Subtitles, as they appear in-game.
Subtitles (also known as captions) are a feature which display text for sounds in game. This feature is mainly intended for players who are hard of hearing, deaf or play with sounds off. They can also be used for hearing quieter sounds.
Usage
When subtitles are turned on, a black box appears in the bottom right corner, which lists sounds in the world that are nearby to the player. If the sounds are offscreen, "<" or ">" point in the direction the sound is coming from. As the sound fades away, the text also fades, becoming less white.
All sounds (whether environmental, from entities, block updates or other sources) have their own individualised subtitles. For entities, the entity is displayed followed by a specific verb, e.g. "Rabbit squeaks" or "Villager mumbles". However, the object is not specified for removing or placing blocks and the sound of footsteps.
Subtitles can be configured in the "Music & Sound" section of the Options menu.
Subtitles
Below are subtitles for all sound events.
Blocks
| Block | Data value | Subtitle |
|---|---|---|
| All blocks | subtitles.block.generic.break
|
Block broken |
subtitles.block.generic.footsteps
|
Footsteps | |
subtitles.block.generic.place
|
Block placed | |
| Anvil | subtitles.block.anvil.destroy
|
Anvil destroyed |
subtitles.block.anvil.land
|
Anvil landed | |
subtitles.block.anvil.use
|
Anvil used | |
| Brewing Stand | subtitles.block.brewing_stand.brew
|
Brewing Stand bubbles |
| Bubble Column | subtitles.block.bubble_column.bubble_pop
|
Bubbles pop |
subtitles.block.bubble_column.upwards_ambient
|
Bubbles flow | |
subtitles.block.bubble_column.upwards_inside
|
Bubbles woosh | |
subtitles.block.bubble_column.whirlpool_ambient
|
Bubbles whirl | |
subtitles.block.bubble_column.whirlpool_inside
|
Bubbles zoom | |
| Buttons | subtitles.block.button.click
|
Button clicks |
| Chest | subtitles.block.chest.close
|
Chest closes |
subtitles.block.chest.locked
|
Chest locked | |
subtitles.block.chest.open
|
Chest opens | |
| Chorus Flower | subtitles.block.chorus_flower.death
|
Chorus Flower withers |
subtitles.block.chorus_flower.grow
|
Chorus Flower grows | |
| Redstone Comparator | subtitles.block.comparator.click
|
Comparator clicks |
| Dispenser | subtitles.block.dispenser.dispense
|
Dispensed items |
subtitles.block.dispenser.fail
|
Dispenser failed | |
| Doors | subtitles.block.door.toggle
|
Door creaks |
| Fence Gates | subtitles.block.fence_gate.toggle
|
Fence Gate creaks |
| Fire | subtitles.block.fire.ambient
|
Fire crackles |
subtitles.block.fire.extinguish
|
Fire extinguished | |
| Furnace | subtitles.block.furnace.fire_crackle
|
Furnace crackles |
| Iron Trapdoor | subtitles.block.iron_trapdoor.close
|
Trapdoor opens |
subtitles.block.iron_trapdoor.open
|
Trapdoor closes | |
| Lava | subtitles.block.lava.ambient
|
Lava pops |
subtitles.block.lava.extinguish
|
Lava hisses | |
| Lever | subtitles.block.lever.click
|
Lever clicks |
| Note Block | subtitles.block.note.note
|
Note Block plays |
| Piston | subtitles.block.piston.move
|
Piston moves |
| Nether Portal | subtitles.block.portal.ambient
|
Portal whooshes |
| Pressure Plates | subtitles.block.pressure_plate.click
|
Pressure Plate clicks |
| Redstone Torch | subtitles.block.redstone_torch.burnout
|
Torch fizzes |
| Shulker Box | subtitles.block.shulker_box.close
|
Shulker closes |
subtitles.block.shulker_box.open
|
Shulker opens | |
| Wooden Trapdoors | subtitles.block.trapdoor.toggle
|
Trapdoor creaks |
| Tripwire | subtitles.block.tripwire.attach
|
Tripwire attaches |
subtitles.block.tripwire.click
|
Tripwire clicks | |
subtitles.block.tripwire.detach
|
Tripwire detaches | |
| Water | subtitles.block.water.ambient
|
Water splashes |
Mobs
| Mob | Data value | Subtitle |
|---|---|---|
| All mobs | subtitles.entity.generic.big_fall
|
Something fell |
subtitles.entity.generic.burn
|
Burning | |
subtitles.entity.generic.death
|
Dying | |
subtitles.entity.generic.drink
|
Sipping | |
subtitles.entity.generic.eat
|
Eating | |
subtitles.entity.generic.explode
|
Explosion | |
subtitles.entity.generic.extinguish
|
Fire extinguishes | |
subtitles.entity.generic.hurt
|
Something hurts | |
subtitles.entity.generic.small_fall
|
Something tripped | |
subtitles.entity.generic.splash
|
Splashing | |
subtitles.entity.generic.swim
|
Swimming | |
| Bat | subtitles.entity.bat.ambient
|
Bat screeches |
subtitles.entity.bat.death
|
Bat dies | |
subtitles.entity.bat.hurt
|
Bat hurt | |
subtitles.entity.bat.takeoff
|
Bat takes off | |
| Blaze | subtitles.entity.blaze.ambient
|
Blaze breathes |
subtitles.entity.blaze.burn
