

-- Mini Munch 22:02 7 October 2011

But there will be 1.10, Not sure if 1.10 means the final update, Because Jeb said The boss will be in 1.10. --186.92.198.109 02:39, 8 October 2011 (UTC)

  • He said that we will have to wait for them but as notch seems to be delaying the 1.9 then they may be added near the end of the 1.9. Considering it hasn't been long since 1.8 i see no reason for notch to rush out 1.9 just to add 1.10 a week later. -- Mini Munch 14:00 8 October 2011

finally!! someone got intelligence !!! :D --24.49.239.166 19:40, 9 October 2011 (UTC)

  • That sentence is rather ironic don't you think, as you don't "Get/got" intelligence. It made me chuckle :P
And BTW, the boss mob is already stated in the 1.9 section. its repetitive to state it twice. -THE ENDERDRAGON IS THE BOSS. -duhhhhh, its deep inside the stronghold, & jeb said in his dreamhack pres that if a dragon is added that it would not act like a mount and thus would prolly be a boss. Theesexiestman 07:42, 10 October 2011 (UTC)
The Dragon is a boss but Jeb said he was working on bosses and something that would require us to be prepared to battle. And considering that The Ender is Notch's baby it might mean Jeb has something boss 'like' in the works as well, no reason not to have multiple boss 'like' mobs. -- Mini Munch 15:56 10 October 2011

Will there be world gen changes 1.8 world?

If I created a world in 1.8, will the update affect it and change it? Plohek 10:53, 9 October 2011 (UTC)

Your world will be the same, but exploring further and thus creating new chunks will probably produce non-matching terrain since the biome code changed again in 1.9. So yes, the updates will take effect and snow, mushroom and other biomes will start to generate. Zahami 14:10, 9 October 2011 (UTC)

Changes in mobs health?

I noticed that in 1.9 PR3 it is way harder to kill mobs. I've always played on hard, and I was able to kill (for example) zombies with two critical hits using a diamond sword, while now i need 3-4 hits, and I still play on hard.

My questions are: were weapons nerfed? Or mobs have more healt now? Because, really, to kill a pig I need two normal strikes with a diamond sword now. I also remember that I could kill ANY mob on hard difficulty with a maximum of two fully charged arrows, while now I need more.

PS: is there any difference between hard and hardcore as far as mobs healt and attack strength? Zahami 14:10, 9 October 2011 (UTC)

The 1.10

The 1.10 will be? I mean, if its the 3 part of the adventure update, its suppose to be this Month before 18 of october, Or maybe it is After the Full release. Can someone explain me?--186.92.198.109 14:43, 9 October 2011 (UTC)

No one knows. I think there is not enough time to release it before 18 october, so probably after the full release, unless they start to work like crazy or delay the full release. Zahami 15:10, 9 October 2011 (UTC)
I have mentioned my ideas on 1.10 in previous topics. Jeb and Notch do not seem to be mentioning 1.10 in their tweets about new content so 1.10 onwards may end up become bug fixing and performance tweaking. Although knowing Notch I bet some new features will appear in the list ;) -- Mini Munch 04:04, 10 October 2011
1.10 can't be released after the full release, since the full release is 2.0. FatherToast 03:42, 10 October 2011 (UTC)
No more 1.10 (for now) Theesexiestman 08:16, 10 October 2011 (UTC)
It seems plans are changed http://twitter.com/#!/jeb_/status/123306381427220480 Zahami 12:40, 10 October 2011 (UTC)
Thats a prank.. I dont think they will do Pre-releases all the way to minecon :P--186.92.198.109 14:10, 10 October 2011 (UTC)
Doesn't that mean there won't even be a 1.9? so we are going right to 1.0?

1.9 Will just be a pre-release

*Recent Tweet of Jeb say that 1.9 will be just Pre-release to minecon, I believe that was a prank before i see another tweet of jeb, saying that they will wait until the full relase to Release minecraft 1.9. I dont Like that!! Is that even true?--186.92.198.109 23:05, 10 October 2011 (UTC)

What makes you think it's a joke?
http://notch.tumblr.com/post/11309884313/pre-releases-and-adventure-updates
I think it's the best solution if we want the official game to be released within Minecon, because it's normal that when adding new features, new bugs appear, so it's best to do pre-releases so we can test the game for them, and they can fix the major bugs for the Minecon (also, remember that there is a reason if it is still in Beta).
In the other hand, if they decide to release the official 1.9 before Minecon, they should fix all the major bugs before releasing it (because it's not fair for players to encounter big bugs in an official release, just think at the duplication bug occurred in 1.8 pre 1), and thus they would waste time searching for new bugs without community support, leaving less time for new features.
Just make them work, it's hard to develop a game that has got so big (also remember there are just two coders: notch and jeb). Zahami 17:48, 11 October 2011 (UTC)

