Suspicious Stew

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Suspicious Stew
Suspicious Stew JE1 BE1.png
Rarity color

Common

Renewable

Yes

Stackable

No

Restores

6 (🍗🍗🍗)

Status effects

See § Food

Suspicious stew is a food item that can give the player a status effect.

Obtaining[edit]

Suspicious stew is the only food item in the game that cannot be obtained from the Creative inventory but can be crafted and found in shipwreck chests. In Java Edition suspicious stew can be given with commands like /give, but unless NBT data like that listed in the data values section is included, consuming it gives no effect. You can trade with farmers for it, and you can milk brown mooshrooms for it.

Crafting[edit]

Ingredients Crafting recipe
Red Mushroom +
Brown Mushroom +
Bowl +
Any Flower


The recipe book does not assist with crafting suspicious stew in Bedrock Edition, so the player must know the recipe.

Chest loot[edit]

Item Structure Container Quantity Chance
Java Edition
Suspicious Stew[A] Shipwreck Supply chest 1 57.4%
Java Edition 1.17[upcoming]
Suspicious Stew[A] Shipwreck Supply chest 1 54.3%
Bedrock Edition
Suspicious Stew[A] Shipwreck Supply chest 1 57.4%
Bedrock Edition 1.17.0[upcoming]
Suspicious Stew[A] Shipwreck Supply chest 1 54.3%
  1. a b c d The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.3-0.35 seconds of Saturation, or 6–8 seconds of Weakness.

Mob loot[edit]

After being given a flower, a brown mooshroom can be "milked" for suspicious stew by using a bowl on it. The flower type determines the stew's effect using the same rule as a crafted stew. Red mooshrooms cannot be fed flowers or milked for suspicious stew.

Trading[edit]

In Java Edition, expert-level farmer villagers sell 1 or 2 suspicious stew for one emerald.

In Bedrock Edition, master-level farmer villagers have a 13 chance to sell suspicious stew for one emerald, and an expert-level farmer villager offers to sell suspicious stew for one emerald as well.

The trading interface does not indicate the type of suspicious stew being sold, but each trade entry will consistently yield the same type of stew, so the player can remember or make a note of the types offered by a given villager, e.g."this villager's first stew gives blindness, and their second entry gives saturation".

Usage[edit]

Food[edit]

To eat suspicious stew, press and hold use while it is selected in the hotbar. Eating one restores 6 (🍗🍗🍗) hunger and 7.2 hunger saturation and gives a few seconds of a status effect that varies depending on which flower was used to craft it. The effect is not displayed in the tooltip, texture, etc., meaning that the player cannot tell in advance what the effect is unless they know which flower was used.

Flower Effect Duration (BE) Duration (JE)
Allium Fire Resistance 2s 4s
Azure Bluet Blindness 6s 8s
Blue Orchid
Dandelion
Saturation 0.3s 0.35s
Cornflower Jump Boost 4s 6s
Lily of the Valley Poison 10s 12s
Oxeye Daisy Regeneration 6s 8s
Poppy Night Vision 4s 5s
Tulips Weakness 7s 9s
Wither Rose Wither 6s 8s

The bowl is emptied and returned to the player after the suspicious stew has been eaten, and can be re-used to craft more stews. Suspicious Stew can be eaten even if the player is not hungry ‌[upcoming: JE 1.17].

The Saturation effect effectively makes those two stews a superfood: In those 6 or 7 ticks it can restore up to 6(7) hunger and 12(14) saturation points on top of their food value, for a total of at least 12 (🍗 × 6) hunger, and effectively maxing out saturation. Regeneration can restore up to 3♥♥ health, poison or wither can do up to 4♥♥ damage.

Sounds[edit]

This section is missing information about mooshroom milking. 
Please expand the section to include this information. Further details may exist on the talk page.

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Eating?Eating one single foodentity.generic.eatsubtitles.entity.generic.eat???
Burp?Eating a singular foodentity.generic.burpsubtitles.entity.generic.burp???
Gear equippedPlayersWhen eating food that returns items[1]item.armor.equip_genericsubtitles.item.armor.equip1.01.016

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDFormTranslation key
Suspicious Stewsuspicious_stewItemitem.minecraft.suspicious_stew

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Suspicious Stewsuspicious_stew734Itemitem.suspicious_stew.name

Item data[edit]

In Java Edition, suspicious stew uses the following NBT data:

  •  tag: The item's tag tag.
    •  Effects: The status effects this suspicious stew has.
      • One of these for each effect.
        •  EffectId: The numeric ID of the effect.
        •  EffectDuration: The duration of the effect in ticks. Values 0 or lower are treated as 1. Optional, and defaults to 160 ticks (8 seconds).

In Bedrock Edition, suspicious stew uses the following data values:

DV Description
0 Night Vision
1 Jump Boost
2 Weakness
3 Blindness
4 Poison
6 Saturation
7 Fire Resistance
8 Regeneration
9 Wither

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Time for Stew.pngTime for StewGive someone a suspicious stew.20GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-fancy-raw.pngA Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 potion effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions
Advancement-fancy-raw.pngHow Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 26 effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
nether/all_effects
Advancement-plain-raw.pngHusbandry
The world is full of friends and food Consume anything that can be consumed.husbandry/root
Advancement-fancy-raw.pngA Balanced Diet
Eat everything that is edible, even if it's not good for you A Seedy PlaceEat each of these 40 foods:‌[upcoming: JE 1.17] Other foods, if any, can be eaten, but are ignored for this advancement.husbandry/balanced_diet

History[edit]

Java Edition
1.1418w43aSuspicious Stew JE1 BE1.png Added suspicious stew.
19w08aSuspicious stew can be obtained by milking brown mooshrooms.
19w11aTrading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald.
1.14.4Pre-Release 1Suspicious stew made from poppies now gives Night Vision to the player instead of Speed.
1.16Pre-release 1Mooshrooms can now be milked for suspicious stew in Creative mode.[2]
Upcoming Java Edition
1.1721w13aCan now be eaten even if the player is at full hunger.
Bedrock Edition
1.13.0beta 1.13.0.9Suspicious Stew JE1 BE1.png Added suspicious stew.
beta 1.13.0.15Master-level farmer villagers can now sell suspicious stew.
1.16.0beta 1.16.0.57Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald.

Issues[edit]

Issues relating to "Suspicious Stew" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Due to being NBT-based, the recipe for suspicious stew cannot be found in the recipe book.
  • This is the only item that is craftable and found in loot chests but not found in the creative inventory.
  • This is the only way to obtain blindness and saturation in vanilla Minecraft without the use of commands.
  • Suspicious stew was introduced because developers wanted a way of communicating that lilies of the valley are poisonous.[3]

References[edit]