First appearance in the new Beta 1.9 Prerelease 3. --Ream88 14:06, 6 October 2011 (UTC)
downloadable at jeb's twitter for all testers. –Preceding unsigned comment was added by 184.108.40.206 (Talk) 14:25, 6 October 2011. Please sign your posts with ~~~~
- Maybe a reference? KazujaXYZ
- References should only be added for things that have definite relations, such as the enderman = slenderman thing because it was directly stated by Notch. --HexZyle 01:37, 8 October 2011 (UTC)
In my opinion "eye of ender" sounds very important and rare. Saying, "The eye of ender" rather than, "an eye of ender" sounds better. Hopefully it will change into a rare ender-monster drop rather than just a combination of two uncommon items--BTH 08:05, 7 October 2011 (UTC).
- An Eye of Ender is no different then any other item in the game, no matter how important it sounds, as long as it's not a definiteness name, it doesn't get a 'The'. period. Also keep your wishes and suggestions in the forums please.--Yurisho 08:09, 7 October 2011 (UTC)
- Eye of Ender is not "just a combination of two uncommon items", it's a combination of the two most difficult to reach mobs in the game. To get a Blaze Rod you need to first reach Diamond stage, go to The Nether, and then search around for ages in the nether while being bombarded by the dreaded Ghast, to find the rare Nether Ruins. Then you must explore these huge structures to find the one dungeon room, dodge the pwning skills of flaming rapid firing flying creatures and then slay one and make it all the way back to the surface to combine it with the (now) very rare and (somewhat) overpowered Enderman drop. When you think about it, it is a very difficult task. Then if that wasn't enough, to use it, you have to search around the overworld for a Stronghold, a mission in itself. I like how the tech tree has been extended for hardcore gamers :D. Even reaching the alchemy stage is almost as difficult as this! --HexZyle 01:48, 8 October 2011 (UTC)
- I guess my section title may have had a misleading name, but what I neglected to say before was that I was speculating that the eye if ender would have a bigger use than repairing broken portal blocks. I was actually thinking that it would teleport one to the nether, which obviously is wrong. I still beleive that this is uncommon because although finding a blaze spawner is difficult camping there and grinding blazes would will not be difficult. Once one is in the ender picking off the endermen there appears to be easy as well. I do agree that finding a stronghold will be a long task.--BTH 23:38, 8 October 2011 (UTC)
- To point out your 'diamond stage,' most early (newly started) players wouldn't realize that it's also possible to just create a nether portal without having to mine any diamond at all (though, finding diamonds for swords and what not for the rest of the scavenger hunt would be surprisingly convenient), but, it's not required to have mine any diamond for a diamond pickaxe, unless another step of this whole mission requires diamond tools, which I don't think it is obligatory at all. Although, I like how you make it sound like a complex mission to reach the end, only to find yourself trapped there after all your hardwork. This would especially be sucky on hardcore mode without any sort of hack. I agree with you, though. It does seem like it would be the ultimate mission of the game as of now. MrLeonov 08:51, 27 October 2011 (UTC)
- I started up a new server world when pre-release 4 came out, and me and my little brother play on it every now and then. We just reached the alchemy stage recently, and that was because i used MCEdit to find a Nether Fortress. It would have taken just way to long otherwise, and i was heading in the wrong direction anyway. We're on our way to a stronghold, but now we're underneath the sea branch mining for the damn thing because we only brought 2 eyes of ender to locate it. --HexZyle 22:12, 27 October 2011 (UTC)
Since it is neither on the Air Portal Frame page nor this page, I think somebody should find out if one can use the same Eye of Ender to repair a frame multiple times. --220.127.116.11 11:56, 7 October 2011 (UTC)
- Well the only people who have reached the portals with an Eye of Ender in hand are ones that use creative mode, and when you use an item in that mode it doesn't disappear. So, we will never know unless someone tries it out legitimately, which is very hard (read my paragraph above) --HexZyle 01:52, 8 October 2011 (UTC)
- the eye gets used up, one per frame block --Wizjany 02:09, 8 October 2011 (UTC)
Reference to eye of thundera?
