Subtitles (also known as captions) are a feature which display text for sounds in game. This feature is mainly intended for players who are hard of hearing, deaf or play with sounds off. They can also be used for hearing quieter sounds.
Usage
When subtitles are turned on, a black box appears in the bottom right corner, which lists sounds in the world that are nearby to the player. If the sounds are offscreen, "<" or ">" point in the direction the sound is coming from. As the sound fades away, the text also fades, becoming less white.
All sounds (whether environmental, from entities, block updates or other sources) have their own individualised subtitles. For entities, the entity is displayed followed by a specific verb, e.g. "Rabbit squeaks" or "Villager mumbles". However, the object is not specified for removing or placing blocks and the sound of footsteps.
Subtitles can be configured in the "Music & Sound" section of the Options menu.
Subtitles
Below are subtitles for all sound events.
Blocks
| Block | Data value | Subtitle |
|---|---|---|
| All blocks | subtitles.block.generic.break
|
Block broken |
subtitles.block.generic.footsteps
|
Footsteps | |
subtitles.block.generic.place
|
Block placed | |
| Anvil | subtitles.block.anvil.destroy
|
Anvil destroyed |
subtitles.block.anvil.land
|
Anvil landed | |
subtitles.block.anvil.use
|
Anvil used | |
| Brewing Stand | subtitles.block.brewing_stand.brew
|
Brewing Stand bubbles |
| Button | subtitles.block.button.click
|
Button clicks |
| Chest | subtitles.block.chest.close
|
Chest closes |
subtitles.block.chest.locked
|
Chest locked | |
subtitles.block.chest.open
|
Chest opens | |
| Chorus Flower | subtitles.block.chorus_flower.death
|
Chorus Flower withers |
subtitles.block.chorus_flower.grow
|
Chorus Flower grows | |
| Redstone Comparator | subtitles.block.comparator.click
|
Comparator clicks |
| Dispenser | subtitles.block.dispenser.dispense
|
Dispensed items |
subtitles.block.dispenser.fail
|
Dispenser failed | |
| Door | subtitles.block.door.toggle
|
Door creaks |
| Fence Gate | subtitles.block.fence_gate.toggle
|
Fence Gate creaks |
| Fire | subtitles.block.fire.ambient
|
Fire crackles |
subtitles.block.fire.extinguish
|
Fire extinguished | |
| Furnace | subtitles.block.furnace.fire_crackle
|
Furnace crackles |
| Iron Trapdoor | subtitles.block.iron_trapdoor.close
|
Trapdoor opens |
subtitles.block.iron_trapdoor.open
|
Trapdoor closes | |
| Lava | subtitles.block.lava.ambient
|
Lava pops |
subtitles.block.lava.extinguish
|
Lava hisses | |
| Lever | subtitles.block.lever.click
|
Lever clicks |
| Note Block | subtitles.block.note.note
|
Noteblock plays[upcoming] Note block plays[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] |
| Piston | subtitles.block.piston.move
|
Piston moves |
| Portal | subtitles.block.portal.ambient
|
Portal whooshes |
| Pressure Plate | subtitles.block.pressure_plate.click
|
Pressure Plate clicks |
| Redstone Torch | subtitles.block.redstone_torch.burnout
|
Torch fizzes |
| Shulker Box[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.block.shulker_box.close
|
Shulker closes |
subtitles.block.shulker_box.open
|
Shulker opens | |
| Wooden Trapdoor | subtitles.block.trapdoor.toggle
|
Trapdoor creaks |
| Tripwire | subtitles.block.tripwire.attach
|
Tripwire attaches |
subtitles.block.tripwire.click
|
Tripwire clicks | |
subtitles.block.tripwire.detach
|
Tripwire detaches | |
| Water | subtitles.block.water.ambient
|
Water splashes |
Mobs
| Mob | Data value | Subtitle |
|---|---|---|
| All mobs | subtitles.entity.generic.big_fall
|
Something fell |
subtitles.entity.generic.burn
|
Burning | |
subtitles.entity.generic.death
|
Dying | |
subtitles.entity.generic.drink
|
Sipping | |
subtitles.entity.generic.eat
|
Eating | |
subtitles.entity.generic.explode
|
Explosion | |
subtitles.entity.generic.extinguish
|
Fire extinguishes | |
subtitles.entity.generic.hurt
|
Something hurts | |
subtitles.entity.generic.small_fall
|
