This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature.
Materials[]
Name | Total |
---|---|
Cauldron | 1 |
Crafting Table | 1 |
Potted Red Mushroom | 1 |
Oak Fence | 4 |
Oak Log | ≥ 16 |
Spruce Stairs | 26 |
Spruce Planks | 84 |
Blueprint[]
You can change the height of the first layer and for example go up to 3 blocks, then build the 2nd layer as 4th, and etc. In natural generation, the height of the first layer depends on where the witch hut spawns. In a superflat world, it's 1 block tall.