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Flatland

An image of Superflat in Snapshot 12w01a.

Superflat (sometimes called Flatlands) is a World Type, first introduced to Minecraft in Snapshot 12w01a, replacing the normal varied terrain of The Overworld with a thin flat layer of dirt.

The terrain consists of one layer of Bedrock, two layers of Dirt, and one layer of Grass; the surface of the world is completely flat and at height y = 4, with the exception of villages. Since the height limit (256) is unchanged, there is then slightly less than one-third more vertical height available to build above-ground structures as compared to a normal world. Mobs spawn as normal, including slimes; however, there is no “Void Fog” as would ordinarily be caused by being close to the bottom, even for areas that are completely shielded from sunlight, whether in survival or creative mode.

Because of there being chests in villages, and villages frequently spawning near the spawn point, it is possible to use Superflat as a challenge map. However, the high amount of slimes makes this extremely difficult.

The Nether and The End generate normally; they are not flat. In order to create a Superflat world in SMP, the level-type flag in server.properties must be "FLAT", instead of "DEFAULT".

Future

Jeb considered adding a spawn chest to this world type should the player wish to use it for survival sometime after Minecraft 1.1[1]. Spawning chests are now an option in Snapshot 12w16a.

Gallery

Resources that can be found in Superflat world

The resources below can always be found, regardless of the "Generate structures" option.

Icon Dec Hex Block type
00 00 Air
Grass 02 2 Grass
Dirt 03 3 Dirt
Bedrock 07 07 Bedrock

The resources below can only be found if the "Generate structures" option is enabled.

Icon Dec Hex Block type
Cobblestone 04 4 Cobblestone
File:Wooden Plank.png 05 5 Wooden Planks
Water 09 9 Stationary water
Lava 11 B Stationary lava
Gravel 13 D Gravel
File:Wood.png 17 11 Wood
Black Wool 35 23 Wool
File:Double Stone Slab.png 43 2B Double Stone Slabs
Stone Slab 44 2C Stone Slabs
Bookshelf 47 2F Bookshelf
Torch 50 32 Torch
File:Wooden Stairs.png 53 35 Wooden Stairs
Chest 54 36 Chest
Crafting Table 58 3A Crafting Table
File:Crops.png 59 3B Wheat Seeds
Farmland 60 3C Farmland
Furnace 61 3D Furnace
File:Wooden Door.png 64 40 Wooden Door
File:Ladders.png 65 41 Ladder
Cobblestone Stairs 67 43 Cobblestone Stairs
File:Wooden Pressure Plate.png 72 48 Wooden Pressure Plate
File:Fence.png 85 55 Fence
Iron Bars 101 65 Iron Bars
Glass Pane 102 66 Glass Pane

Village chests may contain those items:

Icon Dec Hex Block type
Sapling 6 06 Sapling
Obsidian 49 31 Obsidian
257 101 Iron Pickaxe
260 104 Red Apple
File:Diamond (Gem).png 264 108 Diamond
File:Ironitm.png 265 109 Iron Ingot
File:Golditm.png 266 10A Gold Ingot
267 10B Iron Sword
297 129 Bread
306 132 Iron Helmet
307 133 Iron Chestplate
308 134 Iron Leggings
309 135 Iron Boots

Most mob drops can also be found by killing them.

Bugs

  • If the player breaks the Bedrock barrier, the player can see that the Void has the same color of the sky while the player is above y=0, but looks normal (black) when the player is below y=0.
  • There is no consistent spawn point unless the player has slept in a bed; the player may respawn far from the previous spawning location without anything in sight. This may be due to the lack of ground at the usual height of about 64.
  • If you play in a super flat world generated in 1.1 in snapshot 12w06a, the snapshot may change the biome to snow and will cause any un-generated chunks to form as a normal world, this can also happen if you play a superflat world in versions 1.0.0 or below. In addition, this will cause the void particles to appear above ground.
  • If you overwrite a superflat world with a default world of the same name, some chunks (and sometimes massive areas) may remain superflat, though the grass color will change with the biome.

Trivia

  • The volume of an entire Superflat world, not including villages, Bonus Chests, or air, is 3.6 million km3, and has 3,600,000,000,000,000 blocks.
  • Although extremely flat and barren, a player can survive and even flourish in a superflat, as long as Generate Structures is on. The player has access to mob drops, as well as wheat found in NPC Villages.
  • With Generate Structures on, the player also has access to the materials that the NPC villages are constructed. Blacksmith chests sometimes have saplings, which would allow the player to grow trees otherwise unavailable. Wood found in villages or grown from saplings can be used as fuel, or smelted into charcoal. There can also be found lava at a blacksmith's, and water used on the farms, to make an infinite supply of stone. However, unless they find iron or a bucket in a chest or kill an Iron Golem, this is nearly impossible. It is also possible to find obsidian in a blacksmiths chest in an NPC village.
  • The Nether is unaffected by the Superflat world type, generating normally if visited from a Superflat Overworld, although the players' portal in the nether would spawn very close to the bottom bedrock. Visiting the Nether is normally extremely hard, as you would need to get a bucket (possibly from a village chest) and take water from a well and pour it on the lava in multiple blacksmiths (Obsidian blocks can also be found in the blacksmiths chests). Then, you would need to mine it with a diamond pickaxe made from blacksmith chest diamonds and light it with a Flint and Steel made from Flint from the paths and Iron Ingots from blacksmith chests. It is also possible, though extremely rare, for Lightning to light a portal. Alternatively, you could create a portal using a mold made of dirt and lava, placing water on the lava after each step. However, you would have to visit five different forges (which have two lava source blocks each) to obtain the amount of lava necessary for this.
  • While Strongholds can not generate on these worlds, a player may visit The End in SMP by spawning an Ender Dragon, killing the spawned Ender Dragon and travelling through the End Portal created upon its death. Like the Nether, the End is unaffected by the Superflat world type.
  • NPC Villages seem to spawn more frequently on superflat worlds than normal worlds, possibly due to the fact that villages spawn more often on flat areas, such as a desert or plains.
  • When pressing F3, it always says that the biome is "Plains".

References

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