|
Blaze crackles | |
subtitles.entity.blaze.death
|
Blaze dies | |
subtitles.entity.blaze.hurt
|
Blaze hurts | |
subtitles.entity.blaze.shoot
|
Blaze shoots | |
| Ocelot | subtitles.entity.cat.ambient
|
Cat meows |
subtitles.entity.cat.death
|
Cat dies | |
subtitles.entity.cat.hurt
|
Cat hurts | |
| Chicken | subtitles.entity.chicken.ambient
|
Chicken clucks |
subtitles.entity.chicken.death
|
Chicken dies | |
subtitles.entity.chicken.egg
|
Chicken plops | |
subtitles.entity.chicken.hurt
|
Chicken hurts | |
| Cod | subtitles.entity.cod.death
|
Cod dies |
subtitles.entity.cod.flop
|
Cod flops | |
subtitles.entity.cod.hurt
|
Cod hurts | |
| Cow | subtitles.entity.cow.ambient
|
Cow moos |
subtitles.entity.cow.death
|
Cow dies | |
subtitles.entity.cow.hurt
|
Cow hurts | |
subtitles.entity.cow.milk
|
Cow gets milked | |
| Creeper | subtitles.entity.creeper.death
|
Creeper dies |
subtitles.entity.creeper.hurt
|
Creeper hurts | |
subtitles.entity.creeper.primed
|
Creeper hisses | |
| Dolphin | subtitles.entity.dolphin.ambient
|
Dolphin chirps |
subtitles.entity.dolphin.ambient_water
|
Dolphin whistles | |
subtitles.entity.dolphin.attack
|
Dolphin attacks | |
subtitles.entity.dolphin.death
|
Dolphin dies | |
subtitles.entity.dolphin.eat
|
Dolphin eats | |
subtitles.entity.dolphin.hurt
|
Dolphin hurts | |
subtitles.entity.dolphin.jump
|
Dolphin jumps | |
subtitles.entity.dolphin.play
|
Dolphin plays | |
subtitles.entity.dolphin.splash
|
Dolphin splashes | |
subtitles.entity.dolphin.swim
|
Dolphin swims | |
| Donkey | subtitles.entity.donkey.ambient
|
Donkey hee-haws |
subtitles.entity.donkey.angry
|
Donkey neighs | |
subtitles.entity.donkey.chest
|
Donkey Chest equips | |
subtitles.entity.donkey.death
|
Donkey dies | |
subtitles.entity.donkey.hurt
|
Donkey hurts | |
| Ender Dragon | subtitles.entity.enderdragon.ambient
|
Dragon roars |
subtitles.entity.enderdragon.death
|
Dragon dies | |
subtitles.entity.enderdragon.flap
|
Dragon flaps | |
subtitles.entity.enderdragon.growl
|
Dragon growls | |
subtitles.entity.enderdragon.hurt
|
Dragon hurts | |
subtitles.entity.enderdragon.shoot
|
Dragon shoots | |
| Drowned | subtitles.entity.drowned.ambient
|
Drowned gurgles |
subtitles.entity.drowned.hurt
|
Drowned hurts | |
subtitles.entity.drowned.death
|
Drowned dies | |
subtitles.entity.drowned.shoot
|
Drowned throws Trident | |
subtitles.entity.drowned.step
|
Drowned steps | |
subtitles.entity.drowned.swim
|
Drowned swims | |
| Elder Guardian | subtitles.entity.elder_guardian.ambient
|
Elder Guardian moans |
subtitles.entity.elder_guardian.ambient.land
|
Elder Guardian flaps | |
subtitles.entity.elder_guardian.attack
|
Elder Guardian shoots | |
subtitles.entity.elder_guardian.curse
|
Elder Guardian curses | |
subtitles.entity.elder_guardian.death
|
Elder Guardian dies | |
subtitles.entity.elder_guardian.flop
|
Elder Guardian flops | |
subtitles.entity.elder_guardian.hurt
|
Elder Guardian hurts | |
| Enderman | subtitles.entity.enderman.ambient
|
Enderman vwoops |
subtitles.entity.enderman.death
|
Enderman dies | |
subtitles.entity.enderman.hurt
|
Enderman hurts | |
subtitles.entity.enderman.stare
|
Enderman cries out | |
subtitles.entity.enderman.teleport
|
Enderman teleports | |
| Endermite | subtitles.entity.endermite.ambient
|
Endermite scuttles |
subtitles.entity.endermite.death
|
Endermite dies | |
subtitles.entity.endermite.hurt
|
Endermite hurts | |
| Evoker | subtitles.entity.evocation_illager.ambient
|
Evoker murmers |
subtitles.entity.evocation_illager.cast
|
Evoker casts spell | |
subtitles.entity.evocation_illager.death
|
Evoker dies | |
subtitles.entity.evocation_illager.hurt
|
Evoker hurts | |
subtitles.entity.evocation_illager.prepare_summon
|
Evoker prepares summoning | |
subtitles.entity.evocation_illager.prepare_attack
|
Evoker prepares attack | |
subtitles.entity.evocation_illager.prepare_wololo
|
Evoker prepares charming | |
| Evoker Fangs | subtitles.entity.evocation_fangs.attack
|
Fangs snap |
| Ghast | subtitles.entity.ghast.ambient
|
Ghast cries |
subtitles.entity.ghast.death
|
Ghast dies | |
subtitles.entity.ghast.hurt
|
Ghast hurts | |
subtitles.entity.ghast.shoot
|
Ghast shoots | |
| Guardian | subtitles.entity.guardian.ambient
|
Guardian moans |
subtitles.entity.guardian.ambient.land
|
Guardian flaps | |
subtitles.entity.guardian.attack
|
Guardian shoots | |
subtitles.entity.guardian.curse
|
Guardian curses | |
subtitles.entity.guardian.death
|
Guardian dies | |
subtitles.entity.guardian.flop
|
Guardian flops | |
subtitles.entity.guardian.hurt
|
Guardian hurts | |
| Horse | subtitles.entity.horse.ambient
|
