Trivia section clarification[]
The trivia section says that you can repair or rename an item even after the prior to work penalty is maximized and explains how to do it. Would this work in survival mode?71.35.186.79 19:57, 7 February 2015 (UTC)
Tutorial page?[]
I am bit confused..... 180.190.55.183 23:22, 24 April 2019 (UTC)
Crossbow Enchantments[]
Right now in the table it looks like there's no information about crossbow's in the "Enchantment cost multipliers" section. Any idea on where to find this information? El vandragon (talk) 19:44, 10 July 2019 (UTC)
Prior work penalty and enchanting table[]
This section mentions that the prior work penalty is only happens in any anvil but, any confirmations that enchantments done before in an enchantment table does count for that penalty?
Prior Work Penalty[]
The information presented in the section currently not only contains conflicting information, but gets some of it outright incorrect. The levels required due to penalty is described as simply adding the items used together, but a quick check in game using books shows that the cost applied is clearly not commutative - having the books one way or the other DOES change the cost of combining. In addition, the video presented in the section is incorrect and is based off of this missing information, in fact specifically saying that the most efficient way of combining is incorrect and giving a confusing (and also incorrect) explanation for it. The way that the resulting item inherits penalty, as listed in the article, is correct - one plus whichever item has a higher penalty equals the penalty of the resulting item. However, to reiterate, the resulting cost from the penalty when combining two items with penalty is not correct in both the video and the article. Investigation is required. 72.203.99.244 04:22, 4 August 2020 (UTC)
Investigation still required October 10th, 2020.
Example incorrect[]
There is an example of the "Minimal-cost enchantment order" of boots featured on this site. It costs a total of 68 levels. However, with a selfwritten program, I was able to find a combination with a lower total cost (66). I do not guarantee that this new solution has the lowest cost possible, but I assume it does. – Unsigned comment added by Torbium (talk • contribs) at 18:15, 23 June 2022 (UTC). Sign comments with ~~~~
- I just noticed the same thing. My own self-written program gives the same lower total cost (66), although the solution isn't unique. For example, you could swap Protection IV and Feather Falling IV and/or Soul Speed III and Thorns III. OTOH, that gives a final PWP of 15, versus 7 for the one in the article. 68 levels does seem to be the minimum while achieving a PWP of 7. Anomie x (talk) 17:32, 25 September 2022 (UTC)