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For the block, see Suspicious Sand.

Suspicious stew is a food item that can give the player a status effect that depends on the flower used to craft it.

Obtaining[]

In Bedrock Edition, suspicious stew is the only food item in the game that can be obtained from the Creative inventory only by searching. However, it can be crafted and can also be found in shipwreck chests. Suspicious stew can be given with commands like /give, but in Java Edition, unless NBT data like that listed in the data values section is included, consuming it has no effect and still restores the same hunger points as a normal suspicious stew. In Bedrock Edition, giving the player a suspicious stew through commands causes the stew to choose an allowable status effect at random.

Harvesting[]

Suspicious stew can be obtained by "milking" a brown mooshroom with a bowl after using a small flower on it. When a small flower is used on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that small flower the next time it is milked with a bowl. Red mooshrooms do not produce suspicious stew. The brown mooshroom returns to producing mushroom stew until fed another small flower.

Crafting[]

Ingredients Crafting recipe
Red Mushroom +
Brown Mushroom +
Bowl +
Any Flower


Suspicious stew is not listed in the recipe book. However, it can be quickly assembled by clicking the mushroom stew recipe and adding one small flower to it.

Chest loot[]

Item Structure Container Quantity Chance
Java Edition
Suspicious Stew[A] Desert well Suspicious sand 1 12.5%
Shipwreck Supply chest 1 54.3%
Bedrock Edition
Suspicious Stew[A] Desert well Suspicious sand 1 12.5%
Shipwreck Supply chest 1 54.3%
  1. a b The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness.

Mob loot[]

After being given a flower, a brown mooshroom can be "milked" for suspicious stew by using a bowl on it. The flower type determines the stew's effect using the same rule as a crafted stew. Milking a red mooshroom after feeding it a flower does not yield a suspicious stew specific to that flower.

Trading[]

In Java Edition, expert-level farmer villagers can offer either 1 or 2 suspicious stew trades, each stew for one emerald.

In Bedrock Edition, expert-level farmer villager offers to sell suspicious stew for one emerald as well.

The trading interface does not indicate the type of suspicious stew being sold, but each trade entry consistently yields the same type of stew, so the player can remember or make a note of the types offered by a given villager, such as "this villager's first stew gives blindness, and their second entry gives saturation".

Usage[]

Food[]

To eat suspicious stew, press and hold use while it is selected in the hotbar. Eating one restores 6 (🍗🍗🍗) hunger and 7.2 hunger saturation and gives a few seconds of a status effect that varies depending on which flower was used to craft it. The effect is not displayed in the tooltip, texture, etc., meaning that the player cannot know in advance what the effect is without knowing which flower was used.

Flower Effect Duration (BE) Duration (JE)
Allium Fire Resistance 2s 4s
Azure Bluet Blindness 6s 8s
Blue Orchid
Dandelion
Saturation 0.3s 0.35s
Cornflower Jump Boost 4s 6s
Lily of the Valley Poison 10s 12s
Oxeye Daisy Regeneration 6s 8s
Poppy
Torchflower
Night Vision 4s 5s
Tulips Weakness 7s 9s
Wither Rose Wither 6s 8s

The bowl is emptied and returned to the player after the suspicious stew has been eaten, and can be re-used to craft more stews. Unlike most foods, suspicious stew can be eaten even if the player's hunger bar is full.

The Saturation effect effectively makes those two stews a superfood: In those 6 or 7 ticks it can restore up to 6(7) hunger and 12(14) saturation points on top of their food value, for a total of at least 12 (🍗 × 6) hunger, and effectively maximizing saturation. This is the largest amount of hunger and saturation the player can get from a single food item. Regeneration can restore up to 3♥♥ health, and Poison or Wither can inflict up to 4♥♥ damage.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eatvaries [sound 1]0.8-1.216
EatingFriendly CreaturesWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat1.00.6-1.416
BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp0.50.9-1.016
  1. Can be 0.5, 1.0, or 1.5

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
PlayersWhile a player is eating somethingrandom.eat0.5-1.10.8-1.2
PlayersWhen a player finishes eating somethingrandom.burp0.50.9-1.0