Something tripped | |
subtitles.entity.generic.splash
|
Splashing | |
subtitles.entity.generic.swim
|
Swimming | |
| Bat | subtitles.entity.bat.ambient
|
Bat screeches |
subtitles.entity.bat.death
|
Bat dies | |
subtitles.entity.bat.hurt
|
Bat hurt | |
subtitles.entity.bat.takeoff
|
Bat takes off | |
| Blaze | subtitles.entity.blaze.ambient
|
Blaze breathes |
subtitles.entity.blaze.burn
|
Blaze crackles | |
subtitles.entity.blaze.death
|
Blaze dies | |
subtitles.entity.blaze.hurt
|
Blaze hurts | |
subtitles.entity.blaze.shoot
|
Blaze shoots | |
| Ocelot | subtitles.entity.cat.ambient
|
Cat meows |
subtitles.entity.cat.death
|
Cat dies | |
subtitles.entity.cat.hurt
|
Cat hurts | |
| Chicken | subtitles.entity.chicken.ambient
|
Chicken clucks |
subtitles.entity.chicken.death
|
Chicken dies | |
subtitles.entity.chicken.egg
|
Chicken plops | |
subtitles.entity.chicken.hurt
|
Chicken hurts | |
| Cow | subtitles.entity.cow.ambient
|
Cow moos |
subtitles.entity.cow.death
|
Cow dies | |
subtitles.entity.cow.hurt
|
Cow hurts | |
subtitles.entity.cow.milk
|
Cow gets milked | |
| Creeper | subtitles.entity.creeper.death
|
Creeper dies |
subtitles.entity.creeper.hurt
|
Creeper hurts | |
subtitles.entity.creeper.primed
|
Creeper hisses | |
| Donkey | subtitles.entity.donkey.ambient
|
Donkey hee-haws |
subtitles.entity.donkey.angry
|
Donkey neighs | |
subtitles.entity.donkey.chest
|
Donkey Chest equips | |
subtitles.entity.donkey.death
|
Donkey dies | |
subtitles.entity.donkey.hurt
|
Donkey hurts | |
| Ender Dragon | subtitles.entity.enderdragon.ambient
|
Dragon roars |
subtitles.entity.enderdragon.death
|
Dragon dies | |
subtitles.entity.enderdragon.flap
|
Dragon flaps | |
subtitles.entity.enderdragon.growl
|
Dragon growls | |
subtitles.entity.enderdragon.hurt
|
Dragon hurts | |
subtitles.entity.enderdragon.shoot
|
Dragon shoots | |
| Elder Guardian | subtitles.entity.elder_guardian.ambient[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian moans |
subtitles.entity.elder_guardian.ambient.land[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian flaps | |
subtitles.entity.elder_guardian.attack[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian shoots | |
subtitles.entity.elder_guardian.curse[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian curses | |
subtitles.entity.elder_guardian.death[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian dies | |
subtitles.entity.elder_guardian.flop[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian flops | |
subtitles.entity.elder_guardian.hurt[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Elder Guardian hurts | |
| Enderman | subtitles.entity.enderman.ambient
|
Enderman vwoops |
subtitles.entity.enderman.death
|
Enderman dies | |
subtitles.entity.enderman.hurt
|
Enderman hurts | |
subtitles.entity.enderman.stare
|
Enderman cries out | |
subtitles.entity.enderman.teleport
|
Enderman teleports | |
| Endermite | subtitles.entity.endermite.ambient
|
Endermite scuttles |
subtitles.entity.endermite.death
|
Endermite dies | |
subtitles.entity.endermite.hurt
|
Endermite hurts | |
| Evoker[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.entity.evocation_illager.ambient
|
Evoker murmers |
subtitles.entity.evocation_illager.cast
|
Evoker casts spell | |
subtitles.entity.evocation_illager.death
|
Evoker dies | |
subtitles.entity.evocation_illager.hurt
|
Evoker hurts | |
subtitles.entity.evocation_illager.prepare_summon
|
Evoker prepares summoning | |
subtitles.entity.evocation_illager.prepare_attack
|
Evoker prepares attack | |
subtitles.entity.evocation_illager.prepare_wololo
|
Evoker prepares charming | |
| Evoker Fangs[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.entity.evocation_fangs.attack
|
Fangs snap |
| Ghast | subtitles.entity.ghast.ambient
|
Ghast cries |
subtitles.entity.ghast.death
|
Ghast dies | |
subtitles.entity.ghast.hurt
|
Ghast hurts | |
subtitles.entity.ghast.shoot
|
Ghast shoots | |
| Guardian | subtitles.entity.guardian.ambient
