I tried to create clothing with cloth, and it's possible. Perhaps someone less lazy than me could investigate this? It gives the same amount of armour points as iron. --Anonymous
Someone with permission to do so should add a link to this page on the main page. --Anonymous
Why?
--KEEP IT CLEAN 08:32, 8 February 2010 (UTC)
I was surprised by the durability count for golden tools, since I had the impressing that it was weak like a tier 0 but much more durable. I have only tested with a golden hoe so far, but that allowed 400+ squares of grass to be hoed down. I will test with other materials to see how they perform later, but this feels like a LOT more than what I got out of stone and wooden hoes before. -- Magnulus
anyone wanna add animated .gifs for the armor crafting? i would, but im lazy, maybe later tonight...
-brendanmint
Naah too lazy.
--KEEP IT CLEAN 06:04, 16 February 2010 (UTC)
The crafting of Bread changed. It is now
[░][░][░]
[░][░][░]
[w][w][w]
Notch said he didn't want bread to take so much wheat...
Edit: I changed the image now, so it's correct...
--DeepData
Is it real?
Is it possible to grow wheat and make soup now or soon?
It is possible now.
But how? Is it paid game function?
Neosowmas: Yes, you will need to buy the game...
Sandbox: but it comes in survial mode soon, right?
- Indev is just a more up-to-date and less stable version of Survival; the stable version will be updated around when the game enters beta, though I don't know if it'll be available to non-paying players by then. Haipa Doragon 14:09, 24 February 2010 (UTC)
Durability Affecting Yield?
Has anyone else noticed this? It seems like higher quality, higher durability tools have a higher yield when it comes to gold and diamonds. Can someone confirm this or have I just been unlucky?
Wooden picks are required to gather from stone and coal. Stone picks are required to gather from iron. Iron picks are required to gather from gold and diamond. -buster2Xk
Crafting Images
Ideally crafting images should be divided into an entire icon set. Instead of uploading a separate image for each item people would just type in the 9 icon names. This allows for expanding the list on the fly with new items as they are added. You won't have to animate a new image every time something is added to the game either.
It should be fairly easy to create a template that will let you type something like
{{craftable
item = Pickaxe
<--Items --!>
1 = stone
2 = stone
3 = stone
4 = blank
5 = wood
6 = blank
7 = blank
8 = wood
9 = blank
desc = Mines rock faster than by hand. Different materials make it faster and stronger.
}}
And generate a nice box easily. I'll take a look at making a working demo. I don't know if anybody bothers reading the discussion pages so I'll consider mentioning it on the forums too. Wedge 00:00, 6 March 2010 (UTC)
- Here's a test.
Template:CraftableTest::--Wedge 02:43, 6 March 2010 (UTC)
Perhaps you should add an animated image that scrolls between diamond, gold, iron and wood for the tools. And diamond, gold, iron and leather for the armours. -buster2Xk
Torches?
I am unable to create torches in the /indev/ version of the game. Has this happened to anyone else? -This only happened once, refreshing solved the problem. -The bug seems to occur 50% of the time. Saving and loading the file doesn't help, I have to generate a new map.
Have you tried deleting your minecraft folder, and redownloading it? sounds like a corrupted file to me.--Trippledot 08:26, 16 March 2010 (UTC)