Horse neighs |
subtitles.entity.horse.angry
|
Horse neighs | |
subtitles.entity.horse.armor
|
Horse armor equips | |
subtitles.entity.horse.breathe
|
Horse breathes | |
subtitles.entity.horse.death
|
Horse dies | |
subtitles.entity.horse.eat
|
Horse eats | |
subtitles.entity.horse.gallop
|
Horse gallops | |
subtitles.entity.horse.hurt
|
Horse hurts | |
subtitles.entity.horse.jump
|
Horse jumps | |
subtitles.entity.horse.saddle
|
Saddle equips | |
| Husk | subtitles.entity.husk.ambient
|
Husk groans |
subtitles.entity.husk.converted_to_zombie
|
Husk converted to Zombie | |
subtitles.entity.husk.death
|
Husk dies | |
subtitles.entity.husk.hurt
|
Husk hurts | |
| Illusioner | subtitles.entity.illusion_illager.ambient
|
Illusioner murmurs |
subtitles.entity.illusion_illager.cast_spell
|
Illusioner casts spell | |
subtitles.entity.illusion_illager.death
|
Illusioner dies | |
subtitles.entity.illusion_illager.hurt
|
Illusioner hurts | |
subtitles.entity.illusion_illager.mirror_move
|
Illusioner displaces | |
subtitles.entity.illusion_illager.prepare_blindness
|
Illusioner prepares blindness | |
subtitles.entity.illusion_illager.prepare_mirror
|
Illusioner prepares mirror image | |
| Iron Golem | subtitles.entity.iron_golem.attack
|
Iron Golem attacks |
subtitles.entity.iron_golem.death
|
Iron Golem dies | |
subtitles.entity.iron_golem.hurt
|
Iron Golem hurts | |
| Llama | subtitles.entity.llama.ambient
|
Llama bleats |
subtitles.entity.llama.angry
|
Llama bleats angry | |
subtitles.entity.llama.chest
|
Llama Chest equips | |
subtitles.entity.llama.death
|
Llama dies | |
subtitles.entity.llama.eat
|
Llama eats | |
subtitles.entity.llama.hurt
|
Llama hurts | |
subtitles.entity.llama.spit
|
Llama spits | |
subtitles.entity.llama.step
|
Llama steps | |
subtitles.entity.llama.swag
|
Llama is decorated | |
| Magma Cube | subtitles.entity.magmacube.death
|
Magma Cube dies |
subtitles.entity.magmacube.hurt
|
Magma Cube hurts | |
subtitles.entity.magmacube.squish
|
Magma Cube squishes | |
| Mule | subtitles.entity.mule.ambient
|
Mule hee-haws |
subtitles.entity.mule.chest
|
Mule Chest equips | |
subtitles.entity.mule.death
|
Mule dies | |
subtitles.entity.mule.hurt
|
Mule hurts | |
| Parrot | subtitles.entity.parrot.ambient
|
Parrot talks |
subtitles.entity.parrot.death
|
Parrot dies | |
subtitles.entity.parrot.eats
|
Parrot eats | |
subtitles.entity.parrot.hurt
|
Parrot hurts | |
| Phantom | subtitles.entity.phantom.ambient
|
Phantom screeches |
subtitles.entity.phantom.bite
|
Phantom bites | |
subtitles.entity.phantom.death
|
Phantom dies | |
subtitles.entity.phantom.flap
|
Phantom flaps | |
subtitles.entity.phantom.hurt
|
Phantom hurts | |
subtitles.entity.phantom.swoop
|
Phantom swoops | |
| Pig | subtitles.entity.pig.ambient
|
Pig oinks |
subtitles.entity.pig.death
|
Pig dies | |
subtitles.entity.pig.hurt
|
Pig hurts | |
subtitles.entity.pig.saddle
|
Saddle equips | |
| Player | subtitles.entity.player.burp
|
Burp |
subtitles.entity.player.death
|
Player dies | |
subtitles.entity.player.hurt
|
Player hurts | |
subtitles.entity.player.levelup
|
Player dings | |
| Polar Bear | subtitles.entity.polar_bear.ambient
|
Polar Bear groans |
subtitles.entity.polar_bear.baby_ambient
|
Polar Bear hums | |
subtitles.entity.polar_bear.death
|
Polar Bear dies | |
subtitles.entity.polar_bear.hurt
|
Polar Bear hurts | |
subtitles.entity.polar_bear.warning
|
Polar Bear roars | |
| Pufferfish | subtitles.entity.puffer_fish.blow_out
|
Pufferfish deflates |
subtitles.entity.puffer_fish.blow_up
|
Pufferfish inflates | |
subtitles.entity.puffer_fish.death
|
Pufferfish dies | |
subtitles.entity.puffer_fish.flop
|
Pufferfish flops | |
subtitles.entity.puffer_fish.hurt
|
Pufferfish hurts | |
subtitles.entity.puffer_fish.sting
|
Pufferfish stings | |
| Rabbit | subtitles.entity.rabbit.ambient
|
Rabbit squeaks |
subtitles.entity.rabbit.attack
|
Rabbit attacks | |
subtitles.entity.rabbit.death
|
Rabbit dies | |
subtitles.entity.rabbit.hurt
|
Rabbit hurts | |
subtitles.entity.rabbit.jump
|
Rabbit hops | |
| Salmon | subtitles.entity.salmon.death
|
Salmon dies |
subtitles.entity.salmon.flop
|
Salmon flops | |
subtitles.entity.salmon.hurt
|
Salmon hurts | |
| Sheep | subtitles.entity.sheep.ambient
|
Sheep baahs |
subtitles.entity.sheep.death
|
Sheep dies | |
subtitles.entity.sheep.hurt
|
Sheep hurts | |
| Shulker | subtitles.entity.shulker.ambient
|
Shulker lurks |
subtitles.entity.shulker.close
|
Shulker closes | |
subtitles.entity.shulker.death
|
Shulker dies | |
subtitles.entity.shulker.hurt
|
Shulker hurts | |
subtitles.entity.shulker.open
|
Shulker opens | |