|
Guardian moans |
subtitles.entity.guardian.ambient.land
|
Guardian flaps | |
subtitles.entity.guardian.attack
|
Guardian shoots | |
subtitles.entity.guardian.curse
|
Guardian curses | |
subtitles.entity.guardian.death
|
Guardian dies | |
subtitles.entity.guardian.flop
|
Guardian flops | |
subtitles.entity.guardian.hurt
|
Guardian hurts | |
| Horse | subtitles.entity.horse.ambient
|
Horse neighs |
subtitles.entity.horse.angry
|
Horse neighs | |
subtitles.entity.horse.armor
|
Horse armor equips | |
subtitles.entity.horse.breathe
|
Horse breathes | |
subtitles.entity.horse.death
|
Horse dies | |
subtitles.entity.horse.eat
|
Horse eats | |
subtitles.entity.horse.gallop
|
Horse gallops | |
subtitles.entity.horse.hurt
|
Horse hurts | |
subtitles.entity.horse.jump
|
Horse jumps | |
subtitles.entity.horse.saddle
|
Saddle equips | |
| Husk | subtitles.entity.husk.ambient
|
Husk groans |
subtitles.entity.husk.death
|
Husk dies | |
subtitles.entity.husk.hurt
|
Husk hurts | |
| Iron Golem | subtitles.entity.iron_golem.attack
|
Iron Golem attacks |
subtitles.entity.iron_golem.death
|
Iron Golem dies | |
subtitles.entity.iron_golem.hurt
|
Iron Golem hurts | |
| Llama[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.entity.llama.ambient
|
Llama bleats |
subtitles.entity.llama.angry
|
Llama bleats angry | |
subtitles.entity.llama.death
|
Llama dies | |
subtitles.entity.llama.eat
|
Llama eats | |
subtitles.entity.llama.hurt
|
Llama hurts | |
subtitles.entity.llama.spit
|
Llama spits | |
subtitles.entity.llama.step
|
Llama steps | |
subtitles.entity.llama.swag
|
Llama is decorated | |
| Magma Cube | subtitles.entity.magmacube.death
|
Magma Cube dies |
subtitles.entity.magmacube.hurt
|
Magma Cube hurts | |
subtitles.entity.magmacube.jump
|
Magma Cube jumps | |
| Mule | subtitles.entity.mule.ambient
|
Mule hee-haws |
subtitles.entity.mule.death
|
Mule dies | |
subtitles.entity.mule.hurt
|
Mule hurts | |
| Pig | subtitles.entity.pig.ambient
|
Pig oinks |
subtitles.entity.pig.death
|
Pig dies | |
subtitles.entity.pig.hurt
|
Pig hurts | |
subtitles.entity.pig.saddle
|
Saddle equips | |
| Player | subtitles.entity.player.burp
|
Burp |
subtitles.entity.player.death
|
Player dies | |
subtitles.entity.player.hurt
|
Player hurts | |
subtitles.entity.player.levelup
|
Player dings | |
| Polar Bear | subtitles.entity.polar_bear.ambient
|
Polar Bear groans |
subtitles.entity.polar_bear.baby_ambient
|
Polar Bear hums | |
subtitles.entity.polar_bear.death
|
Polar Bear dies | |
subtitles.entity.polar_bear.hurt
|
Polar Bear hurts | |
subtitles.entity.polar_bear.warning
|
Polar Bear roars | |
| Rabbit | subtitles.entity.rabbit.ambient
|
Rabbit squeaks |
subtitles.entity.rabbit.attack
|
Rabbit attacks | |
subtitles.entity.rabbit.death
|
Rabbit dies | |
subtitles.entity.rabbit.hurt
|
Rabbit hurts | |
subtitles.entity.rabbit.jump
|
Rabbit hops | |
| Sheep | subtitles.entity.sheep.ambient
|
Sheep baahs |
subtitles.entity.sheep.death
|
Sheep dies | |
subtitles.entity.sheep.hurt
|
Sheep hurts | |
| Shulker | subtitles.entity.shulker.ambient
|
Shulker lurks |
subtitles.entity.shulker.close
|
Shulker closes | |
subtitles.entity.shulker.death
|
Shulker dies | |
subtitles.entity.shulker.hurt
|
Shulker hurts | |
subtitles.entity.shulker.open
|
Shulker opens | |
subtitles.entity.shulker.shoot
|
Shulker shoots | |
subtitles.entity.shulker.teleport
|
Shulker teleports | |
| Shulker Projectile | subtitles.entity.shulker.hit
|
Shulker bullet explodes |
subtitles.entity.shulker.hurt
|
Shulker bullet breaks | |
| Silverfish | subtitles.entity.silverfish.ambient
|
Silverfish hisses |
subtitles.entity.silverfish.death
|
Silverfish dies | |
subtitles.entity.silverfish.hurt
|
Silverfish hurts | |
| Skeleton | subtitles.entity.skeleton.ambient
|
Skeleton rattles |
subtitles.entity.skeleton.death
|
Skeleton dies | |
subtitles.entity.skeleton.hurt
|
Skeleton hurts | |
subtitles.entity.skeleton.shoot
|
Skeleton shoots | |