Leaving the End

"to go back to the Overworld one must jump in the End's void". Is it not also possible to return via other means of death? Eg. Killed by endermen, fall damage, lava, fire, cacti, suffocation ect.--Lirtsi 20:24, 19 October 2011 (UTC)

Calling out to an Admin

Can someone please correct the spelling of "chanse" underneath the table mentioning the chance Herobrine could be added back into the game?

--Kirk.cieszkiewicz 20:29, 19 October 2011 (UTC)

Done

--Mini Munch 21:39, 19 October 2011

Herobrine re-added on the page

Could someone remove that? I'm pretty sure that it was a joke by Jeb. He was saying Herobrine was coming for InfinateCraft, not that he was coming to the game. I would edit it myself, but i don't quite trust the abuse filter on certain pages. :P Zkyo 00:04, 20 October 2011 (UTC)

Ordinarily, I'd agree, so to not rock the boat. however, the source is pretty clear about Jeb_'s intentions. I think, under these specific circumstances, it has a place here. but, that is only my thoughts.
I mean, it has a source, it has a background and was tweeted by Mojang staff. you cannot get more confirmed than that imo.--Kizzycocoa 00:26, 20 October 2011 (UTC)
The reference given is in reply to a help request and in no way does it say that herobrine is coming to the game but merely to the persons rescue. It was clearly a joke and not a hint to an upcoming feature. -- Mini Munch 15:38 20 October 2011
Honestly..in my opinion Herobrine will never be in the game as a official part of the game and this can be summed up in one word: TROLL Good job Jeb getting more gullible kids believing Herobrine is coming. :x --Throex TALK|CONT 23:35, 22 October 2011 (UTC)

Upcoming features error

On the upcoming features page there is said the AI will improve in the next major release but the tweet from Jeb (where is pointed at) says something different..

Final Version

http://twitter.com/#!/jeb_/status/128858980729634816 Here jeb "thinks" is going to be 1.0 --Throex TALK|CONT 15:51, 25 October 2011 (UTC)

1.9 pre5

Just been released by Jeb.
http://twitter.com/#!/jeb_/statuses/129568296600219648
I think it should be removed from the list now. :P
Nineza 14:54, 27 October 2011 (UTC)

1.9 Pre. 6?

Will there be a 1.9 Prerelease 6?

--Captain_Clam 14:17, 3 November 2011 (UTC)


There already is one... Tulaash 22:04, 18 November 2011 (UTC)

No longer upcoming

Features have already been release. Should I move the info to version history? Tulaash 22:36, 18 November 2011 (UTC)

lanterns

At minecon notch said that due to negative feedback he is no longer happy with the idea of lanterns, though there may be some new light emitting blocks in the future, there was a video on IGN, but it's moved, if I find it again I will link to it, but I think it would be safe to at least put a note in the lantern section that it's unlikely. Cultist O 02:43, 20 November 2011 (UTC)


For that matter, shouldn't Lanterns be removed entirely?

Eventual Features, etc.

The things in the Eventual Features section have been mentioned or considered, but many of them aren't likely to be added, or have no concrete proof that they will be added for certain. I propose that we either change the name of the section, or separate it into two sections depending on likelihood of a particular thing being added. --Pizza2004 02:32, 21 November 2011 (UTC)

I would suggest anything that doesn't have a citation and anything that they have said they are considering, but didn't say for certain should be moved into a 'Possible Features, etc.' section, so that it is easier to see what we know is coming at some later point and what we may possibly get. --Pizza2004 02:37, 21 November 2011 (UTC)

This Talk Page

The talk page is filled with old or junk topics, which makes it a mess and needlessly long. I propose that someone goes through to see which topics still have relevance and clean up the others. --Pizza2004 02:41, 21 November 2011 (UTC)

Zipline

Notch said he would like to add parts of the Zipline mod into Minecraft. Even though he said parts, he must be adding rope. He MUST be. You can't have any zipline-related stuff without rope. Anyone agree? --ChasmicActivity 21:28, 22 November 2011 (UTC)

While this is true, the information that we have suits what is said just fine for now. --Fishrock123 (Talk)(c) 21:57, 22 November 2011 (UTC)
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