subtitles.entity.shulker.shoot
|
Shulker shoots | |
subtitles.entity.shulker.teleport
|
Shulker teleports | |
| Shulker Bullet | subtitles.entity.shulker.hit
|
Shulker bullet explodes |
subtitles.entity.shulker.hurt
|
Shulker bullet breaks | |
| Silverfish | subtitles.entity.silverfish.ambient
|
Silverfish hisses |
subtitles.entity.silverfish.death
|
Silverfish dies | |
subtitles.entity.silverfish.hurt
|
Silverfish hurts | |
| Skeleton | subtitles.entity.skeleton.ambient
|
Skeleton rattles |
subtitles.entity.skeleton.death
|
Skeleton dies | |
subtitles.entity.skeleton.hurt
|
Skeleton hurts | |
subtitles.entity.skeleton.shoot
|
Skeleton shoots | |
| Skeleton Horse | subtitles.entity.skeleton_horse.ambient
|
Skeleton Horse cries |
subtitles.entity.skeleton_horse.death
|
Skeleton Horse dies | |
subtitles.entity.skeleton_horse.hurt
|
Skeleton Horse hurts | |
| Slime | subtitles.entity.slime.attack
|
Slime attacks |
subtitles.entity.slime.death
|
Slime dies | |
subtitles.entity.slime.hurt
|
Slime hurts | |
subtitles.entity.slime.squish
|
Slime squashes | |
| Snow Golem | subtitles.entity.snowman.death
|
Snow Golem dies |
subtitles.entity.snowman.hurt
|
Snow Golem hurts | |
| Spider | subtitles.entity.spider.ambient
|
Spider hisses |
subtitles.entity.spider.death
|
Spider dies | |
subtitles.entity.spider.hurt
|
Spider hurts | |
| Squid | subtitles.entity.squid.ambient
|
Squid swims |
subtitles.entity.squid.death
|
Squid dies | |
subtitles.entity.squid.hurt
|
Squid hurts | |
subtitles.entity.squid.squirt
|
Squid shoots ink | |
| Stray | subtitles.entity.stray.ambient
|
Stray rattles |
subtitles.entity.stray.death
|
Stray dies | |
subtitles.entity.stray.hurt
|
Stray hurts | |
| Turtle | subtitles.entity.turtle.ambient_land
|
Turtle chirps |
subtitles.entity.turtle.lay_egg
|
Turtle lays egg | |
subtitles.entity.turtle.hurt
|
Turtle hurts | |
subtitles.entity.turtle.hurt_baby
|
Turtle baby hurts | |
subtitles.entity.turtle.death
|
Turtle dies | |
subtitles.entity.turtle.death_baby
|
Turtle baby dies | |
subtitles.entity.turtle.swim
|
Turtle swims | |
subtitles.entity.turtle.shamble
|
Turtle shambles | |
subtitles.entity.turtle.shamble_baby
|
Turtle baby shambles | |
| Vex | subtitles.entity.vex.ambient
|
Vex vexes |
subtitles.entity.vex.charge
|
Vex shrieks | |
subtitles.entity.vex.death
|
Vex dies | |
subtitles.entity.vex.hurt
|
Vex hurts | |
| Villager | subtitles.entity.villager.ambient
|
Villager mumbles |
subtitles.entity.villager.death
|
Villager dies | |
subtitles.entity.villager.hurt
|
Villager hurts | |
subtitles.entity.villager.no
|
Villager disagrees | |
subtitles.entity.villager.trading
|
Villager trades | |
subtitles.entity.villager.yes
|
Villager agrees | |
| Vindicator | subtitles.entity.vindication_illager.ambient
|
Vindicator mutters |
subtitles.entity.vindication_illager.death
|
Vindicator dies | |
subtitles.entity.vindication_illager.hurts
|
Vindicator hurts | |
| Witch | subtitles.entity.witch.ambient
|
Witch giggles |
subtitles.entity.witch.death
|
Witch dies | |
subtitles.entity.witch.drink
|
Witch drinks | |
subtitles.entity.witch.hurt
|
Witch hurts | |
subtitles.entity.witch.throw
|
Witch throws | |
| Wither | subtitles.entity.wither.ambient
|
Wither angers |
subtitles.entity.wither.death
|
Wither dies | |
subtitles.entity.wither.hurt
|
Wither hurts | |
subtitles.entity.wither.shoot
|
Wither attacks | |
subtitles.entity.wither.spawn
|
Wither prepares | |
| Wither Skeleton | subtitles.entity.wither_skeleton.ambient
|
Wither Skeleton rattles |
subtitles.entity.wither_skeleton.death
|
Wither Skeleton dies | |
subtitles.entity.wither_skeleton.hurt
|
Wither Skeleton hurts | |
| Wolf | subtitles.entity.wolf.ambient
|
Wolf pants |
subtitles.entity.wolf.death
|
Wolf dies | |
subtitles.entity.wolf.growl
|
Wolf growls | |
subtitles.entity.wolf.hurt
|
Wolf hurts | |
subtitles.entity.wolf.shake
|
Wolf shakes | |
| Zombie | subtitles.entity.zombie.ambient
|
Zombie groans |
subtitles.entity.zombie.converted_to_drowned
|
Zombie converted to Drowned | |
subtitles.entity.zombie.death
|
Zombie dies | |
subtitles.entity.zombie.hurt
|
Zombie hurts | |
subtitles.entity.zombie.infect
|
Zombie infects | |
| Zombie Horse | subtitles.entity.zombie_horse.ambient
|
Zombie Horse cries |
subtitles.entity.zombie_horse.death
|
Zombie Horse dies | |
subtitles.entity.zombie_horse.hurt
|
Zombie Horse hurts | |
| Zombie Pigman | subtitles.entity.zombie_pigman.ambient
|
Zombie Pigman grunts |
subtitles.entity.zombie_pigman.angry
|
Zombie Pigman angers | |
subtitles.entity.zombie_pigman.death
|
Zombie Pigman dies | |
subtitles.entity.zombie_pigman.hurt
|