It looks like it, and has a similar name... --Gil2455526 23:38, 8 October 2011 (UTC)
- It looks absolutely nothing like it and "eye of something" is not unique. --Wizjany 23:38, 8 October 2011 (UTC)
- We do not reference unless the source has been actively stated by the Mojang Development team. --HexZyle 03:49, 9 October 2011 (UTC)
Calculating the position of a Stronghold
I don't know if it fits on the page, but you can find a Stronghold using at most two eyes. For this you just need to note down your coordinates before throwing the first eye, then write down the coordinates where the eye lands. Then you go a few blocks away (about fifty should suffice to minimize inaccuracies) and repeat. With these coordinates and a little vector algebra, you can easily calculate the intersecting point of the two straight lines. This is where the stronghold is. I have tried this and it seems, since strongholds are fairly large, that rounding errors and inaccuracies are very minor and thus you will find a stronghold pretty much every time. --Gitterrost4 16:57, 20 October 2011 (UTC)
- Hmm... that is not a hard program to make... I can make it, but I'm very busy, so I can only make it a console application, anyone wants?--Yurisho 18:11, 20 October 2011 (UTC)
- EDIT:Nope fail to program, have no time to fix the bug, and it needs testing too so...sry.--Yurisho 19:55, 20 October 2011 (UTC)
I made a program that uses the X and Z coordinates when you throw and f (the direction), see this YouTube video, the link is in the description: 5zJ4aiGChgw Minecraft4daddys (talk) 01:17, 10 November 2013 (UTC)
PLEASE people, don't edit the page saying it is a reference to Eye of (insert reference here). I don't care if it seems likely, confirm it on the discussion page first please. --LightRod 02:06, 24 October 2011 (unable to login due to proxy settings)
- It occurs on all pages. According to the team fortress trivia rules, (which I use as a general guidelines for trivia here, because they are pretty good rules) adding a reference to another object in the trivia is not permitted because not only is it speculation, but also there is no way to know if that is the actual source, and it often isn't. References to real objects are only permitted if a Mojang staff has actually stated it, (like the slenderman reference on the Enderman page) or there is undeniably a connection, with no other connections as candidates. (such as The Elder Scrolls, Embiggen, and Xyzzy references on the Enchanting page) Please remove all other uncited references swiftly and decisively. --HexZyle 03:53, 24 October 2011 (UTC)
No stronghold to be found
Well... The Eye led me to a spot, at the sea, but there is no stronghold in the ground, beneath the bottom of the sea. Dug all the way down, and dug exploratory shafts every few levels. Map was created in 1.8, and I'm now using 1.9 pre-release 4, if that matters. No stone block tiles or anything that resembles the strongholds in screenshots I've seen. What now? Am I missing something? –Preceding unsigned comment was added by 18.104.22.168 (Talk) 12:01, 25 October 2011. Please sign your posts with ~~~~
- In the 1.9 pre-release 1, three strongholds were made per world instead of just one in 1.8. It's very likely that your 1.8 world generated a stronghold somewhere, and then in 1.9, the seed updated the three new locations for the Eye of Ender to track, but these three locations are generated with a different algorithm than the 1.8 stronghold generating algorithm, therefore the two values do not match. If you deleted the chunk with the ocean that your eye of ender pulls towards, a 1.9 stronghold will generate there. (including a portal room, which didn't exist in 1.8 maps) --HexZyle 12:08, 25 October 2011 (UTC)
- I am having the same exact issue. Can someone post a link with the resource you would need to delete a chunk on a server? Is this done with a mod or by editing world files?
- --Jonsense 03:38 AM 22 Novermber 2011 (CST)
An Odd Bug; Please read and reply!