| Skeleton Horse | subtitles.entity.skeleton_horse.ambient
|
Skeleton Horse cries |
subtitles.entity.skeleton_horse.death
|
Skeleton Horse dies | |
subtitles.entity.skeleton_horse.hurt
|
Skeleton Horse hurts | |
| Slime | subtitles.entity.slime.attack
|
Slime attacks |
subtitles.entity.slime.death
|
Slime dies | |
subtitles.entity.slime.hurt
|
Slime hurts | |
subtitles.entity.slime.jump
|
Slime jumps | |
subtitles.entity.slime.squish
|
Slime squashes | |
| Snowman | subtitles.entity.squid.death
|
Snow Golem dies |
subtitles.entity.squid.hurt
|
Snow Golem hurts | |
| Spider | subtitles.entity.spider.ambient
|
Spider hisses |
subtitles.entity.spider.death
|
Spider dies | |
subtitles.entity.spider.hurt
|
Spider hurts | |
| Squid | subtitles.entity.squid.ambient
|
Squid swims |
subtitles.entity.squid.death
|
Squid dies | |
subtitles.entity.squid.hurt
|
Squid hurts | |
| Stray | subtitles.entity.stray.ambient
|
Stray rattles |
subtitles.entity.stray.death
|
Stray dies | |
subtitles.entity.stray.hurt
|
Stray hurts | |
| Vex[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.entity.vex.ambient
|
Vex vexes |
subtitles.entity.vex.charge
|
Vex shrieks | |
subtitles.entity.vex.death
|
Vex dies | |
subtitles.entity.vex.hurt
|
Vex hurts | |
| Villager | subtitles.entity.villager.ambient
|
Villager mumbles |
subtitles.entity.villager.death
|
Villager dies | |
subtitles.entity.villager.hurt
|
Villager hurts | |
subtitles.entity.villager.no
|
Villager disagrees | |
subtitles.entity.villager.trading
|
Villager trades | |
subtitles.entity.villager.yes
|
Villager agrees | |
| Vindicator[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] | subtitles.entity.vindication_illager.ambient
|
Vindicator mutters |
subtitles.entity.vindication_illager.death
|
Vindicator dies | |
subtitles.entity.vindication_illager.hurts
|
Vindicator hurts | |
| Witch | subtitles.entity.witch.ambient
|
Witch giggles |
subtitles.entity.witch.death
|
Witch dies | |
subtitles.entity.witch.drink
|
Witch drinks | |
subtitles.entity.witch.hurt
|
Witch hurts | |
subtitles.entity.witch.throw
|
Witch throws | |
| Wither | subtitles.entity.wither.ambient
|
Wither angers |
subtitles.entity.wither.death
|
Wither dies | |
subtitles.entity.wither.hurt
|
Wither hurts | |
subtitles.entity.wither.shoot
|
Wither attacks | |
subtitles.entity.wither.spawn
|
Wither prepares | |
| Wither Skeleton | subtitles.entity.wither_skeleton.ambient
|
Wither Skeleton rattles |
subtitles.entity.wither_skeleton.death
|
Wither Skeleton dies | |
subtitles.entity.wither_skeleton.hurt
|
Wither Skeleton hurts | |
| Wolf | subtitles.entity.wolf.ambient
|
Wolf pants |
subtitles.entity.wolf.death
|
Wolf dies | |
subtitles.entity.wolf.growl
|
Wolf growls | |
subtitles.entity.wolf.hurt
|
Wolf hurts | |
subtitles.entity.wolf.shake
|
Wolf shakes | |
| Zombie | subtitles.entity.zombie.ambient
|
Zombie groans |
subtitles.entity.zombie.death
|
Zombie dies | |
subtitles.entity.zombie.hurt
|
Zombie hurts | |
subtitles.entity.zombie.infect
|
Zombie infects | |
| Zombie Horse | subtitles.entity.zombie_horse.ambient
|
Zombie Horse cries |
subtitles.entity.zombie_horse.death
|
Zombie Horse dies | |
subtitles.entity.zombie_horse.hurt
|
Zombie Horse hurts | |
| Zombie Pigman | subtitles.entity.zombie_pigman.ambient
|
Zombie Pigman grunts |
subtitles.entity.zombie_pigman.angry
|
Zombie Pigman angers | |
subtitles.entity.zombie_pigman.death
|
Zombie Pigman dies | |
subtitles.entity.zombie_pigman.hurt
|
Zombie Pigman hurts | |
| Zombie Villager | subtitles.entity.zombie_villager.ambient[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Zombie Villager groans |
subtitles.entity.zombie_villager.converted
|
Zombie vociferates | |
subtitles.entity.zombie_villager.cure
|
Zombie snuffles | |
subtitles.entity.zombie_villager.death[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Zombie Villager dies | |
subtitles.entity.zombie_villager.hurt[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).]