Zombie Pigman hurts | |
| Zombie Villager | subtitles.entity.zombie_villager.ambient
|
Zombie Villager groans |
subtitles.entity.zombie_villager.converted
|
Zombie vociferates | |
subtitles.entity.zombie_villager.cure
|
Zombie snuffles | |
subtitles.entity.zombie_villager.death
|
Zombie Villager dies | |
subtitles.entity.zombie_villager.hurt
|
Zombie Villager hurts |
Objects
| Object | Data value | Subtitle |
|---|---|---|
| Armor Stand | subtitles.entity.armorstand.fall
|
Something fell |
| Arrow | subtitles.entity.arrow.hit
|
Arrow hits |
subtitles.entity.arrow.shoot
|
Arrow fired | |
subtitles.entity.arrow.successful_hit
|
Player hit | |
| Egg | subtitles.entity.egg.throw
|
Egg flies |
| Eye of Ender | subtitles.entity.endereye.launch
|
Eye of Ender shoots |
| Ender Pearl | subtitles.entity.enderpearl.throw
|
Ender Pearl flies |
| Experience Orb | subtitles.entity.experience_orb.pickup
|
Experience gained |
| Firework Rocket | subtitles.entity.firework.blast
|
Firework blasts |
subtitles.entity.firework.launch
|
Firework launches | |
subtitles.entity.firework.twinkle
|
Firework twinkles | |
| Fishing Bobber | subtitles.entity.bobber.splash
|
Fishing hook splashes |
subtitles.entity.bobber.thrown
|
Bobber thrown | |
| Item Frame | subtitles.entity.itemframe.add_item
|
Item Frame fills |
subtitles.entity.itemframe.break
|
Item Frame breaks | |
subtitles.entity.itemframe.place
|
Item Frame placed | |
subtitles.entity.itemframe.remove_item
|
Item Frame empties | |
subtitles.entity.itemframe.rotate_item
|
Item Frame clicks | |
| Leash Knot | subtitles.entity.leashknot.break
|
Leash knot breaks |
subtitles.entity.leashknot.place
|
Leash knot tied | |
| Minecart | subtitles.entity.minecart.riding
|
Minecart rolls |
| Painting | subtitles.entity.painting.break
|
Painting breaks |
subtitles.entity.painting.place
|
Painting placed | |
| Splash Potion | subtitles.entity.potion.splash
|
Bottle smashes |
subtitles.entity.potion.throw
|
Bottle thrown | |
| Snowball | subtitles.entity.snowball.throw
|
Snowball flies |
| TNT | subtitles.entity.tnt.primed
|
TNT fizzes |
| Turtle Egg | subtitles.entity.turtle.egg_hatch
|
Turtle egg hatches |
subtitles.entity.turtle.egg_crack
|
Turtle egg cracks | |
subtitles.entity.turtle.egg_break
|
Turtle egg breaks |
Items
| Item | Data value | Subtitle |
|---|---|---|
| All items | subtitles.entity.item.break
|
Item breaks |
subtitles.entity.item.pickup
|
Item plops | |
| Armor | subtitles.item.armor.equip
|
Gear equipped |
subtitles.item.armor.equip_chain
|
Chain armor jingles | |
subtitles.item.armor.equip_diamond
|
Diamond armor clangs | |
subtitles.item.armor.equip_gold
|
Gold armor clinks | |
subtitles.item.armor.equip_iron
|
Iron armor clanks | |
subtitles.item.armor.equip_leather
|
Leather armor rustles | |
| Axe | subtitles.item.axe.strip
|
Debarking log |
| Bottle | subtitles.item.bottle.fill
|
Bottle fills |
| Bucket | subtitles.item.bucket.empty
|
Bucket empties |
subtitles.item.bucket.fill
|
Bucket fills | |
| Chorus Fruit | subtitles.item.chorus_fruit.teleport
|
Player teleports |
| Elytra | subtitles.item.armor.equip_elytra
|
Elytra rustles |
| Fire Charge | subtitles.item.firecharge.use
|
Fireball whooshes |
| Flint and Steel | subtitles.item.flintandsteel.use
|
Flint and Steel click |
| Hoe | subtitles.item.hoe.till
|
Hoe tills |
| Shears | subtitles.item.shear
|
Shears click |
| Shield | subtitles.item.shield.block
|
Shield blocks |
| Shovel | subtitles.item.shovel.flatten
|
Shovel flattens |
| Totem of Undying | subtitles.item.totem.use
|
Totem activates |
| Trident | subtitles.item.trident.hit
|
Trident stabs |
subtitles.item.trident.hit_ground
|
Trident vibrates | |
subtitles.item.trident.return
|
Trident returns | |
subtitles.item.trident.riptide
|
Trident zooms | |
subtitles.item.trident.throw
|
Trident clangs | |
subtitles.item.trident.thunder
|
Trident thunder cracks |
Enchantments
| Enchantment | Data value | Subtitle |
|---|---|---|
| Thorns | enchant.thorns.hit
|
Thorns prick |
Environment
| Weather | Data value | Subtitle |
|---|---|---|
| Lightning | subtitles.entity.lightning.impact
|
Lightning strikes |
subtitles.entity.lightning.thunder
|
Thunder roars | |
| Rain | subtitles.weather.rain
|
Rain falls |
| Ambience | subtitles.ambient.cave
|
Eerie noise |
History
| Java Edition | |||||
|---|---|---|---|---|---|
1.9{{Extension DPL}}<ul><li>[[Cooked Porkchop|Cooked Porkchop]]<br/>{{Item
| title = Cooked Porkchop
| image = Cooked Porkchop.png
| renewable = Yes
| heals = {{hunger|8}}
| stackable = Yes (64)
}}
'''Cooked porkchop''' is a [[food]] [[item]] that can be eaten by the [[player]].