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Mooshroom eatsFriendly CreaturesPlays when a brown mooshroom is fed a flower.entity.mooshroom.eatsubtitles.entity.mooshroom.eat2.0varies [sound 1]16
Mooshroom gets milked suspiciouslyFriendly CreaturesPlays when a brown mooshroom is milked with a bowl after being fed a flower.entity.mooshroom.suspicious_milksubtitles.entity.mooshroom.suspicious_milk1.0varies [sound 2]16
  1. Can be 1.0, 0.95, or 1.05 for each sound
  2. Can be 1.0, 0.9, or 1.1 for each sound

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesWhen a brown mooshroom is fed a flowermob.mooshroom.eat1.0/0.95/1.050.8-1.2
Friendly CreaturesWhen a mooshroom is milked with a bowlmob.mooshroom.suspicious_milk1.0/0.9/1.11.0

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
Suspicious Stewsuspicious_stewItemitem.minecraft.suspicious_stew

Bedrock Edition:

NameIdentifierNumeric ID FormTranslation key
Suspicious Stewsuspicious_stew590Itemitem.suspicious_stew.name

Item data[]

In Java Edition, suspicious stew uses the following NBT data:

  •  tag: The item's tag tag.
    •  Effects: The status effects this suspicious stew has.
      • One of these for each effect.
        •  EffectId: The numeric ID of the effect.
        •  EffectDuration: The duration of the effect in ticks. Values 0 or lower are treated as 1. Optional, and defaults to 160 ticks (8 seconds).

Metadata[]

In Bedrock Edition, suspicious stew uses the following data values:

DV Description
0 Night Vision from Poppy
1 Jump Boost
2 Weakness
3 Blindness
4 Poison
5 Saturation from Dandelion
6 Saturation from Blue Orchid
7 Fire Resistance
8 Regeneration
9 Wither
10 Night Vision from Torchflower

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Time for StewGive someone a suspicious stew.20GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-fancy-rawA Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 17 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.nether/all_potions
Advancement-fancy-rawHow Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 31 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
nether/all_effects
Advancement-plain-rawHusbandry
The world is full of friends and food Consume anything that can be consumed.husbandry/root
Advancement-fancy-rawA Balanced Diet
Eat everything that is edible, even if it's not good for you A Seedy PlaceEat each of these 40 foods: Other foods and consumables can be eaten, but are ignored for this advancement.husbandry/balanced_diet

History[]

Java Edition
1.1418w43aSuspicious Stew JE1 BE1 Added suspicious stew.
Suspicious stew is not obtainable in the Creative inventory.
19w08aSuspicious stew can be obtained by milking brown mooshrooms.
19w11aTrading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald.
1.14.4Pre-Release 1Suspicious stew made from poppies now gives Night Vision to the player instead of Speed.
1.16Pre-release 1Mooshrooms can now be milked for suspicious stew in Creative mode.[1]
1.1721w13aSuspicious stew can now be eaten even if the player is at full hunger.
1.1922w13aSuspicious stew may now be found in ancient city chests.
1.19.322w45aSuspicious stew is now available in the Creative inventory.
1.20
(Experimental)
23w07aSuspicious stew now drops when brushing suspicious sand in desert wells.
1.19.4-pre1Torchflowers can now be used to make suspicious stew.
1.2023w12aThe probability for the suspicious stew to generate in the suspicious sand in desert well has been changed from 1/7 to 1/8.
Bedrock Edition
1.13.0beta 1.13.0.9Suspicious Stew JE1 BE1 Added suspicious stew.
Suspicious stew is not obtainable in the Creative inventory.
beta 1.13.0.15Master-level farmer villagers can now sell suspicious stew.
1.16.0beta 1.16.0.57Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald.
1.20.0
(Experimental)
beta 1.19.70.23Suspicious stew now drops when brushing suspicious sand in desert wells.
1.20.10Added one type of suspicious stew to the Items tab in the Creative inventory.
1.20.30beta 1.20.20.20Suspicious stew can no longer be found in the Creative inventory.

Issues[]

Issues relating to "Suspicious Stew" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Suspicious stew was introduced because developers wanted a way of communicating that lilies of the valley are poisonous.[2]

References[]


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