|
Zombie Villager hurts |
Objects
| Object | Data value | Subtitle |
|---|---|---|
| Armor Stand | subtitles.entity.armorstand.fall
|
Something fell |
| Arrow | subtitles.entity.arrow.hit
|
Arrow hits |
subtitles.entity.arrow.shoot
|
Arrow fired | |
subtitles.entity.arrow.successful_hit
|
Player hit | |
| Egg | subtitles.entity.egg.throw
|
Egg flies |
| Eye of Ender | subtitles.entity.endereye.launch
|
Eye of Ender shoots |
| Ender Pearl | subtitles.entity.enderpearl.throw
|
Ender Pearl flies |
| Experience Orb | subtitles.entity.experience_orb.pickup
|
Experience gained |
| Firework Rocket | subtitles.entity.firework.blast
|
Firework blasts |
subtitles.entity.firework.launch
|
Firework launches | |
subtitles.entity.firework.twinkle
|
Firework twinkles | |
| Fishing Rod | subtitles.entity.bobber.splash
|
Fishing hook splashes |
subtitles.entity.bobber.thrown
|
Bobber thrown | |
| Item Frame | subtitles.entity.itemframe.add_item
|
Item Frame fills |
subtitles.entity.itemframe.break
|
Item Frame breaks | |
subtitles.entity.itemframe.place
|
Item Frame placed | |
subtitles.entity.itemframe.remove_item
|
Item Frame empties | |
subtitles.entity.itemframe.rotate_item
|
Item Frame clicks | |
| Leash Knot | subtitles.entity.leashknot.break
|
Leash knot breaks |
subtitles.entity.leashknot.place
|
Leash knot tied | |
| Minecart | subtitles.entity.minecart.riding
|
Minecart rolls |
| Painting | subtitles.entity.painting.break
|
Painting breaks |
subtitles.entity.painting.place
|
Painting placed | |
| Splash Potion | subtitles.entity.potion.splash
|
Bottle smashes |
subtitles.entity.potion.throw
|
Bottle thrown | |
| Snowball | subtitles.entity.snowball.throw
|
Snowball flies |
| TNT | subtitles.entity.tnt.primed
|
TNT fizzes |
Items
| Item | Data value | Subtitle |
|---|---|---|
| All items | subtitles.entity.item.break
|
Item breaks |
subtitles.entity.item.pickup
|
Item plops | |
| Armor | subtitles.item.armor.equip
|
Gear equipped |
subtitles.item.armor.equip_chain
|
Chain armor jingles | |
subtitles.item.armor.equip_diamond
|
Diamond armor clangs | |
subtitles.item.armor.equip_gold
|
Gold armor clinks | |
subtitles.item.armor.equip_iron
|
Iron armor clanks | |
subtitles.item.armor.equip_leather
|
Leather armor rustles | |
| Bottle | subtitles.item.bottle.fill
|
Bottle fills |
| Bucket | subtitles.item.bucket.empty
|
Bucket empties |
subtitles.item.bucket.fill
|
Bucket fills | |
| Chorus Fruit | subtitles.item.chorus_fruit.teleport
|
Player teleports |
| Fire Charge | subtitles.item.firecharge.use
|
Fireball whooshes |
| Flint and Steel | subtitles.item.flintandsteel.use
|
Flint and Steel click |
| Hoe | subtitles.item.hoe.till
|
Hoe tills |
| Shears | subtitles.item.shear
|
Shears click |
| Shield | subtitles.item.shield.block
|
Shield blocks |
| Shovel | subtitles.item.shovel.flatten
|
Shovel flattens |
| Totem | subtitles.item.totem.use
|
Totem activates |
Enchantments
| Enchantment | Data value | Subtitle |
|---|---|---|
| Thorns | enchant.thorns.hit
|
Thorns prick |
Environment
| Weather | Data value | Subtitle |
|---|---|---|
| Lightning | subtitles.entity.lightning.impact
|
Lighting strikes[upcoming] Lightning strikes[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] |
subtitles.entity.lightning.thunder
|
Thunder roars | |
| Rain | subtitles.weather.rain
|
Rain falls |
| Ambience | subtitles.ambient.cave
|
Eerie noise |
History
| release | |||||
|---|---|---|---|---|---|
1.9{{Extension DPL}}<ul><li>[[Rotten Flesh|Rotten Flesh]]<br/>{{Item
| title = Rotten Flesh
| image = Rotten Flesh.png
| renewable = Yes
| heals = {{hunger|4}}
|effects={{EffectLink|link=Hunger (status effect)|Hunger}} (0:30) (80% chance)
| stackable = Yes (64)
}}
'''Rotten flesh''' is a [[food]] item that can be eaten by the [[player]], with high risk of inflicting [[Hunger (status effect)|Hunger]] and low [[Saturation]].