== Obtaining ==
{{see also|Tutorials/Animal farming|title1=Animal farming}}
Cooked porkchops can be obtained by cooking [[raw porkchop]]s or by [[trading]] with butchers, and is a [[drops|drop]] from [[pig]]s and [[hoglin]]s that die while on [[fire]].
=== Mob loot ===
==== Pigs ====
Adult [[pig]]s drop 1–3 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-6 with Looting III.
==== Hoglins ====
Adult [[hoglin]]s drop 2–4 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.
=== Cooking ===
[[Raw porkchop]] can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 [[experience]] (22.4 experience per stack).
{{Smelting
|Raw Porkchop
|Cooked Porkchop
|0,35
}}
=== Trading ===
{{IN|java}}, apprentice-level butcher [[villager]]s have a {{frac|2|3}} chance of selling 5 cooked porkchop for 1 [[emerald]].
Butcher villagers may give players with the [[Hero of the Village]] effect a cooked porkchop.{{only|java}}
{{IN|bedrock}}, apprentice-level butcher villagers have a 25% chance to sell 5 cooked porkchop for 1 emerald.
=== Chest loot ===
{{LootChestItem|cooked-porkchop}}
== Usage ==
=== Food ===
{{see also|Tutorials/Hunger management|title1=Hunger management}}
To eat cooked porkchop, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|8}} [[hunger]] and 12.8 [[Hunger#Mechanics|saturation]].
=== Wolves ===
Cooked porkchops can be used to [[breeding|breed]] and heal tamed [[wolf|wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
=== Piglins ===
[[Piglin]]s pick up any cooked porkchops in their [[item (entity)|item]] form. However, they do not eat it.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|itemtags=piglin_food
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|id=263
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Pork Chop}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java indev}}
{{History||20100219|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.
|Cooked porkchops restore {{hp|8}} and do not stack in the [[inventory]].
|Created by cooking [[raw porkchops]] in the inventory.}}
{{History|java alpha}}
{{History||v1.2.0|snap=preview|[[Zombie pigmen]] now [[drops|drop]] 0-2 cooked porkchops upon [[death]].}}
{{History|java beta}}
{{History||1.5|[[Pig]]s now [[drops|drop]] cooked porkchops when killed with [[fire]].}}
{{History||1.8|snap=Pre-release|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to avoid confusion with [[steak]].
|Cooked porkchops are now stackable to 64 and restore [[hunger]] instead of [[health]].
|Cooked porkchops now restore {{hunger|8}} to the food bar.
|Cooked porkchops are no longer dropped by [[zombie pigmen]] upon their [[death]].}}
{{History|java}}
{{History||1.2.1|snap=12w03a|Cooked porkchop can now be used to breed wolves.}}
{{History||1.3.1|snap=12w21a|Butcher [[villager]]s now [[trading|sell]] 6–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.4.2|snap=12w37a|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||1.8|snap=14w02a|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 320.}}
{{History||1.14|snap=18w43a|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|||snap=19w13a|Butcher villagers now give cooked porkchops to players under the [[Hero of the Village]] effect.}}
{{History||1.16|snap=20w07a|[[Hoglin]]s now drop cooked porkchops if killed while on fire.}}
{{History|||snap=20w16a|Cooked porkchops can now be found in hoglin stable chests in [[bastion remnant]]s.}}
{{History||1.16.2|snap=20w30a|Cooked porkchops can now be found in generic bastion remnant chests as well.}}
{{History|pocket alpha}}
{{History||v0.4.0|[[File:Cooked Porkchop JE2 BE1.png|32px]] Added cooked porkchops.}}
{{History||v0.5.0|Cooked porkchops now restore {{hp|8}} instead of {{hp|4}}.}}
{{History||v0.8.0|snap=build 1|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||v0.12.1|snap=build 1|Cooked porkchops now restore [[hunger]] instead of [[health]].}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, butcher [[villager]]s now have a 25% chance to [[trading|sell]] 4 cooked porkchops as part of their second-tier [[trading|trade]].}}
{{History||1.16.0|snap=beta 1.16.0.57|Trading has been changed, apprentice butcher [[villager]]s now have a 25% chance to [[trading|sell]] 5 cooked porkchops instead of 3.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.}}
{{History||xbox=TU3|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to be consistent with [[Java Edition]].}}
{{History||xbox=TU5|Cooked porkchops are now stackable to 64.
