This article is a work in progress.
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
This article describes content that may be included in Java Edition and Bedrock Edition.
This content has appeared in Java Edition 1.19.4 and Bedrock Edition 1.19.70 development versions, but the full update containing it has not been released yet.
The features on this page are exclusive to Experimental Gameplay in Bedrock Edition.
These features may be properly added in a future update, but currently require enabling one or more settings in the "Sniffer" section of the Game Settings menu.
This page describes an experimental feature in Java Edition.
This feature is not enabled in-game by default and requires the use of the "update_1_20" experimental data pack to be implemented.
Suspicious sand is a block that can be found in desert wells and desert pyramids. Depending on the structure, it contains one of several items that can be revealed by using a brush on it.
Usage
Loot
Suspicious Sand drops nothing when mined. It is affected by gravity, but breaks upon landing.
Using a Brush, you can extract an item from the suspicious sand. The latter will immediatly be converted into regular sand.
| Structure | Item | Probability |
|---|---|---|
| Desert Pyramid | Ceramic Shard (Archer) | 1⁄7 |
| Ceramic Shard (Prize) | 1⁄7 | |
| Ceramic Shard (Skull) | 1⁄7 | |
| Gunpowder | 1⁄7 | |
| TNT | 1⁄7 | |
| Diamond | 1⁄7 | |
| Emerald | 1⁄7 | |
| Desert Well | Ceramic shard (Arms Up) | 3⁄7 |
| Brick | 1⁄7 | |
| Stick | 1⁄7 | |
| Suspicious Stew | 1⁄7 | |
| Emerald | 1⁄7 |
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | place | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
| Players | Falling on the block with fall damage | step | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.2 | 1.0 | |
| Players | Jumping from the block | step | 0.12 | 1.0 | |
| Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| Suspicious Sand | suspicious_sand | Block & Item | bamboo_plantable_on enderman_holdable sand lush_ground_replaceable mineable/shovel | sand | block.minecraft.suspicious_sand |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| Suspicious Sand | suspicious_sand | | Block & Giveable Item[i 2] | Identical[i 3] | tile.suspicious_sand.name |
Block states
See also: Block states
In Bedrock Edition, suspicious sand uses the following block states:
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| dusted | 0 | 0123 | Increases as the block is being brushed. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| brushed_progress | Not Supported | 0 | 0123 | Unsupported | Increases as the block is being brushed. |
| hanging | Not Supported | true | truefalse | Unsupported | [more information needed] |
Falling block entity
Main article: Falling Block
- Dynamic block entity data
- Tags common to all entities
- BlockState: The falling block represented by this entity.
- Name: The resource location of the block.
- Properties: Optional. The block states of the block.
- Name: The block state name and its value.
- CancelDrop: 1 or 0 (true/false). Whether the block will be cancelled from being placed when it lands on a solid block. When true, it also prevents the block from dropping as an item (regardless of what the
DropItemtag is set to). However, if true and the falling block'sTimetag goes to 0 before landing on a solid block, it will still destroy itself and drop itself as an item (or not, respective to what theDropItemtag is set to).CancelDropdefaults to false for summoned and naturally occurring falling blocks. - DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
- FallHurtAmount: Multiplied by the
FallDistanceto calculate the amount of damage to inflict. By default this value is 2
for anvils, and 6

for pointed dripstone. - FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40
× 20. - HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
- TileEntityData: Optional. The tags of the block entity for this block.
- Time: The number of ticks the entity has existed. When
Timegoes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted.
History
| Upcoming Java Edition | |||||
|---|---|---|---|---|---|
| 1.20 (experimental) | 23w07a | ||||
| Upcoming Bedrock Edition | |||||
| Sniffer (expermiental) | beta 1.19.70.23 | ||||
Issues
Issues relating to "Suspicious Block" are maintained on the bug tracker. Report issues there.