== Obtaining ==
=== Mob loot ===
==== Zombies ====
[[Zombie]]s, [[zombie villager]]s, [[zombie horse]]s, [[husk]]s, and [[drowned]] drop from 0 to 2 units of rotten flesh. [[Looting]] can increase this by one per level, for a maximum of 5 rotten flesh.
==== Zoglins ====
[[Zoglin]]s drop 1-3. Looting III grants a maximum of 6.
==== Zombified piglins ====
[[Zombified Piglin|Zombified piglins]] drop 0-1. Looting III grants a maximum of 4.
=== Fishing ===
Rotten flesh can be obtained as a "junk" item while [[fishing]].
=== Chest loot ===
{{LootChestItem|rotten-flesh}}
=== Cat gifts ===
{{main|Cat#Gifts}}
Tamed [[cat]]s have a 70% chance of giving the [[player]] a gift when they wake up from a [[bed]], and the gift has a 16.13% chance to be a rotten flesh.
== Usage ==
=== Food ===
{{see also|Tutorials/Hunger management}}
To eat rotten flesh, press and hold {{control|use}} while rotten flesh is selected in the hotbar.
Eating rotten flesh restores {{hunger|4}} [[hunger]] and 0.8 hunger [[Hunger#Mechanics|saturation]], but has an 80% chance of inflicting {{EffectLink|Hunger (effect)|id=Hunger}} for 30 seconds. Note that the duration does ''not'' accumulate when eating multiple pieces. However, if more is consumed and the [[Hunger (effect)|Hunger]] status effect is inflicted, the duration resets to 30 seconds.
=== Wolves ===
Rotten flesh can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Wolves are immune to the Hunger effect.
=== Trading ===
Novice-level [[Trading#Cleric|cleric villagers]] buy 32 rotten flesh for 1 [[emerald]] as part of their trades.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Rotten Flesh
|spritetype=item
|nameid=rotten_flesh
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Rotten Flesh
|spritetype=item
|nameid=rotten_flesh
|id=277
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Iron Belly}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Video ==
{{Video note|The video is outdated, as rotten flesh can now be also gained from [[fishing]], [[trading]], or loot chests.}}
<div style="text-align:center">{{yt|xTrUEVoe9Tw}}</div>
== History ==
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[File:Rotten Flesh JE1.png|32px]] Added rotten flesh.
|[[Zombie]]s and [[zombie pigmen]] now drop rotten flesh instead of [[feather]]s and [[cooked porkchop]]s respectively.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Food poisoning can now be stopped by drinking [[milk]].}}
{{History||1.2.1|snap=12w03a|Rotten flesh can now be used to [[Breeding|breed]] wolves. When a wolf eats rotten flesh, it will not receive the [[Hunger (effect)|Hunger]] effect.}}
{{History||1.3.1|snap=12w21a|Rotten flesh can now be found in [[desert temple]] [[chest]]s.
|Priest [[villager]]s now [[trading|buy]] rotten flesh.}}
{{History|||snap=1.3|[[File:Rotten Flesh JE2 BE1.png|32px]] The texture of rotten flesh has been changed.}}
{{History|||snap=12w22a|Rotten flesh now generates in [[jungle temple]] chests.
|Priest [[villager]]s no longer [[trading|buy]] rotten flesh.}}
{{History||1.7.2|snap=13w36a|Rotten flesh can now be obtained as one of the "junk" [[item]]s from [[fishing]].}}
{{History||1.8|snap=14w02a|Cleric [[villager]]s now [[trading|buy]] 36–40 rotten flesh for 1 [[emerald]], as their tier I trade.}}
{{history||1.9|snap=15w43a|Rotten flesh may now be found in [[igloo]] basement [[chest]]s.}}
{{history|||snap=15w44a|Rotten flesh now generates in [[dungeon]] chests.
|The average yield of rotten flesh has been decreased in [[desert temple]] chests.}}
{{History||1.11|snap=16w39a|Rotten flesh can now be found in [[woodland mansion]] [[chest]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 367.}}
{{History|||snap=18w09a|Rotten flesh now generates in the loot [[chest]]s of [[underwater ruins]].}}
{{History|||snap=18w11a|[[Drowned]] may now [[drops|drop]] rotten flesh upon death.