|Cooked porkchops now fill [[hunger]] instead of [[health]].}}
{{History||xbox=TU12|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History|PS4}}
{{History||1.90|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Cooked Porkchop JE3 BE2.png|32px]] Added cooked porkchops.}}
{{History|foot}}
== Issues ==
{{issue list}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--porkchop Taking Inventory: Porkchop] – Minecraft.net on February 13, 2020
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[cs:Pečená kotleta]]
[[de:Gebratenes Schweinefleisch]]
[[es:Chuleta de cerdo cocinada]]
[[fr:Côtelette de porc cuite]]
[[hu:Sült sertésszelet]]
[[ja:焼き豚]]
[[nl:Gebraden varkensvlees]]
[[pl:Pieczony schab]]
[[pt:Costeleta de porco assada]]
[[ru:Жареная свинина]]
[[uk:Смажена свинина]]
[[zh:熟猪排]]</li><li>[[Glow Berries|Glow Berries]]<br/>{{Block
|image=<gallery>
Cave Vines (head).png|Without Berries
Cave Vines (berries).png|With Berries
</gallery>
|image2 = Glow Berries JE1 BE1.png
|extratext=[[#Gallery|View all renders]]
|rarity=Common
|renewable=Yes
|stackable=Yes (64)
|tool=Any
|light=Yes
|transparent=Yes
|heals={{hunger|2}}
|flammable=Yes
|lavasusceptible=No
}}
'''Glow berries''' are a [[food]] [[item]] obtained from cave vines and can be used to plant them.
'''Cave vines''' are a climbable, [[Bone Meal|bonemealable]] plant that hangs off ceilings and grows glow berries. Cave vines with glow berries produce [[light]] and drop glow berries when broken or harvested. Cave vines with no glow berries will not drop anything.
== Obtaining ==
=== Natural generation ===
Cave vines can be found in [[lush caves]], hanging from cave ceilings.
=== Chest loot ===
{{LootChestItem|glow-berries}}
=== Post-generation ===
Glow berries can be collected from a cave vine by {{control|using}} or {{control|breaking}} the vine. This yields one glow berry when the vine is bearing them and nothing when it is not. A cave vine also breaks if [[water]] runs over its location or if a [[piston]] extends or pushes a block into its location.
{{IN|bedrock}}, using a tool with [[Silk Touch]] on cave vines always yields a glow berry, even if the vine appears empty.
[[Fortune]] has no effect on the number of glow berries dropped.
== Usage ==
=== Placement ===
Glow berries can be placed on and grown from the bottom of most blocks. They have no specific lighting requirements. When placed, they can be of any length.
=== Growth ===
Placing glow berries on the bottom of a block creates a cave vine that grows downward one block at a time as long as [[air]] is beneath it and its maximum height (2 to 26 blocks) has not been reached. Each newly-grown cave vine block has a 1 in 9 chance of bearing glow berries. Only this tip can ever naturally grow them.{{only|JE}}{{More info|exact growth rate and chance to bear glow berries}}
{{control|Using}} [[bone meal]] on a cave vine produces glow berries if the vine was not bearing any.
{{IN|Java}}, cave vines stop growing if [[shears]] are {{control|used}} on the tip.
{{IN|bedrock}}, if placing glow berries in the Nether, cave vines are able to grow and produces glow berries.
=== Food ===
To eat glow berries, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|2}} [[hunger]] and 0.4 hunger [[Hunger#Mechanics|saturation]] points, like [[sweet berries]].
=== Light ===
When bearing glow berries, cave vines give off a [[light]] level of 14.
=== Composting ===
Placing glow berries into a [[composter]] by {{control|using}} them on it has a 30% chance of raising the compost level by 1.
=== Breeding ===
Glow berries can be fed to [[fox]]es to [[breeding|breed]] them. Foxes are similar to cats when being fed as a wild animal; a sudden movement by the player may cause the fox to flee even if the player holds glow berries. The resulting baby fox trusts the [[player]] and does not flee.
Glow berries can be {{control|used}} on baby foxes to reduce the time until they grow by 10%.
==Sounds==
===Glow berries===
{{Sound table/Entity/Food}}
===Cave vines===
====Generic====
{{Sound table/Block/Cave vines}}
==== Unique ====
{{edition|java}}:
{{Sound table
|sound=Berries pick1.ogg
|sound2=Berries pick2.ogg
|subtitle=Berries pop
|source=block
|description=When glow berries are picked
|id=block.cave_vines.pick_berries
|translationkey=subtitles.item.berries.pick
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
{{Sound table
|sound=Shear.ogg
|subtitle=Plant cropped
|source=block
|description=When the tip of cave vines are cropped with [[Shears#Cropping growing plants|shears]]
|id=block.growing_plant.crop
|translationkey=subtitles.block.growing_plant.crop
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Berries pick1.ogg
|sound2=Berries pick2.ogg
|source=block
|description=When glow berries are picked
|id=pick_berries.cave_vines
|volume=1.0
|pitch=0.8-1.2
|foot=1}}
==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cave Vines
|spritetype=block
|nameid=cave_vines
|blocktags=cave_vines,lush_plants_replaceable
|form=block
}}
{{ID table
|displayname=Cave Vines Plant
|spritetype=block
|nameid=cave_vines_plant
|blocktags=cave_vines,lush_plants_replaceable
|form=block
}}
{{ID table
|displayname=Glow Berries
|spritetype=item
|nameid=glow_berries
|itemtags=fox_food
|form=item
|foot=1}}
{{el|be}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cave Vines
|nameid=cave_vines
|spritetype=block
|id=577}}
{{ID table
|displayname=Cave Vines Body With Berries
|nameid=cave_vines_body_with_berries
|spritename=lit-cave-vines-plant
|spritetype=block
|id=630}}
{{ID table
|displayname=Cave Vines Head With Berries
|spritename=lit-cave-vines
|nameid=cave_vines_head_with_berries
|spritetype=block
|id=631}}
{{ID table
|displayname=Glow Berries
|spritetype=item
|nameid=glow_berries
|form=item
|id=638
|foot=1}}
=== Block states===
{{See also|Block states}}
{{/BS}}
==Advancements==
{{load advancements|Husbandry;A Balanced Diet}}
==History==
{{History||October 3, 2020|link={{ytl|DWZIfsaIgtE|t=1781}}|[[File:Cave Vines Plant JE1 BE1.png|32px]] [[File:Cave Vines Plant (berries) JE1 BE1.png|32px]] [[File:Cave Vines (head) JE1 BE1.png|32px]] [[File:Cave Vines (berries) JE1 BE1.png|32px]] Cave vines (named as glow berries) are shown as part of lush caves at [[Minecraft Live 2020]].}}
{{History|java}}
{{History||1.17|snap=21w05a|[[File:Glow Berries JE1 BE1.png|32px]] Added glow berries.