I don't know if I am the only one who has experienced this or not, but when I was in creative singleplayer, I found an enderman in my house and I accidentally stared at it for a moment, but it had not turned hostile and I realized I was holding an eye of ender. I kept staring at it and it just minded it's own business. However, I tried to test this out several times in other locations, twice in creative and twice in survival, but they became hostile afterwards; this possible bug only happened once. Has anyone else experienced this and can anybody explain this? --MrLeonov 20:35, 25 October 2011 (UTC)
- An eye of ender has no relation to an Enderman not becoming hostile. If you were playing on SMP, note that Endermen are quite buggy in their aggressiveness. Also, I have noticed that endermen often only turn agressive if you stare at their crotch area...which is quite awkward. --HexZyle 00:09, 26 October 2011 (UTC)
- Mobs dont atack the player in creative mode,since they cant see them.
What happens when an Eye shatters?
It isn't entirely clear in the article what the cause of a shattering eye may be. Does it have any relation to whether or not there is a stronghold nearby? If not, does it occur after a set number of uses? LTK 70 23:39, 26 October 2011 (UTC)
- I have had them shatter after the first try, so personally think that it is just random because i didn't find a stronghold nearby.--Oldjimminy 23:11, 26 October 2011 (UTC)
- There's a chance that the eye breaks, and a chance you get it back. It wouldn't be fair to be able to home in on a stronghold with a single eye would it? --Saphireking65 23:57, 26 October 2011 (UTC)
- But what is the chance of eye of ender shattering???? –Preceding unsigned comment was added by 22.214.171.124 (Talk) 13:20, 17 April 2012. Please sign your posts with ~~~~
- 20% -- Orthotope 22:39, 10 July 2012 (UTC)
I have an eye of ender, but am unable to throw it. I'm using pre-release 3. –Preceding unsigned comment was added by 126.96.36.199 (Talk) 12:26, 30 October 2011. Please sign your posts with ~~~~
- i believe that it only works in pre release 4+... –Preceding unsigned comment was added by Gil2455526 (Talk|Contribs) 13:40, 30 October 2011. Please sign your posts with ~~~~
Found old lost Eye of Ender
A strange thing append to me. Few days ago, a Eye of Ender seem to deseapear on use. It was the end of my dungeon localisation so i mark the ground to find the dungon later. Today, i dig under the mark, and i loot and Eye of Ender breaking a stone ! It was 10 meter below the surface and there was no caves.
I think the last Eye of Ender I use go througt the ground was locked. 188.8.131.52 10:09, 31 October 2011 (UTC)
Dragons following players holding Eye of Ender might be mistake?
I see a lot of claims that dragons follow players who hold an Eye of Ender, but in 1.9pre5 dragons follow the player regardless of what they hold (unlike in 1.9pre4 where dragons did not bother the player much at all). Perhaps someone mistook the fact that a dragon in 1.9pre5 came after them for wrongly assuming the Eye of Ender was related to that? It may warrant testing but I noticed no difference when I spawned many dragons and equiped then unequiped the eye. They came for me regardless. -- Saratje 00:57, 1 November 2011 (UTC)
- I discussed that on Talk:Enderdragon#Eye of Ender and would say you're correct. --Barracuda 07:09, 3 November 2011 (UTC)
Pre-release 6 Change
With 1.9 pre 6, eyes of ender now float toward the nearest ender portal frame. --DarkFlame588 17:00, 11 November 2011 (UTC)
Struck by lightning?
II cam remember the wiki state that if an Eye of Ender gets struck by lightning, it turns into an Enderman. Maybe I was wrong?Punch trees, get wood 13:24, 28 January 2012 (UTC)
Nearest stronghold or a specific one?