|Rotten flesh now sometimes generates in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History|||snap=18w44a|[[Cat]]s now offer rotten flesh as [[Cat#Gifts|gift]]s.}}
{{History|||snap=18w50a|Rotten flesh can now be found in [[village]] temple chests.}}
{{History||1.16|snap=20w06a|Added [[hoglin]]s, which can drop rotten flesh if killed.}}
{{History|||snap=20w07a|Rotten flesh has a {{frac|10|109}} (~9.17%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 4–12.
|[[Hoglin]]s no longer drop rotten flesh.}}
{{History|||snap=20w09a|Rotten flesh can no longer be obtained by bartering with piglins.}}
{{History|||snap=20w14a|Added [[zoglin]]s, which drop rotten flesh when killed.}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.
|As the hunger bar has not yet been added, rotten flesh inflicts [[poison]] rather than [[hunger]].
|[[Zombie]]s and [[zombie pigmen]] now [[drops|drop]] rotten flesh.}}
{{History|||snap=build 11|Rotten flesh can now be used to feed [[wolves]].}}
{{History||v0.12.1|snap=build 1|Eating rotten flesh now gives the [[player]] the [[Hunger]] status effect.
|Rotten flesh now restores [[hunger]] instead of [[health]].
|Added [[zombie villager]]s, which [[drops|drop]] rotten flesh when killed.}}
{{History||v0.13.0|snap=build 1|Rotten flesh can now be found inside [[desert temple]] [[chest]]s.}}
{{History||v0.15.0|snap=build 1|Added [[husk]]s and [[zombie horse]]s, both of which drop rotten flesh when killed.
|Rotten flesh can now be found inside [[jungle temple]] chests.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Rotten flesh can now be found inside the basement [[chest]]s of [[igloo]]s.}}
{{History||1.0.4|snap=alpha 1.0.4.0|36-40 rotten flesh can now be [[trading|sold]] to cleric [[villager]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Rotten flesh can now be found in [[woodland mansion]] chests.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.13.8|Added [[drowned]], which [[drops|drop]] rotten flesh when killed.}}
{{History|||snap=beta 1.2.14.2|Rotten flesh can now be found in some [[shipwreck]] [[chest]]s.}}
{{History|||snap=beta 1.2.20.1|Rotten flesh can now be found inside [[underwater ruins]] chests.}}
{{History||1.8.0|snap=beta 1.8.0.8|Tamed [[cat]]s can now give the [[player]] rotten flesh as a gift.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Rotten flesh can now be found in [[desert]] [[village]] temple [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, cleric [[villager]]s now [[trading|buy]] 32 rotten flesh for an [[emerald]].}}
{{History|console}}
{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History|new3ds}}
{{History||0.1.0|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}
{{History|foot}}
== Issues ==
{{issue list}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--rotten-flesh Taking Inventory: Rotten Flesh] – Minecraft.net on June 8, 2020
{{Items}}
[[cs:Shnilé maso]]
[[de:Verrottetes Fleisch]]
[[es:Carne podrida]]
[[fr:Chair putréfiée]]
[[hu:Rohadt hús]]
[[it:Carne marcia]]
[[ja:腐った肉]]
[[ko:썩은 살점]]
[[nl:Bedorven vlees]]
[[pl:Zgniłe mięso]]
[[pt:Carne podre]]
[[ru:Гнилая плоть]]
[[uk:Гнила плоть]]
[[zh:腐肉]]
[[Category:Renewable resources]]
[[Category:Food]]</li><li>[[Magenta Dye|Magenta Dye]]<br/>{{Item
| image = Magenta Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Magenta dye''' is a [[Dye#Quasi-Primary|quasi-primary color dye]].
== Obtaining ==
=== Crafting ===
{{Crafting
|head=1
|showdescription=1
|showname=0
|Allium
|Output=Magenta Dye
|type=Material
}}
{{Crafting
|Lilac
|Output=Magenta Dye,2
|type=Material
}}
{{Crafting
|Purple Dye
|Pink Dye
|Output=Magenta Dye,2
|type=Material
}}
{{Crafting
|Blue Dye
|Red Dye
|Pink Dye
|Output=Magenta Dye,3
|type=Material
}}
{{Crafting
|Lapis Lazuli
|Red Dye
|Pink Dye
|Output=Magenta Dye,3
|type=Material
|description={{only|bedrock|education}}
}}
{{Crafting
|Blue Dye
|Red Dye
|Red Dye
|White Dye
|Output=Magenta Dye,4
|type=Material
}}
{{Crafting
|Lapis Lazuli;Lapis Lazuli;Blue Dye
|Red Dye;Red Dye;Red Dye
|Red Dye;Red Dye;Red Dye
|Bone Meal;White Dye;Bone Meal
|Output=Magenta Dye,4
|type=Material
|description={{only|bedrock|education}}
|foot=1
}}
=== Trading ===
[[Wandering trader]]s sell 3 magenta dye for an [[emerald]].