|[[File:Cave Vines Plant JE1 BE1.png|32px]] [[File:Cave Vines Plant (berries) JE1 BE1.png|32px]] [[File:Cave Vines (head) JE1 BE1.png|32px]] [[File:Cave Vines (berries) JE1 BE1.png|32px]] Added cave vines.}}
{{History|||snap=21w11a|Renamed from "cave vines head" and "cave vines body" to "cave vines" and "cave vines plant", respectively.
|The IDs have also changed.
|Cave vines now always give 14 light, regardless of the type of part.
|Now slow down the player.
|Can now be climbed.}}
{{History|||snap=21w13a|Glow berries now generate as loot in [[mineshaft]] [[Minecart with Chest|chest minecarts]].}}
{{History||1.18|snap=Experimental Snapshot 1|With the implementation of cave biomes including lush caves, caves vines can now generate in normal worlds.}}
{{History|||snap=21w37a|Cave vines stop growing if [[shears]] are used on the tip.}}
{{History|||snap=21w41a|[[File:Cave Vines Plant JE2.png|32px]] [[File:Cave Vines Plant (berries) JE2.png|32px]] Changed cave vines plant texture.}}
{{History||1.19|snap=22w13a|Glow Berries may now be found in [[ancient city]] [[chest]]s.}}
{{History|bedrock}}
{{History||Caves & Cliffs (experimental)|link=Bedrock Edition 1.17.0|snap=beta 1.16.220.52|[[File:Glow Berries JE1 BE1.png|32px]] Added glow berries.
|[[File:Cave Vines Plant JE1 BE1.png|32px]] [[File:Cave Vines Plant (berries) JE1 BE1.png|32px]] [[File:Cave Vines (head) JE1 BE1.png|32px]] [[File:Cave Vines (berries) JE1 BE1.png|32px]] Added cave vines.}}
{{History||1.17.0|snap=beta 1.16.230.54|Glow Berries now generate as loot in [[mineshaft]] [[Minecart with Chest|chest minecarts]].}}
{{History|||snap=beta 1.17.0.52|Glow Berries are now available without enabling [[experimental gameplay]].}}
{{History||1.17.20|snap=beta 1.17.20.20|Cave Vines can now be pollinated by [[bee]]s.}}
{{History||1.18.10|snap=beta 1.18.10.20|[[File:Cave Vines Plant JE2.png|32px]] [[File:Cave Vines Plant (berries) JE2.png|32px]] Changed cave vines plant texture.}}
{{History||1.19.20|snap=beta 1.19.20.20|Cave vines can now be destroyed by [[ravagers]].}}
{{History|foot}}
<gallery>
Lush_caves_overview_concept_art.jpg|Concept art for the lush caves and vegetation including Glow Berries.
JE_1.17_Development_Lush_Caves.jpg|A view of the lush caves with glow berries from Minecraft Live 2020.
Lushcaves_minecon.png|Lush cave in MINECON.
Cavesworkinprogress.jpg|A view of the lush caves with glow berries, tweeted by LadyAgnes.
Livestream_lush_cave.jpg|Another view of the lush caves with glow berries, in an interview with LadyAgnes.
Glow Berry Fox.jpg|A fox under a glow berry vine.
</gallery>
===Cave vines "item"===
{{:Technical blocks/Cave Vines}}
==Issues==
{{Issue list}}
==Trivia==
*They are the first item to be usable as both a food and a light source.
==Gallery==
<gallery>
Cave Vines (plant).png
Cave Vines (berries, plant).png
Cave Vines (head).png
Cave Vines (berries).png
Cave_Vines_Age2_(Possibility_pattern_1)_JE1.png|A possible pattern of the cave vines at Age 2.
Cave_Vines_Age2_(Possibility_pattern_2)_JE1.png|And another pattern.
</gallery>
{{Blocks|vegetation}}
{{Items}}
[[Category:Food]]
[[Category:Plants]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[Category:Light sources]]
[[Category:Flammable blocks]]
[[Category:Climbable blocks]]
[[de:Leuchtbeeren]]
[[es:Bayas luminosas]]
[[fr:Baies lumineuses]]
[[it:Bacche luminose]]
[[ja:グロウベリー]]
[[pt:Bagas brilhantes]]
[[ru:Светящиеся ягоды]]
[[zh:发光浆果]]</li></ul> | 9 March 2015 | Dinnerbone asks for feedback on his initial work on subtitles. At this stage, subtitles were superimposed onto objects. | |||
| 16 March 2015 | Dinnerbone changes subtitles into the current format. | ||||
| 13 October 2015 | Grum tweets that he is working on subtitles, and that as a side effect there is more control over the playing of sound events. | ||||
| 15w43b | Added subtitles. | ||||
Issues
Issues relating to "Subtitles" are maintained on the bug tracker. Report issues there.