Is there any argument/proof that the eyes fly towards the nearest stronghold? When I tried it, it seemed like they would always fly towards the same one, even if another one is closer. --Pred 19:58, 3 March 2012 (UTC)
- Ah, my bad, it actually does fly toward the nearest one portal; the stronghold I checked it on simply had no portals in it. --Pred 20:15, 3 March 2012 (UTC)
the eye dosent work
i throw my eye and it flys a like 20 blocks ten just drops no matter where im standing. –Preceding unsigned comment was added by 184.108.40.206 (Talk) 19:09, 22 March 2012. Please sign your posts with ~~~~
- Sign your comment. It is supposed to do that, BTW. It goes a few blocks, then breaks. You have to pick it up and throw it again. You are at a stronghold when it flies into the ground, and not up into the sky. 220.127.116.11 00:44, 22 May 2012 (UTC)
- my eye just floats in mid air. i've dug in every direction just to have it lead me right back to were i started. not a bad thing but you see the problem with it to? –Preceding unsigned comment was added by 18.104.22.168 (Talk) 03:20, 3 July 2012. Please sign your posts with ~~~~
I realy think an Eye of Ender should be called an Ender Eye. Because an eye of ender is a combination of a common thing (eye), and an uncommon thing (ender), it would be a little silly saying "Eye of Ender". -Satipo 20:42, 2 May 2012 (UTC)
I just noticed
Endermen's eyes have been changed from green to purple. Doesn't that mean that the Eye of Ender should have a purple pupil? Notch should realize this. PS: I also have a theory that endermen can see the End Portal from any distance in the world, because their eyes can be thrown by players from any distance to find the stronghold. Having such advanced eyes, maybe their eyes coming in contact to a player's eyes basically hurts them in a way. This is just my theory though. --IStoleThePies 23:53, 11 May 2012 (UTC)
Eye of Ender Only Leads to One End Portal, Regardless of Distance to Others
A few of my friends and I have been observing some strange Eye of Ender behavior on our SMP server. We have used the eyes to locate the first stronghold and end portal. However, it appears that no matter how far away from the first portal we get, the Eyes always lead us back to the same stronghold, even when approaching from thousands of blocks away. Anyone else observing any strange behaviors?
Also, we were able to locate one stronghold, then the server crashed. When we logged back in the eyes would lead us to a 2nd portal, but now the eyes only lead us to the 2nd portal, even if I'm standing on top of the 1st portal we located. --AngryRhino420 13:57, 7 June 2012 (UTC)
- Two things. First, restart your server. Second, try varying your Y coordinate. I have a house that extends upwards ~30 blocks (Y=~90). If I stand on top of house and throw it, it goes in a direction -x +z. If I am on the ground anywhere around my house (Y=~65) it goes in the direction +x +z. My house is at x=-130 +250. --22.214.171.124 16:22, 25 June 2012 (UTC)
Eye of ender Busting glitch
This glitch happens alot in minecraft weekly snapshot 12w27a but the glitch makes the Eyes of ender burst sometimes without there being a stronghold nearby and when this glitch occurs if you throw more eyes they will not burst GASSYPOOTS 21:52, 10 July 2012 (UTC)
- They have a 20% chance of breaking. Where they are used or how many you throw makes no difference. -- Orthotope 22:39, 10 July 2012 (UTC)
- They are supposed to bust when near a stronghold so you can locate them GASSYPOOTS 16:30, 12 July 2012 (UTC)
- They burrow into the ground when they find a stronghold. –Preceding unsigned comment was added by 126.96.36.199 (Talk) 17:25, 12 July 2012. Please sign your posts with ~~~~
Eye of Ender Always Points to Spawn SMP?
No matter what server I'm on, no matter how far away I am from spawn, throwing an ender pearl always leads me to spawn and breaks over the spawn point. Is this a new 1.4.2 bug? - 188.8.131.52 03:44, 12 November 2012 (UTC)
In the Trivia, it states that the Eye does not work in Superflat worlds. However, there is the option of letting Superflat worlds generate structures. I have tested this out with my own Superflat world, and if you generate structures, the Eye of Ender works just fine. Ruzuki 21:53, 12 May 2013 (UTC)
My Eyes of Ender don't get thrown in Survival. I'm in a customized Tunneler's Dream world with seven closely-placed Strongholds. How come? –Preceding unsigned comment was added by Crazytobuildmc (talk • contribs) at 18:36, 16 February 2015 (UTC). Please sign your posts with ~~~~ Stoopid me disabled structures. D'OH! Crazytobuildmc (talk) 18:54, 16 February 2015 (UTC)
Outdated screenshot in the article?
