Question About Texture
Underwater-specifically Caves, Ravines, and (underwater) Ruins
So it seems the Overworld's magma blocks only generate in from 1.13 Aquatic Update forward's underwater-environments. These being its-own caves, ravines, and ruins.
That is, caves which-intersect with other caves that're more-or-less fully underwater (filled with water, this means, specifically), won't have them, nor nearly as much obsidian, either (rather just regular lava). Ravines do the same thing, and of course underwater ruins are their own Always-on ocean-bottom, thing (of generation).
We might want to specify this, because the way that those five different things are different means they all work somewhat-differently. Including when water itself is artificially added /subtracted. Yilante 3 /22 /20 4:22 p.m. 220.127.116.11 23:22, 22 March 2020 (UTC)
Bedrock Edition Error
I dig a 3-down hole to troll my noobs, fill the top with water, and place the magma block, but nothing is happening, please help! 18.104.22.168 12:10, 4 September 2020 (UTC)