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|Magenta Dye}}
=== Trading ===
Expert-level shepherd villagers have a {{frac|1|6}} chance to buy 12 magenta dye for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Magenta Dye
|spritetype=item
|nameid=magenta_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Magenta Dye
|spritetype=item
|nameid=magenta_dye
|aliasid=dye / 13
|id=408
|form=item
|translationkey=item.dye.magenta.name
|foot=1}}
== Video ==
{{yt|IkaIFDQJNUU}}
== History ==
{{History|java beta}}
{{History||1.2|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}
{{History||1.4.6|snap=12w49a|Magenta dye can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}}
{{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}}
{{History||1.7.2|snap=13w41a|[[Stained glass]] can now be crafted.}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}}
{{History||1.11|snap=16w39a|Added [[shulker box]]es, which can be dyed.}}
{{History||1.12|snap=17w15a|Added ability to dye [[bed]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History||1.14|snap=18w43a|Magenta dye is now crafted using [[blue dye]] and [[white dye]], instead of [[lapis lazuli]] and [[bone meal]].
|[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}}
{{History|||snap=18w44a|Magenta dye can now change the text color on [[sign]]s to magenta.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sells magenta dye.}}
{{History|||snap=19w11a|Magenta dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|Magenta dye can now be used to craft [[magenta candle]]s.}}
{{History|||snap=21w19a|Magenta dye can no longer be used to craft magenta candles.}}
{{History|||snap=Pre-release 1|Magenta dye can now once again be used to craft magenta candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Magenta dye can now change the text color on [[hanging sign]]s to magenta.}}
{{History|pocket alpha}}
{{History||v0.3.0|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye. It is currently unobtainable and serves no purpose.}}
{{History||v0.4.0|Magenta dye is now craftable with one [[lapis lazuli]], two [[rose red]]s, and one [[bone meal]].
|Magenta dye can now be used to craft magenta wool.}}
{{History||v0.6.0|Magenta dye can now be used to dye [[sheep]].}}
{{History||v0.8.0|snap=build 1|Magenta dye can now additionally be crafted with one [[purple dye]] and one [[pink dye]], or with one [[lapis lazuli]], one [[rose red]], and one pink dye.}}
{{History||v0.9.0|snap=build 11|Magenta dye can now be used to craft colored [[terracotta]].}}
{{History||v0.11.0|snap=build 1|Magenta dye can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Magenta dye can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Magenta dye can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Magenta dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Magenta dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Magenta dye can now be used to craft [[balloon]]s and [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Magenta dye can now be used to dye tamed [[cat]] collars.}}
{{History||1.10.0|snap=beta 1.10.0.3|Magenta dye is now [[trading|sold]] by [[wandering trader]]s.
|Magenta dye can now be used to dye white [[carpet]]s and regular [[glass pane]]s.
|[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Magenta dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of magenta dye has been changed from <code>dye/13</code> to <code>magenta_dye</code>.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}}
{{History|PS4}}
{{History||1.90|[[File:Magenta Dye JE2 BE2.png|32px]] The texture of magenta dye has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Magenta Dye JE1 BE1.png|32px]] Added magenta dye.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
{{Items}}
[[Category:Dyes]]
[[cs:Purpurové barvivo]]
[[de:Magenta Farbstoff]]
[[es:Tinte magenta]]
[[fr:Teinture magenta]]
[[hu:Bíborvörös festék]]
[[ja:赤紫色の染料]]
[[ko:자홍색 염료]]
[[nl:Magenta kleurstof]]
[[pl:Karmazynowy barwnik]]
[[pt:Corante magenta]]
[[ru:Сиреневый краситель]]
[[zh:品红色染料]]
[[Category:Renewable resources]]</li></ul> | 9 March 2015 | Dinnerbone asks for feedback on his initial work on subtitles. At this stage, subtitles were superimposed onto objects. | |||
| 16 March 2015 | Dinnerbone changes subtitles into the current format. | ||||
| 13 October 2015 | Grum tweets that he is working on subtitles, and that as a side effect there is more control over the playing of sound events. | ||||
| 15w43b | Added subtitles. | ||||
Issues
Issues relating to "Subtitles" are maintained on the bug tracker. Report issues there.
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