I was talking about the screenshot on End Portal page, it shows an activated portal with parallel eyes. But I didn't know a natural portal in a stronghold could be activated regardless of how you place the eyes. JackAlpha26 (talk) 14:03, 13 February 2017 (UTC)
Bugged page_ Some text was lost
→Anyways in MCPE when you insert eyes of ender on a natural portal they would automatically orienate inwards, so the picture with parallel eyes would not be possible. That might be a screenshot in computer edition? Which I know little about JackAlpha26 (talk) 14:15, 13 February 2017 (UTC)
I think I read somewhere that priests can trade the player eyes of ender. If someone can verify that, can they please also insert it to?–Preceding unsigned comment was added by 184.108.40.206 (talk) at 2:11, 07 December 2018 (UTC). Please sign your posts with ~~~~
Storing Obsidian (Stacking 8X) via E. o' E's.
Should we be adding to - "Trivia," at least maybe - that with a D. Pickaxe, the Ender Chests can be Mined-up minus the E. o' E. as Obsidian-only? Crafting Ender Chests - which I put in an Ender Chest - is my favorite way to store (semi-Stacking, as I can store up to 8 Stacks in one Slot, if all Ender Chests, potentially) Obsidian.
A Silk Touch, Pickaxe (better D. since Iron would Mine the Obsidian-potentially slower..? I think...?? than D. ) saves on the Eyes of Ender, lost, but I also tend to have Blaze Rods, Or, Blaze Powder from them (storing from Nether trips) directly, and a third total Slot for the Eyes of Ender. Which then allow Blaze Rods /Powder, Ender Chests, and Eyes of Ender to be stored (in the 3 Slots total).
But that also allows Obsidian (for Nether Portals, and of course the Ender Chests), Ender Pearls (Crafted with the Blaze Powder into Eyes of Ender, for further Ender Chest, Crafting), and a dedicated Blaze Rods /Powder, Slot. Basically 5 valuable-enough things for 3 used Slots (freeing up space for more valuables, and still haven't needed Shulker Boxes from Defeating, The End's, End Dragon usually-first). Yilante 10 /15 /19. 9:45 p.m. 220.127.116.11 04:45, 16 October 2019 (UTC)
Average number of uses
If the probability of an eye exploding after use is 0.2 (as written on the wiki page), then the probability it doesn't is 0.8. The probability that you can use x times before it explodes is therefore 0.8^x. The mean number of uses is the value of x for which 0.8^x = 0.5. This can be calculated with x = log(0.5)/log(0.8) = 3.1.
If my maths is right the average number of ender eye uses should be 3.1, not 5 as it currently says. But I haven't studied stats for a few years so I'd appreciate someone checking it. – Unsigned comment added by 18.104.22.168 (talk) at 15:10, 23 December 2020 (UTC). Sign comments with ~~~~
- I reached the same result with a different calculation: The chance it breaks on the 1st throw is 0.2, the chance it breaks on the 2nd is 0.8*0.2, and the chance it breaks on either the 1st or 2nd is 0.2 + 0.8*0.2 = 0.36. The series continues 0.488 for 1-3, then 0.5904 for 1-4, which is >=0.5 i.e. more likely than not, thus 4 is the "expected" value. (It seems 0.5 would be the 3.1th term in the series if it were continuous.) Yoshirulz (talk) 08:12, 11 August 2021 (UTC)
Yes, but 3 or 4 is the median instead of average number. To calculate average number:
- x is the use time. P(x) is the probability of exploding after this use. E(x) is the average time.